mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-12-24 03:43:08 +00:00
37 lines
793 B
C#
37 lines
793 B
C#
|
using System;
|
|||
|
using System.Collections.Generic;
|
|||
|
using System.ComponentModel;
|
|||
|
using System.Drawing;
|
|||
|
using System.Data;
|
|||
|
using System.Linq;
|
|||
|
using System.Text;
|
|||
|
using System.Threading.Tasks;
|
|||
|
using System.Windows.Forms;
|
|||
|
using Syroot.NintenTools.Bfres;
|
|||
|
using Syroot.NintenTools.Bfres.GX2;
|
|||
|
|
|||
|
namespace FirstPlugin.Forms
|
|||
|
{
|
|||
|
public partial class RenderStateEditor : UserControl
|
|||
|
{
|
|||
|
public RenderStateEditor()
|
|||
|
{
|
|||
|
InitializeComponent();
|
|||
|
}
|
|||
|
|
|||
|
RenderState activeRenderState;
|
|||
|
|
|||
|
public void LoadRenderState(RenderState renderState)
|
|||
|
{
|
|||
|
activeRenderState = renderState;
|
|||
|
|
|||
|
stPropertyGrid1.LoadProperty(renderState, OnPropertyChanged);
|
|||
|
}
|
|||
|
|
|||
|
public void OnPropertyChanged()
|
|||
|
{
|
|||
|
|
|||
|
}
|
|||
|
}
|
|||
|
}
|