mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-12-26 21:03:10 +00:00
50 lines
1.2 KiB
C#
50 lines
1.2 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using Switch_Toolbox.Library.Forms;
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using Bfres.Structs;
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namespace FirstPlugin.Forms
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{
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public partial class CopyUVChannelDialog : STForm
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{
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public CopyUVChannelDialog()
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{
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InitializeComponent();
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CanResize = false;
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}
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public int SourceIndex;
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public int DestIndex;
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public void LoadUVAttributes()
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{
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sourceCB.Items.Add($"_u0");
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sourceCB.Items.Add($"_u1");
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sourceCB.Items.Add($"_u2");
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destCB.Items.Add($"_u0");
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destCB.Items.Add($"_u1");
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destCB.Items.Add($"_u2");
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sourceCB.SelectedIndex = 0;
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destCB.SelectedIndex = 1;
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}
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private void sourceCB_SelectedIndexChanged(object sender, EventArgs e) {
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SourceIndex = sourceCB.SelectedIndex;
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}
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private void destCB_SelectedIndexChanged(object sender, EventArgs e) {
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DestIndex = destCB.SelectedIndex;
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}
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}
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}
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