mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-12-21 18:33:07 +00:00
75 lines
2.2 KiB
C#
75 lines
2.2 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using WeifenLuo.WinFormsUI.Docking;
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using Switch_Toolbox.Library;
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using GL_Core.Public_Interfaces;
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using GL_Core;
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namespace FirstPlugin
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{
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public partial class PreviewEditor : Form
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{
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GL_ControlModern gL_ControlModern;
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GL_ControlLegacy GL_ControlLegacy;
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TextureViewer textureViewer;
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public PreviewEditor()
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{
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InitializeComponent();
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textureViewer = new TextureViewer();
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textureViewer.LoadTextures();
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textureViewer.Show(dockPanel1, DockState.DockLeft);
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DockContent dockedViewport = new DockContent();
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SetupViewport(dockedViewport);
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dockedViewport.Show(dockPanel1, DockState.Document);
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}
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private void SetupViewport(DockContent dockContent)
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{
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if (!Runtime.UseLegacyGL)
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{
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gL_ControlModern = new GL_Core.GL_ControlModern();
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gL_ControlModern.Dock = DockStyle.Fill;
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gL_ControlModern.Visible = true;
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dockContent.Controls.Add(gL_ControlModern);
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}
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else
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{
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GL_ControlLegacy = new GL_Core.GL_ControlLegacy();
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GL_ControlLegacy.Dock = DockStyle.Fill;
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GL_ControlLegacy.Visible = true;
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dockContent.Controls.Add(GL_ControlLegacy);
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}
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}
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private void PreviewEditor_FormClosed(object sender, FormClosedEventArgs e)
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{
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PluginRuntime.bntxContainers.Clear();
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Runtime.abstractGlDrawables.Clear();
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if (gL_ControlModern != null)
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gL_ControlModern.Dispose();
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if (GL_ControlLegacy != null)
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GL_ControlLegacy.Dispose();
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if (textureViewer != null)
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{
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textureViewer.Close();
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}
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textureViewer = null;
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gL_ControlModern = null;
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GL_ControlLegacy = null;
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GC.Collect();
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GC.WaitForPendingFinalizers();
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}
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}
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}
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