mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-22 20:43:09 +00:00
Add new timeline by JuPaHe64
This commit is contained in:
parent
3d63151626
commit
2ee73e7857
15 changed files with 287 additions and 61 deletions
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@ -34,8 +34,8 @@
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this.totalFrame = new System.Windows.Forms.NumericUpDown();
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this.totalFrame = new System.Windows.Forms.NumericUpDown();
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this.currentFrameUpDown = new System.Windows.Forms.NumericUpDown();
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this.currentFrameUpDown = new System.Windows.Forms.NumericUpDown();
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this.animationPlayBtn = new System.Windows.Forms.Button();
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this.animationPlayBtn = new System.Windows.Forms.Button();
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this.animationTrackBar = new ColorSlider.ColorSlider();
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this.stPanel1 = new Switch_Toolbox.Library.Forms.STPanel();
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this.stPanel1 = new Switch_Toolbox.Library.Forms.STPanel();
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this.animationTrackBar = new Switch_Toolbox.Library.Forms.TimeLine();
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this.panel1.SuspendLayout();
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this.panel1.SuspendLayout();
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((System.ComponentModel.ISupportInitialize)(this.totalFrame)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.totalFrame)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.currentFrameUpDown)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.currentFrameUpDown)).BeginInit();
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@ -120,45 +120,6 @@
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this.animationPlayBtn.UseVisualStyleBackColor = false;
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this.animationPlayBtn.UseVisualStyleBackColor = false;
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this.animationPlayBtn.Click += new System.EventHandler(this.animationPlayBtn_Click);
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this.animationPlayBtn.Click += new System.EventHandler(this.animationPlayBtn_Click);
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//
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//
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// animationTrackBar
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//
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this.animationTrackBar.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
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| System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.animationTrackBar.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(40)))), ((int)(((byte)(40)))));
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this.animationTrackBar.BarInnerColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(40)))), ((int)(((byte)(40)))));
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this.animationTrackBar.BarPenColorBottom = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(40)))), ((int)(((byte)(40)))));
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this.animationTrackBar.BarPenColorTop = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(40)))), ((int)(((byte)(40)))));
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this.animationTrackBar.BorderRoundRectSize = new System.Drawing.Size(8, 8);
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this.animationTrackBar.ElapsedInnerColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(40)))), ((int)(((byte)(40)))));
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this.animationTrackBar.ElapsedPenColorBottom = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(40)))), ((int)(((byte)(40)))));
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this.animationTrackBar.ElapsedPenColorTop = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(40)))), ((int)(((byte)(40)))));
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this.animationTrackBar.Font = new System.Drawing.Font("Microsoft Sans Serif", 6F);
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this.animationTrackBar.ForeColor = System.Drawing.Color.Silver;
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this.animationTrackBar.LargeChange = ((uint)(5u));
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this.animationTrackBar.Location = new System.Drawing.Point(0, 16);
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this.animationTrackBar.MouseEffects = false;
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this.animationTrackBar.Name = "animationTrackBar";
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this.animationTrackBar.ScaleDivisions = 10;
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this.animationTrackBar.ScaleSubDivisions = 5;
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this.animationTrackBar.ShowDivisionsText = true;
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this.animationTrackBar.ShowSmallScale = true;
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this.animationTrackBar.Size = new System.Drawing.Size(631, 147);
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this.animationTrackBar.SmallChange = ((uint)(0u));
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this.animationTrackBar.TabIndex = 3;
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this.animationTrackBar.Text = "colorSlider1";
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this.animationTrackBar.ThumbInnerColor = System.Drawing.Color.Olive;
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this.animationTrackBar.ThumbOuterColor = System.Drawing.Color.Olive;
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this.animationTrackBar.ThumbPenColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
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this.animationTrackBar.ThumbRoundRectSize = new System.Drawing.Size(1, 1);
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this.animationTrackBar.ThumbSize = new System.Drawing.Size(5, 128);
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this.animationTrackBar.TickAdd = 0F;
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this.animationTrackBar.TickColor = System.Drawing.Color.Gray;
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this.animationTrackBar.TickDivide = 1F;
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this.animationTrackBar.Value = 0;
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this.animationTrackBar.ValueChanged += new System.EventHandler(this.animationTrackBar_ValueChanged);
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this.animationTrackBar.Scroll += new System.Windows.Forms.ScrollEventHandler(this.colorSlider1_Scroll);
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//
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// stPanel1
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// stPanel1
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//
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//
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this.stPanel1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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this.stPanel1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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@ -168,12 +129,24 @@
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this.stPanel1.Size = new System.Drawing.Size(631, 16);
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this.stPanel1.Size = new System.Drawing.Size(631, 16);
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this.stPanel1.TabIndex = 5;
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this.stPanel1.TabIndex = 5;
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//
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//
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// animationTrackBar
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//
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this.animationTrackBar.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
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| System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.animationTrackBar.CurrentFrame = 0;
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this.animationTrackBar.FrameCount = 1000;
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this.animationTrackBar.Location = new System.Drawing.Point(0, 14);
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this.animationTrackBar.Name = "animationTrackBar";
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this.animationTrackBar.Size = new System.Drawing.Size(631, 149);
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this.animationTrackBar.TabIndex = 6;
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//
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// AnimationPanel
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// AnimationPanel
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//
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.Controls.Add(this.stPanel1);
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this.Controls.Add(this.animationTrackBar);
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this.Controls.Add(this.animationTrackBar);
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this.Controls.Add(this.stPanel1);
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this.Controls.Add(this.panel1);
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this.Controls.Add(this.panel1);
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this.Name = "AnimationPanel";
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this.Name = "AnimationPanel";
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this.Size = new System.Drawing.Size(631, 194);
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this.Size = new System.Drawing.Size(631, 194);
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@ -190,8 +163,6 @@
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}
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}
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#endregion
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#endregion
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private ColorSlider.ColorSlider animationTrackBar;
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private System.Windows.Forms.Button button2;
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private System.Windows.Forms.Button button2;
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private System.Windows.Forms.Button animationPlayBtn;
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private System.Windows.Forms.Button animationPlayBtn;
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private System.Windows.Forms.Panel panel1;
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private System.Windows.Forms.Panel panel1;
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@ -199,5 +170,6 @@
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private System.Windows.Forms.NumericUpDown currentFrameUpDown;
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private System.Windows.Forms.NumericUpDown currentFrameUpDown;
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private Forms.STPanel stPanel1;
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private Forms.STPanel stPanel1;
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private Forms.STCheckBox loopChkBox;
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private Forms.STCheckBox loopChkBox;
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private Forms.TimeLine animationTrackBar;
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}
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}
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}
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}
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@ -76,9 +76,7 @@ namespace Switch_Toolbox.Library
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totalFrame.Maximum = frameCount;
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totalFrame.Maximum = frameCount;
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totalFrame.Value = frameCount;
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totalFrame.Value = frameCount;
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currentFrameUpDown.Maximum = frameCount;
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currentFrameUpDown.Maximum = frameCount;
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animationTrackBar.TickDivide = 1;
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animationTrackBar.FrameCount = frameCount;
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animationTrackBar.Maximum = frameCount;
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animationTrackBar.Minimum = 0;
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currentFrameUpDown.Value = 1;
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currentFrameUpDown.Value = 1;
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currentFrameUpDown.Value = 0;
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currentFrameUpDown.Value = 0;
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}
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}
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@ -111,7 +109,7 @@ namespace Switch_Toolbox.Library
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animationTrackBar.BackColor = FormThemes.BaseTheme.FormBackColor;
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animationTrackBar.BackColor = FormThemes.BaseTheme.FormBackColor;
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animationTrackBar.ForeColor = FormThemes.BaseTheme.FormForeColor;
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animationTrackBar.ForeColor = FormThemes.BaseTheme.FormForeColor;
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animationTrackBar.ThumbInnerColor = FormThemes.BaseTheme.TimelineThumbColor;
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/* animationTrackBar.ThumbInnerColor = FormThemes.BaseTheme.TimelineThumbColor;
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animationTrackBar.ThumbOuterColor = FormThemes.BaseTheme.TimelineThumbColor;
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animationTrackBar.ThumbOuterColor = FormThemes.BaseTheme.TimelineThumbColor;
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this.animationTrackBar.BarInnerColor = FormThemes.BaseTheme.FormBackColor;
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this.animationTrackBar.BarInnerColor = FormThemes.BaseTheme.FormBackColor;
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@ -120,7 +118,7 @@ namespace Switch_Toolbox.Library
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this.animationTrackBar.ElapsedInnerColor = FormThemes.BaseTheme.FormBackColor;
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this.animationTrackBar.ElapsedInnerColor = FormThemes.BaseTheme.FormBackColor;
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this.animationTrackBar.ElapsedPenColorBottom = FormThemes.BaseTheme.FormBackColor;
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this.animationTrackBar.ElapsedPenColorBottom = FormThemes.BaseTheme.FormBackColor;
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this.animationTrackBar.ElapsedPenColorTop = FormThemes.BaseTheme.FormBackColor;
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this.animationTrackBar.ElapsedPenColorTop = FormThemes.BaseTheme.FormBackColor;
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*/
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panel1.BackColor = FormThemes.BaseTheme.FormBackColor;
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panel1.BackColor = FormThemes.BaseTheme.FormBackColor;
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animationPlayBtn.BackColor = FormThemes.BaseTheme.FormBackColor;
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animationPlayBtn.BackColor = FormThemes.BaseTheme.FormBackColor;
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button2.BackColor = FormThemes.BaseTheme.FormBackColor;
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button2.BackColor = FormThemes.BaseTheme.FormBackColor;
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@ -180,7 +178,7 @@ namespace Switch_Toolbox.Library
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private void AdvanceNextFrame()
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private void AdvanceNextFrame()
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{
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{
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if (animationTrackBar.Value == animationTrackBar.Maximum)
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if (animationTrackBar.CurrentFrame == animationTrackBar.FrameCount)
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{
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{
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if (IsLooping)
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if (IsLooping)
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currentFrameUpDown.Value = 0;
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currentFrameUpDown.Value = 0;
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@ -216,9 +214,8 @@ namespace Switch_Toolbox.Library
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if (currentAnimation.Tag is Animation)
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if (currentAnimation.Tag is Animation)
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((Animation)currentAnimation.Tag).FrameCount = (int)totalFrame.Value;
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((Animation)currentAnimation.Tag).FrameCount = (int)totalFrame.Value;
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currentAnimation.FrameCount = (int)totalFrame.Value;
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currentAnimation.FrameCount = (int)totalFrame.Value;
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animationTrackBar.Value = 0;
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animationTrackBar.CurrentFrame = 0;
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animationTrackBar.Maximum = currentAnimation.FrameCount;
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animationTrackBar.FrameCount = currentAnimation.FrameCount;
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animationTrackBar.Minimum = 0;
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}
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}
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}
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}
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private void UpdateViewport()
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private void UpdateViewport()
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}
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}
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private void nextButton_Click(object sender, EventArgs e) {
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private void nextButton_Click(object sender, EventArgs e) {
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if (animationTrackBar.Value < animationTrackBar.Maximum)
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if (animationTrackBar.CurrentFrame < animationTrackBar.FrameCount)
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animationTrackBar.Value++;
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animationTrackBar.CurrentFrame++;
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}
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}
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private void prevButton_Click(object sender, EventArgs e) {
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private void prevButton_Click(object sender, EventArgs e) {
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if (animationTrackBar.Value > 0)
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if (animationTrackBar.CurrentFrame > 0)
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animationTrackBar.Value--;
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animationTrackBar.CurrentFrame--;
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}
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}
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private void animationTrackBar_Scroll(object sender, EventArgs e)
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private void animationTrackBar_Scroll(object sender, EventArgs e)
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@ -281,9 +278,9 @@ namespace Switch_Toolbox.Library
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private void animationTrackBar_ValueChanged(object sender, EventArgs e)
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private void animationTrackBar_ValueChanged(object sender, EventArgs e)
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{
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{
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currentFrameUpDown.Value = animationTrackBar.Value;
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currentFrameUpDown.Value = animationTrackBar.CurrentFrame;
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UpdateViewport();
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UpdateViewport();
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SetAnimationsToFrame(animationTrackBar.Value);
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SetAnimationsToFrame(animationTrackBar.CurrentFrame);
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if (!renderThreadIsUpdating || !IsPlaying)
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if (!renderThreadIsUpdating || !IsPlaying)
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UpdateViewport();
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UpdateViewport();
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if (currentFrameUpDown.Value > totalFrame.Value)
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if (currentFrameUpDown.Value > totalFrame.Value)
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currentFrameUpDown.Value = totalFrame.Value;
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currentFrameUpDown.Value = totalFrame.Value;
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animationTrackBar.Value = (int)currentFrameUpDown.Value;
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animationTrackBar.CurrentFrame = (int)currentFrameUpDown.Value;
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animationTrackBar.Refresh();
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animationTrackBar.Refresh();
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}
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}
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BIN
Switch_Toolbox_Library/Forms/Editors/AnimationPanel.zip
Normal file
BIN
Switch_Toolbox_Library/Forms/Editors/AnimationPanel.zip
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37
Switch_Toolbox_Library/Forms/Editors/TimeLine.Designer.cs
generated
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37
Switch_Toolbox_Library/Forms/Editors/TimeLine.Designer.cs
generated
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@ -0,0 +1,37 @@
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namespace Switch_Toolbox.Library.Forms
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{
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partial class TimeLine
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Component Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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components = new System.ComponentModel.Container();
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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}
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#endregion
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}
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}
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214
Switch_Toolbox_Library/Forms/Editors/TimeLine.cs
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214
Switch_Toolbox_Library/Forms/Editors/TimeLine.cs
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Data;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace Switch_Toolbox.Library.Forms
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{
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public partial class TimeLine : UserControl
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{
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public TimeLine()
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{
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InitializeComponent();
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}
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public event EventHandler FrameChanged;
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public int CurrentFrame
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{
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get => currentFrame;
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set
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{
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if (FollowCurrentFrame)
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{
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double delta = value - (frameRight + frameLeft) * 0.5;
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frameLeft += delta;
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frameRight += delta;
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#region resolve collsions
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if (frameLeft < 0)
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{
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frameRight -= frameLeft;
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frameLeft = 0;
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}
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else if (frameRight > frameCount)
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{
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frameLeft += frameCount - frameRight;
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frameRight = frameCount;
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}
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#endregion
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}
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currentFrame = value;
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Refresh();
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}
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}
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public int FrameCount
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{
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get => frameCount;
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set
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{
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frameCount = value;
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if (value == 1)
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{
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frameLeft = 0;
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frameRight = 1;
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}
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else
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{
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#region resolve collsions
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if (frameLeft < 0)
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{
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frameRight -= frameLeft;
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if (frameRight > frameCount)
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frameRight = frameCount;
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frameLeft = 0;
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}
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else if (frameRight > frameCount)
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{
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frameLeft += frameCount - frameRight;
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if (frameLeft < 0)
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frameLeft = 0;
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frameRight = frameCount;
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}
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#endregion
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}
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Refresh();
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}
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}
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||||||
|
public bool FollowCurrentFrame = true;
|
||||||
|
|
||||||
|
private int currentFrame = 0;
|
||||||
|
private int frameCount = 1000;
|
||||||
|
|
||||||
|
private double frameLeft = 0;
|
||||||
|
private double frameRight = 200;
|
||||||
|
|
||||||
|
private Point lastMousePos;
|
||||||
|
|
||||||
|
|
||||||
|
private static Brush brush1 = new SolidBrush(Color.FromArgb(255, 255, 20));
|
||||||
|
private static Brush brush2 = new SolidBrush(Color.FromArgb(20, 20, 20));
|
||||||
|
private static Brush brush3 = new SolidBrush(Color.FromArgb(50, 50, 50));
|
||||||
|
private static Brush brush4 = new SolidBrush(Color.FromArgb(90, 90, 90));
|
||||||
|
private static Pen pen1 = new Pen(new SolidBrush(Color.FromArgb(30, 30, 30)), 2);
|
||||||
|
private static Pen pen2 = new Pen(new SolidBrush(Color.FromArgb(100, 100, 20)), 2);
|
||||||
|
|
||||||
|
protected override void OnPaint(PaintEventArgs e)
|
||||||
|
{
|
||||||
|
base.OnPaint(e);
|
||||||
|
double currentFrameX = 20 + (currentFrame - frameLeft) * (Width - 40.0) / (frameRight - frameLeft);
|
||||||
|
|
||||||
|
e.Graphics.FillRectangle(brush2, new Rectangle(0, 0, Width, Height));
|
||||||
|
e.Graphics.FillRectangle(brush3, new Rectangle(0, 0, Width, TextRenderer.MeasureText("" + currentFrame, Font).Height));
|
||||||
|
|
||||||
|
double step = 50 * (frameRight - frameLeft) / Width;
|
||||||
|
if (step > 10)
|
||||||
|
step = Math.Round(step / 10.0) * 10;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
step = Math.Round(Math.Max(1, step));
|
||||||
|
}
|
||||||
|
|
||||||
|
for (double frame = Math.Round(frameLeft / step) * step; frame <= frameRight; frame += step)
|
||||||
|
{
|
||||||
|
double frameX = 20 + (frame - frameLeft) * (Width - 40.0) / (frameRight - frameLeft);
|
||||||
|
|
||||||
|
e.Graphics.DrawLine(pen1, new Point((int)frameX, TextRenderer.MeasureText("" + frame, Font).Height), new Point((int)frameX, Height));
|
||||||
|
|
||||||
|
e.Graphics.DrawString("" + frame, Font, brush4, new Point((int)frameX - TextRenderer.MeasureText("" + frame, Font).Width / 2, 0));
|
||||||
|
}
|
||||||
|
|
||||||
|
e.Graphics.DrawLine(pen2, new Point((int)currentFrameX, TextRenderer.MeasureText("" + currentFrame, Font).Height), new Point((int)currentFrameX, Height));
|
||||||
|
|
||||||
|
|
||||||
|
e.Graphics.DrawString("" + currentFrame, Font, brush1, new Point((int)currentFrameX - TextRenderer.MeasureText("" + currentFrame, Font).Width / 2, 0));
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnMouseMove(MouseEventArgs e)
|
||||||
|
{
|
||||||
|
base.OnMouseMove(e);
|
||||||
|
if (e.Button == MouseButtons.Left)
|
||||||
|
{
|
||||||
|
currentFrame = Math.Min(Math.Max(0, (int)Math.Round(((e.Location.X - 20) * (frameRight - frameLeft) / (Width - 40.0) + frameLeft))), frameCount);
|
||||||
|
FrameChanged?.Invoke(this, new EventArgs());
|
||||||
|
Refresh();
|
||||||
|
}
|
||||||
|
else if (e.Button == MouseButtons.Right)
|
||||||
|
{
|
||||||
|
double delta = (e.Location.X - lastMousePos.X) * (frameRight - frameLeft) / (Width - 40.0);
|
||||||
|
frameLeft -= delta;
|
||||||
|
frameRight -= delta;
|
||||||
|
|
||||||
|
#region resolve collsions
|
||||||
|
if (frameLeft < 0)
|
||||||
|
{
|
||||||
|
frameRight -= frameLeft;
|
||||||
|
frameLeft = 0;
|
||||||
|
}
|
||||||
|
else if (frameRight > frameCount)
|
||||||
|
{
|
||||||
|
frameLeft += frameCount - frameRight;
|
||||||
|
frameRight = frameCount;
|
||||||
|
}
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
Refresh();
|
||||||
|
}
|
||||||
|
|
||||||
|
lastMousePos = e.Location;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnMouseWheel(MouseEventArgs e)
|
||||||
|
{
|
||||||
|
base.OnMouseWheel(e);
|
||||||
|
|
||||||
|
double delta = 1 + Math.Min(Math.Max(-0.5, -e.Delta * 0.00390625), 0.5);
|
||||||
|
|
||||||
|
double frameOrigin = Math.Min(Math.Max(0, ((e.Location.X - 20) * (frameRight - frameLeft) / (Width - 40.0) + frameLeft)), frameCount);
|
||||||
|
|
||||||
|
frameLeft = Math.Min(-1, (frameLeft - frameOrigin)) * delta + frameOrigin;
|
||||||
|
frameRight = Math.Max(1, (frameRight - frameOrigin)) * delta + frameOrigin;
|
||||||
|
|
||||||
|
#region resolve collsions
|
||||||
|
if (frameLeft < 0)
|
||||||
|
{
|
||||||
|
frameRight -= frameLeft;
|
||||||
|
if (frameRight > frameCount)
|
||||||
|
frameRight = frameCount;
|
||||||
|
frameLeft = 0;
|
||||||
|
}
|
||||||
|
else if (frameRight > frameCount)
|
||||||
|
{
|
||||||
|
frameLeft += frameCount - frameRight;
|
||||||
|
if (frameLeft < 0)
|
||||||
|
frameLeft = 0;
|
||||||
|
frameRight = frameCount;
|
||||||
|
}
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
Refresh();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override CreateParams CreateParams
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
CreateParams cp = base.CreateParams;
|
||||||
|
cp.ExStyle |= 0x02000000; // Turn on WS_EX_COMPOSITED
|
||||||
|
return cp;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -369,6 +369,12 @@
|
||||||
<Compile Include="Forms\Editors\TextEditor\TextEditorForm.Designer.cs">
|
<Compile Include="Forms\Editors\TextEditor\TextEditorForm.Designer.cs">
|
||||||
<DependentUpon>TextEditorForm.cs</DependentUpon>
|
<DependentUpon>TextEditorForm.cs</DependentUpon>
|
||||||
</Compile>
|
</Compile>
|
||||||
|
<Compile Include="Forms\Editors\TimeLine.cs">
|
||||||
|
<SubType>UserControl</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Forms\Editors\TimeLine.Designer.cs">
|
||||||
|
<DependentUpon>TimeLine.cs</DependentUpon>
|
||||||
|
</Compile>
|
||||||
<Compile Include="Forms\Extensions\MDICustom.cs" />
|
<Compile Include="Forms\Extensions\MDICustom.cs" />
|
||||||
<Compile Include="Forms\Editors\ObjectEditor.cs">
|
<Compile Include="Forms\Editors\ObjectEditor.cs">
|
||||||
<SubType>Form</SubType>
|
<SubType>Form</SubType>
|
||||||
|
|
|
@ -121,7 +121,7 @@
|
||||||
<value>- Smash Forge Devs (SMG, Ploaj, jam1garner, smb123w64gb, etc) for some code ported over. Specifically animation stuff and some rendering.
|
<value>- Smash Forge Devs (SMG, Ploaj, jam1garner, smb123w64gb, etc) for some code ported over. Specifically animation stuff and some rendering.
|
||||||
- Assimp devs for their massive asset library!
|
- Assimp devs for their massive asset library!
|
||||||
- Wexos (helped figure out a few things, ie format list to assign each attribute)
|
- Wexos (helped figure out a few things, ie format list to assign each attribute)
|
||||||
- JuPaHe64 for the base 3D renderer.
|
- JuPaHe64 for the base 3D renderer and timeline control.
|
||||||
- Every File Explorer devs (Gericom) for Yaz0 stuff
|
- Every File Explorer devs (Gericom) for Yaz0 stuff
|
||||||
- Exelix for Byaml, Sarc and KCL library
|
- Exelix for Byaml, Sarc and KCL library
|
||||||
- Syroot for helpful IO extensions and libraies
|
- Syroot for helpful IO extensions and libraies
|
||||||
|
|
Loading…
Reference in a new issue