mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-23 04:53:09 +00:00
85 lines
2.4 KiB
C#
85 lines
2.4 KiB
C#
|
using System;
|
|||
|
using System.Collections.Generic;
|
|||
|
using System.Linq;
|
|||
|
using System.Text;
|
|||
|
using System.Threading.Tasks;
|
|||
|
using System.Drawing;
|
|||
|
|
|||
|
namespace Switch_Toolbox.Library
|
|||
|
{
|
|||
|
public class DDS_PixelDecode
|
|||
|
{
|
|||
|
public static Bitmap DecodeR8G8(Byte[] data, int width, int height)
|
|||
|
{
|
|||
|
byte[] Output = new byte[width * height * 4];
|
|||
|
|
|||
|
int OOffset = 0;
|
|||
|
|
|||
|
int W = (width + 3) / 4;
|
|||
|
int H = (height + 3) / 4;
|
|||
|
|
|||
|
for (int Y = 0; Y < H; Y++)
|
|||
|
{
|
|||
|
for (int X = 0; X < W; X++)
|
|||
|
{
|
|||
|
int IOffs = (Y * W + X) * 2;
|
|||
|
|
|||
|
Output[OOffset + 1] = data[IOffs + 1];
|
|||
|
Output[OOffset + 2] = data[IOffs + 0];
|
|||
|
Output[OOffset + 3] = 0xff;
|
|||
|
|
|||
|
OOffset += 4;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
return BitmapExtension.GetBitmap(Output, width, height);
|
|||
|
}
|
|||
|
public static Bitmap DecodeR8G8B8A8(Byte[] data, int width, int height)
|
|||
|
{
|
|||
|
byte[] Output = new byte[width * height * 4];
|
|||
|
|
|||
|
int OOffset = 0;
|
|||
|
|
|||
|
for (int Y = 0; Y < height; Y++)
|
|||
|
{
|
|||
|
for (int X = 0; X < width; X++)
|
|||
|
{
|
|||
|
int IOffs = OOffset;
|
|||
|
|
|||
|
Output[OOffset + 0] = data[IOffs + 2];
|
|||
|
Output[OOffset + 1] = data[IOffs + 1];
|
|||
|
Output[OOffset + 2] = data[IOffs + 0];
|
|||
|
Output[OOffset + 3] = data[IOffs + 3];
|
|||
|
|
|||
|
OOffset += 4;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
return BitmapExtension.GetBitmap(Output, width, height);
|
|||
|
}
|
|||
|
public static byte[] EncodeR8G8B8A8(Byte[] data, int width, int height, int Offset)
|
|||
|
{
|
|||
|
byte[] Output = new byte[width * height * 4];
|
|||
|
|
|||
|
int OOffset = 0;
|
|||
|
|
|||
|
for (int Y = 0; Y < height; Y++)
|
|||
|
{
|
|||
|
for (int X = 0; X < width; X++)
|
|||
|
{
|
|||
|
int IOffs = (X * 4 + X + (Y * 4 + Y) * width * 4) * 4;
|
|||
|
|
|||
|
Output[OOffset + 0] = data[IOffs + 2];
|
|||
|
Output[OOffset + 1] = data[IOffs + 1];
|
|||
|
Output[OOffset + 2] = data[IOffs + 0];
|
|||
|
Output[OOffset + 3] = data[IOffs + 3];
|
|||
|
|
|||
|
OOffset += 4;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
return Output;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|