Switch-Toolbox/File_Format_Library/FileFormats/Grezzo/CMB.cs

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C#
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Toolbox;
using System.Windows.Forms;
using Toolbox.Library;
using Toolbox.Library.IO;
namespace FirstPlugin
{
public class CMB : IFileFormat
{
public FileType FileType { get; set; } = FileType.Layout;
public bool CanSave { get; set; }
public string[] Description { get; set; } = new string[] { "CMB" };
public string[] Extension { get; set; } = new string[] { "*.cmb" };
public string FileName { get; set; }
public string FilePath { get; set; }
public IFileInfo IFileInfo { get; set; }
public bool Identify(System.IO.Stream stream)
{
using (var reader = new Toolbox.Library.IO.FileReader(stream, true))
{
return reader.CheckSignature(4, "cmb ");
}
}
public Type[] Types
{
get
{
List<Type> types = new List<Type>();
return types.ToArray();
}
}
public Header header;
public void Load(System.IO.Stream stream)
{
header = new Header();
header.Read(new FileReader(stream));
}
public void Unload()
{
}
public byte[] Save()
{
return null;
}
public enum CMBVersion
{
OOT3DS,
MM3DS,
LM3DS,
}
public class Header
{
public string Name { get; set; }
public CMBVersion Version;
public void Read(FileReader reader)
{
string magic = reader.ReadSignature(4, "cmb ");
uint FileSize = reader.ReadUInt32();
uint ChunkCount = reader.ReadUInt32();
uint Unknown = reader.ReadUInt32();
Name = reader.ReadString(0x10).TrimEnd('\0');
//Check the chunk count used by the game
if (ChunkCount == 0x0F)
Version = CMBVersion.LM3DS;
else if (ChunkCount == 0x0A)
Version = CMBVersion.MM3DS;
else if (ChunkCount == 0x06)
Version = CMBVersion.OOT3DS;
else
throw new Exception("Unexpected chunk count! " + ChunkCount);
int chunkIdx = 0x04;
}
}
}
}