Add ME01 archive support

This commit is contained in:
KillzXGaming 2019-06-30 20:29:00 -04:00
parent cb0d680b9d
commit 367d1d4a99
8 changed files with 128 additions and 0 deletions

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@ -0,0 +1,124 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Switch_Toolbox;
using System.Windows.Forms;
using Switch_Toolbox.Library;
using Switch_Toolbox.Library.IO;
namespace FirstPlugin
{
public class ME01 : IArchiveFile, IFileFormat
{
public FileType FileType { get; set; } = FileType.Archive;
public bool CanSave { get; set; }
public string[] Description { get; set; } = new string[] { "ME01" };
public string[] Extension { get; set; } = new string[] { "*.bin" };
public string FileName { get; set; }
public string FilePath { get; set; }
public IFileInfo IFileInfo { get; set; }
public bool CanAddFiles { get; set; }
public bool CanRenameFiles { get; set; }
public bool CanReplaceFiles { get; set; }
public bool CanDeleteFiles { get; set; }
public bool Identify(System.IO.Stream stream)
{
using (var reader = new Switch_Toolbox.Library.IO.FileReader(stream, true))
{
return reader.CheckSignature(4, "ME01");
}
}
public Type[] Types
{
get
{
List<Type> types = new List<Type>();
return types.ToArray();
}
}
public List<FileEntry> files = new List<FileEntry>();
public IEnumerable<ArchiveFileInfo> Files => files;
public void Load(System.IO.Stream stream)
{
using (var reader = new FileReader(stream))
{
reader.ByteOrder = Syroot.BinaryData.ByteOrder.LittleEndian;
reader.ReadSignature(4, "ME01");
uint FileCount = reader.ReadUInt32();
uint Alignment = reader.ReadUInt32();
uint[] DataOffsets = reader.ReadUInt32s((int)FileCount);
uint[] Sizes = reader.ReadUInt32s((int)FileCount);
string[] FileNames = new string[FileCount];
for (int i = 0; i < FileCount; i++)
{
FileNames[i] = reader.ReadZeroTerminatedString();
while (true)
{
if (reader.ReadByte() != 0x30)
{
reader.Seek(-1);
break;
}
}
}
long DataPosition = reader.Position;
for (int i = 0; i < FileCount; i++)
{
//reader.SeekBegin(DataPosition + DataOffsets[i]);
var file = new FileEntry();
file.FileName = FileNames[i];
file.FileData = reader.ReadBytes((int)Sizes[i]);
files.Add(file);
while (true)
{
if (reader.EndOfStream)
break;
if (reader.ReadByte() != 0x30)
{
reader.Seek(-1);
break;
}
}
}
}
}
public void Unload()
{
}
public byte[] Save()
{
return null;
}
public bool AddFile(ArchiveFileInfo archiveFileInfo)
{
return false;
}
public bool DeleteFile(ArchiveFileInfo archiveFileInfo)
{
return false;
}
public class FileEntry : ArchiveFileInfo
{
}
}
}

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@ -325,6 +325,9 @@ namespace FirstPlugin
Formats.Add(typeof(IStorage)); Formats.Add(typeof(IStorage));
Formats.Add(typeof(NCA)); Formats.Add(typeof(NCA));
Formats.Add(typeof(RARC)); Formats.Add(typeof(RARC));
Formats.Add(typeof(ME01));
//Unfinished wip formats not ready for use //Unfinished wip formats not ready for use
if (Runtime.DEVELOPER_DEBUG_MODE) if (Runtime.DEVELOPER_DEBUG_MODE)

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@ -200,6 +200,7 @@
<Compile Include="FileFormats\Archives\ARC.cs" /> <Compile Include="FileFormats\Archives\ARC.cs" />
<Compile Include="FileFormats\Archives\IGA_PAK.cs" /> <Compile Include="FileFormats\Archives\IGA_PAK.cs" />
<Compile Include="FileFormats\Archives\LZARC.cs" /> <Compile Include="FileFormats\Archives\LZARC.cs" />
<Compile Include="FileFormats\Archives\ME01.cs" />
<Compile Include="FileFormats\Archives\MKGPDX_PAC.cs" /> <Compile Include="FileFormats\Archives\MKGPDX_PAC.cs" />
<Compile Include="FileFormats\Archives\NXARC.cs" /> <Compile Include="FileFormats\Archives\NXARC.cs" />
<Compile Include="FileFormats\Archives\RARC.cs" /> <Compile Include="FileFormats\Archives\RARC.cs" />