mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-12-30 06:43:09 +00:00
39 lines
935 B
C#
39 lines
935 B
C#
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using Switch_Toolbox.Library.Forms;
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namespace FirstPlugin.Forms
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{
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public partial class AddTextureKey : STForm
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{
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public AddTextureKey()
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{
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InitializeComponent();
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CanResize = false;
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}
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public void LoadAnim(uint FrameCount)
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{
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maxFrameCountUD.Value = FrameCount;
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currentFrameCountUD.Maximum = FrameCount;
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}
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private void btnEdit_Click(object sender, EventArgs e)
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{
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Texture_Selector selector = new Texture_Selector();
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if (selector.ShowDialog() == DialogResult.OK)
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{
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textureNameTB.Text = selector.GetSelectedTexture();
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}
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}
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}
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}
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