mirror of
https://github.com/KillzXGaming/Switch-Toolbox
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87 lines
2.6 KiB
C#
87 lines
2.6 KiB
C#
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// Copyright(c) 2014 Mads Breusch Klinkby. All rights reserved.
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// Licensed under the MIT License; you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at https://opensource.org/licenses/MIT
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// Published at https://github.com/klinkby/klinkby.checksum
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using System.Text;
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namespace System.Security.Cryptography
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{
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/// <summary>
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/// Computes a CRC32 checksum.
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/// </summary>
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/// <remarks>Based on <see cref="http://sanity-free.org/12/crc32_implementation_in_csharp.html"/></remarks>
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public static class Crc32
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{
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readonly static uint[] Table = CreateTable();
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static Crc32()
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{ }
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/// <summary>
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/// Compute the checksum of a UTF8 text.
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/// </summary>
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/// <param name="text">Text to calculate</param>
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/// <returns>Checksum</returns>
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public static uint Compute(string text)
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{
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return Compute(text, Encoding.UTF8);
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}
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/// <summary>
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/// Compute the checksum of a text using a specific encoding.
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/// </summary>
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/// <param name="text">Text to calculate</param>
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/// <param name="encoding">Text encoding</param>
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/// <returns>Checksum</returns>
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public static uint Compute(string text, Encoding encoding)
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{
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if (string.IsNullOrEmpty(text)) return 0;
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byte[] bytes = encoding.GetBytes(text);
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return Compute(bytes);
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}
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/// <summary>
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/// Compute the checksum of a binary buffer.
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/// </summary>
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/// <param name="bytes">Buffer to calculate</param>
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/// <returns></returns>
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public static uint Compute(byte[] bytes)
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{
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uint crc = 0xffffffff;
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for (int i = 0; i < bytes.Length; ++i)
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{
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byte index = (byte)(((crc) & 0xff) ^ bytes[i]);
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crc = (crc >> 8) ^ Table[index];
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}
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return unchecked((~crc));
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}
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static uint[] CreateTable()
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{
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const uint poly = 0xedb88320;
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var table = new uint[256];
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uint temp = 0;
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for (uint i = 0; i < table.Length; ++i)
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{
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temp = i;
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for (int j = 8; j > 0; --j)
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{
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if ((temp & 1) == 1)
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{
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temp = (uint)((temp >> 1) ^ poly);
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}
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else
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{
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temp >>= 1;
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}
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}
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table[i] = temp;
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}
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return table;
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}
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}
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}
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