mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-12-18 08:53:08 +00:00
66 lines
1.7 KiB
C#
66 lines
1.7 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.IO;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using Switch_Toolbox.Library.Forms;
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using LibHac;
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namespace Switch_Toolbox
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{
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public partial class KeySelectionForm : STForm
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{
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public KeySelectionForm()
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{
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InitializeComponent();
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}
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public string ProdKeyPath;
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public string TitleKeyPath;
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private void setProdKeyPath_Click(object sender, EventArgs e)
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{
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ProdKeyPath = GetOpenedFileName();
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TextBoxProdKeyPath.Text = ProdKeyPath;
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if (File.Exists(ProdKeyPath))
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TextBoxProdKeyPath.BackColor = Color.White;
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CheckKeys();
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}
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private void setTitleKeyPath_Click(object sender, EventArgs e)
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{
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TitleKeyPath = GetOpenedFileName();
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TextBoxTitleKey.Text = TitleKeyPath;
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if (File.Exists(TitleKeyPath))
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TextBoxTitleKey.BackColor = Color.White;
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CheckKeys();
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}
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private void CheckKeys()
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{
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if (File.Exists(ProdKeyPath) && File.Exists(TitleKeyPath))
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btnOk.Enabled = true;
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else
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btnOk.Enabled = false;
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}
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private string GetOpenedFileName()
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{
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OpenFileDialog ofd = new OpenFileDialog();
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if (ofd.ShowDialog() == DialogResult.OK)
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return ofd.FileName;
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else return null;
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}
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private void btnOk_Click(object sender, EventArgs e)
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{
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}
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}
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}
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