Switch-Toolbox/File_Format_Library/YAML/YamlFscn.cs

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8.2 KiB
C#
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using SharpYaml;
using SharpYaml.Events;
using SharpYaml.Serialization;
using SharpYaml.Serialization.Serializers;
using Syroot.NintenTools.NSW.Bfres;
using Newtonsoft.Json;
namespace FirstPlugin
{
public class YamlFscn
{
public static string ToJson(string Name, SceneAnim sceneAnim)
{
var config = new AnimConfig();
config.ToYaml(sceneAnim);
return JsonConvert.SerializeObject(config, Formatting.Indented);
}
public static SceneAnim FromJson(string Name)
{
AnimConfig config = JsonConvert.DeserializeObject<AnimConfig>(
System.IO.File.ReadAllText(Name));
return config.FromYaml();
}
public static string ToYaml(string Name, SceneAnim sceneAnim)
{
var serializerSettings = new SerializerSettings()
{
// EmitTags = false
};
serializerSettings.DefaultStyle = YamlStyle.Any;
serializerSettings.ComparerForKeySorting = null;
serializerSettings.RegisterTagMapping("AnimConfig", typeof(AnimConfig));
var config = new AnimConfig();
config.ToYaml(sceneAnim);
var serializer = new Serializer(serializerSettings);
string yaml = serializer.Serialize(config, typeof(AnimConfig));
return yaml;
}
public static SceneAnim FromYaml(string Name)
{
var serializerSettings = new SerializerSettings()
{
// EmitTags = false
};
serializerSettings.DefaultStyle = YamlStyle.Any;
serializerSettings.ComparerForKeySorting = null;
serializerSettings.RegisterTagMapping("AnimConfig", typeof(AnimConfig));
var serializer = new Serializer(serializerSettings);
AnimConfig config = serializer.Deserialize<AnimConfig>(System.IO.File.ReadAllText(Name));
return config.FromYaml();
}
public class AnimConfig
{
[JsonProperty(Order = 0)]
public string Name { get; set; }
[JsonProperty(Order = 1)]
public string Path { get; set; }
[JsonProperty(Order = 2)]
public List<CameraAnimConfig> CameraAnimations = new List<CameraAnimConfig>();
public void ToYaml(SceneAnim sceneAnim)
{
Name = sceneAnim.Name;
Path = sceneAnim.Path;
foreach (var cameraAnim in sceneAnim.CameraAnims)
CameraAnimations.Add(new CameraAnimConfig(cameraAnim));
}
public SceneAnim FromYaml()
{
SceneAnim anim = new SceneAnim();
anim.Name = Name;
anim.Path = Path;
foreach (var camera in CameraAnimations)
{
CameraAnim camAnim = new CameraAnim();
camAnim.Name = camera.Name;
camAnim.FrameCount = camera.FrameCount;
camAnim.BakedSize = camera.BakedSize;
camAnim.BaseData = camera.BaseData;
if (camera.EulerZXY)
camAnim.Flags |= CameraAnimFlags.EulerZXY;
if (camera.Loop)
camAnim.Flags |= CameraAnimFlags.Looping;
if (camera.Perspective)
camAnim.Flags |= CameraAnimFlags.Perspective;
foreach (var curve in camera.Curves) {
AnimCurve animCurve = new AnimCurve();
animCurve.AnimDataOffset = ConvertOffset(curve.Type);
animCurve.Scale = 1;
animCurve.CurveType = AnimCurveType.Linear;
int FrameCount = curve.KeyFrames.Count;
animCurve.Frames = new float[FrameCount];
animCurve.Keys = new float[FrameCount, 2];
var values = curve.KeyFrames.Values.ToList();
for (int i = 0; i < curve.KeyFrames.Count; i++)
{
var KeyFrame = curve.KeyFrames.ElementAt(i);
animCurve.Frames[i] = KeyFrame.Key;
animCurve.Keys[i, 0] = KeyFrame.Value;
//Calculate delta
float Delta = 0;
if (i < values.Count - 1)
Delta = values[i + 1] - values[i];
animCurve.Keys[i, 1] = Delta;
}
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animCurve.StartFrame = animCurve.Frames.Max();
animCurve.EndFrame = animCurve.Frames.Max();
if (animCurve.Keys.Length > 1)
animCurve.Delta = values[values.Count - 1] - values[0];
animCurve.KeyType = AnimCurveKeyType.Single;
animCurve.FrameType = AnimCurveFrameType.Single;
camAnim.Curves.Add(animCurve);
}
anim.CameraAnims.Add(camAnim);
anim.CameraAnimDict.Add(camAnim.Name);
}
return anim;
}
private static uint ConvertOffset(string type)
{
CameraOffsetType flags;
bool isValid = Enum.TryParse(type, out flags);
if (!isValid)
throw new Exception($"Invalid camera curve type {type}!");
return (uint)flags;
}
}
public class CameraAnimConfig
{
[JsonProperty(Order = 0)]
public string Name { get; set; }
[JsonProperty(Order = 1)]
public bool Loop { get; set; }
[JsonProperty(Order = 2)]
public int FrameCount { get; set; }
[JsonProperty(Order = 3)]
public bool EulerZXY { get; set; }
[JsonProperty(Order = 4)]
public bool Perspective { get; set; }
[JsonProperty(Order = 5)]
public uint BakedSize { get; set; }
[JsonProperty(Order = 6)]
public CameraAnimData BaseData { get; set; }
[JsonProperty(Order = 7)]
public List<CameraAnimCurve> Curves = new List<CameraAnimCurve>();
public CameraAnimConfig() { }
public CameraAnimConfig(CameraAnim camAnim)
{
FrameCount = camAnim.FrameCount;
BakedSize = camAnim.BakedSize;
Name = camAnim.Name;
Loop = camAnim.Flags.HasFlag(CameraAnimFlags.Looping);
EulerZXY = camAnim.Flags.HasFlag(CameraAnimFlags.EulerZXY);
Perspective = camAnim.Flags.HasFlag(CameraAnimFlags.Perspective);
BaseData = camAnim.BaseData;
foreach (var curve in camAnim.Curves)
Curves.Add(new CameraAnimCurve(curve));
}
}
public class CameraAnimCurve
{
[JsonProperty(Order = 0)]
public string Type;
[JsonProperty(Order = 1)]
public Dictionary<int, float> KeyFrames { get; set; }
public CameraAnimCurve() { }
public CameraAnimCurve(AnimCurve curve) {
KeyFrames = new Dictionary<int, float>();
Type = ((CameraOffsetType)curve.AnimDataOffset).ToString();
for (int f = 0; f < curve.Frames.Length; f++)
{
int frame = (int)curve.Frames[f];
float Value = curve.Offset + curve.Keys[f, 0] * curve.Scale;
KeyFrames.Add(frame, Value);
}
}
}
//Offsets to get data from "Values"
public enum CameraOffsetType
{
ClipNear = 0,
ClipFar = 4,
AspectRatio = 8,
FieldOFView = 12,
PositionX = 16,
PositionY = 20,
PositionZ = 24,
RotationX = 28,
RotationY = 32,
RotationZ = 36,
Twist = 40,
}
}
}