mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-12-19 01:13:11 +00:00
63 lines
1.6 KiB
C#
63 lines
1.6 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using Switch_Toolbox.Library.Forms;
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namespace FirstPlugin.Forms
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{
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public partial class VolatileFlagEditor : STForm
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{
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public VolatileFlagEditor()
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{
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InitializeComponent();
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stComboBox1.Items.Add(true);
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stComboBox1.Items.Add(false);
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CanResize = false;
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listViewCustom1.HeaderStyle = ColumnHeaderStyle.None;
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}
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bool[] VolatileBooleans;
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public void LoadFlags(bool[] Flags)
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{
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VolatileBooleans = Flags;
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int index = 0;
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foreach (var flag in Flags)
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{
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listViewCustom1.Items.Add($"Volatile Flag {index++} " + flag);
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}
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}
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private void stComboBox1_SelectedIndexChanged(object sender, EventArgs e)
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{
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if (listViewCustom1.SelectedIndices.Count > 0)
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{
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bool value = (bool)stComboBox1.SelectedItem;
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int index = listViewCustom1.SelectedIndices[0];
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VolatileBooleans[index] = value;
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}
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}
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private void listViewCustom1_SelectedIndexChanged(object sender, EventArgs e)
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{
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if (listViewCustom1.SelectedIndices.Count > 0)
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{
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bool value = VolatileBooleans[listViewCustom1.SelectedIndices[0]];
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stComboBox1.SelectedItem = value;
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}
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}
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}
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}
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