Switch-Toolbox/Switch_FileFormatsMain/FileFormats/Archives/MKGPDX_PAC.cs

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3.7 KiB
C#
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2019-06-13 21:31:35 +00:00
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Switch_Toolbox;
using System.Windows.Forms;
using Switch_Toolbox.Library;
using Switch_Toolbox.Library.IO;
namespace FirstPlugin
{
public class MKGPDX_PAC : IArchiveFile, IFileFormat
{
public FileType FileType { get; set; } = FileType.Archive;
public bool CanSave { get; set; }
public string[] Description { get; set; } = new string[] { "Mario Kart Arcade GP DX Layout Archive (PAC)" };
public string[] Extension { get; set; } = new string[] { "*.pac" };
public string FileName { get; set; }
public string FilePath { get; set; }
public IFileInfo IFileInfo { get; set; }
public bool CanAddFiles { get; set; }
public bool CanRenameFiles { get; set; }
public bool CanReplaceFiles { get; set; }
public bool CanDeleteFiles { get; set; }
public bool Identify(System.IO.Stream stream)
{
using (var reader = new Switch_Toolbox.Library.IO.FileReader(stream, true))
{
return reader.CheckSignature(4, "pack");
}
}
public Type[] Types
{
get
{
List<Type> types = new List<Type>();
return types.ToArray();
}
}
public List<FileEntry> files = new List<FileEntry>();
public IEnumerable<ArchiveFileInfo> Files => files;
public void Load(System.IO.Stream stream)
{
using (var reader = new FileReader(stream))
{
reader.ByteOrder = Syroot.BinaryData.ByteOrder.LittleEndian;
reader.ReadSignature(4, "pack");
uint FileCount = reader.ReadUInt32();
uint OffsetStringPool = reader.ReadUInt32();
uint Alignment = reader.ReadUInt32();
uint FileType = reader.ReadUInt32();
for (int i = 0; i < FileCount; i++)
{
var file = new FileEntry();
file.Read(reader);
files.Add(file);
}
//Use the header alignment and set the block data
reader.Align((int)Alignment);
var DataBlockPosition = reader.Position;
for (int i = 0; i < files.Count; i++)
{
reader.Seek(DataBlockPosition + files[i].Offset, System.IO.SeekOrigin.Begin);
files[i].FileData = reader.ReadBytes((int)files[i].Size);
//Get the string data
reader.Seek(DataBlockPosition + OffsetStringPool + files[i].NameOffset, System.IO.SeekOrigin.Begin);
files[i].FileName = reader.ReadZeroTerminatedString();
}
}
}
public void Unload()
{
}
public byte[] Save()
{
return null;
}
public bool AddFile(ArchiveFileInfo archiveFileInfo)
{
return false;
}
public bool DeleteFile(ArchiveFileInfo archiveFileInfo)
{
return false;
}
public class FileEntry : ArchiveFileInfo
{
public uint Unknown { get; set; }
internal uint Size;
internal uint Offset;
internal uint NameOffset;
public void Read(FileReader reader)
{
uint Unknown = reader.ReadUInt32();
NameOffset = reader.ReadUInt32();
Offset = reader.ReadUInt32();
Size = reader.ReadUInt32();
}
}
}
}