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Skip texture maps if not present in pak
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@ -139,7 +139,7 @@ namespace DKCTF
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foreach (var texMap in mat.Textures)
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foreach (var texMap in mat.Textures)
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{
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{
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string guid = texMap.Value.FileID.ToString();
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string guid = texMap.Value.FileID.ToString();
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if (texFolder.Nodes.ContainsKey(guid))
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if (texFolder.Nodes.ContainsKey(guid) || !Textures.ContainsKey(guid))
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continue;
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continue;
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if (Textures[guid].FileFormat == null)
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if (Textures[guid].FileFormat == null)
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