mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-22 12:33:12 +00:00
PAK : Only write meta data to model and texture data which require it.
This commit is contained in:
parent
b930e02fde
commit
1a9ae89eac
1 changed files with 20 additions and 0 deletions
|
@ -180,6 +180,9 @@ namespace DKCTF
|
||||||
{
|
{
|
||||||
get
|
get
|
||||||
{
|
{
|
||||||
|
if (!WriteMetaData)
|
||||||
|
return SubData;
|
||||||
|
|
||||||
List<byte[]> Data = new List<byte[]>();
|
List<byte[]> Data = new List<byte[]>();
|
||||||
|
|
||||||
using (var reader = new FileReader(SubData, true))
|
using (var reader = new FileReader(SubData, true))
|
||||||
|
@ -206,6 +209,23 @@ namespace DKCTF
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public bool WriteMetaData
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
switch (AssetEntry.Type)
|
||||||
|
{
|
||||||
|
case "CMDL":
|
||||||
|
case "SMDL":
|
||||||
|
case "WMDL":
|
||||||
|
case "TXTR":
|
||||||
|
return true;
|
||||||
|
default:
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public override IFileFormat OpenFile()
|
public override IFileFormat OpenFile()
|
||||||
{
|
{
|
||||||
var pak = this.ParentArchive;
|
var pak = this.ParentArchive;
|
||||||
|
|
Loading…
Reference in a new issue