Switch-Toolbox/Switch_FileFormatsMain/FileFormats/Archives/RARC.cs

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C#
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Switch_Toolbox;
using System.Windows.Forms;
using Switch_Toolbox.Library;
using Switch_Toolbox.Library.IO;
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namespace FirstPlugin
{
public class RARC : IArchiveFile, IFileFormat, IDirectoryContainer
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{
public FileType FileType { get; set; } = FileType.Archive;
public bool CanSave { get; set; }
public string[] Description { get; set; } = new string[] { "RARC" };
public string[] Extension { get; set; } = new string[] { "*.rarc", "*.arc", "*.yaz0" };
public string FileName { get; set; }
public string FilePath { get; set; }
public IFileInfo IFileInfo { get; set; }
public bool CanAddFiles { get; set; }
public bool CanRenameFiles { get; set; }
public bool CanReplaceFiles { get; set; }
public bool CanDeleteFiles { get; set; }
public bool Identify(System.IO.Stream stream)
{
using (var reader = new Switch_Toolbox.Library.IO.FileReader(stream, true))
{
return reader.CheckSignature(4, "RARC");
}
}
public Type[] Types
{
get
{
List<Type> types = new List<Type>();
return types.ToArray();
}
}
public List<FileEntry> files = new List<FileEntry>();
public List<INode> nodes = new List<INode>();
public IEnumerable<ArchiveFileInfo> Files => files;
public IEnumerable<INode> Nodes => nodes;
public string Name
{
get { return FileName; }
set { FileName = value; }
}
private DirectoryEntry[] Directories;
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private uint HeaderSize = 32;
private uint Unknown = 256;
public void Load(System.IO.Stream stream)
{
using (var reader = new FileReader(stream))
{
reader.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
reader.ReadSignature(4, "RARC");
uint FileSize = reader.ReadUInt32();
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HeaderSize = reader.ReadUInt32();
uint DataOffset = reader.ReadUInt32();
uint FileDataSize = reader.ReadUInt32();
uint EndOfFileOffset = reader.ReadUInt32();
byte[] Padding = reader.ReadBytes(8);
//Info Block
long pos = reader.Position;
uint DirectoryCount = reader.ReadUInt32();
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uint DirectoryOffset = reader.ReadUInt32() + (uint)pos;
uint TotalNodeCount = reader.ReadUInt32();
uint NodeOffset = reader.ReadUInt32() + (uint)pos;
uint StringTableSize = reader.ReadUInt32();
uint StringTablOffset = reader.ReadUInt32() + (uint)pos;
ushort NodeCount = reader.ReadUInt16();
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Unknown = reader.ReadUInt16();
byte[] Padding2 = reader.ReadBytes(4);
Directories = new DirectoryEntry[DirectoryCount];
for (int dir = 0; dir < DirectoryCount; dir++)
Directories[dir] = new DirectoryEntry(this);
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Console.WriteLine($"DirectoryCount {DirectoryCount}");
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Console.WriteLine($"StringTablOffset {StringTablOffset}");
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reader.SeekBegin(DirectoryOffset);
for (int dir = 0; dir < DirectoryCount; dir++)
{
Directories[dir].Read(reader);
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}
for (int dir = 0; dir < DirectoryCount; dir++)
{
uint NamePointer = StringTablOffset + Directories[dir].NameOffset;
Directories[dir].Name = ReadStringAtTable(reader, NamePointer);
for (int n = 0; n < Directories[dir].NodeCount; n++)
{
reader.SeekBegin(NodeOffset + ((n + Directories[dir].FirstNodeIndex) * 0x14));
FileEntry entry = new FileEntry();
entry.Read(reader);
NamePointer = StringTablOffset + entry.NameOffset;
entry.Name = ReadStringAtTable(reader, NamePointer);
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//These make it crash so just skip them
//Unsure what purpose these have
if (entry.Name == "." || entry.Name == "..")
continue;
if (entry.IsDirectory)
{
Directories[dir].AddNode(Directories[entry.Offset]);
}
else
{
using (reader.TemporarySeek(pos + DataOffset + entry.Offset, System.IO.SeekOrigin.Begin))
{
entry.FileData = reader.ReadBytes((int)entry.Size);
}
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entry.FileName = entry.Name;
Directories[dir].AddNode(entry);
}
}
}
this.Name = Directories[0].Name;
nodes.AddRange(Directories[0].Nodes);
}
}
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public int GetTotalCount()
{
int count = 0;
foreach (var dir in Directories)
GetTotalCount(dir, count);
return count;
}
public int GetFileCount()
{
int count = 0;
foreach (var dir in Directories)
GetFileCount(dir, count);
return count;
}
public int GetDirectoryCount()
{
int count = 0;
foreach (var dir in Directories)
GetDirectoryCount(dir, count);
return count;
}
private int GetTotalCount(INode node, int count)
{
count++;
foreach (var c in ((DirectoryEntry)node).nodes)
return GetDirectoryCount(c, count);
return count;
}
private int GetFileCount(INode node, int count)
{
if (node is FileEntry)
count++;
foreach (var c in ((DirectoryEntry)node).nodes)
return GetDirectoryCount(c, count);
return count;
}
private int GetDirectoryCount(INode node, int count)
{
if (node is DirectoryEntry)
count++;
foreach (var c in ((DirectoryEntry)node).nodes)
return GetDirectoryCount(c, count);
return count;
}
public void SaveFile(FileWriter writer)
{
long pos = writer.Position;
writer.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
writer.WriteSignature("RARC");
writer.Write(uint.MaxValue); //FileSize
writer.Write(HeaderSize);
writer.Write(uint.MaxValue); //DataOffset
writer.Write(uint.MaxValue); //End of file
writer.Seek(8); //padding
writer.SeekBegin(HeaderSize);
long InfoPos = writer.Position;
writer.Write(GetDirectoryCount());
writer.Write(uint.MaxValue); //DirectoryOffset
writer.Write(GetFileCount());
writer.Write(uint.MaxValue); //File Node Offset
writer.Write(uint.MaxValue); //String pool size
writer.Write(uint.MaxValue); //String pool offset
writer.Write((ushort)GetFileCount());
writer.Write((ushort)Unknown);
writer.Write(0); //padding
//Write directory Offset
WriteOffset(writer, 0x4, InfoPos);
for (int dir = 0; dir < Directories.Length; dir++)
{
Directories[dir].Write(writer);
}
for (int dir = 0; dir < Directories.Length; dir++)
{
}
//Write file size
using (writer.TemporarySeek(pos + 0x4, System.IO.SeekOrigin.Begin))
{
writer.Write((uint)writer.BaseStream.Length);
}
}
private void WriteDirectories()
{
}
private void WriteOffset(FileWriter writer, long Target, long RelativePosition)
{
long Position = writer.Position;
using (writer.TemporarySeek(RelativePosition + Target, System.IO.SeekOrigin.Begin))
{
writer.Write((uint)Position);
}
}
private string ReadStringAtTable(FileReader reader, uint NameOffset)
{
using (reader.TemporarySeek(NameOffset, System.IO.SeekOrigin.Begin))
{
return reader.ReadZeroTerminatedString();
}
}
private static ushort CalculateHash(string Name)
{
ushort Hash = 0;
for (int i = 0; i < Name.Length; i++)
{
Hash *= 3;
Hash += Name[i];
}
return Hash;
}
private void CreateDirectoryEntry()
{
}
public class DirectoryEntry : IDirectoryContainer
{
public RARC ParentArchive { get; }
public string Name { get; set; }
private uint Identifier;
internal uint NameOffset; //Relative to string table
public ushort Hash { get; set; }
public ushort NodeCount;
public uint FirstNodeIndex { get; set; }
public DirectoryEntry(RARC rarc) { ParentArchive = rarc; }
public IEnumerable<INode> Nodes { get { return nodes; } }
public List<INode> nodes = new List<INode>();
public void AddNode(INode node)
{
nodes.Add(node);
}
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internal long _positionPtr;
public void Read(FileReader reader)
{
Identifier = reader.ReadUInt32();
NameOffset = reader.ReadUInt32();
Hash = reader.ReadUInt16();
NodeCount = reader.ReadUInt16();
FirstNodeIndex = reader.ReadUInt32();
}
public void Write(FileWriter writer)
{
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_positionPtr = writer.Position;
Hash = CalculateHash(Name);
writer.Write(Identifier);
writer.Write(NameOffset);
writer.Write(Hash);
writer.Write(NodeCount);
writer.Write(FirstNodeIndex);
}
}
public void Unload()
{
}
public byte[] Save()
{
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var mem = new System.IO.MemoryStream();
SaveFile(new FileWriter(mem));
return mem.ToArray();
}
public bool AddFile(ArchiveFileInfo archiveFileInfo)
{
return false;
}
public bool DeleteFile(ArchiveFileInfo archiveFileInfo)
{
return false;
}
public class FileEntry : ArchiveFileInfo
{
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//According to this to determine directory or not
//https://github.com/LordNed/WArchive-Tools/blob/3c7fdefe54b4c7634a042847b7455de61705033f/ArchiveToolsLib/Archive/Archive.cs#L44
public bool IsDirectory { get { return (Flags & 2) >> 1 == 1; } }
public ushort FileId { get; set; }
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public ushort Hash { get; set; }
public byte Flags { get; set; }
internal uint Size;
internal uint Offset;
internal ushort NameOffset;
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internal long _positionPtr;
public void Read(FileReader reader)
{
FileId = reader.ReadUInt16();
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Hash = reader.ReadUInt16();
Flags = reader.ReadByte();
reader.Seek(1); //Padding
NameOffset = reader.ReadUInt16();
Offset = reader.ReadUInt32();
Size = reader.ReadUInt32();
}
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public void Write(FileWriter writer)
{
_positionPtr = writer.Position;
SaveFileFormat();
writer.Write(FileId);
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writer.Write(Hash);
writer.Write(Flags);
writer.Seek(1); //Padding
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writer.Write(NameOffset);
writer.Write(uint.MaxValue);
writer.Write(FileData.Length);
}
}
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}
}