Switch-Toolbox/README.md

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# Switch-Toolbox
A tool to edit many formats of Nintendo Switch and some Wii U.
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Note not all libraries and files are pushed to this tool YET. This is stilL WIP and not finished!
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## Credits
- Smash Forge Devs (SMG, Ploaj, jam1garner, smb123w64gb, etc) for some code ported over. Specifically animation stuff and some rendering.
- Assimp devs for their massive asset library!
- Wexos (helped figure out a few things, ie format list to assign each attribute)
- JuPaHe64 for the base 3D renderer.
- Every File Explorer devs (Gericom) for Yaz0 stuff
- Exelix for Byaml, Sarc and KCL library
- Syroot for helpful IO extensions and libraies
- GDK Chan for some DDS decode methods
- AboodXD for BNTX texture swizzling
- MelonSpeedruns for logo.
Resources
- [Treeview Icons by icons8](https://icons8.com/)
- Smash Forge (Currently placeholders)
Libaries
- [Exelix (Sarc, kcl, and byml libraries)] (https://github.com/exelix11/EditorCore/tree/master/FileFormatPlugins)
- [ZstdNet (Compression)](https://github.com/skbkontur/ZstdNet)
- Be.HexEditor by Bernhard Elbl
- GL EditorFramwork by jupahe64
-[WeifenLuo for docking suite] (http://dockpanelsuite.com/)
- [SF Graphics by SMG (Experimental] (https://github.com/ScanMountGoat/SFGraphics) (currently just a placeholder for shader workflow and some useful things)
- [Audio & MIDI library] (https://github.com/naudio/NAudio)
- [VGAudio] (https://github.com/Thealexbarney/VGAudio)
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- [Assimp] (https://bitbucket.org/Starnick/assimpnet/src/master/)
- [OpenTK] (https://github.com/opentk/opentk)
- [BezelEngineArchive Library] (https://github.com/KillzXGaming/BEA-Library-Editor)
- (Syroot BinaryData)[https://gitlab.com/Syroot/BinaryData]
- (Syroot Maths)[https://gitlab.com/Syroot/Maths]
- [Costura for embedding data for plugins] (https://github.com/Fody/Costura)
- [CsvHelper (unused atm but planned to be used)] (https://joshclose.github.io/CsvHelper/)
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License
in Switch_Toolbox\Lib\Licenses
Please note if you do not want your library used or if i'm missing credits!