mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-30 16:29:14 +00:00
29 lines
990 B
C#
29 lines
990 B
C#
|
using System;
|
|||
|
using System.Collections.Generic;
|
|||
|
using System.Linq;
|
|||
|
using System.Text;
|
|||
|
using System.Threading.Tasks;
|
|||
|
|
|||
|
namespace FirstPlugin
|
|||
|
{
|
|||
|
public class MaterialDefineConfig
|
|||
|
{
|
|||
|
public Dictionary<string, ConfigEntry> ParamConfigs = new Dictionary<string, ConfigEntry>();
|
|||
|
public Dictionary<string, ConfigEntry> OptionConfigs = new Dictionary<string, ConfigEntry>();
|
|||
|
public Dictionary<string, ConfigEntry> RenderInfoConfigs = new Dictionary<string, ConfigEntry>();
|
|||
|
public Dictionary<string, ConfigEntry> UserDataConfigs = new Dictionary<string, ConfigEntry>();
|
|||
|
|
|||
|
public class ConfigEntry
|
|||
|
{
|
|||
|
//The original name of the parameter
|
|||
|
public string Name { get; set; }
|
|||
|
|
|||
|
//Alternate name a user can give to potentially make it easier to read
|
|||
|
public string AlternateName { get; set; }
|
|||
|
|
|||
|
//What effect the data gives.
|
|||
|
public string Description { get; set; }
|
|||
|
}
|
|||
|
}
|
|||
|
}
|