Add files for the new one.
Rework UI from scratch with proper themes and custom controls. MDI windows are now used for workspaces, comparing docs, and multiple usages. Tabs organise multiple workspaces and you can keep mdi windows maximized if you want to only use tabs. Themes currently include dark and white theme but plan to have XML files with list of color and styles
Alot of things optimized. UI is very fast and snappy now
Dae rigging fixed.
Dae bones can be imported.
Dae with textures can be imported and exported to a folder
Custom sampler editor for sampler data.
Texture refs, shader options, params, render info, and basically all material data can be added/removed and edited
User data editor
Update opengl framework by JuPaHe64 to the newest. Includes an origintation cube, multiple models in a scene, and many improvements
Skeleton can be viewed
GFPAK with some fixes in saving
NUTEXB has proper mip map viewing
PTCL Editor (Wii U and Switch). Can edit colors ( Wii U) and view textures. Also EFFN files in smash ultimate can be previewed
Files can be associated with the program and opened with on clicking them
ASTC textures can be viewed
UVs can be viewed. Includes wrap modes and also translating and scaling for some basic edits
Textures use a new editor. It includes channel viewing and some new editing options
Fixed black textures on some wii u bfres
Fixed saving sarcs in sarcs
Shortcut keys have been added in. CTRL + S can save the active file in the currently used window
Fix more issues with bfres crashing
File - New includes BNTX for creating new bntx files from scatch
Raw shader binaries can be extracted from bnsh and bfsha. Yuzu and Ryujinx can decompile these
Sharc files can have source data previewed and shader programs in XML
Aamp v1 and v2 data can be previewed. v1 can be edited and saved atm, v2 will be at a later update
Byaml uses it's own editor instead of a seperate window for easy saving within sarcs
Archives have a hex viewer
Dae exporting greatly improved and can export rigged meshes
Scene, shader param, srt, color, and texture pattern animations can all be previewed (in a list)
Memory usage is greatly improved
Narc (Nitro Archives) can be viewed and extracted.
Fixed importing TGA images
Support importing ASTC textures for bntx
Added in PBR lighting for bfres from my implimentaion in forge
Added gradient background for viewport. This can be edited in the settings
Added skybox background option for viewport. Can load cubemaps
Added grid with customizable cells for viewport.
DDS decompression no longer requires Direct X tex.
Zlib decompression has been improved for opening files that use it
Rigid bones are properly ordered on importing a mesh. May fix some exploding issues.
Endianness for KCL can be toggled for saving. Will be set to what it was using orignally
Tangents can be filled with a constant value. Will allow them to not cause seams nor flat lighting however normal maps may not work as good
Vertex buffers can be added and removed. Also re encoded
Parameters now use drop down panels with values for easier editing
Reworked the bone editor. Everything for a bone can be fully edited now besides the index, billboard index and parent index which get set automatically
Fixed animation scaling for skeletal animations finally!
Textures can be loaded in a tab now with thumbnail displaying for easy real time edits while previewing in the viewport
Fixed support for audio files to be big endian in BARS
Textures for switch now use their own folder. You can easily add textures to this and add textures to bfres that have no bntx. If there are no textures then the bfres will automatically not have one on save.
Animations are split into multiple sub sections for switch's material animation for easier access
Bfres for wii u has better binary exporting and is fully compatiable with Wexos Toolbox (to and from)
Every section can be added in as new for both wii u and switch.
Every section can be renamed properly and mostly everything can be edited. (Key frame editing and a more in depth curve editor later)
Added option to copy UV channel
Bone weights can be previewed
Tons of fixes for the switch bfres library with more games working. Splatoon 2 (more work now), BOTW, Kirby Star Allies, and more!
Fixed 3.3 Wii U bfres from not opening
Wii U Sharcfb files can have shader program data previewed (XML)
And possibly alot more things i missed! All this is still experimental but will improve over the next few weeks
2019-03-23 16:55:09 +00:00
<?xml version="1.0"?>
<doc >
<assembly >
<name > Syroot.NintenTools.NSW.Bfres</name>
</assembly>
<members >
<member name= "T:Syroot.NintenTools.NSW.Bfres.AnimCurve" >
<summary >
Represents an animation curve used by several sections to control different parameters over time.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.AnimCurve.#ctor" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.AnimCurve" /> class.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.AnimCurve.AlignmentBuffer" >
<summary >
Alignment of curve data
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.AnimCurve.FrameType" >
<summary >
Gets or sets the data type in which <see cref= "P:Syroot.NintenTools.NSW.Bfres.AnimCurve.Frames" /> are loaded and saved. For simplicity, the class
always stores frames as converted <see cref= "T:System.Single" /> instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.AnimCurve.KeyType" >
<summary >
Gets or sets the data type in which <see cref= "P:Syroot.NintenTools.NSW.Bfres.AnimCurve.Keys" /> are loaded and saved. For simplicity, the class
always stores frames as converted <see cref= "T:System.Single" /> instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.AnimCurve.CurveType" >
<summary >
Gets or sets the curve type, determining the number of elements stored with each key.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.AnimCurve.AnimDataOffset" >
<summary >
Gets or sets the memory offset relative to the start of the corresponding animation data structure to
animate the field stored at that address. Note that enums exist in the specific animation which map offsets
to names.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.AnimCurve.StartFrame" >
<summary >
Gets or sets the first frame at which a key is placed.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.AnimCurve.EndFrame" >
<summary >
Gets or sets the last frame at which a key is placed.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.AnimCurve.Scale" >
<summary >
Gets or sets the scale to multiply values of the curve by.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.AnimCurve.Offset" >
<summary >
Gets or sets the offset to add to the values of the curve (after multiplicating them).
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.AnimCurve.Delta" >
<summary >
Gets or sets the difference between the lowest and highest key value.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.AnimCurve.Frames" >
<summary >
Gets the frame numbers at which keys of the same index in the <see cref= "P:Syroot.NintenTools.NSW.Bfres.AnimCurve.Keys" /> array are placed.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.AnimCurve.Keys" >
<summary >
Gets an array of elements forming the elements of keys placed at the frames of the same index in the
<see cref= "P:Syroot.NintenTools.NSW.Bfres.AnimCurve.Frames" /> array.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.AnimCurveFrameType" >
<summary >
Represents the possible data types in which <see cref= "P:Syroot.NintenTools.NSW.Bfres.AnimCurve.Frames" /> are stored. For simple library use,
they are always converted them to and from <see cref= "F:Syroot.NintenTools.NSW.Bfres.AnimCurveFrameType.Single" /> instances.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.AnimCurveFrameType.Single" >
<summary >
The frames are stored as <see cref= "T:System.Single" /> instances.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.AnimCurveFrameType.Decimal10x5" >
<summary >
The frames are stored as <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> instances.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.AnimCurveFrameType.Byte" >
<summary >
The frames are stored as <see cref= "T:System.Byte" /> instances.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.AnimCurveKeyType" >
<summary >
Represents the possible data types in which <see cref= "P:Syroot.NintenTools.NSW.Bfres.AnimCurve.Keys" /> are stored. For simple library use,
they are always converted them to and from <see cref= "F:Syroot.NintenTools.NSW.Bfres.AnimCurveKeyType.Single" /> instances.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.AnimCurveKeyType.Single" >
<summary >
The keys are stored as <see cref= "T:System.Single" /> instances.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.AnimCurveKeyType.Int16" >
<summary >
The keys are stored as <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> instances.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.AnimCurveKeyType.SByte" >
<summary >
The keys are stored as <see cref= "T:System.SByte" /> instances.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.AnimCurveType" >
<summary >
Represents the type of key values stored by this curve. This also determines the number of required elements to
define a key in the <see cref= "P:Syroot.NintenTools.NSW.Bfres.AnimCurve.Keys" /> array. Use the <see cref= "P:Syroot.NintenTools.NSW.Bfres.AnimCurve.ElementsPerKey" />
method to retrieve the number of elements required for the <see cref= "P:Syroot.NintenTools.NSW.Bfres.AnimCurve.CurveType" /> of that curve.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.AnimCurveType.Cubic" >
<summary >
The curve uses cubic interpolation. 4 elements of the <see cref= "P:Syroot.NintenTools.NSW.Bfres.AnimCurve.Keys" /> array form a key.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.AnimCurveType.Linear" >
<summary >
The curve uses linear interpolation. 2 elements of the <see cref= "P:Syroot.NintenTools.NSW.Bfres.AnimCurve.Keys" /> array form a key.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.AnimCurveType.BakedFloat" >
<summary >
1 element of the <see cref= "P:Syroot.NintenTools.NSW.Bfres.AnimCurve.Keys" /> array forms a key.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.AnimCurveType.StepInt" >
<summary >
1 element of the <see cref= "P:Syroot.NintenTools.NSW.Bfres.AnimCurve.Keys" /> array forms a key.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.AnimCurveType.BakedInt" >
<summary >
1 element of the <see cref= "P:Syroot.NintenTools.NSW.Bfres.AnimCurve.Keys" /> array forms a key.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.AnimCurveType.StepBool" >
<summary >
1 element of the <see cref= "P:Syroot.NintenTools.NSW.Bfres.AnimCurve.Keys" /> array forms a key.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.AnimCurveType.BakedBool" >
<summary >
1 element of the <see cref= "P:Syroot.NintenTools.NSW.Bfres.AnimCurve.Keys" /> array forms a key.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.AnimConstant.AnimDataOffset" >
<summary >
Gets or sets the memory offset relative to the start of the corresponding animation data structure to
animate the field stored at that address. Note that enums exist in the specific animation which map offsets
to names.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" >
<summary >
Represents a 16-bit fixed-point decimal consisting of 1 sign bit, 10 integer bits and 5 fractional bits (denoted
as Q10.5). Note that the implementation is not reporting over- and underflowing errors.
</summary>
<remarks >
Examples:
SIIIIIII_IIIFFFFF
0b00000000_00010000 = 0.5
0b00000000_00100000 = 1
0b00000001_00000000 = 8
0b01000000_00000000 = 512
0b10000000_00000000 = -1024
</remarks>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.Decimal10x5.MaxValue" >
<summary >
Represents the largest possible value of <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.Decimal10x5.MinValue" >
<summary >
Represents the smallest possible value of <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> .
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Decimal10x5.#ctor(System.Int32)" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> struct from the given <paramref name= "raw" />
representation.
</summary>
<param name= "raw" > The raw representation of the internally stored bits.</param>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Decimal10x5.Raw" >
<summary >
Gets the internally stored value to represent the instance.
</summary>
<remarks > Signed to get arithmetic rather than logical shifts.</remarks>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Decimal10x5.op_UnaryPlus(Syroot.NintenTools.NSW.Bfres.Decimal10x5)" >
<summary >
Returns the given <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> .
</summary>
<param name= "a" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> .</param>
<returns > The result.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Decimal10x5.op_Addition(Syroot.NintenTools.NSW.Bfres.Decimal10x5,Syroot.NintenTools.NSW.Bfres.Decimal10x5)" >
<summary >
Adds the first <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> to the second one.
</summary>
<param name= "a" > The first <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> .</param>
<param name= "b" > The second <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> .</param>
<returns > The addition result.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Decimal10x5.op_UnaryNegation(Syroot.NintenTools.NSW.Bfres.Decimal10x5)" >
<summary >
Negates the given <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> .
</summary>
<param name= "a" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> to negate.</param>
<returns > The negated result.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Decimal10x5.op_Subtraction(Syroot.NintenTools.NSW.Bfres.Decimal10x5,Syroot.NintenTools.NSW.Bfres.Decimal10x5)" >
<summary >
Subtracts the first <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> from the second one.
</summary>
<param name= "a" > The first <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> .</param>
<param name= "b" > The second <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> .</param>
<returns > The subtraction result.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Decimal10x5.op_Multiply(Syroot.NintenTools.NSW.Bfres.Decimal10x5,System.Int32)" >
<summary >
Multiplicates the given <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> by the scalar.
</summary>
<param name= "a" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> .</param>
<param name= "s" > The scalar.</param>
<returns > The multiplication result.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Decimal10x5.op_Multiply(Syroot.NintenTools.NSW.Bfres.Decimal10x5,Syroot.NintenTools.NSW.Bfres.Decimal10x5)" >
<summary >
Multiplicates the first <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> by the second one.
</summary>
<param name= "a" > The first <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> .</param>
<param name= "b" > The second <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> .</param>
<returns > The multiplication result.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Decimal10x5.op_Division(Syroot.NintenTools.NSW.Bfres.Decimal10x5,System.Int32)" >
<summary >
Divides the given <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> through the scalar.
</summary>
<param name= "a" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> .</param>
<param name= "s" > The scalar.</param>
<returns > The division result.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Decimal10x5.op_Division(Syroot.NintenTools.NSW.Bfres.Decimal10x5,Syroot.NintenTools.NSW.Bfres.Decimal10x5)" >
<summary >
Divides the first <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> through the second one.
</summary>
<param name= "a" > The first <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> .</param>
<param name= "b" > The second <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> .</param>
<returns > The division result.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Decimal10x5.op_Equality(Syroot.NintenTools.NSW.Bfres.Decimal10x5,Syroot.NintenTools.NSW.Bfres.Decimal10x5)" >
<summary >
Gets a value indicating whether the first specified <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> is the same as the second
specified <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> .
</summary>
<param name= "a" > The first <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> to compare.</param>
<param name= "b" > The second <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> to compare.</param>
<returns > true, if both <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> are the same.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Decimal10x5.op_Inequality(Syroot.NintenTools.NSW.Bfres.Decimal10x5,Syroot.NintenTools.NSW.Bfres.Decimal10x5)" >
<summary >
Gets a value indicating whether the first specified <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> is not the same as the second
specified <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> .
</summary>
<param name= "a" > The first <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> to compare.</param>
<param name= "b" > The second <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> to compare.</param>
<returns > true, if both <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> are not the same.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Decimal10x5.op_Explicit(System.Int32)~Syroot.NintenTools.NSW.Bfres.Decimal10x5" >
<summary >
Converts the given <paramref name= "value" /> value to a <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> instance.
</summary>
<param name= "value" > The <see cref= "T:System.Int32" /> value to represent in the new <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" />
instance.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Decimal10x5.op_Explicit(System.Double)~Syroot.NintenTools.NSW.Bfres.Decimal10x5" >
<summary >
Converts the given <paramref name= "value" /> value to a <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> instance.
</summary>
<param name= "value" > The <see cref= "T:System.Double" /> value to represent in the new <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" />
instance.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Decimal10x5.op_Explicit(System.Single)~Syroot.NintenTools.NSW.Bfres.Decimal10x5" >
<summary >
Converts the given <paramref name= "value" /> value to a <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> instance.
</summary>
<param name= "value" > The <see cref= "T:System.Single" /> value to represent in the new <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" />
instance.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Decimal10x5.op_Explicit(Syroot.NintenTools.NSW.Bfres.Decimal10x5)~System.Double" >
<summary >
Converts the given <paramref name= "value" /> value to a <see cref= "T:System.Double" /> instance.
</summary>
<param name= "value" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> value to represent in the new <see cref= "T:System.Double" />
instance.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Decimal10x5.op_Explicit(Syroot.NintenTools.NSW.Bfres.Decimal10x5)~System.Int32" >
<summary >
Converts the given <paramref name= "value" /> value to a <see cref= "T:System.Int32" /> instance.
</summary>
<param name= "value" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> value to represent in the new <see cref= "T:System.Int32" />
instance.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Decimal10x5.op_Explicit(Syroot.NintenTools.NSW.Bfres.Decimal10x5)~System.Single" >
<summary >
Converts the given <paramref name= "value" /> value to a <see cref= "T:System.Single" /> instance.
</summary>
<param name= "value" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> value to represent in the new <see cref= "T:System.Single" />
instance.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Decimal10x5.Equals(System.Object)" >
<summary >
Gets a value indicating whether this <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> is the same as the second specified
<see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> .
</summary>
<param name= "obj" > The object to compare, if it is a <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> .</param>
<returns > true, if both <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> are the same.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Decimal10x5.GetHashCode" >
<summary >
Gets a hash code as an indication for object equality.
</summary>
<returns > The hash code.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Decimal10x5.ToString" >
<summary >
Gets a string describing this <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> .
</summary>
<returns > A string describing this <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> .</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Decimal10x5.Equals(Syroot.NintenTools.NSW.Bfres.Decimal10x5)" >
<summary >
Indicates whether the current <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> is equal to another <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> .
</summary>
<param name= "other" > A <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> to compare with this <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> .</param>
<returns > true if the current <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> is equal to the other parameter; otherwise, false.
</returns>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.DWord" >
<summary >
Represents a 4-byte value which can hold differently typed data.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.DWord.Int32" >
<summary >
The data as an <see cref= "F:Syroot.NintenTools.NSW.Bfres.DWord.Int32" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.DWord.Single" >
<summary >
The data as a <see cref= "F:Syroot.NintenTools.NSW.Bfres.DWord.Single" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.DWord.UInt32" >
<summary >
The data as an <see cref= "F:Syroot.NintenTools.NSW.Bfres.DWord.UInt32" /> .
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.DWord.op_Implicit(System.Int32)~Syroot.NintenTools.NSW.Bfres.DWord" >
<summary >
Converts the given <paramref name= "value" /> value to a <see cref= "T:Syroot.NintenTools.NSW.Bfres.DWord" /> instance.
</summary>
<param name= "value" > The <see cref= "F:Syroot.NintenTools.NSW.Bfres.DWord.Int32" /> value to represent in the new <see cref= "T:Syroot.NintenTools.NSW.Bfres.DWord" /> instance.
</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.DWord.op_Implicit(System.Single)~Syroot.NintenTools.NSW.Bfres.DWord" >
<summary >
Converts the given <paramref name= "value" /> value to a <see cref= "T:Syroot.NintenTools.NSW.Bfres.DWord" /> instance.
</summary>
<param name= "value" > The <see cref= "F:Syroot.NintenTools.NSW.Bfres.DWord.Single" /> value to represent in the new <see cref= "T:Syroot.NintenTools.NSW.Bfres.DWord" /> instance.
</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.DWord.op_Implicit(System.UInt32)~Syroot.NintenTools.NSW.Bfres.DWord" >
<summary >
Converts the given <paramref name= "value" /> value to a <see cref= "T:Syroot.NintenTools.NSW.Bfres.DWord" /> instance.
</summary>
<param name= "value" > The <see cref= "F:Syroot.NintenTools.NSW.Bfres.DWord.UInt32" /> value to represent in the new <see cref= "T:Syroot.NintenTools.NSW.Bfres.DWord" /> instance.
</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.DWord.op_Implicit(Syroot.NintenTools.NSW.Bfres.DWord)~System.Int32" >
<summary >
Converts the given <paramref name= "value" /> value to an <see cref= "F:Syroot.NintenTools.NSW.Bfres.DWord.Int32" /> instance.
</summary>
<param name= "value" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.DWord" /> value to represent in the new <see cref= "F:Syroot.NintenTools.NSW.Bfres.DWord.Int32" /> instance.
</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.DWord.op_Implicit(Syroot.NintenTools.NSW.Bfres.DWord)~System.Single" >
<summary >
Converts the given <paramref name= "value" /> value to a <see cref= "F:Syroot.NintenTools.NSW.Bfres.DWord.Single" /> instance.
</summary>
<param name= "value" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.DWord" /> value to represent in the new <see cref= "F:Syroot.NintenTools.NSW.Bfres.DWord.Single" /> instance.
</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.DWord.op_Implicit(Syroot.NintenTools.NSW.Bfres.DWord)~System.UInt32" >
<summary >
Converts the given <paramref name= "value" /> value to an <see cref= "F:Syroot.NintenTools.NSW.Bfres.DWord.UInt32" /> instance.
</summary>
<param name= "value" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.DWord" /> value to represent in the new <see cref= "F:Syroot.NintenTools.NSW.Bfres.DWord.UInt32" /> instance.
</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.DWord.GetTypeCode" >
<summary >
Returns the <see cref= "T:System.TypeCode" /> for this instance.
</summary>
<returns > The enumerated constant that is the <see cref= "T:System.TypeCode" /> of the class or value type that
implements this interface.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.DWord.ToBoolean(System.IFormatProvider)" >
<summary >
This operation is not supported.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.DWord.ToByte(System.IFormatProvider)" >
<summary >
This operation is not supported.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.DWord.ToChar(System.IFormatProvider)" >
<summary >
This operation is not supported.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.DWord.ToDateTime(System.IFormatProvider)" >
<summary >
This operation is not supported.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.DWord.ToDecimal(System.IFormatProvider)" >
<summary >
This operation is not supported.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.DWord.ToDouble(System.IFormatProvider)" >
<summary >
Converts the value of this instance to an equivalent double-precision floating-point number using the
specified culture-specific formatting information.
</summary>
<param name= "provider" > An <see cref= "T:System.IFormatProvider" /> interface implementation that supplies
culture-specific formatting information.</param>
<returns > A double-precision floating-point number equivalent to the value of this instance.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.DWord.ToInt16(System.IFormatProvider)" >
<summary >
This operation is not supported.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.DWord.ToInt32(System.IFormatProvider)" >
<summary >
Converts the value of this instance to an equivalent 32-bit signed integer using the specified
culture-specific formatting information.
</summary>
<param name= "provider" > An <see cref= "T:System.IFormatProvider" /> interface implementation that supplies
culture-specific formatting information.</param>
<returns > An 32-bit signed integer equivalent to the value of this instance.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.DWord.ToInt64(System.IFormatProvider)" >
<summary >
Converts the value of this instance to an equivalent 64-bit signed integer using the specified
culture-specific formatting information.
</summary>
<param name= "provider" > An <see cref= "T:System.IFormatProvider" /> interface implementation that supplies
culture-specific formatting information.</param>
<returns > An 64-bit signed integer equivalent to the value of this instance.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.DWord.ToSByte(System.IFormatProvider)" >
<summary >
This operation is not supported.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.DWord.ToSingle(System.IFormatProvider)" >
<summary >
Converts the value of this instance to an equivalent single-precision floating-point number using the
specified culture-specific formatting information.
</summary>
<param name= "provider" > An <see cref= "T:System.IFormatProvider" /> interface implementation that supplies
culture-specific formatting information.</param>
<returns > A single-precision floating-point number equivalent to the value of this instance.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.DWord.ToString(System.IFormatProvider)" >
<summary >
This operation is not supported.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.DWord.ToType(System.Type,System.IFormatProvider)" >
<summary >
Converts the value of this instance to an <see cref= "T:System.Object" /> of the specified <see cref= "T:System.Type" /> that has
an equivalent value, using the specified culture-specific formatting information.
</summary>
<param name= "conversionType" > The <see cref= "T:System.Type" /> to which the value of this instance is converted.
</param>
<param name= "provider" > An <see cref= "T:System.IFormatProvider" /> interface implementation that supplies
culture-specific formatting information.</param>
<returns > An <see cref= "T:System.Object" /> instance of type conversionType whose value is equivalent to the value of
this instance.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.DWord.ToUInt16(System.IFormatProvider)" >
<summary >
This operation is not supported.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.DWord.ToUInt32(System.IFormatProvider)" >
<summary >
This operation is not supported.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.DWord.ToUInt64(System.IFormatProvider)" >
<summary >
This operation is not supported.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.Half" >
<summary >
Represents a 16-bit half-precision floating point value according to the IEEE 754 standard.
</summary>
<remarks >
Examples:
SEEEEEFF_FFFFFFFF
0b00000000_00000000 = 0
1b00000000_00000000 = -0
0b00111100_00000000 = 1
0b11000000_00000000 = -2
0b11111011_11111111 = 65504 (MaxValue)
0b01111100_00000000 = PositiveInfinity
0b11111100_00000000 = NegativeInfinity
</remarks>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.Half.Epsilon" >
<summary >
Represents the smallest positive <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> value greater than zero.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.Half.MaxValue" >
<summary >
Represents the largest possible value of <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.Half.MinValue" >
<summary >
Represents the smallest possible value of <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.Half.NaN" >
<summary >
Represents not a number (NaN).
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.Half.NegativeInfinity" >
<summary >
Represents negative infinity.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.Half.PositiveInfinity" >
<summary >
Represents positive infinity.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Half.#ctor(System.UInt16)" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> struct from the given <paramref name= "raw" />
representation.
</summary>
<param name= "raw" > The raw representation of the internally stored bits.</param>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Half.Raw" >
<summary >
Gets the internally stored value to represent the instance.
</summary>
<remarks > Signed to get arithmetic rather than logical shifts.</remarks>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Half.op_UnaryPlus(Syroot.NintenTools.NSW.Bfres.Half)" >
<summary >
Returns the given <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> .
</summary>
<param name= "a" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> .</param>
<returns > The result.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Half.op_Addition(Syroot.NintenTools.NSW.Bfres.Half,Syroot.NintenTools.NSW.Bfres.Half)" >
<summary >
Adds the first <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> to the second one.
</summary>
<param name= "a" > The first <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> .</param>
<param name= "b" > The second <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> .</param>
<returns > The addition result.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Half.op_UnaryNegation(Syroot.NintenTools.NSW.Bfres.Half)" >
<summary >
Negates the given <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> .
</summary>
<param name= "a" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> to negate.</param>
<returns > The negated result.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Half.op_Subtraction(Syroot.NintenTools.NSW.Bfres.Half,Syroot.NintenTools.NSW.Bfres.Half)" >
<summary >
Subtracts the first <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> from the second one.
</summary>
<param name= "a" > The first <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> .</param>
<param name= "b" > The second <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> .</param>
<returns > The subtraction result.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Half.op_Multiply(Syroot.NintenTools.NSW.Bfres.Half,Syroot.NintenTools.NSW.Bfres.Half)" >
<summary >
Multiplicates the first <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> by the second one.
</summary>
<param name= "a" > The first <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> .</param>
<param name= "b" > The second <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> .</param>
<returns > The multiplication result.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Half.op_Division(Syroot.NintenTools.NSW.Bfres.Half,Syroot.NintenTools.NSW.Bfres.Half)" >
<summary >
Divides the first <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> through the second one.
</summary>
<param name= "a" > The first <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> .</param>
<param name= "b" > The second <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> .</param>
<returns > The division result.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Half.op_Equality(Syroot.NintenTools.NSW.Bfres.Half,Syroot.NintenTools.NSW.Bfres.Half)" >
<summary >
Gets a value indicating whether the first specified <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> is the same as the second
specified <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> .
</summary>
<param name= "a" > The first <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> to compare.</param>
<param name= "b" > The second <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> to compare.</param>
<returns > true, if both <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> are the same.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Half.op_Inequality(Syroot.NintenTools.NSW.Bfres.Half,Syroot.NintenTools.NSW.Bfres.Half)" >
<summary >
Gets a value indicating whether the first specified <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> is not the same as the second
specified <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> .
</summary>
<param name= "a" > The first <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> to compare.</param>
<param name= "b" > The second <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> to compare.</param>
<returns > true, if both <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> are not the same.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Half.op_Explicit(System.Int32)~Syroot.NintenTools.NSW.Bfres.Half" >
<summary >
Converts the given <paramref name= "value" /> value to a <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> instance.
</summary>
<param name= "value" > The <see cref= "T:System.Int32" /> value to represent in the new <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" />
instance.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Half.op_Explicit(System.Double)~Syroot.NintenTools.NSW.Bfres.Half" >
<summary >
Converts the given <paramref name= "value" /> value to a <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> instance.
</summary>
<param name= "value" > The <see cref= "T:System.Double" /> value to represent in the new <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" />
instance.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Half.op_Explicit(System.Single)~Syroot.NintenTools.NSW.Bfres.Half" >
<summary >
Converts the given <paramref name= "value" /> value to a <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> instance.
</summary>
<param name= "value" > The <see cref= "T:System.Single" /> value to represent in the new <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" />
instance.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Half.op_Implicit(Syroot.NintenTools.NSW.Bfres.Half)~System.Double" >
<summary >
Converts the given <paramref name= "value" /> value to a <see cref= "T:System.Double" /> instance.
</summary>
<param name= "value" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> value to represent in the new <see cref= "T:System.Double" />
instance.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Half.op_Explicit(Syroot.NintenTools.NSW.Bfres.Half)~System.Int32" >
<summary >
Converts the given <paramref name= "value" /> value to a <see cref= "T:System.Int32" /> instance.
</summary>
<param name= "value" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> value to represent in the new <see cref= "T:System.Int32" />
instance.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Half.op_Implicit(Syroot.NintenTools.NSW.Bfres.Half)~System.Single" >
<summary >
Converts the given <paramref name= "value" /> value to a <see cref= "T:System.Single" /> instance.
</summary>
<param name= "value" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> value to represent in the new <see cref= "T:System.Single" />
instance.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Half.Equals(System.Object)" >
<summary >
Gets a value indicating whether this <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> is the same as the second specified
<see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> .
</summary>
<param name= "obj" > The object to compare, if it is a <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> .</param>
<returns > true, if both <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> are the same.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Half.GetHashCode" >
<summary >
Gets a hash code as an indication for object equality.
</summary>
<returns > The hash code.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Half.ToString" >
<summary >
Gets a string describing this <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> .
</summary>
<returns > A string describing this <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> .</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Half.Equals(Syroot.NintenTools.NSW.Bfres.Half)" >
<summary >
Indicates whether the current <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> is equal to another <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> .
</summary>
<param name= "other" > A <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> to compare with this <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> .</param>
<returns > true if the current <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> is equal to the other parameter; otherwise, false.
</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Half.IsNaN(Syroot.NintenTools.NSW.Bfres.Half)" >
<summary >
Returns a value indicating whether the specified number evaluates to not a number (<see cref= "F:Syroot.NintenTools.NSW.Bfres.Half.NaN" /> ).
</summary>
<param name= "half" > A half-precision floating-point number.</param>
<returns > <c > true</c> if value evaluates to not a number (<see cref= "F:Syroot.NintenTools.NSW.Bfres.Half.NaN" /> ); otherwise <c > false</c> .</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Half.IsInfinity(Syroot.NintenTools.NSW.Bfres.Half)" >
<summary >
Returns a value indicating whether the specified number evaluates to negative or positive infinity.
</summary>
<param name= "half" > A half-precision floating-point number.</param>
<returns > <c > true</c> if half evaluates to <see cref= "F:Syroot.NintenTools.NSW.Bfres.Half.PositiveInfinity" /> or <see cref= "F:Syroot.NintenTools.NSW.Bfres.Half.NegativeInfinity" /> ;
otherwise <c > false</c> .</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Half.IsNegativeInfinity(Syroot.NintenTools.NSW.Bfres.Half)" >
<summary >
Returns a value indicating whether the specified number evaluates to negative infinity.
</summary>
<param name= "half" > A half-precision floating-point number.</param>
<returns > <c > true</c> if half evaluates to <see cref= "F:Syroot.NintenTools.NSW.Bfres.Half.NegativeInfinity" /> ; otherwise <c > false</c> .</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Half.IsPositiveInfinity(Syroot.NintenTools.NSW.Bfres.Half)" >
<summary >
Returns a value indicating whether the specified number evaluates to positive infinity.
</summary>
<param name= "half" > A half-precision floating-point number.</param>
<returns > <c > true</c> if half evaluates to <see cref= "F:Syroot.NintenTools.NSW.Bfres.Half.PositiveInfinity" /> ; otherwise <c > false</c> .</returns>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.BufferInfo" >
<summary >
Represents an buffer info section in a <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResFile" /> subfile. References vertex and index buffers
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.BufferInfo.BufferOffset" >
<summary >
Gets or sets the buffer instance that stores face data first, then vertex buffer after.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.BufferInfo.VertexBufferData" >
<summary >
Gets or sets the buffer instance that stores face data
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.BufferInfo.IndexBufferData" >
<summary >
Gets or sets the buffer instance that stores vertex data
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.BufferInfo.unk" >
<summary >
Gets or sets an unkown value
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.BufferSize" >
<summary >
Represents a buffer info section
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.BufferSize.Size" >
<summary >
the buffer size
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.BufferSize.Flag" >
<summary >
Flag
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.MemoryPool" >
<summary >
Represents a buffer info section
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.RelocationTableTest" >
<summary >
Load and display information of RLT
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.ResDict" >
<summary >
Represents the non-generic base of a dictionary which can quickly look up <see cref= "T:Syroot.NintenTools.NSW.Bfres.Core.IResData" /> instances via
key or index.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.ResDict.#ctor" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResDict" /> class.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ResDict.Count" >
<summary >
Gets the number of instances stored.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.ResDict.Add(System.String)" >
<summary >
Adds the given <paramref name= "key" /> to insert in the dictionary.
</summary>
<exception cref= "T:System.ArgumentException" > Duplicated <paramref name= "key" /> instances
already exists.</exception>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.ResDict.Remove(System.String)" >
<summary >
Removes the given <paramref name= "key" /> from the dictionary.
</summary>
<exception cref= "T:System.ArgumentException" > Duplicated <paramref name= "key" /> instances
already exists.</exception>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.ResDict.ContainsKey(System.String)" >
<summary >
Determines whether the given <paramref name= "key" /> is in the dictionary.
</summary>
<returns > <c > true</c> if <paramref name= "key" /> was found in the dictionary; otherwise <c > false</c> .
</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.ResDict.GetKey(System.Int32)" >
<summary >
Returns the key given <paramref name= "index" /> is within range of the dictionary.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.ResDict.Clear" >
<summary >
Removes all elements from the dictionary.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ResDict.Nodes" >
<summary >
Returns only the publically visible nodes, excluding the root node.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.ResDict.Node" >
<summary >
Represents a node forming the Patricia trie of the dictionary.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.ResString" >
<summary >
Represents a <see cref= "P:Syroot.NintenTools.NSW.Bfres.ResString.String" /> which is stored in a <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResFile" /> .
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ResString.String" >
<summary >
The textual <see cref= "P:Syroot.NintenTools.NSW.Bfres.ResString.String" /> represented by this instance.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ResString.Encoding" >
<summary >
The <see cref= "P:Syroot.NintenTools.NSW.Bfres.ResString.Encoding" /> with which this string was read or will be written.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.ResString.op_Implicit(System.String)~Syroot.NintenTools.NSW.Bfres.ResString" >
<summary >
Converts the given <paramref name= "value" /> value to a <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResString" /> instance.
</summary>
<param name= "value" > The <see cref= "P:Syroot.NintenTools.NSW.Bfres.ResString.String" /> value to represent in the new <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResString" /> instance.
</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.ResString.op_Implicit(Syroot.NintenTools.NSW.Bfres.ResString)~System.String" >
<summary >
Converts the given <paramref name= "value" /> value to an <see cref= "P:Syroot.NintenTools.NSW.Bfres.ResString.String" /> instance.
</summary>
<param name= "value" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResString" /> value to represent in the new <see cref= "P:Syroot.NintenTools.NSW.Bfres.ResString.String" /> instance.
</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.ResString.ToString" >
<summary >
Returns the value of the <see cref= "P:Syroot.NintenTools.NSW.Bfres.ResString.String" /> property.
</summary>
<returns > The value of the <see cref= "P:Syroot.NintenTools.NSW.Bfres.ResString.String" /> property.</returns>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.Srt2D" >
<summary >
Represents a 2D transformation.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.Srt2D.SizeInBytes" >
<summary >
The size of this structure.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.Srt2D.Scaling" >
<summary >
The scaling amount of the transformation.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.Srt2D.Rotation" >
<summary >
The rotation angle of the transformation.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.Srt2D.Translation" >
<summary >
The translation amount of the transformation.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.Srt3D" >
<summary >
Represents a 3D transformation.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.Srt3D.SizeInBytes" >
<summary >
The size of this structure.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.Srt3D.Scaling" >
<summary >
The scaling amount of the transformation.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.Srt3D.Rotation" >
<summary >
The rotation amount of the transformation.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.Srt3D.Translation" >
<summary >
The translation amount of the transformation.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.TexSrt" >
<summary >
Represents a 2D texture transformation.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.TexSrt.SizeInBytes" >
<summary >
The size of this structure.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.TexSrt.Mode" >
<summary >
The <see cref= "T:Syroot.NintenTools.NSW.Bfres.TexSrtMode" /> with which the transformation is applied.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.TexSrt.Scaling" >
<summary >
The scaling amount of the transformation.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.TexSrt.Rotation" >
<summary >
The rotation angle of the transformation.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.TexSrt.Translation" >
<summary >
The translation amount of the transformation.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.TexSrtEx" >
<summary >
Represents a 2D texture transformation which is multiplied by a 3x4 matrix referenced at runtime by the
<see cref= "F:Syroot.NintenTools.NSW.Bfres.TexSrtEx.MatrixPointer" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.TexSrtEx.SizeInBytes" >
<summary >
The size of this structure.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.TexSrtEx.Mode" >
<summary >
The <see cref= "T:Syroot.NintenTools.NSW.Bfres.TexSrtMode" /> with which the transformation is applied.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.TexSrtEx.Scaling" >
<summary >
The scaling amount of the transformation.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.TexSrtEx.Rotation" >
<summary >
The rotation angle of the transformation.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.TexSrtEx.Translation" >
<summary >
The translation amount of the transformation.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.TexSrtEx.MatrixPointer" >
<summary >
A pointer to a 3x4 matrix to multiply the transformation with. Set at runtime.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.TexSrtMode" >
<summary >
Represents the texture transformation mode used in <see cref= "T:Syroot.NintenTools.NSW.Bfres.TexSrt" /> and <see cref= "T:Syroot.NintenTools.NSW.Bfres.TexSrtEx" /> .
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.UserData" >
<summary >
Represents custom user variables which can be attached to many sections and subfiles of a <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResFile" /> .
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.UserData.Name" >
<summary >
Gets or sets the name with which the instance can be referenced uniquely in <see cref= "!:ResDict<UserData>" />
instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.UserData.Type" >
<summary >
The data type of the stored values.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.UserData.GetValueInt32Array" >
<summary >
Returns the stored value as an array of <see cref= "T:System.Int32" /> instances when the <see cref= "P:Syroot.NintenTools.NSW.Bfres.UserData.Type" /> is
<see cref= "F:Syroot.NintenTools.NSW.Bfres.UserDataType.Int32" /> .
</summary>
<returns > The typed value.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.UserData.GetValueSingleArray" >
<summary >
Returns the stored value as an array of <see cref= "T:System.Single" /> instances when the <see cref= "P:Syroot.NintenTools.NSW.Bfres.UserData.Type" /> is
<see cref= "F:Syroot.NintenTools.NSW.Bfres.UserDataType.Single" /> .
</summary>
<returns > The typed value.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.UserData.GetValueStringArray" >
<summary >
Returns the stored value as an array of <see cref= "T:System.String" /> instances when the <see cref= "P:Syroot.NintenTools.NSW.Bfres.UserData.Type" /> is
<see cref= "F:Syroot.NintenTools.NSW.Bfres.UserDataType.String" /> or <see cref= "F:Syroot.NintenTools.NSW.Bfres.UserDataType.WString" /> .
</summary>
<returns > The typed value.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.UserData.GetValueByteArray" >
<summary >
Returns the stored value as an array of <see cref= "T:System.Byte" /> instances when the <see cref= "P:Syroot.NintenTools.NSW.Bfres.UserData.Type" /> is
<see cref= "F:Syroot.NintenTools.NSW.Bfres.UserDataType.Byte" /> .
</summary>
<returns > The typed value.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.UserData.SetValue(System.Int32[])" >
<summary >
Sets the stored <paramref name= "value" /> as an <see cref= "T:System.Int32" /> array and the <see cref= "P:Syroot.NintenTools.NSW.Bfres.UserData.Type" /> to
<see cref= "F:Syroot.NintenTools.NSW.Bfres.UserDataType.Int32" />
</summary>
<param name= "value" > The value to store.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.UserData.SetValue(System.Single[])" >
<summary >
Sets the stored <paramref name= "value" /> as a <see cref= "T:System.Single" /> array and the <see cref= "P:Syroot.NintenTools.NSW.Bfres.UserData.Type" /> to
<see cref= "F:Syroot.NintenTools.NSW.Bfres.UserDataType.Single" />
</summary>
<param name= "value" > The value to store.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.UserData.SetValue(System.String[],System.Boolean)" >
<summary >
Sets the stored <paramref name= "value" /> as a <see cref= "T:System.String" /> array and the <see cref= "P:Syroot.NintenTools.NSW.Bfres.UserData.Type" /> to
<see cref= "F:Syroot.NintenTools.NSW.Bfres.UserDataType.String" /> or <see cref= "F:Syroot.NintenTools.NSW.Bfres.UserDataType.WString" /> depending on
<paramref name= "asUnicode" /> .
</summary>
<param name= "asUnicode" > <c > true</c> to store data as UTF-16 encoded strings, or <c > false</c> to store it
as ASCII encoded strings.</param>
<param name= "value" > The value to store.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.UserData.SetValue(System.Byte[])" >
<summary >
Sets the stored <paramref name= "value" /> as a <see cref= "T:System.Byte" /> array and the <see cref= "P:Syroot.NintenTools.NSW.Bfres.UserData.Type" /> to
<see cref= "F:Syroot.NintenTools.NSW.Bfres.UserDataType.Byte" />
</summary>
<param name= "value" > The value to store.</param>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.UserDataType" >
<summary >
Represents the possible data types of values stored in <see cref= "T:Syroot.NintenTools.NSW.Bfres.UserData" /> instances.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.UserDataType.Int32" >
<summary >
The values is an <see cref= "F:Syroot.NintenTools.NSW.Bfres.UserDataType.Int32" /> array.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.UserDataType.Single" >
<summary >
The values is a <see cref= "F:Syroot.NintenTools.NSW.Bfres.UserDataType.Single" /> array.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.UserDataType.String" >
<summary >
The values is a <see cref= "F:Syroot.NintenTools.NSW.Bfres.UserDataType.String" /> array encoded in ASCII.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.UserDataType.Byte" >
<summary >
The values is a <see cref= "F:Syroot.NintenTools.NSW.Bfres.UserDataType.Byte" /> array.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.UserDataType.WString" >
<summary >
The values is a <see cref= "F:Syroot.NintenTools.NSW.Bfres.UserDataType.String" /> array encoded in UTF-16.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataReaderExtensions" >
<summary >
Represents extension methods for the <see cref= "T:Syroot.BinaryData.BinaryDataReader" /> class.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataReaderExtensions.ReadAnimConstant(Syroot.BinaryData.BinaryDataReader)" >
<summary >
Reads a <see cref= "T:Syroot.NintenTools.NSW.Bfres.AnimConstant" /> instance from the current stream and returns it.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataReader" /> .</param>
<returns > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.AnimConstant" /> instance.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataReaderExtensions.ReadAnimConstants(Syroot.BinaryData.BinaryDataReader,System.Int32)" >
<summary >
Reads a <see cref= "T:Syroot.NintenTools.NSW.Bfres.AnimConstant" /> instance from the current stream and returns it.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataReader" /> .</param>
<param name= "count" > The number of instances to read.</param>
<returns > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.AnimConstant" /> instance.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataReaderExtensions.ReadBounding(Syroot.BinaryData.BinaryDataReader)" >
<summary >
Reads a <see cref= "T:Syroot.NintenTools.NSW.Bfres.Bounding" /> instance from the current stream and returns it.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataReader" /> .</param>
<returns > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.Bounding" /> instance.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataReaderExtensions.ReadBoundings(Syroot.BinaryData.BinaryDataReader,System.Int32)" >
<summary >
Reads <see cref= "T:Syroot.NintenTools.NSW.Bfres.Bounding" /> instances from the current stream and returns them.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataReader" /> .</param>
<param name= "count" > The number of instances to read.</param>
<returns > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.Bounding" /> instances.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataReaderExtensions.ReadDecimal10x5(Syroot.BinaryData.BinaryDataReader)" >
<summary >
Reads a <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> instance from the current stream and returns it.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataReader" /> .</param>
<returns > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> instance.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataReaderExtensions.ReadDecimal10x5s(Syroot.BinaryData.BinaryDataReader,System.Int32)" >
<summary >
Reads <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> instances from the current stream and returns them.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataReader" /> .</param>
<param name= "count" > The number of instances to read.</param>
<returns > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> instances.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataReaderExtensions.ReadHalf(Syroot.BinaryData.BinaryDataReader)" >
<summary >
Reads a <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> instance from the current stream and returns it.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataReader" /> .</param>
<returns > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> instance.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataReaderExtensions.ReadHalfs(Syroot.BinaryData.BinaryDataReader,System.Int32)" >
<summary >
Reads <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> instances from the current stream and returns them.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataReader" /> .</param>
<param name= "count" > The number of instances to read.</param>
<returns > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> instances.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataReaderExtensions.ReadMatrix3x4(Syroot.BinaryData.BinaryDataReader)" >
<summary >
Reads a <see cref= "T:Syroot.Maths.Matrix3x4" /> instance from the current stream and returns it.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataReader" /> .</param>
<returns > The <see cref= "T:Syroot.Maths.Matrix3x4" /> instance.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataReaderExtensions.ReadMatrix3x4s(Syroot.BinaryData.BinaryDataReader,System.Int32)" >
<summary >
Reads <see cref= "T:Syroot.Maths.Matrix3x4" /> instances from the current stream and returns them.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataReader" /> .</param>
<param name= "count" > The number of instances to read.</param>
<returns > The <see cref= "T:Syroot.Maths.Matrix3x4" /> instances.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataReaderExtensions.ReadVector2(Syroot.BinaryData.BinaryDataReader)" >
<summary >
Reads a <see cref= "T:Syroot.Maths.Vector2" /> instance from the current stream and returns it.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataReader" /> .</param>
<returns > The <see cref= "T:Syroot.Maths.Vector2" /> instance.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataReaderExtensions.ReadVector2s(Syroot.BinaryData.BinaryDataReader,System.Int32)" >
<summary >
Reads <see cref= "T:Syroot.Maths.Vector2" /> instances from the current stream and returns them.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataReader" /> .</param>
<param name= "count" > The number of instances to read.</param>
<returns > The <see cref= "T:Syroot.Maths.Vector2" /> instances.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataReaderExtensions.ReadVector2Bool(Syroot.BinaryData.BinaryDataReader,Syroot.BinaryData.BinaryBooleanFormat)" >
<summary >
Reads a <see cref= "T:Syroot.Maths.Vector2Bool" /> instance from the current stream and returns it.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataReader" /> .</param>
<param name= "format" > The <see cref= "T:Syroot.BinaryData.BinaryBooleanFormat" /> in which values are stored.</param>
<returns > The <see cref= "T:Syroot.Maths.Vector2Bool" /> instance.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataReaderExtensions.ReadVector2Bools(Syroot.BinaryData.BinaryDataReader,System.Int32,Syroot.BinaryData.BinaryBooleanFormat)" >
<summary >
Reads <see cref= "T:Syroot.Maths.Vector2Bool" /> instances from the current stream and returns them.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataReader" /> .</param>
<param name= "count" > The number of instances to read.</param>
<param name= "format" > The <see cref= "T:Syroot.BinaryData.BinaryBooleanFormat" /> in which values are stored.</param>
<returns > The <see cref= "T:Syroot.Maths.Vector2Bool" /> instances.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataReaderExtensions.ReadVector2F(Syroot.BinaryData.BinaryDataReader)" >
<summary >
Reads a <see cref= "T:Syroot.Maths.Vector2F" /> instance from the current stream and returns it.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataReader" /> .</param>
<returns > The <see cref= "T:Syroot.Maths.Vector2F" /> instance.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataReaderExtensions.ReadVector2Fs(Syroot.BinaryData.BinaryDataReader,System.Int32)" >
<summary >
Reads <see cref= "T:Syroot.Maths.Vector2F" /> instances from the current stream and returns them.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataReader" /> .</param>
<param name= "count" > The number of instances to read.</param>
<returns > The <see cref= "T:Syroot.Maths.Vector2F" /> instances.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataReaderExtensions.ReadVector2U(Syroot.BinaryData.BinaryDataReader)" >
<summary >
Reads a <see cref= "T:Syroot.Maths.Vector2U" /> instance from the current stream and returns it.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataReader" /> .</param>
<returns > The <see cref= "T:Syroot.Maths.Vector2U" /> instance.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataReaderExtensions.ReadVector2Us(Syroot.BinaryData.BinaryDataReader,System.Int32)" >
<summary >
Reads <see cref= "T:Syroot.Maths.Vector2U" /> instances from the current stream and returns them.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataReader" /> .</param>
<param name= "count" > The number of instances to read.</param>
<returns > The <see cref= "T:Syroot.Maths.Vector2U" /> instances.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataReaderExtensions.ReadVector3(Syroot.BinaryData.BinaryDataReader)" >
<summary >
Reads a <see cref= "T:Syroot.Maths.Vector3" /> instance from the current stream and returns it.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataReader" /> .</param>
<returns > The <see cref= "T:Syroot.Maths.Vector3" /> instance.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataReaderExtensions.ReadVector3s(Syroot.BinaryData.BinaryDataReader,System.Int32)" >
<summary >
Reads <see cref= "T:Syroot.Maths.Vector3" /> instances from the current stream and returns them.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataReader" /> .</param>
<param name= "count" > The number of instances to read.</param>
<returns > The <see cref= "T:Syroot.Maths.Vector3" /> instances.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataReaderExtensions.ReadVector3Bool(Syroot.BinaryData.BinaryDataReader,Syroot.BinaryData.BinaryBooleanFormat)" >
<summary >
Reads a <see cref= "T:Syroot.Maths.Vector3Bool" /> instance from the current stream and returns it.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataReader" /> .</param>
<param name= "format" > The <see cref= "T:Syroot.BinaryData.BinaryBooleanFormat" /> in which values are stored.</param>
<returns > The <see cref= "T:Syroot.Maths.Vector3Bool" /> instance.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataReaderExtensions.ReadVector3Bools(Syroot.BinaryData.BinaryDataReader,System.Int32,Syroot.BinaryData.BinaryBooleanFormat)" >
<summary >
Reads <see cref= "T:Syroot.Maths.Vector3Bool" /> instances from the current stream and returns them.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataReader" /> .</param>
<param name= "count" > The number of instances to read.</param>
<param name= "format" > The <see cref= "T:Syroot.BinaryData.BinaryBooleanFormat" /> in which values are stored.</param>
<returns > The <see cref= "T:Syroot.Maths.Vector3Bool" /> instances.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataReaderExtensions.ReadVector3F(Syroot.BinaryData.BinaryDataReader)" >
<summary >
Reads a <see cref= "T:Syroot.Maths.Vector3F" /> instance from the current stream and returns it.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataReader" /> .</param>
<returns > The <see cref= "T:Syroot.Maths.Vector3F" /> instance.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataReaderExtensions.ReadVector3Fs(Syroot.BinaryData.BinaryDataReader,System.Int32)" >
<summary >
Reads <see cref= "T:Syroot.Maths.Vector3F" /> instances from the current stream and returns them.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataReader" /> .</param>
<param name= "count" > The number of instances to read.</param>
<returns > The <see cref= "T:Syroot.Maths.Vector3F" /> instances.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataReaderExtensions.ReadVector3U(Syroot.BinaryData.BinaryDataReader)" >
<summary >
Reads a <see cref= "T:Syroot.Maths.Vector3U" /> instance from the current stream and returns it.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataReader" /> .</param>
<returns > The <see cref= "T:Syroot.Maths.Vector3U" /> instance.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataReaderExtensions.ReadVector3Us(Syroot.BinaryData.BinaryDataReader,System.Int32)" >
<summary >
Reads <see cref= "T:Syroot.Maths.Vector3U" /> instances from the current stream and returns them.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataReader" /> .</param>
<param name= "count" > The number of instances to read.</param>
<returns > The <see cref= "T:Syroot.Maths.Vector3U" /> instances.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataReaderExtensions.ReadVector4(Syroot.BinaryData.BinaryDataReader)" >
<summary >
Reads a <see cref= "T:Syroot.Maths.Vector4" /> instance from the current stream and returns it.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataReader" /> .</param>
<returns > The <see cref= "T:Syroot.Maths.Vector4" /> instance.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataReaderExtensions.ReadVector4s(Syroot.BinaryData.BinaryDataReader,System.Int32)" >
<summary >
Reads <see cref= "T:Syroot.Maths.Vector4" /> instances from the current stream and returns them.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataReader" /> .</param>
<param name= "count" > The number of instances to read.</param>
<returns > The <see cref= "T:Syroot.Maths.Vector4" /> instances.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataReaderExtensions.ReadVector4Bool(Syroot.BinaryData.BinaryDataReader,Syroot.BinaryData.BinaryBooleanFormat)" >
<summary >
Reads a <see cref= "T:Syroot.Maths.Vector4Bool" /> instance from the current stream and returns it.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataReader" /> .</param>
<param name= "format" > The <see cref= "T:Syroot.BinaryData.BinaryBooleanFormat" /> in which values are stored.</param>
<returns > The <see cref= "T:Syroot.Maths.Vector4Bool" /> instance.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataReaderExtensions.ReadVector4Bools(Syroot.BinaryData.BinaryDataReader,System.Int32,Syroot.BinaryData.BinaryBooleanFormat)" >
<summary >
Reads <see cref= "T:Syroot.Maths.Vector4Bool" /> instances from the current stream and returns them.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataReader" /> .</param>
<param name= "count" > The number of instances to read.</param>
<param name= "format" > The <see cref= "T:Syroot.BinaryData.BinaryBooleanFormat" /> in which values are stored.</param>
<returns > The <see cref= "T:Syroot.Maths.Vector4Bool" /> instances.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataReaderExtensions.ReadVector4F(Syroot.BinaryData.BinaryDataReader)" >
<summary >
Reads a <see cref= "T:Syroot.Maths.Vector4F" /> instance from the current stream and returns it.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataReader" /> .</param>
<returns > The <see cref= "T:Syroot.Maths.Vector4F" /> instance.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataReaderExtensions.ReadVector4Fs(Syroot.BinaryData.BinaryDataReader,System.Int32)" >
<summary >
Reads <see cref= "T:Syroot.Maths.Vector4F" /> instances from the current stream and returns them.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataReader" /> .</param>
<param name= "count" > The number of instances to read.</param>
<returns > The <see cref= "T:Syroot.Maths.Vector4F" /> instances.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataReaderExtensions.ReadVector4U(Syroot.BinaryData.BinaryDataReader)" >
<summary >
Reads a <see cref= "T:Syroot.Maths.Vector4U" /> instance from the current stream and returns it.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataReader" /> .</param>
<returns > The <see cref= "T:Syroot.Maths.Vector4U" /> instance.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataReaderExtensions.ReadVector4Us(Syroot.BinaryData.BinaryDataReader,System.Int32)" >
<summary >
Reads <see cref= "T:Syroot.Maths.Vector4U" /> instances from the current stream and returns them.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataReader" /> .</param>
<param name= "count" > The number of instances to read.</param>
<returns > The <see cref= "T:Syroot.Maths.Vector4U" /> instances.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataReaderExtensions.GetAttribCallback(Syroot.BinaryData.BinaryDataReader,Syroot.NintenTools.NSW.Bfres.GFX.AttribFormat)" >
<summary >
Returns the conversion delegate for converting data available in the given <paramref name= "attribFormat" />
into a <see cref= "T:Syroot.Maths.Vector4F" /> instance. Useful to prevent repetitive lookup for multiple values.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataReader" /> .</param>
<param name= "attribFormat" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.GFX.AttribFormat" /> of the data.</param>
<returns > A conversion delegate for the data.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataReaderExtensions.ReadAttrib(Syroot.BinaryData.BinaryDataReader,Syroot.NintenTools.NSW.Bfres.GFX.AttribFormat)" >
<summary >
Reads a <see cref= "T:Syroot.Maths.Vector4F" /> instance converted from the given <paramref name= "attribFormat" /> and
returns it.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataReader" /> .</param>
<param name= "attribFormat" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.GFX.AttribFormat" /> of the data.</param>
<returns > The <see cref= "T:Syroot.Maths.Vector4F" /> instance.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataReaderExtensions.ReadAttribs(Syroot.BinaryData.BinaryDataReader,System.Int32,Syroot.NintenTools.NSW.Bfres.GFX.AttribFormat)" >
<summary >
Reads a <see cref= "T:Syroot.Maths.Vector4F" /> instances converted from the given <paramref name= "attribFormat" /> and
returns them.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataReader" /> .</param>
<param name= "count" > The number of instances to read.</param>
<param name= "attribFormat" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.GFX.AttribFormat" /> of the data.</param>
<returns > The <see cref= "T:Syroot.Maths.Vector4F" /> instances.</returns>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataWriterExtensions" >
<summary >
Represents extension methods for the <see cref= "T:Syroot.BinaryData.BinaryDataWriter" /> class.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataWriterExtensions.Write(Syroot.BinaryData.BinaryDataWriter,Syroot.NintenTools.NSW.Bfres.AnimConstant)" >
<summary >
Writes a <see cref= "T:Syroot.NintenTools.NSW.Bfres.AnimConstant" /> instance into the current stream.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataWriter" /> .</param>
<param name= "value" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.AnimConstant" /> instance.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataWriterExtensions.Write(Syroot.BinaryData.BinaryDataWriter,System.Collections.Generic.IEnumerable{Syroot.NintenTools.NSW.Bfres.AnimConstant})" >
<summary >
Writes <see cref= "T:Syroot.NintenTools.NSW.Bfres.AnimConstant" /> instances into the current stream.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataWriter" /> .</param>
<param name= "values" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.AnimConstant" /> instances.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataWriterExtensions.Write(Syroot.BinaryData.BinaryDataWriter,Syroot.NintenTools.NSW.Bfres.Bounding)" >
<summary >
Writes a <see cref= "T:Syroot.NintenTools.NSW.Bfres.Bounding" /> instance into the current stream.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataWriter" /> .</param>
<param name= "value" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.Bounding" /> instance.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataWriterExtensions.Write(Syroot.BinaryData.BinaryDataWriter,System.Collections.Generic.IEnumerable{Syroot.NintenTools.NSW.Bfres.Bounding})" >
<summary >
Writes <see cref= "T:Syroot.NintenTools.NSW.Bfres.Bounding" /> instances into the current stream.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataWriter" /> .</param>
<param name= "values" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.Bounding" /> instances.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataWriterExtensions.Write(Syroot.BinaryData.BinaryDataWriter,Syroot.NintenTools.NSW.Bfres.Decimal10x5)" >
<summary >
Writes a <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> instance into the current stream.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataWriter" /> .</param>
<param name= "value" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> instance.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataWriterExtensions.Write(Syroot.BinaryData.BinaryDataWriter,System.Collections.Generic.IEnumerable{Syroot.NintenTools.NSW.Bfres.Decimal10x5})" >
<summary >
Writes <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> instances into the current stream.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataWriter" /> .</param>
<param name= "values" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.Decimal10x5" /> instances.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataWriterExtensions.Write(Syroot.BinaryData.BinaryDataWriter,Syroot.NintenTools.NSW.Bfres.Half)" >
<summary >
Writes a <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> instance into the current stream.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataWriter" /> .</param>
<param name= "value" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> instance.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataWriterExtensions.Write(Syroot.BinaryData.BinaryDataWriter,System.Collections.Generic.IEnumerable{Syroot.NintenTools.NSW.Bfres.Half})" >
<summary >
Writes <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> instances into the current stream.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataWriter" /> .</param>
<param name= "values" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.Half" /> instances.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataWriterExtensions.Write(Syroot.BinaryData.BinaryDataWriter,Syroot.Maths.Matrix3x4)" >
<summary >
Writes a <see cref= "T:Syroot.Maths.Matrix3x4" /> instance into the current stream.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataWriter" /> .</param>
<param name= "value" > The <see cref= "T:Syroot.Maths.Matrix3x4" /> instance.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataWriterExtensions.Write(Syroot.BinaryData.BinaryDataWriter,System.Collections.Generic.IEnumerable{Syroot.Maths.Matrix3x4})" >
<summary >
Writes <see cref= "T:Syroot.Maths.Matrix3x4" /> instances into the current stream.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataWriter" /> .</param>
<param name= "values" > The <see cref= "T:Syroot.Maths.Matrix3x4" /> instances.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataWriterExtensions.Write(Syroot.BinaryData.BinaryDataWriter,Syroot.Maths.Vector2Bool,Syroot.BinaryData.BinaryBooleanFormat)" >
<summary >
Writes a <see cref= "T:Syroot.Maths.Vector2Bool" /> instance into the current stream.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataWriter" /> .</param>
<param name= "value" > The <see cref= "T:Syroot.Maths.Vector2Bool" /> instance.</param>
<param name= "format" > The <see cref= "T:Syroot.BinaryData.BinaryBooleanFormat" /> in which values are stored.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataWriterExtensions.Write(Syroot.BinaryData.BinaryDataWriter,System.Collections.Generic.IEnumerable{Syroot.Maths.Vector2Bool},Syroot.BinaryData.BinaryBooleanFormat)" >
<summary >
Writes <see cref= "T:Syroot.Maths.Vector2Bool" /> instances into the current stream.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataWriter" /> .</param>
<param name= "values" > The <see cref= "T:Syroot.Maths.Vector2Bool" /> instances.</param>
<param name= "format" > The <see cref= "T:Syroot.BinaryData.BinaryBooleanFormat" /> in which values are stored.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataWriterExtensions.Write(Syroot.BinaryData.BinaryDataWriter,Syroot.Maths.Vector2F)" >
<summary >
Writes a <see cref= "T:Syroot.Maths.Vector2F" /> instance into the current stream.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataWriter" /> .</param>
<param name= "value" > The <see cref= "T:Syroot.Maths.Vector2F" /> instance.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataWriterExtensions.Write(Syroot.BinaryData.BinaryDataWriter,System.Collections.Generic.IEnumerable{Syroot.Maths.Vector2F})" >
<summary >
Writes <see cref= "T:Syroot.Maths.Vector2F" /> instances into the current stream.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataWriter" /> .</param>
<param name= "values" > The <see cref= "T:Syroot.Maths.Vector2F" /> instances.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataWriterExtensions.Write(Syroot.BinaryData.BinaryDataWriter,Syroot.Maths.Vector2U)" >
<summary >
Writes a <see cref= "T:Syroot.Maths.Vector2U" /> instance into the current stream.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataWriter" /> .</param>
<param name= "value" > The <see cref= "T:Syroot.Maths.Vector2U" /> instance.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataWriterExtensions.Write(Syroot.BinaryData.BinaryDataWriter,System.Collections.Generic.IEnumerable{Syroot.Maths.Vector2U})" >
<summary >
Writes <see cref= "T:Syroot.Maths.Vector2U" /> instances into the current stream.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataWriter" /> .</param>
<param name= "values" > The <see cref= "T:Syroot.Maths.Vector2U" /> instances.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataWriterExtensions.Write(Syroot.BinaryData.BinaryDataWriter,Syroot.Maths.Vector3)" >
<summary >
Writes a <see cref= "T:Syroot.Maths.Vector3" /> instance into the current stream.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataWriter" /> .</param>
<param name= "value" > The <see cref= "T:Syroot.Maths.Vector3" /> instance.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataWriterExtensions.Write(Syroot.BinaryData.BinaryDataWriter,System.Collections.Generic.IEnumerable{Syroot.Maths.Vector3})" >
<summary >
Writes <see cref= "T:Syroot.Maths.Vector3" /> instances into the current stream.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataWriter" /> .</param>
<param name= "values" > The <see cref= "T:Syroot.Maths.Vector3" /> instances.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataWriterExtensions.Write(Syroot.BinaryData.BinaryDataWriter,Syroot.Maths.Vector3Bool,Syroot.BinaryData.BinaryBooleanFormat)" >
<summary >
Writes a <see cref= "T:Syroot.Maths.Vector3Bool" /> instance into the current stream.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataWriter" /> .</param>
<param name= "value" > The <see cref= "T:Syroot.Maths.Vector3Bool" /> instance.</param>
<param name= "format" > The <see cref= "T:Syroot.BinaryData.BinaryBooleanFormat" /> in which values are stored.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataWriterExtensions.Write(Syroot.BinaryData.BinaryDataWriter,System.Collections.Generic.IEnumerable{Syroot.Maths.Vector3Bool},Syroot.BinaryData.BinaryBooleanFormat)" >
<summary >
Writes <see cref= "T:Syroot.Maths.Vector3Bool" /> instances into the current stream.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataWriter" /> .</param>
<param name= "values" > The <see cref= "T:Syroot.Maths.Vector3Bool" /> instances.</param>
<param name= "format" > The <see cref= "T:Syroot.BinaryData.BinaryBooleanFormat" /> in which values are stored.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataWriterExtensions.Write(Syroot.BinaryData.BinaryDataWriter,Syroot.Maths.Vector3F)" >
<summary >
Writes a <see cref= "T:Syroot.Maths.Vector3F" /> instance into the current stream.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataWriter" /> .</param>
<param name= "value" > The <see cref= "T:Syroot.Maths.Vector3F" /> instance.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataWriterExtensions.Write(Syroot.BinaryData.BinaryDataWriter,System.Collections.Generic.IEnumerable{Syroot.Maths.Vector3F})" >
<summary >
Writes <see cref= "T:Syroot.Maths.Vector3F" /> instances into the current stream.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataWriter" /> .</param>
<param name= "values" > The <see cref= "T:Syroot.Maths.Vector3F" /> instances.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataWriterExtensions.Write(Syroot.BinaryData.BinaryDataWriter,Syroot.Maths.Vector3U)" >
<summary >
Writes a <see cref= "T:Syroot.Maths.Vector3U" /> instance into the current stream.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataWriter" /> .</param>
<param name= "value" > The <see cref= "T:Syroot.Maths.Vector3U" /> instance.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataWriterExtensions.Write(Syroot.BinaryData.BinaryDataWriter,System.Collections.Generic.IEnumerable{Syroot.Maths.Vector3U})" >
<summary >
Writes <see cref= "T:Syroot.Maths.Vector3U" /> instances into the current stream.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataWriter" /> .</param>
<param name= "values" > The <see cref= "T:Syroot.Maths.Vector3U" /> instances.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataWriterExtensions.Write(Syroot.BinaryData.BinaryDataWriter,Syroot.Maths.Vector4)" >
<summary >
Writes a <see cref= "T:Syroot.Maths.Vector4" /> instance into the current stream.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataWriter" /> .</param>
<param name= "value" > The <see cref= "T:Syroot.Maths.Vector4" /> instance.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataWriterExtensions.Write(Syroot.BinaryData.BinaryDataWriter,System.Collections.Generic.IEnumerable{Syroot.Maths.Vector4})" >
<summary >
Writes <see cref= "T:Syroot.Maths.Vector4" /> instances into the current stream.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataWriter" /> .</param>
<param name= "values" > The <see cref= "T:Syroot.Maths.Vector4" /> instances.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataWriterExtensions.Write(Syroot.BinaryData.BinaryDataWriter,Syroot.Maths.Vector4Bool,Syroot.BinaryData.BinaryBooleanFormat)" >
<summary >
Writes a <see cref= "T:Syroot.Maths.Vector4Bool" /> instance into the current stream.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataWriter" /> .</param>
<param name= "value" > The <see cref= "T:Syroot.Maths.Vector4Bool" /> instance.</param>
<param name= "format" > The <see cref= "T:Syroot.BinaryData.BinaryBooleanFormat" /> in which values are stored.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataWriterExtensions.Write(Syroot.BinaryData.BinaryDataWriter,System.Collections.Generic.IEnumerable{Syroot.Maths.Vector4Bool},Syroot.BinaryData.BinaryBooleanFormat)" >
<summary >
Writes <see cref= "T:Syroot.Maths.Vector4Bool" /> instances into the current stream.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataWriter" /> .</param>
<param name= "values" > The <see cref= "T:Syroot.Maths.Vector4Bool" /> instances.</param>
<param name= "format" > The <see cref= "T:Syroot.BinaryData.BinaryBooleanFormat" /> in which values are stored.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataWriterExtensions.Write(Syroot.BinaryData.BinaryDataWriter,Syroot.Maths.Vector4F)" >
<summary >
Writes a <see cref= "T:Syroot.Maths.Vector4F" /> instance into the current stream.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataWriter" /> .</param>
<param name= "value" > The <see cref= "T:Syroot.Maths.Vector4F" /> instance.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataWriterExtensions.Write(Syroot.BinaryData.BinaryDataWriter,System.Collections.Generic.IEnumerable{Syroot.Maths.Vector4F})" >
<summary >
Writes <see cref= "T:Syroot.Maths.Vector4F" /> instances into the current stream.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataWriter" /> .</param>
<param name= "values" > The <see cref= "T:Syroot.Maths.Vector4F" /> instances.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataWriterExtensions.Write(Syroot.BinaryData.BinaryDataWriter,Syroot.Maths.Vector4U)" >
<summary >
Writes a <see cref= "T:Syroot.Maths.Vector4U" /> instance into the current stream.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataWriter" /> .</param>
<param name= "value" > The <see cref= "T:Syroot.Maths.Vector4U" /> instance.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataWriterExtensions.Write(Syroot.BinaryData.BinaryDataWriter,System.Collections.Generic.IEnumerable{Syroot.Maths.Vector4U})" >
<summary >
Writes <see cref= "T:Syroot.Maths.Vector4U" /> instances into the current stream.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataWriter" /> .</param>
<param name= "values" > The <see cref= "T:Syroot.Maths.Vector4U" /> instances.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataWriterExtensions.GetShaderParamTypeCallback(Syroot.BinaryData.BinaryDataWriter,Syroot.NintenTools.NSW.Bfres.ShaderParamType)" >
<summary >
Returns the conversion delegate for converting data available in the given <paramref name= "attribFormat" />
from a <see cref= "T:Syroot.Maths.Vector4F" /> instance. Useful to prevent repetitive lookup for multiple values.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataWriter" /> .</param>
<param name= "attribFormat" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.ShaderParamType" /> of the data.</param>
<returns > A conversion delegate for the data.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataWriterExtensions.GetAttribCallback(Syroot.BinaryData.BinaryDataWriter,Syroot.NintenTools.NSW.Bfres.GFX.AttribFormat)" >
<summary >
Returns the conversion delegate for converting data available in the given <paramref name= "attribFormat" />
from a <see cref= "T:Syroot.Maths.Vector4F" /> instance. Useful to prevent repetitive lookup for multiple values.
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataWriter" /> .</param>
<param name= "attribFormat" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.GFX.AttribFormat" /> of the data.</param>
<returns > A conversion delegate for the data.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataWriterExtensions.Write(Syroot.BinaryData.BinaryDataWriter,Syroot.Maths.Vector4F,Syroot.NintenTools.NSW.Bfres.GFX.AttribFormat)" >
<summary >
Writes a <see cref= "T:Syroot.Maths.Vector4U" /> instance into the current stream with the given
<paramref name= "attribFormat" /> .
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataWriter" /> .</param>
<param name= "value" > The <see cref= "T:Syroot.Maths.Vector4F" /> instance.</param>
<param name= "attribFormat" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.GFX.AttribFormat" /> of the data.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.BinaryDataWriterExtensions.Write(Syroot.BinaryData.BinaryDataWriter,System.Collections.Generic.IEnumerable{Syroot.Maths.Vector4F},Syroot.NintenTools.NSW.Bfres.GFX.AttribFormat)" >
<summary >
Writes <see cref= "T:Syroot.Maths.Vector4U" /> instances into the current stream with the given
<paramref name= "attribFormat" /> .
</summary>
<param name= "self" > The extended <see cref= "T:Syroot.BinaryData.BinaryDataWriter" /> .</param>
<param name= "values" > The <see cref= "T:Syroot.Maths.Vector4U" /> instances.</param>
<param name= "attribFormat" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.GFX.AttribFormat" /> of the data.</param>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.Core.ByteExtensions" >
<summary >
Represents extension methods for <see cref= "T:System.Byte" /> instances.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ByteExtensions.Decode(System.Byte,System.Int32,System.Int32)" >
<summary >
Returns an <see cref= "T:System.Byte" /> instance represented by the given number of <paramref name= "bits" /> , starting
at the <paramref name= "firstBit" /> .
</summary>
<param name= "self" > The extended <see cref= "T:System.Byte" /> instance.</param>
<param name= "firstBit" > The first bit of the encoded value.</param>
<param name= "bits" > The number of least significant bits which are used to store the <see cref= "T:System.Byte" />
value.</param>
<returns > The decoded <see cref= "T:System.Byte" /> .</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ByteExtensions.EnableBit(System.Byte,System.Int32)" >
<summary >
Returns the current <see cref= "T:System.Byte" /> with the bit at the <paramref name= "index" /> set (being 1).
</summary>
<param name= "self" > The extended <see cref= "T:System.Byte" /> instance.</param>
<param name= "index" > The 0-based index of the bit to enable.</param>
<returns > The current <see cref= "T:System.Byte" /> with the bit enabled.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ByteExtensions.Encode(System.Byte,System.Byte,System.Int32,System.Int32)" >
<summary >
Returns the current <see cref= "T:System.Byte" /> with the given <paramref name= "value" /> set into the given number
of <paramref name= "bits" /> starting at <paramref name= "firstBit" /> .
</summary>
<param name= "self" > The extended <see cref= "T:System.Byte" /> instance.</param>
<param name= "value" > The value to encode.</param>
<param name= "firstBit" > The first bit used for the encoded value.</param>
<param name= "bits" > The number of bits which are used to store the <see cref= "T:System.Byte" /> value.</param>
<returns > The current <see cref= "T:System.Byte" /> with the value encoded into it.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ByteExtensions.DisableBit(System.Byte,System.Int32)" >
<summary >
Returns the current <see cref= "T:System.Byte" /> with the bit at the <paramref name= "index" /> cleared (being 0).
</summary>
<param name= "self" > The extended <see cref= "T:System.Byte" /> instance.</param>
<param name= "index" > The 0-based index of the bit to disable.</param>
<returns > The current <see cref= "T:System.Byte" /> with the bit disabled.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ByteExtensions.GetBit(System.Byte,System.Int32)" >
<summary >
Returns a value indicating whether the bit at the <paramref name= "index" /> in the current
<see cref= "T:System.Byte" /> is enabled or disabled.
</summary>
<param name= "self" > The extended <see cref= "T:System.Byte" /> instance.</param>
<param name= "index" > The 0-based index of the bit to check.</param>
<returns > <c > true</c> when the bit is set; otherwise <c > false</c> .</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ByteExtensions.RotateBits(System.Byte,System.Int32)" >
<summary >
Returns the current <see cref= "T:System.Byte" /> with all bits rotated in the given <paramref name= "direction" /> ,
where positive directions rotate left and negative directions rotate right.
</summary>
<param name= "self" > The extended <see cref= "T:System.Byte" /> instance.</param>
<param name= "direction" > The direction in which to rotate, where positive directions rotate left.</param>
<returns > The current <see cref= "T:System.Byte" /> with the bits rotated.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ByteExtensions.SetBit(System.Byte,System.Int32,System.Boolean)" >
<summary >
Returns the current <see cref= "T:System.Byte" /> with the bit at the <paramref name= "index" /> enabled or disabled,
according to <paramref name= "enable" /> .
</summary>
<param name= "self" > The extended <see cref= "T:System.Byte" /> instance.</param>
<param name= "index" > The 0-based index of the bit to enable or disable.</param>
<param name= "enable" > <c > true</c> to enable the bit; otherwise <c > false</c> .</param>
<returns > The current <see cref= "T:System.Byte" /> with the bit enabled or disabled.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ByteExtensions.ToggleBit(System.Byte,System.Int32)" >
<summary >
Returns the current <see cref= "T:System.Byte" /> with the bit at the <paramref name= "index" /> enabled when it is
disabled or disabled when it is enabled.
</summary>
<param name= "self" > The extended <see cref= "T:System.Byte" /> instance.</param>
<param name= "index" > The 0-based index of the bit to toggle.</param>
<returns > The current <see cref= "T:System.Byte" /> with the bit toggled.</returns>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.Core.UInt32Extensions" >
<summary >
Represents extension methods for <see cref= "T:System.UInt32" /> instances.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.UInt32Extensions.Decode(System.UInt32,System.Int32,System.Int32)" >
<summary >
Returns an <see cref= "T:System.UInt32" /> instance represented by the given number of <paramref name= "bits" /> , starting
at the <paramref name= "firstBit" /> .
</summary>
<param name= "self" > The extended <see cref= "T:System.UInt32" /> instance.</param>
<param name= "firstBit" > The first bit of the encoded value.</param>
<param name= "bits" > The number of least significant bits which are used to store the <see cref= "T:System.UInt32" />
value.</param>
<returns > The decoded <see cref= "T:System.UInt32" /> .</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.UInt32Extensions.EnableBit(System.UInt32,System.Int32)" >
<summary >
Returns the current <see cref= "T:System.UInt32" /> with the bit at the <paramref name= "index" /> set (being 1).
</summary>
<param name= "self" > The extended <see cref= "T:System.UInt32" /> instance.</param>
<param name= "index" > The 0-based index of the bit to enable.</param>
<returns > The current <see cref= "T:System.UInt32" /> with the bit enabled.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.UInt32Extensions.Encode(System.UInt32,System.UInt32,System.Int32,System.Int32)" >
<summary >
Returns the current <see cref= "T:System.UInt32" /> with the given <paramref name= "value" /> set into the given number
of <paramref name= "bits" /> starting at <paramref name= "firstBit" /> .
</summary>
<param name= "self" > The extended <see cref= "T:System.UInt32" /> instance.</param>
<param name= "value" > The value to encode.</param>
<param name= "firstBit" > The first bit used for the encoded value.</param>
<param name= "bits" > The number of bits which are used to store the <see cref= "T:System.UInt32" /> value.</param>
<returns > The current <see cref= "T:System.UInt32" /> with the value encoded into it.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.UInt32Extensions.DisableBit(System.UInt32,System.Int32)" >
<summary >
Returns the current <see cref= "T:System.UInt32" /> with the bit at the <paramref name= "index" /> cleared (being 0).
</summary>
<param name= "self" > The extended <see cref= "T:System.UInt32" /> instance.</param>
<param name= "index" > The 0-based index of the bit to disable.</param>
<returns > The current <see cref= "T:System.UInt32" /> with the bit disabled.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.UInt32Extensions.GetBit(System.UInt32,System.Int32)" >
<summary >
Returns a value indicating whether the bit at the <paramref name= "index" /> in the current
<see cref= "T:System.UInt32" /> is enabled or disabled.
</summary>
<param name= "self" > The extended <see cref= "T:System.UInt32" /> instance.</param>
<param name= "index" > The 0-based index of the bit to check.</param>
<returns > <c > true</c> when the bit is set; otherwise <c > false</c> .</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.UInt32Extensions.RotateBits(System.UInt32,System.Int32)" >
<summary >
Returns the current <see cref= "T:System.UInt32" /> with all bits rotated in the given <paramref name= "direction" /> ,
where positive directions rotate left and negative directions rotate right.
</summary>
<param name= "self" > The extended <see cref= "T:System.UInt32" /> instance.</param>
<param name= "direction" > The direction in which to rotate, where positive directions rotate left.</param>
<returns > The current <see cref= "T:System.UInt32" /> with the bits rotated.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.UInt32Extensions.SetBit(System.UInt32,System.Int32,System.Boolean)" >
<summary >
Returns the current <see cref= "T:System.UInt32" /> with the bit at the <paramref name= "index" /> enabled or disabled,
according to <paramref name= "enable" /> .
</summary>
<param name= "self" > The extended <see cref= "T:System.UInt32" /> instance.</param>
<param name= "index" > The 0-based index of the bit to enable or disable.</param>
<param name= "enable" > <c > true</c> to enable the bit; otherwise <c > false</c> .</param>
<returns > The current <see cref= "T:System.UInt32" /> with the bit enabled or disabled.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.UInt32Extensions.ToggleBit(System.UInt32,System.Int32)" >
<summary >
Returns the current <see cref= "T:System.UInt32" /> with the bit at the <paramref name= "index" /> enabled when it is
disabled or disabled when it is enabled.
</summary>
<param name= "self" > The extended <see cref= "T:System.UInt32" /> instance.</param>
<param name= "index" > The 0-based index of the bit to toggle.</param>
<returns > The current <see cref= "T:System.UInt32" /> with the bit toggled.</returns>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.Core.IResData" >
<summary >
Represents the common interface for <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResFile" /> data instances.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.IResData.Load(Syroot.NintenTools.NSW.Bfres.Core.ResFileLoader)" >
<summary >
Loads raw data from the <paramref name= "loader" /> data stream into instances.
</summary>
<param name= "loader" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.Core.ResFileLoader" /> to load data with.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.IResData.Save(Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver)" >
<summary >
Saves header data of the instance and queues referenced data in the given <paramref name= "saver" /> .
</summary>
<param name= "saver" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver" /> to save headers and queue data with.</param>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.Core.ResFileLoader" >
<summary >
Loads the hierachy and data of a <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResFile" /> .
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileLoader.#ctor(Syroot.NintenTools.NSW.Bfres.ResFile,System.IO.Stream,System.Boolean)" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Core.ResFileLoader" /> class loading data into the given
<paramref name= "resFile" /> from the specified <paramref name= "stream" /> which is optionally left open.
</summary>
<param name= "resFile" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResFile" /> instance to load data into.</param>
<param name= "stream" > The <see cref= "T:System.IO.Stream" /> to read data from.</param>
<param name= "leaveOpen" > <c > true</c> to leave the stream open after reading, otherwise <c > false</c> .</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileLoader.#ctor(Syroot.NintenTools.NSW.Bfres.ResFile,System.String)" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Core.ResFileLoader" /> class from the file with the given
<paramref name= "fileName" /> .
</summary>
<param name= "resFile" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResFile" /> instance to load data into.</param>
<param name= "fileName" > The name of the file to load the data from.</param>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Core.ResFileLoader.ResFile" >
<summary >
Gets the loaded <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResFile" /> instance.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Core.ResFileLoader.Model" >
<summary >
Gets the loaded <see cref= "T:Syroot.NintenTools.NSW.Bfres.Model" /> instance.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Core.ResFileLoader.MaterialAnim" >
<summary >
Gets the saved <see cref= "T:Syroot.NintenTools.NSW.Bfres.MaterialAnim" /> instance.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Core.ResFileLoader.SceneAnim" >
<summary >
Gets the saved <see cref= "T:Syroot.NintenTools.NSW.Bfres.SceneAnim" /> instance.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Core.ResFileLoader.ShapeAnim" >
<summary >
Gets the saved <see cref= "T:Syroot.NintenTools.NSW.Bfres.ShapeAnim" /> instance.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Core.ResFileLoader.VisibilityAnim" >
<summary >
Gets the saved <see cref= "T:Syroot.NintenTools.NSW.Bfres.VisibilityAnim" /> instance.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Core.ResFileLoader.SkeletalAnim" >
<summary >
Gets the saved <see cref= "T:Syroot.NintenTools.NSW.Bfres.SkeletalAnim" /> instance.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Core.ResFileLoader.Material" >
<summary >
Gets the loaded <see cref= "T:Syroot.NintenTools.NSW.Bfres.Material" /> instance.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Core.ResFileLoader.Skeleton" >
<summary >
Gets the saved <see cref= "T:Syroot.NintenTools.NSW.Bfres.Skeleton" /> instance.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Core.ResFileLoader.Bone" >
<summary >
Gets the saved <see cref= "T:Syroot.NintenTools.NSW.Bfres.Bone" /> instance.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Core.ResFileLoader.Shape" >
<summary >
Gets the loaded <see cref= "T:Syroot.NintenTools.NSW.Bfres.Shape" /> instance.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileLoader.Execute" >
<summary >
Starts deserializing the data from the <see cref= "P:Syroot.NintenTools.NSW.Bfres.Core.ResFileLoader.ResFile" /> root.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileLoader.Load``1(System.Boolean)" >
<summary >
Reads and returns an <see cref= "T:Syroot.NintenTools.NSW.Bfres.Core.IResData" /> instance of type <typeparamref name= "T" /> from the following
offset or returns <c > null</c> if the read offset is 0.
</summary>
<typeparam name= "T" > The type of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Core.IResData" /> to read.</typeparam>
<returns > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.Core.IResData" /> instance or <c > null</c> .</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileLoader.LoadCustom``1(System.Func{``0},System.Nullable{System.Int64})" >
<summary >
Reads and returns an instance of arbitrary type <typeparamref name= "T" /> from the following offset with the
given <paramref name= "callback" /> or returns <c > null</c> if the read offset is 0.
</summary>
<typeparam name= "T" > The type of the data to read.</typeparam>
<param name= "callback" > The callback to read the instance data with.</param>
<param name= "offset" > The optional offset to use instead of reading a following one.</param>
<returns > The data instance or <c > null</c> .</returns>
<remarks > Offset required for ExtFile header (offset specified before size).</remarks>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileLoader.LoadDict" >
<summary >
Reads and returns an <see cref= "!:ResDict<T>" /> instance with elements of type <typeparamref name= "T" /> from
the following offset or returns an empty instance if the read offset is 0.
</summary>
2019-09-21 21:39:19 +00:00
<typeparam name= "T" > The type of the <see cref= "!:IRes Data" /> elements.</typeparam>
Add files for the new one.
Rework UI from scratch with proper themes and custom controls. MDI windows are now used for workspaces, comparing docs, and multiple usages. Tabs organise multiple workspaces and you can keep mdi windows maximized if you want to only use tabs. Themes currently include dark and white theme but plan to have XML files with list of color and styles
Alot of things optimized. UI is very fast and snappy now
Dae rigging fixed.
Dae bones can be imported.
Dae with textures can be imported and exported to a folder
Custom sampler editor for sampler data.
Texture refs, shader options, params, render info, and basically all material data can be added/removed and edited
User data editor
Update opengl framework by JuPaHe64 to the newest. Includes an origintation cube, multiple models in a scene, and many improvements
Skeleton can be viewed
GFPAK with some fixes in saving
NUTEXB has proper mip map viewing
PTCL Editor (Wii U and Switch). Can edit colors ( Wii U) and view textures. Also EFFN files in smash ultimate can be previewed
Files can be associated with the program and opened with on clicking them
ASTC textures can be viewed
UVs can be viewed. Includes wrap modes and also translating and scaling for some basic edits
Textures use a new editor. It includes channel viewing and some new editing options
Fixed black textures on some wii u bfres
Fixed saving sarcs in sarcs
Shortcut keys have been added in. CTRL + S can save the active file in the currently used window
Fix more issues with bfres crashing
File - New includes BNTX for creating new bntx files from scatch
Raw shader binaries can be extracted from bnsh and bfsha. Yuzu and Ryujinx can decompile these
Sharc files can have source data previewed and shader programs in XML
Aamp v1 and v2 data can be previewed. v1 can be edited and saved atm, v2 will be at a later update
Byaml uses it's own editor instead of a seperate window for easy saving within sarcs
Archives have a hex viewer
Dae exporting greatly improved and can export rigged meshes
Scene, shader param, srt, color, and texture pattern animations can all be previewed (in a list)
Memory usage is greatly improved
Narc (Nitro Archives) can be viewed and extracted.
Fixed importing TGA images
Support importing ASTC textures for bntx
Added in PBR lighting for bfres from my implimentaion in forge
Added gradient background for viewport. This can be edited in the settings
Added skybox background option for viewport. Can load cubemaps
Added grid with customizable cells for viewport.
DDS decompression no longer requires Direct X tex.
Zlib decompression has been improved for opening files that use it
Rigid bones are properly ordered on importing a mesh. May fix some exploding issues.
Endianness for KCL can be toggled for saving. Will be set to what it was using orignally
Tangents can be filled with a constant value. Will allow them to not cause seams nor flat lighting however normal maps may not work as good
Vertex buffers can be added and removed. Also re encoded
Parameters now use drop down panels with values for easier editing
Reworked the bone editor. Everything for a bone can be fully edited now besides the index, billboard index and parent index which get set automatically
Fixed animation scaling for skeletal animations finally!
Textures can be loaded in a tab now with thumbnail displaying for easy real time edits while previewing in the viewport
Fixed support for audio files to be big endian in BARS
Textures for switch now use their own folder. You can easily add textures to this and add textures to bfres that have no bntx. If there are no textures then the bfres will automatically not have one on save.
Animations are split into multiple sub sections for switch's material animation for easier access
Bfres for wii u has better binary exporting and is fully compatiable with Wexos Toolbox (to and from)
Every section can be added in as new for both wii u and switch.
Every section can be renamed properly and mostly everything can be edited. (Key frame editing and a more in depth curve editor later)
Added option to copy UV channel
Bone weights can be previewed
Tons of fixes for the switch bfres library with more games working. Splatoon 2 (more work now), BOTW, Kirby Star Allies, and more!
Fixed 3.3 Wii U bfres from not opening
Wii U Sharcfb files can have shader program data previewed (XML)
And possibly alot more things i missed! All this is still experimental but will improve over the next few weeks
2019-03-23 16:55:09 +00:00
<returns > The <see cref= "!:ResDict<T>" /> instance.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileLoader.LoadList``1(System.Int32,System.Nullable{System.Int64})" >
<summary >
Reads and returns an <see cref= "T:System.Collections.Generic.IList`1" /> instance with <paramref name= "count" /> elements of type
<typeparamref name= "T" /> from the following offset or returns <c > null</c> if the read offset is 0.
</summary>
<typeparam name= "T" > The type of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Core.IResData" /> elements.</typeparam>
<param name= "count" > The number of elements to expect for the list.</param>
<param name= "offset" > The optional offset to use instead of reading a following one.</param>
<returns > The <see cref= "T:System.Collections.Generic.IList`1" /> instance or <c > null</c> .</returns>
<remarks > Offset required for FMDL FVTX lists (offset specified before count).</remarks>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileLoader.LoadString(System.Text.Encoding)" >
<summary >
Reads and returns a <see cref= "T:System.String" /> instance from the following offset or <c > null</c> if the read
offset is 0.
</summary>
<param name= "encoding" > The optional encoding of the text.</param>
<returns > The read text.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileLoader.LoadStrings(System.Int32,System.Text.Encoding)" >
<summary >
Reads and returns <paramref name= "count" /> <see cref= "T:System.String" /> instances from the following offsets.
</summary>
<param name= "count" > The number of instances to read.</param>
<param name= "encoding" > The optional encoding of the texts.</param>
<returns > The read texts.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileLoader.CheckSignature(System.String)" >
<summary >
Reads a BFRES signature consisting of 4 ASCII characters encoded as an <see cref= "T:System.UInt32" /> and checks for
validity.
</summary>
<param name= "validSignature" > A valid signature.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileLoader.ReadOffset(System.Boolean)" >
<summary >
Reads a BFRES offset which is the absolute address.
</summary>
<returns > The absolute address of the offset.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileLoader.ReadOffsets(System.Int32)" >
<summary >
2023-05-27 23:33:14 +00:00
Reads BFRES offsets which is the absolute addresses.+
Add files for the new one.
Rework UI from scratch with proper themes and custom controls. MDI windows are now used for workspaces, comparing docs, and multiple usages. Tabs organise multiple workspaces and you can keep mdi windows maximized if you want to only use tabs. Themes currently include dark and white theme but plan to have XML files with list of color and styles
Alot of things optimized. UI is very fast and snappy now
Dae rigging fixed.
Dae bones can be imported.
Dae with textures can be imported and exported to a folder
Custom sampler editor for sampler data.
Texture refs, shader options, params, render info, and basically all material data can be added/removed and edited
User data editor
Update opengl framework by JuPaHe64 to the newest. Includes an origintation cube, multiple models in a scene, and many improvements
Skeleton can be viewed
GFPAK with some fixes in saving
NUTEXB has proper mip map viewing
PTCL Editor (Wii U and Switch). Can edit colors ( Wii U) and view textures. Also EFFN files in smash ultimate can be previewed
Files can be associated with the program and opened with on clicking them
ASTC textures can be viewed
UVs can be viewed. Includes wrap modes and also translating and scaling for some basic edits
Textures use a new editor. It includes channel viewing and some new editing options
Fixed black textures on some wii u bfres
Fixed saving sarcs in sarcs
Shortcut keys have been added in. CTRL + S can save the active file in the currently used window
Fix more issues with bfres crashing
File - New includes BNTX for creating new bntx files from scatch
Raw shader binaries can be extracted from bnsh and bfsha. Yuzu and Ryujinx can decompile these
Sharc files can have source data previewed and shader programs in XML
Aamp v1 and v2 data can be previewed. v1 can be edited and saved atm, v2 will be at a later update
Byaml uses it's own editor instead of a seperate window for easy saving within sarcs
Archives have a hex viewer
Dae exporting greatly improved and can export rigged meshes
Scene, shader param, srt, color, and texture pattern animations can all be previewed (in a list)
Memory usage is greatly improved
Narc (Nitro Archives) can be viewed and extracted.
Fixed importing TGA images
Support importing ASTC textures for bntx
Added in PBR lighting for bfres from my implimentaion in forge
Added gradient background for viewport. This can be edited in the settings
Added skybox background option for viewport. Can load cubemaps
Added grid with customizable cells for viewport.
DDS decompression no longer requires Direct X tex.
Zlib decompression has been improved for opening files that use it
Rigid bones are properly ordered on importing a mesh. May fix some exploding issues.
Endianness for KCL can be toggled for saving. Will be set to what it was using orignally
Tangents can be filled with a constant value. Will allow them to not cause seams nor flat lighting however normal maps may not work as good
Vertex buffers can be added and removed. Also re encoded
Parameters now use drop down panels with values for easier editing
Reworked the bone editor. Everything for a bone can be fully edited now besides the index, billboard index and parent index which get set automatically
Fixed animation scaling for skeletal animations finally!
Textures can be loaded in a tab now with thumbnail displaying for easy real time edits while previewing in the viewport
Fixed support for audio files to be big endian in BARS
Textures for switch now use their own folder. You can easily add textures to this and add textures to bfres that have no bntx. If there are no textures then the bfres will automatically not have one on save.
Animations are split into multiple sub sections for switch's material animation for easier access
Bfres for wii u has better binary exporting and is fully compatiable with Wexos Toolbox (to and from)
Every section can be added in as new for both wii u and switch.
Every section can be renamed properly and mostly everything can be edited. (Key frame editing and a more in depth curve editor later)
Added option to copy UV channel
Bone weights can be previewed
Tons of fixes for the switch bfres library with more games working. Splatoon 2 (more work now), BOTW, Kirby Star Allies, and more!
Fixed 3.3 Wii U bfres from not opening
Wii U Sharcfb files can have shader program data previewed (XML)
And possibly alot more things i missed! All this is still experimental but will improve over the next few weeks
2019-03-23 16:55:09 +00:00
</summary>
<param name= "count" > The number of offsets to read.</param>
<returns > The absolute addresses of the offsets.</returns>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver" >
<summary >
Saves the hierachy and data of a <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResFile" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.AlignmentVertexBuffer" >
<summary >
Gets or sets a data block alignment typically seen with <see cref= "!:Buffer.Data" /> .
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.#ctor(Syroot.NintenTools.NSW.Bfres.ResFile,System.IO.Stream,System.Boolean)" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver" /> class saving data from the given
<paramref name= "resFile" /> into the specified <paramref name= "stream" /> which is optionally left open.
</summary>
<param name= "resFile" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResFile" /> instance to save data from.</param>
<param name= "stream" > The <see cref= "T:System.IO.Stream" /> to save data into.</param>
<param name= "leaveOpen" > <c > true</c> to leave the stream open after writing, otherwise <c > false</c> .</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.#ctor(Syroot.NintenTools.NSW.Bfres.ResFile,System.String)" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver" /> class for the file with the given
<paramref name= "fileName" /> .
</summary>
<param name= "resFile" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResFile" /> instance to save.</param>
<param name= "fileName" > The name of the file to save the data into.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.#ctor(Syroot.NintenTools.NSW.Bfres.Model,Syroot.NintenTools.NSW.Bfres.ResFile,System.String)" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver" /> class for the file with the given
<paramref name= "fileName" /> .
</summary>
<param name= "model" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.Model" /> instance to save.</param>
<param name= "fileName" > The name of the file to save the data into.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.#ctor(Syroot.NintenTools.NSW.Bfres.SkeletalAnim,Syroot.NintenTools.NSW.Bfres.ResFile,System.String)" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver" /> class for the file with the given
<paramref name= "fileName" /> .
</summary>
<param name= "skeletonAnim" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.SkeletalAnim" /> instance to save.</param>
<param name= "fileName" > The name of the file to save the data into.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.#ctor(Syroot.NintenTools.NSW.Bfres.MaterialAnim,Syroot.NintenTools.NSW.Bfres.ResFile,System.String)" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver" /> class for the file with the given
<paramref name= "fileName" /> .
</summary>
<param name= "materialAnim" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.MaterialAnim" /> instance to save.</param>
<param name= "fileName" > The name of the file to save the data into.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.#ctor(Syroot.NintenTools.NSW.Bfres.ShapeAnim,Syroot.NintenTools.NSW.Bfres.ResFile,System.String)" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver" /> class for the file with the given
<paramref name= "fileName" /> .
</summary>
<param name= "materialAnim" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.ShapeAnim" /> instance to save.</param>
<param name= "fileName" > The name of the file to save the data into.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.#ctor(Syroot.NintenTools.NSW.Bfres.SceneAnim,Syroot.NintenTools.NSW.Bfres.ResFile,System.String)" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver" /> class for the file with the given
<paramref name= "fileName" /> .
</summary>
<param name= "sceneAnim" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.SceneAnim" /> instance to save.</param>
<param name= "fileName" > The name of the file to save the data into.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.#ctor(Syroot.NintenTools.NSW.Bfres.VisibilityAnim,Syroot.NintenTools.NSW.Bfres.ResFile,System.String)" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver" /> class for the file with the given
<paramref name= "fileName" /> .
</summary>
<param name= "visibilityAnim" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.VisibilityAnim" /> instance to save.</param>
<param name= "fileName" > The name of the file to save the data into.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.#ctor(Syroot.NintenTools.NSW.Bfres.Material,Syroot.NintenTools.NSW.Bfres.ResFile,System.String)" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver" /> class for the file with the given
<paramref name= "fileName" /> .
</summary>
<param name= "material" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.Material" /> instance to save.</param>
<param name= "fileName" > The name of the file to save the data into.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.#ctor(Syroot.NintenTools.NSW.Bfres.Shape,Syroot.NintenTools.NSW.Bfres.ResFile,System.String)" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver" /> class for the file with the given
<paramref name= "fileName" /> .
</summary>
<param name= "shape" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.Shape" /> instance to save.</param>
<param name= "fileName" > The name of the file to save the data into.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.#ctor(Syroot.NintenTools.NSW.Bfres.Bone,Syroot.NintenTools.NSW.Bfres.ResFile,System.String)" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver" /> class for the file with the given
<paramref name= "fileName" /> .
</summary>
<param name= "bone" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.Bone" /> instance to save.</param>
<param name= "fileName" > The name of the file to save the data into.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.#ctor(Syroot.NintenTools.NSW.Bfres.Skeleton,Syroot.NintenTools.NSW.Bfres.ResFile,System.String)" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver" /> class for the file with the given
<paramref name= "fileName" /> .
</summary>
<param name= "skeleton" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.Skeleton" /> instance to save.</param>
<param name= "fileName" > The name of the file to save the data into.</param>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.ResFile" >
<summary >
Gets the saved <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResFile" /> instance.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.Model" >
<summary >
Gets the saved <see cref= "T:Syroot.NintenTools.NSW.Bfres.Model" /> instance.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.MaterialAnim" >
<summary >
Gets the saved <see cref= "T:Syroot.NintenTools.NSW.Bfres.MaterialAnim" /> instance.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.SceneAnim" >
<summary >
Gets the saved <see cref= "T:Syroot.NintenTools.NSW.Bfres.SceneAnim" /> instance.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.ShapeAnim" >
<summary >
Gets the saved <see cref= "T:Syroot.NintenTools.NSW.Bfres.ShapeAnim" /> instance.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.VisibilityAnim" >
<summary >
Gets the saved <see cref= "T:Syroot.NintenTools.NSW.Bfres.VisibilityAnim" /> instance.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.SkeletalAnim" >
<summary >
Gets the saved <see cref= "T:Syroot.NintenTools.NSW.Bfres.SkeletalAnim" /> instance.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.Material" >
<summary >
Gets the saved <see cref= "T:Syroot.NintenTools.NSW.Bfres.Material" /> instance.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.Skeleton" >
<summary >
Gets the saved <see cref= "T:Syroot.NintenTools.NSW.Bfres.Skeleton" /> instance.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.Bone" >
<summary >
Gets the saved <see cref= "T:Syroot.NintenTools.NSW.Bfres.Bone" /> instance.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.Shape" >
<summary >
Gets the saved <see cref= "T:Syroot.NintenTools.NSW.Bfres.Shape" /> instance.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.CurrentIndex" >
<summary >
Gets the current index when writing lists or dicts.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.Execute" >
<summary >
Starts serializing the data from the <see cref= "P:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.ResFile" /> root.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.GetExternalFilesBlockSize" >
<summary >
Gets the block size of all external files
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.Save(Syroot.NintenTools.NSW.Bfres.Core.IResData,System.Int32,System.Int64)" >
<summary >
Reserves space for an offset to the <paramref name= "resData" /> written later.
</summary>
<param name= "resData" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.Core.IResData" /> to save.</param>
<param name= "index" > The index of the element, used for instances referenced by a <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResDict" /> .
<param name= "ShiftPos" > The position the offset is saved to.</param>
</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.SaveFieldFileSize" >
<summary >
Reserves space for the <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResFile" /> file size field which is automatically filled later.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.SaveRelocateEntryToSection(System.Int64,System.UInt32,System.UInt32,System.UInt32,System.Int32,System.String)" >
<summary >
Save pointer array to be relocated in section 1
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.SaveFieldStringPool(System.Boolean)" >
<summary >
Reserves space for the <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResFile" /> string pool size and offset fields which are automatically
filled later.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.SaveMemoryPoolPointer" >
<summary >
Reserves space for the <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResFile" /> memory pool field which is automatically filled later.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.SaveBufferTotalSize" >
<summary >
Reserves space for the <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResFile" /> memory pool field which is automatically filled later.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.SaveIndexBufferPointer" >
<summary >
Saves the Index buffer pointer to be used later in the relocation table
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.SaveVertexBufferPointer" >
<summary >
Saves the Vertex buffer pointer to be used later in the relocation table
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.SaveRelocationTablePointerPointer" >
<summary >
Reserves space for the <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResFile" /> memory pool field which is automatically filled later.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.SaveList``1(System.Collections.Generic.IEnumerable{``0},System.Int64)" >
<summary >
Reserves space for an offset to the <paramref name= "list" /> written later.
</summary>
<typeparam name= "T" > The type of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Core.IResData" /> elements.</typeparam>
<param name= "list" > The <see cref= "T:System.Collections.Generic.IList`1" /> to save.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.SaveDict(Syroot.NintenTools.NSW.Bfres.ResDict,System.Int64)" >
<summary >
Reserves space for an offset to the <paramref name= "dict" /> written later.
</summary>
<typeparam name= "T" > The type of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Core.IResData" /> element values.</typeparam>
<param name= "dict" > The <see cref= "!:ResDict<T>" /> to save.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.SaveCustom(System.Object,System.Action,System.Int64)" >
<summary >
Reserves space for an offset to the <paramref name= "data" /> written later with the
<paramref name= "callback" /> .
</summary>
<param name= "data" > The data to save.</param>
<param name= "callback" > The <see cref= "T:System.Action" /> to invoke to write the data.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.SaveString(System.String,System.Text.Encoding,System.Boolean)" >
<summary >
Reserves space for an offset to the <paramref name= "str" /> written later in the string pool with the
specified <paramref name= "encoding" /> .
</summary>
<param name= "str" > The name to save.</param>
<param name= "encoding" > The <see cref= "T:System.Text.Encoding" /> in which the name will be stored.</param>
</member>
2023-05-27 23:33:14 +00:00
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.SaveStrings(System.Collections.Generic.IEnumerable{System.String},System.Boolean,System.Text.Encoding)" >
Add files for the new one.
Rework UI from scratch with proper themes and custom controls. MDI windows are now used for workspaces, comparing docs, and multiple usages. Tabs organise multiple workspaces and you can keep mdi windows maximized if you want to only use tabs. Themes currently include dark and white theme but plan to have XML files with list of color and styles
Alot of things optimized. UI is very fast and snappy now
Dae rigging fixed.
Dae bones can be imported.
Dae with textures can be imported and exported to a folder
Custom sampler editor for sampler data.
Texture refs, shader options, params, render info, and basically all material data can be added/removed and edited
User data editor
Update opengl framework by JuPaHe64 to the newest. Includes an origintation cube, multiple models in a scene, and many improvements
Skeleton can be viewed
GFPAK with some fixes in saving
NUTEXB has proper mip map viewing
PTCL Editor (Wii U and Switch). Can edit colors ( Wii U) and view textures. Also EFFN files in smash ultimate can be previewed
Files can be associated with the program and opened with on clicking them
ASTC textures can be viewed
UVs can be viewed. Includes wrap modes and also translating and scaling for some basic edits
Textures use a new editor. It includes channel viewing and some new editing options
Fixed black textures on some wii u bfres
Fixed saving sarcs in sarcs
Shortcut keys have been added in. CTRL + S can save the active file in the currently used window
Fix more issues with bfres crashing
File - New includes BNTX for creating new bntx files from scatch
Raw shader binaries can be extracted from bnsh and bfsha. Yuzu and Ryujinx can decompile these
Sharc files can have source data previewed and shader programs in XML
Aamp v1 and v2 data can be previewed. v1 can be edited and saved atm, v2 will be at a later update
Byaml uses it's own editor instead of a seperate window for easy saving within sarcs
Archives have a hex viewer
Dae exporting greatly improved and can export rigged meshes
Scene, shader param, srt, color, and texture pattern animations can all be previewed (in a list)
Memory usage is greatly improved
Narc (Nitro Archives) can be viewed and extracted.
Fixed importing TGA images
Support importing ASTC textures for bntx
Added in PBR lighting for bfres from my implimentaion in forge
Added gradient background for viewport. This can be edited in the settings
Added skybox background option for viewport. Can load cubemaps
Added grid with customizable cells for viewport.
DDS decompression no longer requires Direct X tex.
Zlib decompression has been improved for opening files that use it
Rigid bones are properly ordered on importing a mesh. May fix some exploding issues.
Endianness for KCL can be toggled for saving. Will be set to what it was using orignally
Tangents can be filled with a constant value. Will allow them to not cause seams nor flat lighting however normal maps may not work as good
Vertex buffers can be added and removed. Also re encoded
Parameters now use drop down panels with values for easier editing
Reworked the bone editor. Everything for a bone can be fully edited now besides the index, billboard index and parent index which get set automatically
Fixed animation scaling for skeletal animations finally!
Textures can be loaded in a tab now with thumbnail displaying for easy real time edits while previewing in the viewport
Fixed support for audio files to be big endian in BARS
Textures for switch now use their own folder. You can easily add textures to this and add textures to bfres that have no bntx. If there are no textures then the bfres will automatically not have one on save.
Animations are split into multiple sub sections for switch's material animation for easier access
Bfres for wii u has better binary exporting and is fully compatiable with Wexos Toolbox (to and from)
Every section can be added in as new for both wii u and switch.
Every section can be renamed properly and mostly everything can be edited. (Key frame editing and a more in depth curve editor later)
Added option to copy UV channel
Bone weights can be previewed
Tons of fixes for the switch bfres library with more games working. Splatoon 2 (more work now), BOTW, Kirby Star Allies, and more!
Fixed 3.3 Wii U bfres from not opening
Wii U Sharcfb files can have shader program data previewed (XML)
And possibly alot more things i missed! All this is still experimental but will improve over the next few weeks
2019-03-23 16:55:09 +00:00
<summary >
Reserves space for offsets to the <paramref name= "strings" /> written later in the string pool with the
specified <paramref name= "encoding" />
</summary>
<param name= "strings" > The names to save.</param>
<param name= "encoding" > The <see cref= "T:System.Text.Encoding" /> in which the names will be stored.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.SaveHeaderBlock(System.Boolean)" >
<summary >
Reserves space for an offset and size for header block.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.SaveBlock(System.Object,System.Int32,System.Action)" >
<summary >
Reserves space for an offset to the <paramref name= "data" /> written later in the data block pool.
</summary>
<param name= "data" > The data to save.</param>
<param name= "alignment" > The alignment to seek to before invoking the callback.</param>
<param name= "callback" > The <see cref= "T:System.Action" /> to invoke to write the data.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Core.ResFileSaver.WriteSignature(System.String)" >
<summary >
Writes a BFRES signature consisting of 4 ASCII characters encoded as an <see cref= "T:System.UInt32" /> .
</summary>
<param name= "value" > A valid signature.</param>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.Core.ResStringComparer" >
<summary >
Represents a <see cref= "P:System.StringComparer.Ordinal" /> sorting empty strings to the end of lists.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.ExternalFile" >
<summary >
Represents a file attachment to a <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResFile" /> which can be of arbitrary data.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.ExternalFile.#ctor" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.ExternalFile" /> class.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ExternalFile.Data" >
<summary >
Gets or sets the raw data stored by the external file.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.ExternalFile.GetStream(System.Boolean)" >
<summary >
Opens and returns a <see cref= "T:System.IO.MemoryStream" /> on the raw <see cref= "P:Syroot.NintenTools.NSW.Bfres.ExternalFile.Data" /> byte array, which optionally
can be written to.
</summary>
<param name= "writable" > <c > true</c> to allow write access to the raw data.</param>
<returns > The opened <see cref= "T:System.IO.MemoryStream" /> instance.</returns>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.GFX.AttribFormat" >
<summary >
Represents the format of a vertex attribute entry. Possible type conversions:
<para /> UNorm: attrib unsigned integer is converted to/from [0.0, 1.0] in shader.
<para /> UInt: attrib unsigned integer is copied to/from shader as unsigned int.
<para /> SNorm: attrib signed integer is converted to/from [-1.0, 1.0] in shader.
<para /> SInt: attrib signed integer is copied to/from shader as signed int.
<para /> Single: attrib single is copied to/from shader as Single.
<para /> UIntToSingle: attrib unsigned integer is converted Single in shader.
<para /> SIntToSingle: attrib signed integer is converted Single in shader.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.GFX.CompareFunction" >
<summary >
Represents compare functions used for depth and stencil tests.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.GFX.IndexFormat" >
<summary >
Represents the type in which vertex indices are stored.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.GFX.PolygonMode" >
<summary >
Represents the base primitive used to draw each side of the polygon when dual-sided polygon mode is enabled.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.GFX.PrimitiveType" >
<summary >
Represents the type of primitives to draw.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.GFX.TexBorderType" >
<summary >
Represents type of border color to use.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.GFX.TexClamp" >
<summary >
Represents how to treat texture coordinates outside of the normalized coordinate texture range.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.Helpers.VertexBufferHelper" >
<summary >
Represents a helper class for working with <see cref= "T:Syroot.NintenTools.NSW.Bfres.VertexBuffer" /> instances.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Helpers.VertexBufferHelper.#ctor" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Helpers.VertexBufferHelper" /> class.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Helpers.VertexBufferHelper.#ctor(Syroot.NintenTools.NSW.Bfres.VertexBuffer,System.Nullable{Syroot.BinaryData.ByteOrder})" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Helpers.VertexBufferHelper" /> class with data read from the given
<paramref name= "vertexBuffer" /> . The data is available in the <paramref name= "byteOrder" /> , which defaults
to system byte order.
</summary>
<param name= "vertexBuffer" > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.VertexBuffer" /> to initially read data from.</param>
<param name= "byteOrder" > The <see cref= "P:Syroot.NintenTools.NSW.Bfres.Helpers.VertexBufferHelper.ByteOrder" /> in which vertex data is available. <c > null</c> to use
system byte order.</param>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Helpers.VertexBufferHelper.ByteOrder" >
<summary >
Gets or sets the <see cref= "P:Syroot.NintenTools.NSW.Bfres.Helpers.VertexBufferHelper.ByteOrder" /> in which vertex data will be stored when calling
<see cref= "M:Syroot.NintenTools.NSW.Bfres.Helpers.VertexBufferHelper.ToVertexBuffer" /> . This should be the same as the remainder of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResFile" /> in
which it will be stored.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Helpers.VertexBufferHelper.VertexSkinCount" >
<summary >
Gets or sets the number of bones influencing the vertices stored in the buffer. 0 influences equal
rigidbodies (no skinning), 1 equal rigid skinning and 2 or more smooth skinning.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Helpers.VertexBufferHelper.Attributes" >
<summary >
Gets or sets the list of <see cref= "T:Syroot.NintenTools.NSW.Bfres.Helpers.VertexBufferHelperAttrib" /> instances which store the data.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Helpers.VertexBufferHelper.Item(System.Int32)" >
<summary >
Gets or sets the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Helpers.VertexBufferHelperAttrib" /> instance at the given <paramref name= "index" /> .
</summary>
<param name= "index" > The index of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Helpers.VertexBufferHelperAttrib" /> instance.</param>
<returns > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.Helpers.VertexBufferHelperAttrib" /> instance at the given index.</returns>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Helpers.VertexBufferHelper.Item(System.String)" >
<summary >
Gets or sets the first <see cref= "T:Syroot.NintenTools.NSW.Bfres.Helpers.VertexBufferHelperAttrib" /> instance with the given
<paramref name= "attribName" /> .
</summary>
<param name= "attribName" > The name of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Helpers.VertexBufferHelperAttrib" /> instance.</param>
<returns > The <see cref= "T:Syroot.NintenTools.NSW.Bfres.Helpers.VertexBufferHelperAttrib" /> instance with the given name.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Helpers.VertexBufferHelper.ToVertexBuffer" >
<summary >
Returns a <see cref= "T:Syroot.NintenTools.NSW.Bfres.VertexBuffer" /> instance out of the stored helper data.
</summary>
<returns > A new <see cref= "T:Syroot.NintenTools.NSW.Bfres.VertexBuffer" /> .</returns>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.Helpers.VertexBufferHelperAttrib" >
<summary >
Represents an attribute and the data it stores in a <see cref= "T:Syroot.NintenTools.NSW.Bfres.Helpers.VertexBufferHelper" /> instance.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.Helpers.VertexBufferHelperAttrib.Name" >
<summary >
The name of the attribute, typically used to determine the use of the data.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.Helpers.VertexBufferHelperAttrib.Format" >
<summary >
The <see cref= "T:Syroot.NintenTools.NSW.Bfres.GFX.AttribFormat" /> into which data will be converted upon creating a
<see cref= "T:Syroot.NintenTools.NSW.Bfres.VertexBuffer" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.Helpers.VertexBufferHelperAttrib.Data" >
<summary >
The data stored for this attribute. Has to be of the same length as every other
<see cref= "T:Syroot.NintenTools.NSW.Bfres.Helpers.VertexBufferHelperAttrib" /> . Depending on <see cref= "F:Syroot.NintenTools.NSW.Bfres.Helpers.VertexBufferHelperAttrib.Format" /> , not every component of the
<see cref= "T:Syroot.Maths.Vector4F" /> elements is used.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.MaterialAnim" >
<summary >
Represents an FMAA section in a <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResFile" /> subfile, storing material animation data.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.MaterialAnim.#ctor" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.MaterialAnim" /> class.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.MaterialAnim.Import(System.IO.Stream,System.Boolean)" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Material" /> class from the given <paramref name= "stream" /> which
is optionally left open.
</summary>
<param name= "stream" > The <see cref= "T:System.IO.Stream" /> to load the data from.</param>
<param name= "leaveOpen" > <c > true</c> to leave the stream open after reading, otherwise <c > false</c> .</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.MaterialAnim.Import(System.String)" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResFile" /> class from the file with the given
<paramref name= "fileName" /> .
</summary>
<param name= "fileName" > The name of the file to load the data from.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.MaterialAnim.Export(System.IO.Stream,Syroot.NintenTools.NSW.Bfres.ResFile,System.Boolean)" >
<summary >
Saves the contents in the given <paramref name= "stream" /> and optionally leaves it open
</summary>
<param name= "stream" > The <see cref= "T:System.IO.Stream" /> to save the contents into.</param>
<param name= "leaveOpen" > <c > true</c> to leave the stream open after writing, otherwise <c > false</c> .</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.MaterialAnim.Export(System.String,Syroot.NintenTools.NSW.Bfres.ResFile)" >
<summary >
Saves the contents in the file with the given <paramref name= "fileName" /> .
</summary>
<param name= "fileName" > The name of the file to save the contents into.</param>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.MaterialAnim.Name" >
<summary >
Gets or sets the name with which the instance can be referenced uniquely in <see cref= "!:ResDict<MaterialAnim>" />
instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.MaterialAnim.Path" >
<summary >
Gets or sets the path of the file which originally supplied the data of this instance.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.MaterialAnim.FrameCount" >
<summary >
Gets or sets the total number of frames this animation plays.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.MaterialAnim.BakedSize" >
<summary >
Gets or sets the number of bytes required to bake all <see cref= "!:Curves" /> .
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.MaterialAnim.BindModel" >
<summary >
Gets or sets the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Model" /> instance affected by this animation.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.MaterialAnim.BindIndices" >
<summary >
Gets the indices of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Material" /> instances in the <see cref= "P:Syroot.NintenTools.NSW.Bfres.Model.Materials" /> dictionary to
bind for each animation. <see cref= "F:System.UInt16.MaxValue" /> specifies no binding.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.MaterialAnim.UserDataDict" >
<summary >
Gets or sets customly attached <see cref= "P:Syroot.NintenTools.NSW.Bfres.MaterialAnim.UserData" /> instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.MaterialAnim.Flags" >
<summary >
Gets or sets the <see cref= "T:Syroot.NintenTools.NSW.Bfres.SkeletalAnimFlags" /> mode used to control looping and baked settings.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.MaterialAnim.MaterialAnimFlags" >
<summary >
Represents flags specifying how animation data is stored or should be played.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.MaterialAnim.MaterialAnimFlags.BakedCurve" >
<summary >
The stored curve data has been baked.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.MaterialAnim.MaterialAnimFlags.Looping" >
<summary >
The animation repeats from the start after the last frame has been played.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.MaterialAnimData" >
<summary >
Represents a material animation in a <see cref= "T:Syroot.NintenTools.NSW.Bfres.MaterialAnim" /> subfile, storing material animation data.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.MaterialAnimData.#ctor" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.MaterialAnimData" /> class.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.MaterialAnimData.ParamAnimInfos" >
<summary >
Gets or sets the list of <see cref= "T:Syroot.NintenTools.NSW.Bfres.ParamAnimInfo" /> instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.MaterialAnimData.TexturePatternAnimInfos" >
<summary >
Gets or sets the list of <see cref= "T:Syroot.NintenTools.NSW.Bfres.TexturePatternAnimInfo" /> instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.MaterialAnimData.Constants" >
<summary >
Gets or sets the list of <see cref= "T:Syroot.NintenTools.NSW.Bfres.AnimConstant" /> instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.MaterialAnimData.Curves" >
<summary >
Gets or sets <see cref= "T:Syroot.NintenTools.NSW.Bfres.AnimCurve" /> instances animating properties of objects stored in this section.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.MaterialAnimData.Name" >
<summary >
Gets or sets the name with which the instance can be referenced uniquely in <see cref= "!:ResDict<MaterialAnim>" />
instances.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.ParamAnimInfo" >
<summary >
Represents a material animation in a <see cref= "T:Syroot.NintenTools.NSW.Bfres.MaterialAnim" /> subfile, storing material animation data.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.ParamAnimInfo.#ctor" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.ParamAnimInfo" /> class.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ParamAnimInfo.BeginCurve" >
<summary >
Gets or sets the index of the first <see cref= "T:Syroot.NintenTools.NSW.Bfres.AnimCurve" /> instance in the parent
<see cref= "!:ShaderParamMatAnim" /> .
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ParamAnimInfo.BeginConstant" >
<summary >
Gets or sets the index of the first <see cref= "T:Syroot.NintenTools.NSW.Bfres.AnimConstant" /> instance in the parent
<see cref= "!:ShaderParamMatAnim" /> .
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ParamAnimInfo.ConstantCount" >
<summary >
Gets or sets the number of <see cref= "T:Syroot.NintenTools.NSW.Bfres.AnimConstant" /> instances used in the parent
<see cref= "!:ShaderParamMatAnim" /> .
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ParamAnimInfo.SubBindIndex" >
<summary >
Gets or sets the index of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.ShaderParam" /> in the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Material" /> .
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ParamAnimInfo.Name" >
<summary >
Gets or sets the name with which the instance can be referenced uniquely in <see cref= "!:ResDict<MaterialAnim>" />
instances.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.TexturePatternAnimInfo" >
<summary >
Represents a material animation in a <see cref= "T:Syroot.NintenTools.NSW.Bfres.MaterialAnim" /> subfile, storing material animation data.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.TexturePatternAnimInfo.#ctor" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.TexturePatternAnimInfo" /> class.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.TexturePatternAnimInfo.CurveIndex" >
<summary >
Gets or sets the index of the curve in the <see cref= "T:Syroot.NintenTools.NSW.Bfres.TexturePatternAnimInfo" /> .
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.TexturePatternAnimInfo.BeginConstant" >
<summary >
Gets or sets the index of the first <see cref= "T:Syroot.NintenTools.NSW.Bfres.AnimConstant" /> instance in the parent
<see cref= "!:ShaderParamMatAnim" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.TexturePatternAnimInfo.SubBindIndex" >
<summary >
Gets or sets the index of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.KeyShape" /> in the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Shape" /> .
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.TexturePatternAnimInfo.Name" >
<summary >
Gets or sets the name with which the instance can be referenced uniquely in <see cref= "!:ResDict<MaterialAnim>" />
instances.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.Material" >
<summary >
Represents an FMAT subsection of a <see cref= "T:Syroot.NintenTools.NSW.Bfres.Model" /> subfile, storing information on with which textures and
how technically a surface is drawn.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Material.#ctor" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Material" /> class.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Material.Import(System.IO.Stream,System.Boolean)" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Material" /> class from the given <paramref name= "stream" /> which
is optionally left open.
</summary>
<param name= "stream" > The <see cref= "T:System.IO.Stream" /> to load the data from.</param>
<param name= "leaveOpen" > <c > true</c> to leave the stream open after reading, otherwise <c > false</c> .</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Material.Import(System.String)" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResFile" /> class from the file with the given
<paramref name= "fileName" /> .
</summary>
<param name= "fileName" > The name of the file to load the data from.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Material.Export(System.IO.Stream,Syroot.NintenTools.NSW.Bfres.ResFile,System.Boolean)" >
<summary >
Saves the contents in the given <paramref name= "stream" /> and optionally leaves it open
</summary>
<param name= "stream" > The <see cref= "T:System.IO.Stream" /> to save the contents into.</param>
<param name= "leaveOpen" > <c > true</c> to leave the stream open after writing, otherwise <c > false</c> .</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Material.Export(System.String,Syroot.NintenTools.NSW.Bfres.ResFile)" >
<summary >
Saves the contents in the file with the given <paramref name= "fileName" /> .
</summary>
<param name= "fileName" > The name of the file to save the contents into.</param>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Material.Name" >
<summary >
Gets or sets the name with which the instance can be referenced uniquely in <see cref= "!:ResDict<Material>" />
instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Material.Flags" >
<summary >
Gets or sets flags specifying how a <see cref= "T:Syroot.NintenTools.NSW.Bfres.Material" /> is rendered.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Material.TextureRefs" >
<summary >
Gets or sets the list of <see cref= "T:System.String" /> instances referencing the <see cref= "!:Texture" /> instances
required to draw the material.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Material.SamplerDict" >
<summary >
Gets or sets a dictionary of <see cref= "T:Syroot.NintenTools.NSW.Bfres.Sampler" /> instances which configure how to draw
<see cref= "!:Texture" /> instances referenced by the <see cref= "P:Syroot.NintenTools.NSW.Bfres.Material.TextureRefs" /> list.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Material.ShaderParamData" >
<summary >
Gets or sets the raw data block which stores <see cref= "T:Syroot.NintenTools.NSW.Bfres.ShaderParam" /> values.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Material.UserDataDict" >
<summary >
Gets or sets customly attached <see cref= "T:Syroot.NintenTools.NSW.Bfres.UserData" /> instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Material.VolatileFlags" >
<summary >
Gets or sets a set of bits determining whether <see cref= "T:Syroot.NintenTools.NSW.Bfres.ShaderParam" /> instances are volatile.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.MaterialFlags" >
<summary >
Represents general flags specifying how a <see cref= "T:Syroot.NintenTools.NSW.Bfres.Material" /> is rendered.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.MaterialFlags.None" >
<summary >
The material is not rendered at all.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.MaterialFlags.Visible" >
<summary >
The material is rendered.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.RenderInfo" >
<summary >
Represents a render info in a FMAT section storing uniform parameters required to render the
<see cref= "T:Syroot.NintenTools.NSW.Bfres.UserData" /> .
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.RenderInfo.#ctor" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.RenderInfo" /> class.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.RenderInfo.Type" >
<summary >
Gets the <see cref= "T:Syroot.NintenTools.NSW.Bfres.RenderInfoType" /> determining the data type of the stored value.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.RenderInfo.Name" >
<summary >
Gets or sets the name with which the instance can be referenced uniquely in
<see cref= "!:ResDict<RenderInfo>" /> instances.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.RenderInfo.GetValueInt32s" >
<summary >
Gets the stored value as an <see cref= "T:System.Int32" /> array. Only valid if <see cref= "P:Syroot.NintenTools.NSW.Bfres.RenderInfo.Type" /> is
<see cref= "F:Syroot.NintenTools.NSW.Bfres.RenderInfoType.Int32" /> .
</summary>
<returns > The stored value as an <see cref= "T:System.Int32" /> array.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.RenderInfo.GetValueSingles" >
<summary >
Gets the stored value as a <see cref= "T:System.Single" /> array. Only valid if <see cref= "P:Syroot.NintenTools.NSW.Bfres.RenderInfo.Type" /> is
<see cref= "F:Syroot.NintenTools.NSW.Bfres.RenderInfoType.Single" /> .
</summary>
<returns > The stored value as a <see cref= "T:System.Single" /> array.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.RenderInfo.GetValueStrings" >
<summary >
Gets the stored value as a <see cref= "T:System.String" /> array. Only valid if <see cref= "P:Syroot.NintenTools.NSW.Bfres.RenderInfo.Type" /> is
<see cref= "F:Syroot.NintenTools.NSW.Bfres.RenderInfoType.String" /> .
</summary>
<returns > The stored value as a <see cref= "T:System.String" /> array.</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.RenderInfo.SetValue(System.Int32[])" >
<summary >
Sets the stored value as an <see cref= "T:System.Int32" /> array and sets <see cref= "P:Syroot.NintenTools.NSW.Bfres.RenderInfo.Type" /> to
<see cref= "F:Syroot.NintenTools.NSW.Bfres.RenderInfoType.Int32" /> .
</summary>
<param name= "value" > The <see cref= "T:System.Int32" /> array to set as the value.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.RenderInfo.SetValue(System.Single[])" >
<summary >
Sets the stored value as a <see cref= "T:System.Single" /> array and sets <see cref= "P:Syroot.NintenTools.NSW.Bfres.RenderInfo.Type" /> to
<see cref= "F:Syroot.NintenTools.NSW.Bfres.RenderInfoType.Single" /> .
</summary>
<param name= "value" > The <see cref= "T:System.Single" /> array to set as the value.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.RenderInfo.SetValue(System.String[])" >
<summary >
Sets the stored value as a <see cref= "T:System.String" /> array and sets <see cref= "P:Syroot.NintenTools.NSW.Bfres.RenderInfo.Type" /> to
<see cref= "F:Syroot.NintenTools.NSW.Bfres.RenderInfoType.String" /> .
</summary>
<param name= "value" > The <see cref= "T:System.String" /> array to set as the value.</param>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.RenderInfoType" >
<summary >
Represents the data type of elements of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.RenderInfo" /> value array.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.RenderInfoType.Int32" >
<summary >
The elements are <see cref= "T:System.Int32" /> instances.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.RenderInfoType.Single" >
<summary >
The elements are <see cref= "T:System.Single" /> instances.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.RenderInfoType.String" >
<summary >
The elements are <see cref= "F:Syroot.NintenTools.NSW.Bfres.RenderInfoType.String" /> instances.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.Sampler" >
<summary >
Represents a <see cref= "!:Texture" /> sampler in a <see cref= "T:Syroot.NintenTools.NSW.Bfres.UserData" /> section, storing configuration on how to
draw and interpolate textures.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Sampler.#ctor" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Sampler" /> class.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Sampler.Name" >
<summary >
Gets or sets the name with which the instance can be referenced uniquely in <see cref= "!:ResDict<Sampler>" />
instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Sampler.WrapModeU" >
<summary >
Gets or sets the UV wrap mode in the U direction
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Sampler.WrapModeV" >
<summary >
Gets or sets the UV wrap mode in the V direction
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Sampler.WrapModeW" >
<summary >
Gets or sets the UV wrap mode in the W direction
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Sampler.CompareFunc" >
<summary >
Gets or sets the compare function
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Sampler.BorderColorType" >
<summary >
Gets or sets the border color
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Sampler.MaxAnisotropic" >
<summary >
Gets or sets the max anisotropic filtering value
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.ShaderAssign.#ctor" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.ShaderAssign" /> class.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.ShaderParam" >
<summary >
Represents a parameter value in a <see cref= "T:Syroot.NintenTools.NSW.Bfres.UserData" /> section, passing data to shader variables.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.ShaderParam.#ctor" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.ShaderParam" /> class.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ShaderParam.Type" >
<summary >
Gets or sets the type of the value.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ShaderParam.DataOffset" >
<summary >
Gets the offset in the <see cref= "P:Syroot.NintenTools.NSW.Bfres.Material.ShaderParamData" /> byte array in bytes.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ShaderParam.Name" >
<summary >
Gets or sets the name with which the instance can be referenced uniquely in
<see cref= "!:ResDict<ShaderParam>" /> instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ShaderParam.DataSize" >
<summary >
Gets the size of the value in bytes.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.ShaderParamType" >
<summary >
Represents the data types in which <see cref= "T:Syroot.NintenTools.NSW.Bfres.ShaderParam" /> instances can store their value.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.ShaderParamType.Bool" >
<summary >
The value is a single <see cref= "T:System.Boolean" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.ShaderParamType.Bool2" >
<summary >
The value is a <see cref= "T:Syroot.Maths.Vector2Bool" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.ShaderParamType.Bool3" >
<summary >
The value is a <see cref= "T:Syroot.Maths.Vector3Bool" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.ShaderParamType.Bool4" >
<summary >
The value is a <see cref= "T:Syroot.Maths.Vector4Bool" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.ShaderParamType.Int" >
<summary >
The value is a single <see cref= "T:System.Int32" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.ShaderParamType.Int2" >
<summary >
The value is a <see cref= "T:Syroot.Maths.Vector2" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.ShaderParamType.Int3" >
<summary >
The value is a <see cref= "T:Syroot.Maths.Vector3" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.ShaderParamType.Int4" >
<summary >
The value is a <see cref= "T:Syroot.Maths.Vector4" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.ShaderParamType.UInt" >
<summary >
The value is a single <see cref= "T:System.UInt32" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.ShaderParamType.UInt2" >
<summary >
The value is a <see cref= "T:Syroot.Maths.Vector2U" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.ShaderParamType.UInt3" >
<summary >
The value is a <see cref= "T:Syroot.Maths.Vector3U" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.ShaderParamType.UInt4" >
<summary >
The value is a <see cref= "T:Syroot.Maths.Vector4U" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.ShaderParamType.Float" >
<summary >
The value is a single <see cref= "T:System.Single" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.ShaderParamType.Float2" >
<summary >
The value is a <see cref= "T:Syroot.Maths.Vector2F" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.ShaderParamType.Float3" >
<summary >
The value is a <see cref= "T:Syroot.Maths.Vector3F" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.ShaderParamType.Float4" >
<summary >
The value is a <see cref= "T:Syroot.Maths.Vector4F" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.ShaderParamType.Reserved2" >
<summary >
An invalid type for <see cref= "T:Syroot.NintenTools.NSW.Bfres.ShaderParam" /> values, only used for internal computations.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.ShaderParamType.Float2x2" >
<summary >
The value is a <see cref= "T:Syroot.Maths.Matrix2" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.ShaderParamType.Float2x3" >
<summary >
The value is a <see cref= "T:Syroot.Maths.Matrix2x3" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.ShaderParamType.Float2x4" >
<summary >
The value is a <see cref= "T:Syroot.Maths.Matrix2x4" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.ShaderParamType.Reserved3" >
<summary >
An invalid type for <see cref= "T:Syroot.NintenTools.NSW.Bfres.ShaderParam" /> values, only used for internal computations.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.ShaderParamType.Float3x2" >
<summary >
The value is a <see cref= "T:Syroot.Maths.Matrix3x2" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.ShaderParamType.Float3x3" >
<summary >
The value is a <see cref= "T:Syroot.Maths.Matrix3" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.ShaderParamType.Float3x4" >
<summary >
The value is a <see cref= "T:Syroot.Maths.Matrix3x4" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.ShaderParamType.Reserved4" >
<summary >
An invalid type for <see cref= "T:Syroot.NintenTools.NSW.Bfres.ShaderParam" /> values, only used for internal computations.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.ShaderParamType.Float4x2" >
<summary >
The value is a <see cref= "T:System.Single" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.ShaderParamType.Float4x3" >
<summary >
The value is a <see cref= "T:Syroot.Maths.Matrix4x3" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.ShaderParamType.Float4x4" >
<summary >
The value is a <see cref= "T:Syroot.Maths.Matrix4" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.ShaderParamType.Srt2D" >
<summary >
The value is a <see cref= "F:Syroot.NintenTools.NSW.Bfres.ShaderParamType.Srt2D" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.ShaderParamType.Srt3D" >
<summary >
The value is a <see cref= "F:Syroot.NintenTools.NSW.Bfres.ShaderParamType.Srt3D" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.ShaderParamType.TexSrt" >
<summary >
The value is a <see cref= "F:Syroot.NintenTools.NSW.Bfres.ShaderParamType.TexSrt" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.ShaderParamType.TexSrtEx" >
<summary >
The value is a <see cref= "F:Syroot.NintenTools.NSW.Bfres.ShaderParamType.TexSrtEx" /> .
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.Model" >
<summary >
Represents an FMDL subfile in a <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResFile" /> , storing model vertex data, skeletons and used materials.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Model.#ctor" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Model" /> class.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Model.Import(System.IO.Stream,Syroot.NintenTools.NSW.Bfres.ResFile,System.Boolean)" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Material" /> class from the given <paramref name= "stream" /> which
is optionally left open.
</summary>
<param name= "stream" > The <see cref= "T:System.IO.Stream" /> to load the data from.</param>
<param name= "leaveOpen" > <c > true</c> to leave the stream open after reading, otherwise <c > false</c> .</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Model.Import(System.String,Syroot.NintenTools.NSW.Bfres.ResFile)" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResFile" /> class from the file with the given
<paramref name= "fileName" /> .
</summary>
<param name= "fileName" > The name of the file to load the data from.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Model.Export(System.IO.Stream,Syroot.NintenTools.NSW.Bfres.ResFile,System.Boolean)" >
<summary >
Saves the contents in the given <paramref name= "stream" /> and optionally leaves it open
</summary>
<param name= "stream" > The <see cref= "T:System.IO.Stream" /> to save the contents into.</param>
<param name= "leaveOpen" > <c > true</c> to leave the stream open after writing, otherwise <c > false</c> .</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Model.Export(System.String,Syroot.NintenTools.NSW.Bfres.ResFile)" >
<summary >
Saves the contents in the file with the given <paramref name= "fileName" /> .
</summary>
<param name= "fileName" > The name of the file to save the contents into.</param>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Model.Name" >
<summary >
Gets or sets the name with which the instance can be referenced uniquely in <see cref= "!:ResDict<Model>" />
instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Model.Path" >
<summary >
Gets or sets the path of the file which originally supplied the data of this instance.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Model.Skeleton" >
<summary >
Gets the <see cref= "P:Syroot.NintenTools.NSW.Bfres.Model.Skeleton" /> instance to deform the model with animations.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Model.VertexBuffers" >
<summary >
Gets or sets the <see cref= "T:Syroot.NintenTools.NSW.Bfres.VertexBuffer" /> instances storing the vertex data used by the
<see cref= "P:Syroot.NintenTools.NSW.Bfres.Model.Shapes" /> .
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Model.ShapeDict" >
<summary >
Gets or sets the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Shape" /> instances forming the surface of the model.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Model.Shapes" >
<summary >
Gets or sets the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Shape" /> instances forming the surface of the model.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Model.MaterialDict" >
<summary >
Gets or sets the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Material" /> names.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Model.Materials" >
<summary >
Gets or sets the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Material" /> instance applied on the <see cref= "P:Syroot.NintenTools.NSW.Bfres.Model.Shapes" /> to color their surface.
</summary>
</member>
2023-05-27 23:33:14 +00:00
<member name= "F:Syroot.NintenTools.NSW.Bfres.Model.ShaderAssigns" >
<summary >
</summary>
</member>
Add files for the new one.
Rework UI from scratch with proper themes and custom controls. MDI windows are now used for workspaces, comparing docs, and multiple usages. Tabs organise multiple workspaces and you can keep mdi windows maximized if you want to only use tabs. Themes currently include dark and white theme but plan to have XML files with list of color and styles
Alot of things optimized. UI is very fast and snappy now
Dae rigging fixed.
Dae bones can be imported.
Dae with textures can be imported and exported to a folder
Custom sampler editor for sampler data.
Texture refs, shader options, params, render info, and basically all material data can be added/removed and edited
User data editor
Update opengl framework by JuPaHe64 to the newest. Includes an origintation cube, multiple models in a scene, and many improvements
Skeleton can be viewed
GFPAK with some fixes in saving
NUTEXB has proper mip map viewing
PTCL Editor (Wii U and Switch). Can edit colors ( Wii U) and view textures. Also EFFN files in smash ultimate can be previewed
Files can be associated with the program and opened with on clicking them
ASTC textures can be viewed
UVs can be viewed. Includes wrap modes and also translating and scaling for some basic edits
Textures use a new editor. It includes channel viewing and some new editing options
Fixed black textures on some wii u bfres
Fixed saving sarcs in sarcs
Shortcut keys have been added in. CTRL + S can save the active file in the currently used window
Fix more issues with bfres crashing
File - New includes BNTX for creating new bntx files from scatch
Raw shader binaries can be extracted from bnsh and bfsha. Yuzu and Ryujinx can decompile these
Sharc files can have source data previewed and shader programs in XML
Aamp v1 and v2 data can be previewed. v1 can be edited and saved atm, v2 will be at a later update
Byaml uses it's own editor instead of a seperate window for easy saving within sarcs
Archives have a hex viewer
Dae exporting greatly improved and can export rigged meshes
Scene, shader param, srt, color, and texture pattern animations can all be previewed (in a list)
Memory usage is greatly improved
Narc (Nitro Archives) can be viewed and extracted.
Fixed importing TGA images
Support importing ASTC textures for bntx
Added in PBR lighting for bfres from my implimentaion in forge
Added gradient background for viewport. This can be edited in the settings
Added skybox background option for viewport. Can load cubemaps
Added grid with customizable cells for viewport.
DDS decompression no longer requires Direct X tex.
Zlib decompression has been improved for opening files that use it
Rigid bones are properly ordered on importing a mesh. May fix some exploding issues.
Endianness for KCL can be toggled for saving. Will be set to what it was using orignally
Tangents can be filled with a constant value. Will allow them to not cause seams nor flat lighting however normal maps may not work as good
Vertex buffers can be added and removed. Also re encoded
Parameters now use drop down panels with values for easier editing
Reworked the bone editor. Everything for a bone can be fully edited now besides the index, billboard index and parent index which get set automatically
Fixed animation scaling for skeletal animations finally!
Textures can be loaded in a tab now with thumbnail displaying for easy real time edits while previewing in the viewport
Fixed support for audio files to be big endian in BARS
Textures for switch now use their own folder. You can easily add textures to this and add textures to bfres that have no bntx. If there are no textures then the bfres will automatically not have one on save.
Animations are split into multiple sub sections for switch's material animation for easier access
Bfres for wii u has better binary exporting and is fully compatiable with Wexos Toolbox (to and from)
Every section can be added in as new for both wii u and switch.
Every section can be renamed properly and mostly everything can be edited. (Key frame editing and a more in depth curve editor later)
Added option to copy UV channel
Bone weights can be previewed
Tons of fixes for the switch bfres library with more games working. Splatoon 2 (more work now), BOTW, Kirby Star Allies, and more!
Fixed 3.3 Wii U bfres from not opening
Wii U Sharcfb files can have shader program data previewed (XML)
And possibly alot more things i missed! All this is still experimental but will improve over the next few weeks
2019-03-23 16:55:09 +00:00
<member name= "P:Syroot.NintenTools.NSW.Bfres.Model.UserDataDict" >
<summary >
Gets or sets customly attached <see cref= "P:Syroot.NintenTools.NSW.Bfres.Model.UserData" /> names.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Model.UserData" >
<summary >
Gets or sets customly attached <see cref= "P:Syroot.NintenTools.NSW.Bfres.Model.UserData" /> instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Model.TotalVertexCount" >
<summary >
Gets the total number of vertices to process when drawing this model.
</summary>
<remarks > This excludes vertices which are not processed by any shader. However, the exact value does not
seem to matter, so the total count of all vertices is taken to keep things trivial for now.</remarks>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.Bounding" >
<summary >
Represents a spatial bounding box.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.Bounding.Center" >
<summary >
The center point of the bounding box.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.Bounding.Extent" >
<summary >
The extent from the center point to the furthest point.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.BoundingNode" >
<summary >
Represents a node in a <see cref= "T:Syroot.NintenTools.NSW.Bfres.SubMesh" /> bounding tree to determine when to show which sub mesh of a
<see cref= "T:Syroot.NintenTools.NSW.Bfres.Mesh" /> .
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.KeyShape.TargetAttribIndexPosition" >
<summary >
Index for <see cref= "P:Syroot.NintenTools.NSW.Bfres.VertexBuffer.Attributes" /> for morhping the shape with <see cref= "T:Syroot.NintenTools.NSW.Bfres.ShapeAnim" /> instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.KeyShape.TargetAttribIndexNormal" >
<summary >
Index for <see cref= "P:Syroot.NintenTools.NSW.Bfres.VertexBuffer.Attributes" /> for morhping the shape with <see cref= "T:Syroot.NintenTools.NSW.Bfres.ShapeAnim" /> instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.KeyShape.TargetAttribIndexTangent" >
<summary >
Index for <see cref= "P:Syroot.NintenTools.NSW.Bfres.VertexBuffer.Attributes" /> for morhping the shape with <see cref= "T:Syroot.NintenTools.NSW.Bfres.ShapeAnim" /> instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.KeyShape.TargetAttribIndexBinormal" >
<summary >
Index for <see cref= "P:Syroot.NintenTools.NSW.Bfres.VertexBuffer.Attributes" /> for morhping the shape with <see cref= "T:Syroot.NintenTools.NSW.Bfres.ShapeAnim" /> instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.KeyShape.TargetAttribColor" >
<summary >
Index for <see cref= "P:Syroot.NintenTools.NSW.Bfres.VertexBuffer.Attributes" /> for morhping the shape with <see cref= "T:Syroot.NintenTools.NSW.Bfres.ShapeAnim" /> instances.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.Mesh" >
<summary >
Represents the surface net of a <see cref= "T:Syroot.NintenTools.NSW.Bfres.Shape" /> section, storing information on which
index <see cref= "T:System.Buffer" /> to use for referencing vertices of the shape, mostly used for different levels of
detail (LoD) models.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Mesh.#ctor" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Mesh" /> class.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Mesh.MemoryPool" >
<summary >
Gets or sets the <see cref= "P:Syroot.NintenTools.NSW.Bfres.Mesh.MemoryPool" /> instance storing buffer data at runtime
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Mesh.bufferSize" >
<summary >
Gets or sets the <see cref= "T:Syroot.NintenTools.NSW.Bfres.BufferSize" /> instance storing buffer size
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Mesh.PrimitiveType" >
<summary >
Gets or sets the <see cref= "P:Syroot.NintenTools.NSW.Bfres.Mesh.PrimitiveType" /> which determines how indices are used to form polygons.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Mesh.IndexFormat" >
<summary >
Gets the <see cref= "P:Syroot.NintenTools.NSW.Bfres.Mesh.IndexFormat" /> determining the data type of the indices in the
<see cref= "!:IndexBuffer" /> .
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Mesh.IndexCount" >
<summary >
Gets the number of indices stored in the <see cref= "!:IndexBuffer" /> .
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Mesh.SubMeshes" >
<summary >
Gets or sets the list of <see cref= "T:Syroot.NintenTools.NSW.Bfres.SubMesh" /> instances which split up a mesh into parts which can be
hidden if they are not visible to optimize rendering performance.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Mesh.FirstVertex" >
<summary >
Gets or sets the offset to the first vertex element of a <see cref= "T:Syroot.NintenTools.NSW.Bfres.VertexBuffer" /> to reference by indices.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Mesh.GetIndices" >
<summary >
Returns the indices stored in the <see cref= "!:IndexBuffer" /> as <see cref= "T:System.UInt32" /> instances.
</summary>
<returns > The indices stored in the <see cref= "!:IndexBuffer" /> .</returns>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Mesh.SetIndices(System.Collections.Generic.IList{System.UInt32},System.Nullable{Syroot.NintenTools.NSW.Bfres.GFX.IndexFormat})" >
<summary >
Stores the given <paramref name= "indices" /> in the <see cref= "!:IndexBuffer" /> in the provided
<paramref name= "format" /> , or the current <see cref= "P:Syroot.NintenTools.NSW.Bfres.Mesh.IndexFormat" /> if none was specified.
</summary>
<param name= "indices" > The indices to store in the <see cref= "!:IndexBuffer" /> .</param>
<param name= "format" > The <see cref= "P:Syroot.NintenTools.NSW.Bfres.Mesh.IndexFormat" /> to use or <c > null</c> to use the current format.
</param>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.Radius" >
<summary >
Represents a sphere boundry in a <see cref= "T:Syroot.NintenTools.NSW.Bfres.SubMesh" /> to determine when to show which sub mesh of a
<see cref= "T:Syroot.NintenTools.NSW.Bfres.Mesh" /> .
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.Shape" >
<summary >
Represents an FSHP section in a <see cref= "T:Syroot.NintenTools.NSW.Bfres.Model" /> subfile.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Shape.#ctor" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Shape" /> class.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Shape.Import(System.IO.Stream,Syroot.NintenTools.NSW.Bfres.VertexBuffer,System.Boolean)" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Material" /> class from the given <paramref name= "stream" /> which
is optionally left open.
</summary>
<param name= "stream" > The <see cref= "T:System.IO.Stream" /> to load the data from.</param>
<param name= "leaveOpen" > <c > true</c> to leave the stream open after reading, otherwise <c > false</c> .</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Shape.Import(System.String,Syroot.NintenTools.NSW.Bfres.VertexBuffer)" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResFile" /> class from the file with the given
<paramref name= "fileName" /> .
</summary>
<param name= "fileName" > The name of the file to load the data from.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Shape.Export(System.IO.Stream,Syroot.NintenTools.NSW.Bfres.ResFile,System.Boolean)" >
<summary >
Saves the contents in the given <paramref name= "stream" /> and optionally leaves it open
</summary>
<param name= "stream" > The <see cref= "T:System.IO.Stream" /> to save the contents into.</param>
<param name= "leaveOpen" > <c > true</c> to leave the stream open after writing, otherwise <c > false</c> .</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Shape.Export(System.String,Syroot.NintenTools.NSW.Bfres.ResFile)" >
<summary >
Saves the contents in the file with the given <paramref name= "fileName" /> .
</summary>
<param name= "fileName" > The name of the file to save the contents into.</param>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Shape.Name" >
<summary >
Gets or sets the name with which the instance can be referenced uniquely in <see cref= "!:ResDict<Shape>" />
instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Shape.Flags" >
<summary >
Gets or sets flags determining which data is available for this instance.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Shape.MaterialIndex" >
<summary >
Gets or sets the index of the material to apply to the shapes surface in the owning
<see cref= "P:Syroot.NintenTools.NSW.Bfres.Model.Materials" /> list.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Shape.BoneIndex" >
<summary >
Gets or sets the index of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Bone" /> to which this instance is directly attached to. The bone
must be part of the skeleton referenced by the owning <see cref= "P:Syroot.NintenTools.NSW.Bfres.Model.Skeleton" /> instance.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Shape.VertexBufferIndex" >
<summary >
Gets or sets the index of the <see cref= "P:Syroot.NintenTools.NSW.Bfres.Shape.VertexBuffer" /> in the owning <see cref= "P:Syroot.NintenTools.NSW.Bfres.Model.VertexBuffers" />
list.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Shape.RadiusArray" >
<summary >
Gets or sets the bounding radius/radii spanning the shape for each LOD mesh
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Shape.VertexSkinCount" >
<summary >
Gets or sets the number of bones influencing the vertices stored in this buffer. 0 influences equal
rigidbodies (no skinning), 1 equal rigid skinning and 2 or more smooth skinning.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Shape.TargetAttribCount" >
<summary >
Gets or sets a value with unknown purpose.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Shape.Meshes" >
<summary >
Gets or sets the list of <see cref= "P:Syroot.NintenTools.NSW.Bfres.Shape.Meshes" /> which are used to represent different level of details of the
shape.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Shape.SubMeshBoundingNodes" >
<summary >
Gets or sets the <see cref= "T:Syroot.NintenTools.NSW.Bfres.BoundingNode" /> instances forming the bounding tree with which parts of a mesh
are culled when not visible.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Shape.VertexBuffer" >
<summary >
Gets or sets the <see cref= "P:Syroot.NintenTools.NSW.Bfres.Shape.VertexBuffer" /> instance storing the data which forms the shape's surface. Saved
depending on <see cref= "P:Syroot.NintenTools.NSW.Bfres.Shape.VertexBufferIndex" /> .
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.ShapeFlags" >
<summary >
Represents flags determining which data is available for <see cref= "T:Syroot.NintenTools.NSW.Bfres.Shape" /> instances.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.ShapeFlags.HasVertexBuffer" >
<summary >
The <see cref= "T:Syroot.NintenTools.NSW.Bfres.Shape" /> instance references a <see cref= "T:Syroot.NintenTools.NSW.Bfres.VertexBuffer" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.ShapeFlags.SubMeshBoundaryConsistent" >
<summary >
The boundings in all submeshes are consistent.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.SubMesh" >
<summary >
Represents a subarray of a <see cref= "T:Syroot.NintenTools.NSW.Bfres.Mesh" /> section, storing a slice of indices to draw from the index buffer
referenced in the mesh, mostly used for hiding parts of a model when not visible.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.SubMesh.Offset" >
<summary >
Gets the offset into the index buffer in bytes.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.SubMesh.Count" >
<summary >
Gets the number of indices to reference.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.Bone" >
<summary >
Represents a single bone in a <see cref= "T:Syroot.NintenTools.NSW.Bfres.Skeleton" /> section, storing its initial transform and transformation
effects.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Bone.#ctor" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Bone" /> class.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Bone.Import(System.IO.Stream,System.Boolean)" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Material" /> class from the given <paramref name= "stream" /> which
is optionally left open.
</summary>
<param name= "stream" > The <see cref= "T:System.IO.Stream" /> to load the data from.</param>
<param name= "leaveOpen" > <c > true</c> to leave the stream open after reading, otherwise <c > false</c> .</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Bone.Import(System.String)" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResFile" /> class from the file with the given
<paramref name= "fileName" /> .
</summary>
<param name= "fileName" > The name of the file to load the data from.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Bone.Export(System.IO.Stream,Syroot.NintenTools.NSW.Bfres.ResFile,System.Boolean)" >
<summary >
Saves the contents in the given <paramref name= "stream" /> and optionally leaves it open
</summary>
<param name= "stream" > The <see cref= "T:System.IO.Stream" /> to save the contents into.</param>
<param name= "leaveOpen" > <c > true</c> to leave the stream open after writing, otherwise <c > false</c> .</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Bone.Export(System.String,Syroot.NintenTools.NSW.Bfres.ResFile)" >
<summary >
Saves the contents in the file with the given <paramref name= "fileName" /> .
</summary>
<param name= "fileName" > The name of the file to save the contents into.</param>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Bone.Name" >
<summary >
Gets or sets the name with which the instance can be referenced uniquely in <see cref= "!:ResDict<Bone>" />
instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Bone.ParentIndex" >
<summary >
Gets or sets the index of the parent <see cref= "T:Syroot.NintenTools.NSW.Bfres.Bone" /> this instance is a child of.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Bone.SmoothMatrixIndex" >
<summary >
Gets or sets the index of a matrix used for smooth skinning.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Bone.RigidMatrixIndex" >
<summary >
Gets or sets the index of a matrix used for rigid skinning.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Bone.Flags" >
<summary >
Gets or sets flags controlling bone behavior.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Bone.FlagsRotation" >
<summary >
Gets or sets the rotation method used to store bone rotations in <see cref= "P:Syroot.NintenTools.NSW.Bfres.Bone.Rotation" /> .
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Bone.FlagsBillboard" >
<summary >
Gets or sets the billboard transformation applied to the bone.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Bone.Scale" >
<summary >
Gets or sets the spatial scale of the bone.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Bone.Rotation" >
<summary >
Gets or sets the spatial rotation of the bone. If <see cref= "F:Syroot.NintenTools.NSW.Bfres.BoneFlagsRotation.EulerXYZ" /> is used, the
fourth component is always <c > 1.0f</c> .
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Bone.Position" >
<summary >
Gets or sets the spatial position of the bone.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Bone.UserDataDict" >
<summary >
Gets or sets customly attached <see cref= "P:Syroot.NintenTools.NSW.Bfres.Bone.UserData" /> names.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Bone.UserData" >
<summary >
Gets or sets customly attached <see cref= "P:Syroot.NintenTools.NSW.Bfres.Bone.UserData" /> instances.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.BoneFlags" >
<summary >
Represents flags controlling bone behavior.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.BoneFlags.Visible" >
<summary >
Set when the bone is visible.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.BoneFlagsRotation" >
<summary >
Represents the rotation method used to store bone rotations.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.BoneFlagsRotation.Quaternion" >
<summary >
A quaternion represents the rotation.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.BoneFlagsRotation.EulerXYZ" >
<summary >
A <see cref= "T:Syroot.Maths.Vector3F" /> represents the Euler rotation in XYZ order.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.BoneFlagsBillboard" >
<summary >
Represents the possible transformations for bones to handle them as billboards.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.BoneFlagsBillboard.None" >
<summary >
No transformation is applied.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.BoneFlagsBillboard.Child" >
<summary >
Transforms of the child are applied.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.BoneFlagsBillboard.WorldViewVector" >
<summary >
Transforms the Z axis parallel to the camera.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.BoneFlagsBillboard.WorldViewPoint" >
<summary >
Transforms the Z axis parallel to the direction of the camera.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.BoneFlagsBillboard.ScreenViewVector" >
<summary >
Transforms the Y axis parallel to the camera up vector, and the Z parallel to the camera up-vector.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.BoneFlagsBillboard.ScreenViewPoint" >
<summary >
Transforms the Y axis parallel to the camera up vector, and the Z axis parallel to the direction of the
camera.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.BoneFlagsBillboard.YAxisViewVector" >
<summary >
Transforms the Z axis parallel to the camera by rotating only the Y axis.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.BoneFlagsBillboard.YAxisViewPoint" >
<summary >
Transforms the Z axis parallel to the direction of the camera by rotating only the Y axis.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.Skeleton" >
<summary >
Represents an FSKL section in a <see cref= "T:Syroot.NintenTools.NSW.Bfres.Model" /> subfile, storing armature data.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Skeleton.#ctor" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Skeleton" /> class.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Skeleton.Import(System.IO.Stream,System.Boolean)" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Material" /> class from the given <paramref name= "stream" /> which
is optionally left open.
</summary>
<param name= "stream" > The <see cref= "T:System.IO.Stream" /> to load the data from.</param>
<param name= "leaveOpen" > <c > true</c> to leave the stream open after reading, otherwise <c > false</c> .</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Skeleton.Import(System.String)" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResFile" /> class from the file with the given
<paramref name= "fileName" /> .
</summary>
<param name= "fileName" > The name of the file to load the data from.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Skeleton.Export(System.IO.Stream,Syroot.NintenTools.NSW.Bfres.ResFile,System.Boolean)" >
<summary >
Saves the contents in the given <paramref name= "stream" /> and optionally leaves it open
</summary>
<param name= "stream" > The <see cref= "T:System.IO.Stream" /> to save the contents into.</param>
<param name= "leaveOpen" > <c > true</c> to leave the stream open after writing, otherwise <c > false</c> .</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.Skeleton.Export(System.String,Syroot.NintenTools.NSW.Bfres.ResFile)" >
<summary >
Saves the contents in the file with the given <paramref name= "fileName" /> .
</summary>
<param name= "fileName" > The name of the file to save the contents into.</param>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Skeleton.FlagsRotation" >
<summary >
Gets or sets the rotation method used to store bone rotations.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Skeleton.BoneDict" >
<summary >
Gets or sets the list of <see cref= "T:Syroot.NintenTools.NSW.Bfres.Bone" /> names.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.Skeleton.Bones" >
<summary >
Gets or sets the list of <see cref= "T:Syroot.NintenTools.NSW.Bfres.Bone" /> instances forming the skeleton.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.SkeletonFlagsRotation" >
<summary >
Represents the rotation method used to store bone rotations.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.SkeletonFlagsRotation.Quaternion" >
<summary >
A quaternion represents the rotation.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.SkeletonFlagsRotation.EulerXYZ" >
<summary >
A <see cref= "T:Syroot.Maths.Vector3F" /> represents the Euler rotation in XYZ order.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.VertexAttrib" >
<summary >
Represents an attribute of a <see cref= "T:Syroot.NintenTools.NSW.Bfres.VertexBuffer" /> describing the data format, type and layout of a
specific data subset in the buffer.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.VertexAttrib.#ctor" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.VertexAttrib" /> class.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.VertexAttrib.Name" >
<summary >
Gets or sets the name with which the instance can be referenced uniquely in
<see cref= "!:ResDict<VertexAttrib>" /> instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.VertexAttrib.BufferIndex" >
<summary >
Gets or sets the index of the buffer storing the data in the <see cref= "P:Syroot.NintenTools.NSW.Bfres.VertexBuffer.Buffers" /> list.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.VertexAttrib.Offset" >
<summary >
Gets or sets the offset in bytes to the attribute in each vertex.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.VertexAttrib.Format" >
<summary >
Gets or sets the <see cref= "T:Syroot.NintenTools.NSW.Bfres.GFX.AttribFormat" /> determining the type in which attribute data is available.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.VertexBuffer" >
<summary >
Represents a data buffer holding vertices for a <see cref= "T:Syroot.NintenTools.NSW.Bfres.Model" /> subfile.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.VertexBuffer.#ctor" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Mesh" /> class.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.VertexBuffer.VertexSkinCount" >
<summary >
Gets or sets the number of bones influencing the vertices stored in this buffer. 0 influences equal
rigidbodies (no skinning), 1 equal rigid skinning and 2 or more smooth skinning.
</summary>
</member>
2023-05-27 23:33:14 +00:00
<member name= "F:Syroot.NintenTools.NSW.Bfres.VertexBuffer.VertexCount" >
Add files for the new one.
Rework UI from scratch with proper themes and custom controls. MDI windows are now used for workspaces, comparing docs, and multiple usages. Tabs organise multiple workspaces and you can keep mdi windows maximized if you want to only use tabs. Themes currently include dark and white theme but plan to have XML files with list of color and styles
Alot of things optimized. UI is very fast and snappy now
Dae rigging fixed.
Dae bones can be imported.
Dae with textures can be imported and exported to a folder
Custom sampler editor for sampler data.
Texture refs, shader options, params, render info, and basically all material data can be added/removed and edited
User data editor
Update opengl framework by JuPaHe64 to the newest. Includes an origintation cube, multiple models in a scene, and many improvements
Skeleton can be viewed
GFPAK with some fixes in saving
NUTEXB has proper mip map viewing
PTCL Editor (Wii U and Switch). Can edit colors ( Wii U) and view textures. Also EFFN files in smash ultimate can be previewed
Files can be associated with the program and opened with on clicking them
ASTC textures can be viewed
UVs can be viewed. Includes wrap modes and also translating and scaling for some basic edits
Textures use a new editor. It includes channel viewing and some new editing options
Fixed black textures on some wii u bfres
Fixed saving sarcs in sarcs
Shortcut keys have been added in. CTRL + S can save the active file in the currently used window
Fix more issues with bfres crashing
File - New includes BNTX for creating new bntx files from scatch
Raw shader binaries can be extracted from bnsh and bfsha. Yuzu and Ryujinx can decompile these
Sharc files can have source data previewed and shader programs in XML
Aamp v1 and v2 data can be previewed. v1 can be edited and saved atm, v2 will be at a later update
Byaml uses it's own editor instead of a seperate window for easy saving within sarcs
Archives have a hex viewer
Dae exporting greatly improved and can export rigged meshes
Scene, shader param, srt, color, and texture pattern animations can all be previewed (in a list)
Memory usage is greatly improved
Narc (Nitro Archives) can be viewed and extracted.
Fixed importing TGA images
Support importing ASTC textures for bntx
Added in PBR lighting for bfres from my implimentaion in forge
Added gradient background for viewport. This can be edited in the settings
Added skybox background option for viewport. Can load cubemaps
Added grid with customizable cells for viewport.
DDS decompression no longer requires Direct X tex.
Zlib decompression has been improved for opening files that use it
Rigid bones are properly ordered on importing a mesh. May fix some exploding issues.
Endianness for KCL can be toggled for saving. Will be set to what it was using orignally
Tangents can be filled with a constant value. Will allow them to not cause seams nor flat lighting however normal maps may not work as good
Vertex buffers can be added and removed. Also re encoded
Parameters now use drop down panels with values for easier editing
Reworked the bone editor. Everything for a bone can be fully edited now besides the index, billboard index and parent index which get set automatically
Fixed animation scaling for skeletal animations finally!
Textures can be loaded in a tab now with thumbnail displaying for easy real time edits while previewing in the viewport
Fixed support for audio files to be big endian in BARS
Textures for switch now use their own folder. You can easily add textures to this and add textures to bfres that have no bntx. If there are no textures then the bfres will automatically not have one on save.
Animations are split into multiple sub sections for switch's material animation for easier access
Bfres for wii u has better binary exporting and is fully compatiable with Wexos Toolbox (to and from)
Every section can be added in as new for both wii u and switch.
Every section can be renamed properly and mostly everything can be edited. (Key frame editing and a more in depth curve editor later)
Added option to copy UV channel
Bone weights can be previewed
Tons of fixes for the switch bfres library with more games working. Splatoon 2 (more work now), BOTW, Kirby Star Allies, and more!
Fixed 3.3 Wii U bfres from not opening
Wii U Sharcfb files can have shader program data previewed (XML)
And possibly alot more things i missed! All this is still experimental but will improve over the next few weeks
2019-03-23 16:55:09 +00:00
<summary >
Gets the number of vertices stored by the <see cref= "P:Syroot.NintenTools.NSW.Bfres.VertexBuffer.Buffers" /> . It is calculated from the size of the first
<see cref= "!:Buffer" /> in bytes divided by the <see cref= "P:Syroot.NintenTools.NSW.Bfres.VertexBuffer.StrideArray" /> .
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.VertexBuffer.MemoryPool" >
<summary >
Gets or sets the <see cref= "P:Syroot.NintenTools.NSW.Bfres.VertexBuffer.MemoryPool" /> instance storing buffer data at runtime
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.VertexBuffer.StrideArray" >
<summary >
The size of a full vertex in bytes.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.VertexBuffer.AttributeDict" >
<summary >
Gets or sets the dictionary of <see cref= "T:Syroot.NintenTools.NSW.Bfres.VertexAttrib" /> instances describing how to interprete data in the
<see cref= "P:Syroot.NintenTools.NSW.Bfres.VertexBuffer.Buffers" /> .
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.VertexBuffer.Buffers" >
<summary >
Gets or sets the list of <see cref= "T:Syroot.NintenTools.NSW.Bfres.VertexBuffer.buffData" /> instances storing raw unformatted vertex data.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.VertexBufferSize" >
<summary >
Represents stride and size in a <see cref= "T:Syroot.NintenTools.NSW.Bfres.VertexBuffer" />
specific data subset in the buffer.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.VertexBufferSize.Size" >
<summary >
The size of a full vertex in bytes.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.VertexBufferSize.GpuAccessFlags" >
<summary >
The gpu access flags.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.VertexBufferStride" >
<summary >
Represents stride and size in a <see cref= "T:Syroot.NintenTools.NSW.Bfres.VertexBuffer" />
specific data subset in the buffer.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.VertexBufferStride.Stride" >
<summary >
The size of a full vertex in bytes.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.ResException" >
<summary >
Represents an exception raised when handling <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResFile" /> data.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.ResException.#ctor(System.String)" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResException" /> class with a specified error
<paramref name= "message" /> .
</summary>
<param name= "message" > The error message that explains the reason for the exception.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.ResException.#ctor(System.String,System.Object[])" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResException" /> class with a specified error message created
from the given <paramref name= "format" /> and <paramref name= "args" /> .
</summary>
<param name= "format" > The format of the error message.</param>
<param name= "args" > The parameters to format the error message with.</param>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.ResFile" >
<summary >
Represents a NintendoWare for Cafe (NW4F) graphics data archive file.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.ResFile.#ctor" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResFile" /> class.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.ResFile.#ctor(System.IO.Stream,System.Boolean)" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResFile" /> class from the given <paramref name= "stream" /> which
is optionally left open.
</summary>
<param name= "stream" > The <see cref= "T:System.IO.Stream" /> to load the data from.</param>
<param name= "leaveOpen" > <c > true</c> to leave the stream open after reading, otherwise <c > false</c> .</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.ResFile.#ctor(System.String)" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResFile" /> class from the file with the given
<paramref name= "fileName" /> .
</summary>
<param name= "fileName" > The name of the file to load the data from.</param>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ResFile.Name" >
<summary >
Gets or sets a name describing the contents.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ResFile.DataAlignment" >
<summary >
Gets or sets the alignment to use for raw data blocks in the file.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ResFile.VersionFull" >
<summary >
Gets or sets the major revision of the BFRES structure formats.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ResFile.VersionMajor" >
<summary >
Gets or sets the major revision of the BFRES structure formats.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ResFile.VersionMajor2" >
<summary >
Gets or sets the second major revision of the BFRES structure formats.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ResFile.VersionMinor" >
<summary >
Gets or sets the minor revision of the BFRES structure formats.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ResFile.VersionMinor2" >
<summary >
Gets or sets the second minor revision of the BFRES structure formats.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ResFile.ByteOrder" >
<summary >
Gets the byte order in which data is stored. Must be the endianness of the target platform.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ResFile.Alignment" >
<summary >
Gets or sets the alignment value.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ResFile.TargetAddressSize" >
<summary >
Gets or sets the target adress size to use for raw data blocks in the file.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ResFile.Flag" >
<summary >
Gets or sets the flag. Unknown purpose.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ResFile.BlockOffset" >
<summary >
Gets or sets the BlockOffset.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ResFile.ModelDict" >
<summary >
Gets or sets the stored <see cref= "T:Syroot.NintenTools.NSW.Bfres.Model" /> (FMDL) names.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ResFile.Models" >
<summary >
Gets or sets the stored <see cref= "T:Syroot.NintenTools.NSW.Bfres.Model" /> (FMDL) instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ResFile.SkeletalAnimDict" >
<summary >
Gets or sets the stored <see cref= "T:Syroot.NintenTools.NSW.Bfres.SkeletalAnim" /> (FSKA) instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ResFile.SkeletalAnims" >
<summary >
Gets or sets the stored <see cref= "T:Syroot.NintenTools.NSW.Bfres.SkeletalAnim" /> (FSKA) instances for many types of skeletal animations.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ResFile.MaterialAnimDict" >
<summary >
Gets or sets the stored <see cref= "T:Syroot.NintenTools.NSW.Bfres.MaterialAnim" /> (FMAA) names.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ResFile.MaterialAnims" >
<summary >
Gets or sets the stored <see cref= "T:Syroot.NintenTools.NSW.Bfres.MaterialAnim" /> (FMAA) instances for many types of material animations.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ResFile.BoneVisibilityAnimDict" >
<summary >
Gets or sets the stored <see cref= "T:Syroot.NintenTools.NSW.Bfres.VisibilityAnim" /> (FVIS) names
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ResFile.BoneVisibilityAnims" >
<summary >
Gets or sets the stored <see cref= "T:Syroot.NintenTools.NSW.Bfres.VisibilityAnim" /> (FVIS) instances for bone visibility animations.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ResFile.ShapeAnimDict" >
<summary >
Gets or sets the stored <see cref= "T:Syroot.NintenTools.NSW.Bfres.ShapeAnim" /> (FSHA) names.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ResFile.ShapeAnims" >
<summary >
Gets or sets the stored <see cref= "T:Syroot.NintenTools.NSW.Bfres.ShapeAnim" /> (FSHA) instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ResFile.SceneAnimDict" >
<summary >
Gets or sets the stored <see cref= "T:Syroot.NintenTools.NSW.Bfres.SceneAnim" /> (FSCN) names.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ResFile.SceneAnims" >
<summary >
Gets or sets the stored <see cref= "T:Syroot.NintenTools.NSW.Bfres.SceneAnim" /> (FSCN) instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ResFile.MemoryPool" >
<summary >
Gets or sets the stored <see cref= "P:Syroot.NintenTools.NSW.Bfres.ResFile.MemoryPool" /> instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ResFile.BufferInfo" >
<summary >
Gets or sets the stored <see cref= "P:Syroot.NintenTools.NSW.Bfres.ResFile.BufferInfo" /> instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ResFile.ExternalFileDict" >
<summary >
Gets or sets attached <see cref= "T:Syroot.NintenTools.NSW.Bfres.ExternalFile" /> names
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ResFile.ExternalFiles" >
<summary >
Gets or sets attached <see cref= "T:Syroot.NintenTools.NSW.Bfres.ExternalFile" /> instances. The key of the dictionary typically represents
the name of the file they were originally created from.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.ResFile.Save(System.IO.Stream,System.Boolean)" >
<summary >
Saves the contents in the given <paramref name= "stream" /> and optionally leaves it open
</summary>
<param name= "stream" > The <see cref= "T:System.IO.Stream" /> to save the contents into.</param>
<param name= "leaveOpen" > <c > true</c> to leave the stream open after writing, otherwise <c > false</c> .</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.ResFile.Save(System.String)" >
<summary >
Saves the contents in the file with the given <paramref name= "fileName" /> .
</summary>
<param name= "fileName" > The name of the file to save the contents into.</param>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.CameraAnim" >
<summary >
Represents an FCAM section in a <see cref= "T:Syroot.NintenTools.NSW.Bfres.SceneAnim" /> subfile, storing animations controlling camera settings.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.CameraAnim.#ctor" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.CameraAnim" /> class.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.CameraAnim.Flags" >
<summary >
Gets or sets flags controlling how animation data is stored or how the animation should be played.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.CameraAnim.FrameCount" >
<summary >
Gets or sets the total number of frames this animation plays.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.CameraAnim.BakedSize" >
<summary >
Gets or sets the number of bytes required to bake all <see cref= "P:Syroot.NintenTools.NSW.Bfres.CameraAnim.Curves" /> .
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.CameraAnim.Name" >
<summary >
Gets or sets the name with which the instance can be referenced uniquely in
<see cref= "!:ResDict<CameraAnim>" /> instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.CameraAnim.Curves" >
<summary >
Gets or sets <see cref= "T:Syroot.NintenTools.NSW.Bfres.AnimCurve" /> instances animating properties of objects stored in this section.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.CameraAnim.BaseData" >
<summary >
Gets the <see cref= "T:Syroot.NintenTools.NSW.Bfres.CameraAnimData" /> instance storing initial camera parameters.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.CameraAnim.UserData" >
<summary >
Gets or sets customly attached <see cref= "P:Syroot.NintenTools.NSW.Bfres.CameraAnim.UserData" /> instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.CameraAnim.UserDataDict" >
<summary >
Gets or sets customly attached <see cref= "P:Syroot.NintenTools.NSW.Bfres.CameraAnim.UserData" /> instances.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.CameraAnimFlags" >
<summary >
Represents flags specifying how animation data is stored or should be played.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.CameraAnimFlags.BakedCurve" >
<summary >
The stored curve data has been baked.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.CameraAnimFlags.Looping" >
<summary >
The animation repeats from the start after the last frame has been played.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.CameraAnimFlags.EulerZXY" >
<summary >
The rotation mode stores ZXY angles rather than look-at points in combination with a twist.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.CameraAnimFlags.Perspective" >
<summary >
The projection mode is perspective rather than ortographic.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.CameraAnimData" >
<summary >
Represents the animatable data of scene cameras.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.CameraAnimData.ClipNear" >
<summary >
The near clipping plane distance.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.CameraAnimData.ClipFar" >
<summary >
The far clipping plane distance.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.CameraAnimData.AspectRatio" >
<summary >
The aspect ratio of the projected image.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.CameraAnimData.FieldOfView" >
<summary >
The field of view of the projected image.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.CameraAnimData.Position" >
<summary >
The spatial position of the camera.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.CameraAnimData.Rotation" >
<summary >
The spatial rotation of the camera.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.CameraAnimData.Twist" >
<summary >
The spatial twist of the camera.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.CameraAnimDataOffset" >
<summary >
Gets the <see cref= "P:Syroot.NintenTools.NSW.Bfres.AnimCurve.AnimDataOffset" /> for <see cref= "T:Syroot.NintenTools.NSW.Bfres.CameraAnimData" /> instances.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.CameraAnimDataOffset.ClipNear" >
<summary >
Animates <see cref= "F:Syroot.NintenTools.NSW.Bfres.CameraAnimData.ClipNear" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.CameraAnimDataOffset.ClipFar" >
<summary >
Animates <see cref= "F:Syroot.NintenTools.NSW.Bfres.CameraAnimData.ClipFar" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.CameraAnimDataOffset.AspectRatio" >
<summary >
Animates <see cref= "F:Syroot.NintenTools.NSW.Bfres.CameraAnimData.AspectRatio" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.CameraAnimDataOffset.FieldOFView" >
<summary >
Animates <see cref= "F:Syroot.NintenTools.NSW.Bfres.CameraAnimData.FieldOfView" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.CameraAnimDataOffset.PositionX" >
<summary >
Animates the X component of <see cref= "F:Syroot.NintenTools.NSW.Bfres.CameraAnimData.Position" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.CameraAnimDataOffset.PositionY" >
<summary >
Animates the Y component of <see cref= "F:Syroot.NintenTools.NSW.Bfres.CameraAnimData.Position" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.CameraAnimDataOffset.PositionZ" >
<summary >
Animates the Z component of <see cref= "F:Syroot.NintenTools.NSW.Bfres.CameraAnimData.Position" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.CameraAnimDataOffset.RotationX" >
<summary >
Animates the X component of <see cref= "F:Syroot.NintenTools.NSW.Bfres.CameraAnimData.Rotation" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.CameraAnimDataOffset.RotationY" >
<summary >
Animates the Y component of <see cref= "F:Syroot.NintenTools.NSW.Bfres.CameraAnimData.Rotation" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.CameraAnimDataOffset.RotationZ" >
<summary >
Animates the Z component of <see cref= "F:Syroot.NintenTools.NSW.Bfres.CameraAnimData.Rotation" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.CameraAnimDataOffset.Twist" >
<summary >
Animates <see cref= "F:Syroot.NintenTools.NSW.Bfres.CameraAnimData.Twist" /> .
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.FogAnim" >
<summary >
Represents an FCAM section in a <see cref= "T:Syroot.NintenTools.NSW.Bfres.SceneAnim" /> subfile, storing animations controlling fog settings.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.FogAnim.#ctor" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.FogAnim" /> class.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.FogAnim.Flags" >
<summary >
Gets or sets flags controlling how animation data is stored or how the animation should be played.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.FogAnim.FrameCount" >
<summary >
Gets or sets the total number of frames this animation plays.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.FogAnim.DistanceAttnFuncIndex" >
<summary >
Gets or sets the index of the distance attenuation function to use.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.FogAnim.BakedSize" >
<summary >
Gets or sets the number of bytes required to bake all <see cref= "P:Syroot.NintenTools.NSW.Bfres.FogAnim.Curves" /> .
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.FogAnim.Name" >
<summary >
Gets or sets the name with which the instance can be referenced uniquely in <see cref= "!:ResDict<FogAnim>" />
instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.FogAnim.DistanceAttnFuncName" >
<summary >
Gets or sets the name of the distance attenuation function to use.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.FogAnim.Curves" >
<summary >
Gets or sets <see cref= "T:Syroot.NintenTools.NSW.Bfres.AnimCurve" /> instances animating properties of objects stored in this section.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.FogAnim.BaseData" >
<summary >
Gets or sets the <see cref= "T:Syroot.NintenTools.NSW.Bfres.FogAnimData" /> instance storing initial fog parameters.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.FogAnim.UserData" >
<summary >
Gets or sets customly attached <see cref= "P:Syroot.NintenTools.NSW.Bfres.FogAnim.UserData" /> instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.FogAnim.UserDataDict" >
<summary >
Gets or sets customly attached <see cref= "P:Syroot.NintenTools.NSW.Bfres.FogAnim.UserData" /> instances.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.FogAnimFlags" >
<summary >
Represents flags specifying how animation data is stored or should be played.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.FogAnimFlags.BakedCurve" >
<summary >
The stored curve data has been baked.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.FogAnimFlags.Looping" >
<summary >
The animation repeats from the start after the last frame has been played.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.FogAnimData" >
<summary >
Represents the animatable data of scene fog.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.FogAnimData.DistanceAttn" >
<summary >
The distance attenuation of the fog depth.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.FogAnimData.Color" >
<summary >
The color of the fog.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.FogAnimDataOffset" >
<summary >
Gets the <see cref= "P:Syroot.NintenTools.NSW.Bfres.AnimCurve.AnimDataOffset" /> for <see cref= "T:Syroot.NintenTools.NSW.Bfres.FogAnimData" /> instances.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.FogAnimDataOffset.DistanceAttnX" >
<summary >
Animates the X component of <see cref= "F:Syroot.NintenTools.NSW.Bfres.FogAnimData.DistanceAttn" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.FogAnimDataOffset.DistanceAttnY" >
<summary >
Animates the Y component of <see cref= "F:Syroot.NintenTools.NSW.Bfres.FogAnimData.DistanceAttn" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.FogAnimDataOffset.ColorR" >
<summary >
Animates the X (red) component of <see cref= "F:Syroot.NintenTools.NSW.Bfres.FogAnimData.Color" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.FogAnimDataOffset.ColorG" >
<summary >
Animates the Y (green) component of <see cref= "F:Syroot.NintenTools.NSW.Bfres.FogAnimData.Color" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.FogAnimDataOffset.ColorB" >
<summary >
Animates the Z (blue) component of <see cref= "F:Syroot.NintenTools.NSW.Bfres.FogAnimData.Color" /> .
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.LightAnim" >
<summary >
Represents an FLIT section in a <see cref= "T:Syroot.NintenTools.NSW.Bfres.SceneAnim" /> subfile, storing animations controlling light settings.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.LightAnim.#ctor" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.LightAnim" /> class.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.LightAnim.Flags" >
<summary >
Gets or sets flags controlling how the animation should be played.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.LightAnim.AnimatedFields" >
<summary >
Gets or sets flags controlling how animation data is stored or how the animation should be played.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.LightAnim.FrameCount" >
<summary >
Gets or sets the total number of frames this animation plays.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.LightAnim.LightTypeIndex" >
<summary >
Gets or sets the index of the light type.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.LightAnim.DistanceAttnFuncIndex" >
<summary >
Gets or sets the index of the distance attenuation function to use.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.LightAnim.AngleAttnFuncIndex" >
<summary >
Gets or sets the index of the angle attenuation function to use.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.LightAnim.BakedSize" >
<summary >
Gets or sets the number of bytes required to bake all <see cref= "P:Syroot.NintenTools.NSW.Bfres.LightAnim.Curves" /> .
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.LightAnim.Name" >
<summary >
Gets or sets the name with which the instance can be referenced uniquely in <see cref= "!:ResDict<LightAnim>" />
instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.LightAnim.LightTypeName" >
<summary >
Gets or sets the name of the light type.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.LightAnim.DistanceAttnFuncName" >
<summary >
Gets or sets the name of the distance attenuation function to use.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.LightAnim.AngleAttnFuncName" >
<summary >
Gets or sets the name of the angle attenuation function to use.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.LightAnim.Curves" >
<summary >
Gets or sets <see cref= "T:Syroot.NintenTools.NSW.Bfres.AnimCurve" /> instances animating properties of objects stored in this section.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.LightAnim.BaseData" >
<summary >
Gets the <see cref= "T:Syroot.NintenTools.NSW.Bfres.LightAnimData" /> instance storing initial light parameters.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.LightAnim.UserData" >
<summary >
Gets or sets customly attached <see cref= "P:Syroot.NintenTools.NSW.Bfres.LightAnim.UserData" /> instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.LightAnim.UserDataDict" >
<summary >
Gets or sets customly attached <see cref= "P:Syroot.NintenTools.NSW.Bfres.LightAnim.UserData" /> instances.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.LightAnimFlags" >
<summary >
Represents flags specifying how animation data is stored.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.LightAnimFlags.BakedCurve" >
<summary >
The stored curve data has been baked.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.LightAnimFlags.Looping" >
<summary >
The animation repeats from the start after the last frame has been played.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.LightAnimField" >
<summary >
Represents flags specifying which fields are animated.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.LightAnimField.Enable" >
<summary >
Enabled state is animated.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.LightAnimField.Position" >
<summary >
Position is animated.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.LightAnimField.Rotation" >
<summary >
Rotation is animated.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.LightAnimField.DistanceAttn" >
<summary >
Distance attenuation is animated.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.LightAnimField.AngleAttn" >
<summary >
Angle attenuation is animated in degrees.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.LightAnimField.Color0" >
<summary >
Color 0 is animated.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.LightAnimField.Color1" >
<summary >
Color 1 is animated.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.LightAnimData" >
<summary >
Represents the animatable data of scene lighting.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.LightAnimData.Enable" >
<summary >
Enables or disables the light in total.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.LightAnimData.Position" >
<summary >
The spatial origin of the light source for point or spot lights.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.LightAnimData.Rotation" >
<summary >
The spatial rotation of the light source.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.LightAnimData.DistanceAttn" >
<summary >
The distance attenuation of the light.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.LightAnimData.AngleAttn" >
<summary >
The angle attenuation of the light in degrees.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.LightAnimData.Color0" >
<summary >
The first light source color.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.LightAnimData.Color1" >
<summary >
The second light source color.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.LightAnimDataOffset" >
<summary >
Gets the <see cref= "P:Syroot.NintenTools.NSW.Bfres.AnimCurve.AnimDataOffset" /> for <see cref= "T:Syroot.NintenTools.NSW.Bfres.LightAnimData" /> instances.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.LightAnimDataOffset.Enable" >
<summary >
Animates <see cref= "F:Syroot.NintenTools.NSW.Bfres.LightAnimData.Enable" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.LightAnimDataOffset.PositionX" >
<summary >
Animates the X component of <see cref= "F:Syroot.NintenTools.NSW.Bfres.LightAnimData.Position" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.LightAnimDataOffset.PositionY" >
<summary >
Animates the Y component of <see cref= "F:Syroot.NintenTools.NSW.Bfres.LightAnimData.Position" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.LightAnimDataOffset.PositionZ" >
<summary >
Animates the Z component of <see cref= "F:Syroot.NintenTools.NSW.Bfres.LightAnimData.Position" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.LightAnimDataOffset.RotationX" >
<summary >
Animates the X component of <see cref= "F:Syroot.NintenTools.NSW.Bfres.LightAnimData.Rotation" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.LightAnimDataOffset.RotationY" >
<summary >
Animates the Y component of <see cref= "F:Syroot.NintenTools.NSW.Bfres.LightAnimData.Rotation" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.LightAnimDataOffset.RotationZ" >
<summary >
Animates the Z component of <see cref= "F:Syroot.NintenTools.NSW.Bfres.LightAnimData.Rotation" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.LightAnimDataOffset.DistanceAttnX" >
<summary >
Animates the X component of <see cref= "F:Syroot.NintenTools.NSW.Bfres.LightAnimData.DistanceAttn" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.LightAnimDataOffset.DistanceAttnY" >
<summary >
Animates the Y component of <see cref= "F:Syroot.NintenTools.NSW.Bfres.LightAnimData.DistanceAttn" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.LightAnimDataOffset.AngleAttnX" >
<summary >
Animates the X component of <see cref= "F:Syroot.NintenTools.NSW.Bfres.LightAnimData.AngleAttn" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.LightAnimDataOffset.AngleAttnY" >
<summary >
Animates the Y component of <see cref= "F:Syroot.NintenTools.NSW.Bfres.LightAnimData.AngleAttn" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.LightAnimDataOffset.Color0R" >
<summary >
Animates the X (red) component of <see cref= "F:Syroot.NintenTools.NSW.Bfres.LightAnimData.Color0" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.LightAnimDataOffset.Color0G" >
<summary >
Animates the Y (green) component of <see cref= "F:Syroot.NintenTools.NSW.Bfres.LightAnimData.Color0" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.LightAnimDataOffset.Color0B" >
<summary >
Animates the Z (blue) component of <see cref= "F:Syroot.NintenTools.NSW.Bfres.LightAnimData.Color0" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.LightAnimDataOffset.Color1R" >
<summary >
Animates the X (red) component of <see cref= "F:Syroot.NintenTools.NSW.Bfres.LightAnimData.Color1" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.LightAnimDataOffset.Color1G" >
<summary >
Animates the Y (green) component of <see cref= "F:Syroot.NintenTools.NSW.Bfres.LightAnimData.Color1" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.LightAnimDataOffset.Color1B" >
<summary >
Animates the Z (blue) component of <see cref= "F:Syroot.NintenTools.NSW.Bfres.LightAnimData.Color1" /> .
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.SceneAnim" >
<summary >
Represents an FSCN subfile in a <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResFile" /> , storing scene animations controlling camera, light and
fog settings.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.SceneAnim.#ctor" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.SceneAnim" /> class.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.SceneAnim.Import(System.IO.Stream,System.Boolean)" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Material" /> class from the given <paramref name= "stream" /> which
is optionally left open.
</summary>
<param name= "stream" > The <see cref= "T:System.IO.Stream" /> to load the data from.</param>
<param name= "leaveOpen" > <c > true</c> to leave the stream open after reading, otherwise <c > false</c> .</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.SceneAnim.Import(System.String)" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResFile" /> class from the file with the given
<paramref name= "fileName" /> .
</summary>
<param name= "fileName" > The name of the file to load the data from.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.SceneAnim.Export(System.IO.Stream,Syroot.NintenTools.NSW.Bfres.ResFile,System.Boolean)" >
<summary >
Saves the contents in the given <paramref name= "stream" /> and optionally leaves it open
</summary>
<param name= "stream" > The <see cref= "T:System.IO.Stream" /> to save the contents into.</param>
<param name= "leaveOpen" > <c > true</c> to leave the stream open after writing, otherwise <c > false</c> .</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.SceneAnim.Export(System.String,Syroot.NintenTools.NSW.Bfres.ResFile)" >
<summary >
Saves the contents in the file with the given <paramref name= "fileName" /> .
</summary>
<param name= "fileName" > The name of the file to save the contents into.</param>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.SceneAnim.Name" >
<summary >
Gets or sets the name with which the instance can be referenced uniquely in <see cref= "!:ResDict<SceneAnim>" />
instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.SceneAnim.Path" >
<summary >
Gets or sets the path of the file which originally supplied the data of this instance.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.SceneAnim.CameraAnims" >
<summary >
Gets or sets the <see cref= "T:Syroot.NintenTools.NSW.Bfres.CameraAnim" /> instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.SceneAnim.LightAnims" >
<summary >
Gets or sets the <see cref= "T:Syroot.NintenTools.NSW.Bfres.LightAnim" /> instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.SceneAnim.FogAnims" >
<summary >
Gets or sets the <see cref= "T:Syroot.NintenTools.NSW.Bfres.FogAnim" /> instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.SceneAnim.UserData" >
<summary >
Gets or sets customly attached <see cref= "P:Syroot.NintenTools.NSW.Bfres.SceneAnim.UserData" /> instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.SceneAnim.CameraAnimDict" >
<summary >
Gets or sets the <see cref= "T:Syroot.NintenTools.NSW.Bfres.CameraAnim" /> instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.SceneAnim.LightAnimDict" >
<summary >
Gets or sets the <see cref= "T:Syroot.NintenTools.NSW.Bfres.LightAnim" /> instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.SceneAnim.FogAnimDict" >
<summary >
Gets or sets the <see cref= "T:Syroot.NintenTools.NSW.Bfres.FogAnim" /> instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.SceneAnim.UserDataDict" >
<summary >
Gets or sets customly attached <see cref= "P:Syroot.NintenTools.NSW.Bfres.SceneAnim.UserData" /> instances.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.KeyShapeAnimInfo" >
<summary >
Represents a key shape animation info in a <see cref= "T:Syroot.NintenTools.NSW.Bfres.VertexShapeAnim" /> instance.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.KeyShapeAnimInfo.#ctor" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.KeyShapeAnimInfo" /> class.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.KeyShapeAnimInfo.CurveIndex" >
<summary >
Gets or sets the index of the curve in the <see cref= "T:Syroot.NintenTools.NSW.Bfres.VertexShapeAnim" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.KeyShapeAnimInfo.SubBindIndex" >
<summary >
Gets or sets the index of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.KeyShape" /> in the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Shape" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.KeyShapeAnimInfo.Name" >
<summary >
Gets or sets the name of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.KeyShape" /> in the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Shape" /> .
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.ShapeAnim" >
<summary >
Represents an FSHA subfile in a <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResFile" /> , storing shape animations of a <see cref= "T:Syroot.NintenTools.NSW.Bfres.Model" />
instance.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.ShapeAnim.#ctor" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.ShapeAnim" /> class.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.ShapeAnim.Import(System.IO.Stream,System.Boolean)" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Material" /> class from the given <paramref name= "stream" /> which
is optionally left open.
</summary>
<param name= "stream" > The <see cref= "T:System.IO.Stream" /> to load the data from.</param>
<param name= "leaveOpen" > <c > true</c> to leave the stream open after reading, otherwise <c > false</c> .</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.ShapeAnim.Import(System.String)" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResFile" /> class from the file with the given
<paramref name= "fileName" /> .
</summary>
<param name= "fileName" > The name of the file to load the data from.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.ShapeAnim.Export(System.IO.Stream,Syroot.NintenTools.NSW.Bfres.ResFile,System.Boolean)" >
<summary >
Saves the contents in the given <paramref name= "stream" /> and optionally leaves it open
</summary>
<param name= "stream" > The <see cref= "T:System.IO.Stream" /> to save the contents into.</param>
<param name= "leaveOpen" > <c > true</c> to leave the stream open after writing, otherwise <c > false</c> .</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.ShapeAnim.Export(System.String,Syroot.NintenTools.NSW.Bfres.ResFile)" >
<summary >
Saves the contents in the file with the given <paramref name= "fileName" /> .
</summary>
<param name= "fileName" > The name of the file to save the contents into.</param>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ShapeAnim.Name" >
<summary >
Gets or sets the name with which the instance can be referenced uniquely in <see cref= "!:ResDict<ShapeAnim>" />
instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ShapeAnim.Path" >
<summary >
Gets or sets the path of the file which originally supplied the data of this instance.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ShapeAnim.Flags" >
<summary >
Gets or sets flags controlling how animation data is stored or how the animation should be played.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ShapeAnim.FrameCount" >
<summary >
Gets or sets the total number of frames this animation plays.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ShapeAnim.BakedSize" >
<summary >
Gets or sets the number of bytes required to bake all <see cref= "T:Syroot.NintenTools.NSW.Bfres.AnimCurve" /> instances of all
<see cref= "P:Syroot.NintenTools.NSW.Bfres.ShapeAnim.VertexShapeAnims" /> .
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ShapeAnim.BindModel" >
<summary >
Gets or sets the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Model" /> instance affected by this animation.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ShapeAnim.BindIndices" >
<summary >
Gets or sets the indices of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Shape" /> instances in the <see cref= "P:Syroot.NintenTools.NSW.Bfres.Model.Shapes" /> dictionary
to bind for each animation. <see cref= "F:System.UInt16.MaxValue" /> specifies no binding.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ShapeAnim.VertexShapeAnims" >
<summary >
Gets or sets the <see cref= "T:Syroot.NintenTools.NSW.Bfres.VertexShapeAnim" /> instances creating the animation.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.ShapeAnim.UserDataDict" >
<summary >
Gets or sets customly attached <see cref= "P:Syroot.NintenTools.NSW.Bfres.ShapeAnim.UserData" /> instances.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.ShapeAnimFlags" >
<summary >
Represents flags specifying how animation data is stored or should be played.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.ShapeAnimFlags.BakedCurve" >
<summary >
The stored curve data has been baked.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.ShapeAnimFlags.Looping" >
<summary >
The animation repeats from the start after the last frame has been played.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.VertexShapeAnim" >
<summary >
Represents a vertex shape animation in a <see cref= "T:Syroot.NintenTools.NSW.Bfres.ShapeAnim" /> subfile.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.VertexShapeAnim.#ctor" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.VertexShapeAnim" /> class.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.VertexShapeAnim.Name" >
<summary >
Gets or sets the name of the animated <see cref= "T:Syroot.NintenTools.NSW.Bfres.Shape" /> .
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.VertexShapeAnim.KeyShapeAnimInfos" >
<summary >
Gets or sets the list of <see cref= "T:Syroot.NintenTools.NSW.Bfres.KeyShapeAnimInfo" /> instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.VertexShapeAnim.Curves" >
<summary >
Gets or sets <see cref= "T:Syroot.NintenTools.NSW.Bfres.AnimCurve" /> instances animating properties of objects stored in this section.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.VertexShapeAnim.BaseDataList" >
<summary >
Gets or sets the list of base values, excluding the base shape (which is always being initialized with 0f).
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.VertexShapeAnim.BeginCurve" >
<summary >
Gets or sets the index of the first <see cref= "T:Syroot.NintenTools.NSW.Bfres.AnimCurve" /> relative to all curves of the parent
<see cref= "P:Syroot.NintenTools.NSW.Bfres.ShapeAnim.VertexShapeAnims" /> instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.VertexShapeAnim.BeginKeyShapeAnim" >
<summary >
Gets or sets the index of the first <see cref= "T:Syroot.NintenTools.NSW.Bfres.KeyShapeAnimInfo" /> relative to all key shape anim infos of
the parent <see cref= "P:Syroot.NintenTools.NSW.Bfres.ShapeAnim.VertexShapeAnims" /> instances.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.BoneAnim" >
<summary >
Represents the animation of a single <see cref= "T:Syroot.NintenTools.NSW.Bfres.Bone" /> in a <see cref= "T:Syroot.NintenTools.NSW.Bfres.SkeletalAnim" /> subfile.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.BoneAnim.#ctor" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.BoneAnim" /> class.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.BoneAnim.FlagsBase" >
<summary >
Gets or sets a set of flags indicating whether initial transformation values exist in
<see cref= "P:Syroot.NintenTools.NSW.Bfres.BoneAnim.BaseData" /> .
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.BoneAnim.FlagsCurve" >
<summary >
Gets or sets a set of flags indicating whether curves animating the corresponding transformation exist.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.BoneAnim.FlagsTransform" >
<summary >
Gets or sets a set of flags controlling how to transform bones.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.BoneAnim.Name" >
<summary >
Gets or sets the name of the animated <see cref= "T:Syroot.NintenTools.NSW.Bfres.Bone" /> .
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.BoneAnim.BeginRotate" >
<summary >
Gets or sets a field with unknown purpose.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.BoneAnim.BeginTranslate" >
<summary >
Gets or sets a field with unknown purpose.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.BoneAnim.BeginBaseTranslate" >
<summary >
Gets or sets the element offset in the <see cref= "P:Syroot.NintenTools.NSW.Bfres.BoneAnim.BaseData" /> to an initial translation.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.BoneAnim.BeginCurve" >
<summary >
Gets the index of the first <see cref= "T:Syroot.NintenTools.NSW.Bfres.AnimCurve" /> relative to all curves of the parent
<see cref= "P:Syroot.NintenTools.NSW.Bfres.SkeletalAnim.BoneAnims" /> instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.BoneAnim.Curves" >
<summary >
Gets or sets <see cref= "T:Syroot.NintenTools.NSW.Bfres.AnimCurve" /> instances animating properties of objects stored in this section.
</summary>
</member>
2023-05-27 23:33:14 +00:00
<member name= "P:Syroot.NintenTools.NSW.Bfres.BoneAnim.UserDataDict" >
<summary >
Gets or sets customly attached <see cref= "P:Syroot.NintenTools.NSW.Bfres.BoneAnim.UserData" /> names.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.BoneAnim.UserData" >
<summary >
Gets or sets customly attached <see cref= "P:Syroot.NintenTools.NSW.Bfres.BoneAnim.UserData" /> instances.
</summary>
</member>
Add files for the new one.
Rework UI from scratch with proper themes and custom controls. MDI windows are now used for workspaces, comparing docs, and multiple usages. Tabs organise multiple workspaces and you can keep mdi windows maximized if you want to only use tabs. Themes currently include dark and white theme but plan to have XML files with list of color and styles
Alot of things optimized. UI is very fast and snappy now
Dae rigging fixed.
Dae bones can be imported.
Dae with textures can be imported and exported to a folder
Custom sampler editor for sampler data.
Texture refs, shader options, params, render info, and basically all material data can be added/removed and edited
User data editor
Update opengl framework by JuPaHe64 to the newest. Includes an origintation cube, multiple models in a scene, and many improvements
Skeleton can be viewed
GFPAK with some fixes in saving
NUTEXB has proper mip map viewing
PTCL Editor (Wii U and Switch). Can edit colors ( Wii U) and view textures. Also EFFN files in smash ultimate can be previewed
Files can be associated with the program and opened with on clicking them
ASTC textures can be viewed
UVs can be viewed. Includes wrap modes and also translating and scaling for some basic edits
Textures use a new editor. It includes channel viewing and some new editing options
Fixed black textures on some wii u bfres
Fixed saving sarcs in sarcs
Shortcut keys have been added in. CTRL + S can save the active file in the currently used window
Fix more issues with bfres crashing
File - New includes BNTX for creating new bntx files from scatch
Raw shader binaries can be extracted from bnsh and bfsha. Yuzu and Ryujinx can decompile these
Sharc files can have source data previewed and shader programs in XML
Aamp v1 and v2 data can be previewed. v1 can be edited and saved atm, v2 will be at a later update
Byaml uses it's own editor instead of a seperate window for easy saving within sarcs
Archives have a hex viewer
Dae exporting greatly improved and can export rigged meshes
Scene, shader param, srt, color, and texture pattern animations can all be previewed (in a list)
Memory usage is greatly improved
Narc (Nitro Archives) can be viewed and extracted.
Fixed importing TGA images
Support importing ASTC textures for bntx
Added in PBR lighting for bfres from my implimentaion in forge
Added gradient background for viewport. This can be edited in the settings
Added skybox background option for viewport. Can load cubemaps
Added grid with customizable cells for viewport.
DDS decompression no longer requires Direct X tex.
Zlib decompression has been improved for opening files that use it
Rigid bones are properly ordered on importing a mesh. May fix some exploding issues.
Endianness for KCL can be toggled for saving. Will be set to what it was using orignally
Tangents can be filled with a constant value. Will allow them to not cause seams nor flat lighting however normal maps may not work as good
Vertex buffers can be added and removed. Also re encoded
Parameters now use drop down panels with values for easier editing
Reworked the bone editor. Everything for a bone can be fully edited now besides the index, billboard index and parent index which get set automatically
Fixed animation scaling for skeletal animations finally!
Textures can be loaded in a tab now with thumbnail displaying for easy real time edits while previewing in the viewport
Fixed support for audio files to be big endian in BARS
Textures for switch now use their own folder. You can easily add textures to this and add textures to bfres that have no bntx. If there are no textures then the bfres will automatically not have one on save.
Animations are split into multiple sub sections for switch's material animation for easier access
Bfres for wii u has better binary exporting and is fully compatiable with Wexos Toolbox (to and from)
Every section can be added in as new for both wii u and switch.
Every section can be renamed properly and mostly everything can be edited. (Key frame editing and a more in depth curve editor later)
Added option to copy UV channel
Bone weights can be previewed
Tons of fixes for the switch bfres library with more games working. Splatoon 2 (more work now), BOTW, Kirby Star Allies, and more!
Fixed 3.3 Wii U bfres from not opening
Wii U Sharcfb files can have shader program data previewed (XML)
And possibly alot more things i missed! All this is still experimental but will improve over the next few weeks
2019-03-23 16:55:09 +00:00
<member name= "P:Syroot.NintenTools.NSW.Bfres.BoneAnim.BaseData" >
<summary >
Gets or sets initial transformation values. Only stores specific transformations according to
<see cref= "P:Syroot.NintenTools.NSW.Bfres.BoneAnim.FlagsBase" /> .
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.BoneAnimFlagsBase" >
<summary >
Represents if initial values exist for the corresponding transformation in the base animation data.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.BoneAnimFlagsBase.Scale" >
<summary >
Initial scaling values exist.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.BoneAnimFlagsBase.Rotate" >
<summary >
Initial rotation values exist.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.BoneAnimFlagsBase.Translate" >
<summary >
Initial translation values exist.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.BoneAnimFlagsCurve" >
<summary >
Represents if curves exist which animate the corresponding transformation component.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.BoneAnimFlagsCurve.ScaleX" >
<summary >
Curve animating the X component of a bone's scale.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.BoneAnimFlagsCurve.ScaleY" >
<summary >
Curve animating the Y component of a bone's scale.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.BoneAnimFlagsCurve.ScaleZ" >
<summary >
Curve animating the Z component of a bone's scale.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.BoneAnimFlagsCurve.RotateX" >
<summary >
Curve animating the X component of a bone's rotation.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.BoneAnimFlagsCurve.RotateY" >
<summary >
Curve animating the Y component of a bone's rotation.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.BoneAnimFlagsCurve.RotateZ" >
<summary >
Curve animating the Z component of a bone's rotation.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.BoneAnimFlagsCurve.RotateW" >
<summary >
Curve animating the W component of a bone's rotation.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.BoneAnimFlagsCurve.TranslateX" >
<summary >
Curve animating the X component of a bone's translation.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.BoneAnimFlagsCurve.TranslateY" >
<summary >
Curve animating the Y component of a bone's translation.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.BoneAnimFlagsCurve.TranslateZ" >
<summary >
Curve animating the Z component of a bone's translation.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.BoneAnimFlagsTransform" >
<summary >
Represents how a bone transformation has to be applied.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.BoneAnimData" >
<summary >
Represents the animatable data of a <see cref= "T:Syroot.NintenTools.NSW.Bfres.Bone" /> instance.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.BoneAnimData.Scale" >
<summary >
The scaling of the bone.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.BoneAnimData.Translate" >
<summary >
The translation of the bone.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.BoneAnimData.Padding" >
<summary >
An unused field.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.BoneAnimData.Rotate" >
<summary >
The rotation of the bone.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.BoneAnimDataOffset" >
<summary >
Gets the <see cref= "P:Syroot.NintenTools.NSW.Bfres.AnimCurve.AnimDataOffset" /> for <see cref= "T:Syroot.NintenTools.NSW.Bfres.BoneAnimData" /> instances.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.BoneAnimDataOffset.Flags" >
<summary >
Animates <see cref= "F:Syroot.NintenTools.NSW.Bfres.BoneAnimData.Flags" /> (never seen in files).
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.BoneAnimDataOffset.ScaleX" >
<summary >
Animates the X component of <see cref= "F:Syroot.NintenTools.NSW.Bfres.BoneAnimData.Scale" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.BoneAnimDataOffset.ScaleY" >
<summary >
Animates the Y component of <see cref= "F:Syroot.NintenTools.NSW.Bfres.BoneAnimData.Scale" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.BoneAnimDataOffset.ScaleZ" >
<summary >
Animates the Z component of <see cref= "F:Syroot.NintenTools.NSW.Bfres.BoneAnimData.Scale" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.BoneAnimDataOffset.TranslateX" >
<summary >
Animates the X component of <see cref= "F:Syroot.NintenTools.NSW.Bfres.BoneAnimData.Translate" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.BoneAnimDataOffset.TranslateY" >
<summary >
Animates the Y component of <see cref= "F:Syroot.NintenTools.NSW.Bfres.BoneAnimData.Translate" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.BoneAnimDataOffset.TranslateZ" >
<summary >
Animates the Z component of <see cref= "F:Syroot.NintenTools.NSW.Bfres.BoneAnimData.Translate" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.BoneAnimDataOffset.RotateX" >
<summary >
Animates the X component of <see cref= "F:Syroot.NintenTools.NSW.Bfres.BoneAnimData.Rotate" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.BoneAnimDataOffset.RotateY" >
<summary >
Animates the Y component of <see cref= "F:Syroot.NintenTools.NSW.Bfres.BoneAnimData.Rotate" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.BoneAnimDataOffset.RotateZ" >
<summary >
Animates the Z component of <see cref= "F:Syroot.NintenTools.NSW.Bfres.BoneAnimData.Rotate" /> .
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.BoneAnimDataOffset.RotateW" >
<summary >
Animates the W component of <see cref= "F:Syroot.NintenTools.NSW.Bfres.BoneAnimData.Rotate" /> .
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.SkeletalAnim" >
<summary >
Represents an FSKA subfile in a <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResFile" /> , storing armature animations of <see cref= "T:Syroot.NintenTools.NSW.Bfres.Bone" />
instances in a <see cref= "T:Syroot.NintenTools.NSW.Bfres.Skeleton" /> .
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.SkeletalAnim.#ctor" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.SkeletalAnim" /> class.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.SkeletalAnim.Import(System.IO.Stream,System.Boolean)" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Material" /> class from the given <paramref name= "stream" /> which
is optionally left open.
</summary>
<param name= "stream" > The <see cref= "T:System.IO.Stream" /> to load the data from.</param>
<param name= "leaveOpen" > <c > true</c> to leave the stream open after reading, otherwise <c > false</c> .</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.SkeletalAnim.Import(System.String)" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResFile" /> class from the file with the given
<paramref name= "fileName" /> .
</summary>
<param name= "fileName" > The name of the file to load the data from.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.SkeletalAnim.Export(System.IO.Stream,Syroot.NintenTools.NSW.Bfres.ResFile,System.Boolean)" >
<summary >
Saves the contents in the given <paramref name= "stream" /> and optionally leaves it open
</summary>
<param name= "stream" > The <see cref= "T:System.IO.Stream" /> to save the contents into.</param>
<param name= "leaveOpen" > <c > true</c> to leave the stream open after writing, otherwise <c > false</c> .</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.SkeletalAnim.Export(System.String,Syroot.NintenTools.NSW.Bfres.ResFile)" >
<summary >
Saves the contents in the file with the given <paramref name= "fileName" /> .
</summary>
<param name= "fileName" > The name of the file to save the contents into.</param>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.SkeletalAnim.Name" >
<summary >
Gets or sets the name with which the instance can be referenced uniquely in
<see cref= "!:ResDict<SkeletalAnim>" /> instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.SkeletalAnim.Path" >
<summary >
Gets or sets the path of the file which originally supplied the data of this instance.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.SkeletalAnim.FrameCount" >
<summary >
Gets or sets the total number of frames this animation plays.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.SkeletalAnim.FlagsAnimSettings" >
<summary >
Gets or sets the <see cref= "T:Syroot.NintenTools.NSW.Bfres.SkeletalAnimFlags" /> mode used to control looping and baked settings.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.SkeletalAnim.FlagsScale" >
<summary >
Gets or sets the <see cref= "T:Syroot.NintenTools.NSW.Bfres.SkeletalAnimFlagsScale" /> mode used to store scaling values.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.SkeletalAnim.FlagsRotate" >
<summary >
Gets or sets the <see cref= "T:Syroot.NintenTools.NSW.Bfres.SkeletalAnimFlagsRotate" /> mode used to store rotation values.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.SkeletalAnim.BakedSize" >
<summary >
Gets or sets the number of bytes required to bake all <see cref= "T:Syroot.NintenTools.NSW.Bfres.AnimCurve" /> instances of all
<see cref= "P:Syroot.NintenTools.NSW.Bfres.SkeletalAnim.BoneAnims" /> .
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.SkeletalAnim.BoneAnims" >
<summary >
Gets or sets the <see cref= "T:Syroot.NintenTools.NSW.Bfres.BoneAnim" /> instances creating the animation.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.SkeletalAnim.BindSkeleton" >
<summary >
Gets or sets the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Skeleton" /> instance affected by this animation.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.SkeletalAnim.BindIndices" >
<summary >
Gets or sets the indices of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Bone" /> instances in the <see cref= "P:Syroot.NintenTools.NSW.Bfres.Skeleton.Bones" /> dictionary
to bind for each animation. <see cref= "F:System.UInt16.MaxValue" /> specifies no binding.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.SkeletalAnim.UserDataDict" >
<summary >
Gets or sets customly attached <see cref= "T:Syroot.NintenTools.NSW.Bfres.UserData" /> instances.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.SkeletalAnimFlags" >
<summary >
Represents flags specifying how animation data is stored or should be played.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.SkeletalAnimFlags.BakedCurve" >
<summary >
The stored curve data has been baked.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.SkeletalAnimFlags.Looping" >
<summary >
The animation repeats from the start after the last frame has been played.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.SkeletalAnimFlagsScale" >
<summary >
Represents the data format in which scaling values are stored.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.SkeletalAnimFlagsScale.None" >
<summary >
No scaling.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.SkeletalAnimFlagsScale.Standard" >
<summary >
Default scaling.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.SkeletalAnimFlagsScale.Maya" >
<summary >
Autodesk Maya scaling.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.SkeletalAnimFlagsScale.Softimage" >
<summary >
Autodesk Softimage scaling.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.SkeletalAnimFlagsRotate" >
<summary >
Represents the data format in which rotation values are stored.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.SkeletalAnimFlagsRotate.Quaternion" >
<summary >
Quaternion, 4 components.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.SkeletalAnimFlagsRotate.EulerXYZ" >
<summary >
Euler XYZ, 3 components.
</summary>
</member>
2023-05-27 23:33:14 +00:00
<member name= "T:Syroot.NintenTools.NSW.Bfres.StringCache" >
<summary >
A cache of strings that are saved through raw IDs in place of the pointer field of a name offset.
This is used and required for TOTK models.
</summary>
</member>
Add files for the new one.
Rework UI from scratch with proper themes and custom controls. MDI windows are now used for workspaces, comparing docs, and multiple usages. Tabs organise multiple workspaces and you can keep mdi windows maximized if you want to only use tabs. Themes currently include dark and white theme but plan to have XML files with list of color and styles
Alot of things optimized. UI is very fast and snappy now
Dae rigging fixed.
Dae bones can be imported.
Dae with textures can be imported and exported to a folder
Custom sampler editor for sampler data.
Texture refs, shader options, params, render info, and basically all material data can be added/removed and edited
User data editor
Update opengl framework by JuPaHe64 to the newest. Includes an origintation cube, multiple models in a scene, and many improvements
Skeleton can be viewed
GFPAK with some fixes in saving
NUTEXB has proper mip map viewing
PTCL Editor (Wii U and Switch). Can edit colors ( Wii U) and view textures. Also EFFN files in smash ultimate can be previewed
Files can be associated with the program and opened with on clicking them
ASTC textures can be viewed
UVs can be viewed. Includes wrap modes and also translating and scaling for some basic edits
Textures use a new editor. It includes channel viewing and some new editing options
Fixed black textures on some wii u bfres
Fixed saving sarcs in sarcs
Shortcut keys have been added in. CTRL + S can save the active file in the currently used window
Fix more issues with bfres crashing
File - New includes BNTX for creating new bntx files from scatch
Raw shader binaries can be extracted from bnsh and bfsha. Yuzu and Ryujinx can decompile these
Sharc files can have source data previewed and shader programs in XML
Aamp v1 and v2 data can be previewed. v1 can be edited and saved atm, v2 will be at a later update
Byaml uses it's own editor instead of a seperate window for easy saving within sarcs
Archives have a hex viewer
Dae exporting greatly improved and can export rigged meshes
Scene, shader param, srt, color, and texture pattern animations can all be previewed (in a list)
Memory usage is greatly improved
Narc (Nitro Archives) can be viewed and extracted.
Fixed importing TGA images
Support importing ASTC textures for bntx
Added in PBR lighting for bfres from my implimentaion in forge
Added gradient background for viewport. This can be edited in the settings
Added skybox background option for viewport. Can load cubemaps
Added grid with customizable cells for viewport.
DDS decompression no longer requires Direct X tex.
Zlib decompression has been improved for opening files that use it
Rigid bones are properly ordered on importing a mesh. May fix some exploding issues.
Endianness for KCL can be toggled for saving. Will be set to what it was using orignally
Tangents can be filled with a constant value. Will allow them to not cause seams nor flat lighting however normal maps may not work as good
Vertex buffers can be added and removed. Also re encoded
Parameters now use drop down panels with values for easier editing
Reworked the bone editor. Everything for a bone can be fully edited now besides the index, billboard index and parent index which get set automatically
Fixed animation scaling for skeletal animations finally!
Textures can be loaded in a tab now with thumbnail displaying for easy real time edits while previewing in the viewport
Fixed support for audio files to be big endian in BARS
Textures for switch now use their own folder. You can easily add textures to this and add textures to bfres that have no bntx. If there are no textures then the bfres will automatically not have one on save.
Animations are split into multiple sub sections for switch's material animation for easier access
Bfres for wii u has better binary exporting and is fully compatiable with Wexos Toolbox (to and from)
Every section can be added in as new for both wii u and switch.
Every section can be renamed properly and mostly everything can be edited. (Key frame editing and a more in depth curve editor later)
Added option to copy UV channel
Bone weights can be previewed
Tons of fixes for the switch bfres library with more games working. Splatoon 2 (more work now), BOTW, Kirby Star Allies, and more!
Fixed 3.3 Wii U bfres from not opening
Wii U Sharcfb files can have shader program data previewed (XML)
And possibly alot more things i missed! All this is still experimental but will improve over the next few weeks
2019-03-23 16:55:09 +00:00
<member name= "T:Syroot.NintenTools.NSW.Bfres.VisibilityAnim" >
<summary >
Represents an FVIS subfile in a <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResFile" /> , storing visibility animations of <see cref= "T:Syroot.NintenTools.NSW.Bfres.Bone" /> or
<see cref= "T:Syroot.NintenTools.NSW.Bfres.Material" /> instances.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.VisibilityAnim.#ctor" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.VisibilityAnim" /> class.
</summary>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.VisibilityAnim.Import(System.IO.Stream,System.Boolean)" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Material" /> class from the given <paramref name= "stream" /> which
is optionally left open.
</summary>
<param name= "stream" > The <see cref= "T:System.IO.Stream" /> to load the data from.</param>
<param name= "leaveOpen" > <c > true</c> to leave the stream open after reading, otherwise <c > false</c> .</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.VisibilityAnim.Import(System.String)" >
<summary >
Initializes a new instance of the <see cref= "T:Syroot.NintenTools.NSW.Bfres.ResFile" /> class from the file with the given
<paramref name= "fileName" /> .
</summary>
<param name= "fileName" > The name of the file to load the data from.</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.VisibilityAnim.Export(System.IO.Stream,Syroot.NintenTools.NSW.Bfres.ResFile,System.Boolean)" >
<summary >
Saves the contents in the given <paramref name= "stream" /> and optionally leaves it open
</summary>
<param name= "stream" > The <see cref= "T:System.IO.Stream" /> to save the contents into.</param>
<param name= "leaveOpen" > <c > true</c> to leave the stream open after writing, otherwise <c > false</c> .</param>
</member>
<member name= "M:Syroot.NintenTools.NSW.Bfres.VisibilityAnim.Export(System.String,Syroot.NintenTools.NSW.Bfres.ResFile)" >
<summary >
Saves the contents in the file with the given <paramref name= "fileName" /> .
</summary>
<param name= "fileName" > The name of the file to save the contents into.</param>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.VisibilityAnim.Name" >
<summary >
Gets or sets the name with which the instance can be referenced uniquely in
<see cref= "!:ResDict<VisibilityAnim>" /> instances.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.VisibilityAnim.Path" >
<summary >
Gets or sets the path of the file which originally supplied the data of this instance.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.VisibilityAnim.FrameCount" >
<summary >
Gets or sets the total number of frames this animation plays.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.VisibilityAnim.Flags" >
<summary >
Gets or sets flags controlling how animation data is stored or how the animation should be played.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.VisibilityAnim.BakedSize" >
<summary >
Gets or sets the number of bytes required to bake all <see cref= "T:Syroot.NintenTools.NSW.Bfres.AnimCurve" /> instances of all
<see cref= "!:BoneAnims" /> .
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.VisibilityAnim.BindModel" >
<summary >
Gets or sets the <see cref= "T:Syroot.NintenTools.NSW.Bfres.Model" /> instance affected by this animation.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.VisibilityAnim.BindIndices" >
<summary >
Gets or sets the indices of entries in the <see cref= "P:Syroot.NintenTools.NSW.Bfres.Skeleton.Bones" /> or <see cref= "P:Syroot.NintenTools.NSW.Bfres.Model.Materials" />
dictionaries to bind to for each animation. <see cref= "F:System.UInt16.MaxValue" /> specifies no binding.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.VisibilityAnim.Names" >
<summary >
Gets or sets the names of entries in the <see cref= "P:Syroot.NintenTools.NSW.Bfres.Skeleton.Bones" /> or <see cref= "P:Syroot.NintenTools.NSW.Bfres.Model.Materials" />
dictionaries to bind to for each animation.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.VisibilityAnim.Curves" >
<summary >
Gets or sets <see cref= "T:Syroot.NintenTools.NSW.Bfres.AnimCurve" /> instances animating properties of objects stored in this section.
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.VisibilityAnim.BaseDataList" >
<summary >
Gets or sets boolean values storing the initial visibility for each <see cref= "T:Syroot.NintenTools.NSW.Bfres.Bone" /> or
<see cref= "T:Syroot.NintenTools.NSW.Bfres.Material" /> .
</summary>
</member>
<member name= "P:Syroot.NintenTools.NSW.Bfres.VisibilityAnim.UserDataDict" >
<summary >
Gets or sets customly attached <see cref= "P:Syroot.NintenTools.NSW.Bfres.VisibilityAnim.UserData" /> instances.
</summary>
</member>
<member name= "T:Syroot.NintenTools.NSW.Bfres.VisibilityAnimFlags" >
<summary >
Represents flags specifying how animation data is stored or should be played.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.VisibilityAnimFlags.BakedCurve" >
<summary >
The stored curve data has been baked.
</summary>
</member>
<member name= "F:Syroot.NintenTools.NSW.Bfres.VisibilityAnimFlags.Looping" >
<summary >
The animation repeats from the start after the last frame has been played.
</summary>
</member>
</members>
</doc>