mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-23 13:03:15 +00:00
100 lines
4.2 KiB
C#
100 lines
4.2 KiB
C#
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namespace Switch_Toolbox.Library.Forms
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{
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partial class ExportModelSettings
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.exportTexturesChkBox = new Switch_Toolbox.Library.Forms.STCheckBox();
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this.stButton1 = new Switch_Toolbox.Library.Forms.STButton();
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this.stButton2 = new Switch_Toolbox.Library.Forms.STButton();
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this.contentContainer.SuspendLayout();
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this.SuspendLayout();
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//
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// contentContainer
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//
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this.contentContainer.Controls.Add(this.stButton2);
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this.contentContainer.Controls.Add(this.stButton1);
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this.contentContainer.Controls.Add(this.exportTexturesChkBox);
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this.contentContainer.Size = new System.Drawing.Size(210, 156);
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this.contentContainer.Controls.SetChildIndex(this.exportTexturesChkBox, 0);
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this.contentContainer.Controls.SetChildIndex(this.stButton1, 0);
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this.contentContainer.Controls.SetChildIndex(this.stButton2, 0);
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//
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// exportTexturesChkBox
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//
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this.exportTexturesChkBox.AutoSize = true;
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this.exportTexturesChkBox.Checked = true;
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this.exportTexturesChkBox.CheckState = System.Windows.Forms.CheckState.Checked;
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this.exportTexturesChkBox.Location = new System.Drawing.Point(23, 47);
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this.exportTexturesChkBox.Name = "exportTexturesChkBox";
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this.exportTexturesChkBox.Size = new System.Drawing.Size(100, 17);
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this.exportTexturesChkBox.TabIndex = 11;
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this.exportTexturesChkBox.Text = "Export Textures";
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this.exportTexturesChkBox.UseVisualStyleBackColor = true;
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//
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// stButton1
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//
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this.stButton1.DialogResult = System.Windows.Forms.DialogResult.Cancel;
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this.stButton1.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
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this.stButton1.Location = new System.Drawing.Point(126, 124);
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this.stButton1.Name = "stButton1";
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this.stButton1.Size = new System.Drawing.Size(75, 23);
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this.stButton1.TabIndex = 12;
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this.stButton1.Text = "Cancel";
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this.stButton1.UseVisualStyleBackColor = false;
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//
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// stButton2
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//
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this.stButton2.DialogResult = System.Windows.Forms.DialogResult.OK;
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this.stButton2.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
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this.stButton2.Location = new System.Drawing.Point(45, 124);
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this.stButton2.Name = "stButton2";
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this.stButton2.Size = new System.Drawing.Size(75, 23);
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this.stButton2.TabIndex = 13;
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this.stButton2.Text = "Ok";
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this.stButton2.UseVisualStyleBackColor = false;
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//
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// ExportModelSettings
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(216, 161);
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this.Name = "ExportModelSettings";
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this.Text = "Export Settings";
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this.contentContainer.ResumeLayout(false);
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this.contentContainer.PerformLayout();
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this.ResumeLayout(false);
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}
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#endregion
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private STCheckBox exportTexturesChkBox;
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private STButton stButton2;
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private STButton stButton1;
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}
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}
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