Improve LZMA support

This commit is contained in:
KillzXGaming 2019-09-22 14:35:38 -04:00
parent f5ca10d4b2
commit 221f81a17f

View file

@ -25,32 +25,34 @@ namespace Toolbox.Library
public bool CanCompress { get; } = true;
private bool UseLZMAMagicHeader = true;
public Stream Decompress(Stream stream)
{
using (var reader = new FileReader(stream))
{
reader.SetByteOrder(true);
reader.SetByteOrder(false);
var output = new System.IO.MemoryStream();
if (reader.CheckSignature(4, "LZMA", 1))
{
byte unk = reader.ReadByte();
byte unk = reader.ReadByte(); //0xFF
uint magic = reader.ReadUInt32();
ushort unk2 = reader.ReadUInt16();
reader.ReadByte(); //padding
UseLZMAMagicHeader = true;
}
uint decompressedSize = reader.ReadUInt32();
var properties = reader.ReadBytes(5);
byte[] properties = reader.ReadBytes(5); //Property and dictionary size
ulong decompressedSize = reader.ReadUInt64();
var compressedSize = stream.Length - 16;
var compressedSize = stream.Length - reader.Position;
var copressedBytes = reader.ReadBytes((int)compressedSize);
SevenZip.Compression.LZMA.Decoder decode = new SevenZip.Compression.LZMA.Decoder();
decode.SetDecoderProperties(properties);
MemoryStream ms = new MemoryStream(copressedBytes);
decode.Code(ms, output, compressedSize, decompressedSize, null);
decode.Code(ms, output, compressedSize, (int)decompressedSize, null);
return output;
}
@ -59,10 +61,22 @@ namespace Toolbox.Library
public Stream Compress(Stream stream)
{
MemoryStream mem = new MemoryStream();
using (GZipStream gzip = new GZipStream(mem, CompressionMode.Compress, true))
using (var writer = new FileWriter(mem, true))
{
stream.CopyTo(gzip);
writer.SetByteOrder(false);
if (UseLZMAMagicHeader)
{
writer.Write((byte)0xFF);
writer.WriteSignature("LZMA");
writer.Write((byte)0);
}
}
SevenZip.Compression.LZMA.Encoder encode = new SevenZip.Compression.LZMA.Encoder();
encode.WriteCoderProperties(mem);
mem.Write(BitConverter.GetBytes(stream.Length), (int)stream.Position, 8);
encode.Code(stream, mem, -1, -1, null);
return mem;
}
}