From 10fbdcdf3aa77ef5b95e411dc6015f1fa2948eb1 Mon Sep 17 00:00:00 2001 From: KillzXGaming Date: Fri, 19 Jul 2019 20:47:17 -0400 Subject: [PATCH] Fix bntx saving inside bffnt --- File_Format_Library/FileFormats/Font/BFFNT.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/File_Format_Library/FileFormats/Font/BFFNT.cs b/File_Format_Library/FileFormats/Font/BFFNT.cs index a1d99bef..798b56bc 100644 --- a/File_Format_Library/FileFormats/Font/BFFNT.cs +++ b/File_Format_Library/FileFormats/Font/BFFNT.cs @@ -852,7 +852,7 @@ namespace FirstPlugin writer.Align(8192); if (BinaryTextureFile != null) - BinaryTextureFile.Save(); + SheetDataList[0] = BinaryTextureFile.Save(); long DataPosition = writer.Position; using (writer.TemporarySeek(_ofsSheetBlocks, SeekOrigin.Begin))