Switch-Toolbox/Switch_FileFormatsMain/FileFormats/Texture/FTEX.cs

547 lines
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C#
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2018-11-17 02:13:05 +00:00
using System;
using System.Collections.Generic;
using System.Linq;
using System.Drawing;
using System.Threading.Tasks;
using System.Windows.Forms;
using Switch_Toolbox.Library;
using Switch_Toolbox.Library.Forms;
using Syroot.NintenTools.Bfres;
using Syroot.NintenTools.Bfres.GX2;
using OpenTK;
using OpenTK.Graphics.OpenGL;
using Smash_Forge.Rendering;
using WeifenLuo.WinFormsUI.Docking;
namespace FirstPlugin
{
public class FTEXContainer : TreeNodeCustom
{
public Dictionary<string, FTEX> Textures = new Dictionary<string, FTEX>(); //To get instance of classes
public FTEXContainer()
{
Text = "Textures";
Name = "FTEXCONT";
ContextMenu = new ContextMenu();
MenuItem exportAll = new MenuItem("Export All Textures");
ContextMenu.MenuItems.Add(exportAll);
exportAll.Click += ExportAll;
MenuItem clear = new MenuItem("Clear");
ContextMenu.MenuItems.Add(clear);
clear.Click += Clear;
}
private void Clear(object sender, EventArgs args)
{
Nodes.Clear();
Textures.Clear();
}
public void RefreshGlTexturesByName()
{
}
public override void OnClick(TreeView treeview)
{
}
public void RemoveTexture(FTEX textureData)
{
Nodes.Remove(textureData);
Textures.Remove(textureData.Text);
Viewport.Instance.UpdateViewport();
}
private void ExportAll(object sender, EventArgs args)
{
List<string> Formats = new List<string>();
Formats.Add("Cafe Binary Textures (.bftex)");
Formats.Add("Microsoft DDS (.dds)");
Formats.Add("Portable Graphics Network (.png)");
Formats.Add("Joint Photographic Experts Group (.jpg)");
Formats.Add("Bitmap Image (.bmp)");
Formats.Add("Tagged Image File Format (.tiff)");
FolderSelectDialog sfd = new FolderSelectDialog();
if (sfd.ShowDialog() == DialogResult.OK)
{
string folderPath = sfd.SelectedPath;
TextureFormatExport form = new TextureFormatExport(Formats);
if (form.ShowDialog() == DialogResult.OK)
{
foreach (FTEX tex in Nodes)
{
if (form.Index == 0)
tex.SaveBinaryTexture(folderPath + '\\' + tex.Text + ".bftex");
else if (form.Index == 1)
tex.SaveDDS(folderPath + '\\' + tex.Text + ".dds");
else if (form.Index == 2)
tex.SaveBitMap(folderPath + '\\' + tex.Text + ".png");
else if (form.Index == 3)
tex.SaveBitMap(folderPath + '\\' + tex.Text + ".jpg");
else if (form.Index == 4)
tex.SaveBitMap(folderPath + '\\' + tex.Text + ".bmp");
else if (form.Index == 5)
tex.SaveBitMap(folderPath + '\\' + tex.Text + ".tiff");
}
}
}
}
}
public class FTEX : TreeNodeCustom
{
public int format;
public RenderableTex renderedTex = new RenderableTex();
GX2CompSel ChannelRed;
GX2CompSel ChannelBlue;
GX2CompSel ChannelGreen;
GX2CompSel ChannelAlpha;
public FTEX()
{
ContextMenu = new ContextMenu();
MenuItem export = new MenuItem("Export");
ContextMenu.MenuItems.Add(export);
export.Click += Export;
MenuItem remove = new MenuItem("Remove");
ContextMenu.MenuItems.Add(remove);
remove.Click += Remove;
MenuItem rename = new MenuItem("Rename");
ContextMenu.MenuItems.Add(rename);
rename.Click += Rename;
}
private void Replace(object sender, EventArgs args)
{
}
private void Rename(object sender, EventArgs args)
{
RenameDialog dialog = new RenameDialog();
dialog.SetString(Text);
if (dialog.ShowDialog() == DialogResult.OK)
{
((FTEXContainer)Parent).Textures.Remove(Text);
Text = dialog.textBox1.Text;
((FTEXContainer)Parent).Textures.Add(Text, this);
}
}
private void Remove(object sender, EventArgs args)
{
((FTEXContainer)Parent).RemoveTexture(this);
}
private void Export(object sender, EventArgs args)
{
SaveFileDialog sfd = new SaveFileDialog();
sfd.FileName = Text;
sfd.DefaultExt = "bftex";
sfd.Filter = "Supported Formats|*.bftex;*.dds; *.png;*.tga;*.jpg;*.tiff|" +
"Binary Texture |*.bftex|" +
"Microsoft DDS |*.dds|" +
"Portable Network Graphics |*.png|" +
"Joint Photographic Experts Group |*.jpg|" +
"Bitmap Image |*.bmp|" +
"Tagged Image File Format |*.tiff|" +
"All files(*.*)|*.*";
if (sfd.ShowDialog() == DialogResult.OK)
{
Export(sfd.FileName);
}
}
public void Read(Texture tex)
{
ImageKey = "Texture";
SelectedImageKey = "Texture";
Text = tex.Name;
ChannelRed = tex.CompSelR;
ChannelGreen = tex.CompSelG;
ChannelBlue = tex.CompSelB;
ChannelAlpha = tex.CompSelA;
renderedTex.width = (int)tex.Width;
renderedTex.height = (int)tex.Height;
format = (int)tex.Format;
int swizzle = (int)tex.Swizzle;
int pitch = (int)tex.Pitch;
renderedTex.data = GTX.swizzleBC(tex.Data, renderedTex.width, renderedTex.height, format, (int)tex.TileMode, pitch, swizzle);
}
public void Export(string FileName, bool ExportSurfaceLevel = false,
bool ExportMipMapLevel = false, int SurfaceLevel = 0, int MipLevel = 0)
{
string ext = System.IO.Path.GetExtension(FileName);
ext = ext.ToLower();
switch (ext)
{
case ".bftex":
SaveBinaryTexture(FileName);
break;
case ".dds":
SaveDDS(FileName);
break;
default:
SaveBitMap(FileName);
break;
}
}
internal void SaveBitMap(string FileName, int SurfaceLevel = 0, int MipLevel = 0)
{
Bitmap bitMap = DisplayTexture(MipLevel, SurfaceLevel);
bitMap.Save(FileName);
}
internal void SaveBinaryTexture(string FileName)
{
Console.WriteLine("Test");
// Texture.Export(FileName, bntxFile);
}
internal void SaveDDS(string FileName)
{
DDS dds = new DDS();
dds.header = new DDS.Header();
dds.header.width = (uint)renderedTex.width;
dds.header.height = (uint)renderedTex.width;
dds.header.mipmapCount = (uint)renderedTex.mipmaps[0].Count;
bool IsDX10 = false;
switch (format)
{
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC1_UNORM):
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC1_SRGB):
dds.header.ddspf.fourCC = "DXT1";
break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC2_UNORM):
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC2_SRGB):
dds.header.ddspf.fourCC = "DXT3";
break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC3_UNORM):
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC3_SRGB):
dds.header.ddspf.fourCC = "DXT5";
break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC4_UNORM):
IsDX10 = true;
dds.DX10header = new DDS.DX10Header();
dds.DX10header.DXGI_Format = DDS.DXGI_FORMAT.DXGI_FORMAT_BC4_UNORM;
break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC4_SNORM):
IsDX10 = true;
dds.DX10header = new DDS.DX10Header();
dds.DX10header.DXGI_Format = DDS.DXGI_FORMAT.DXGI_FORMAT_BC4_SNORM;
break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC5_UNORM):
IsDX10 = true;
dds.DX10header = new DDS.DX10Header();
dds.DX10header.DXGI_Format = DDS.DXGI_FORMAT.DXGI_FORMAT_BC5_UNORM;
break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC5_SNORM):
IsDX10 = true;
dds.DX10header = new DDS.DX10Header();
dds.DX10header.DXGI_Format = DDS.DXGI_FORMAT.DXGI_FORMAT_BC5_SNORM;
break;
default:
throw new Exception($"Format {(GTX.GX2SurfaceFormat)format} not supported!");
}
if (IsDX10)
dds.header.ddspf.fourCC = "DX10";
dds.Save(dds, FileName, renderedTex.mipmaps, IsDX10);
}
public void LoadOpenGLTexture()
{
if (OpenTKSharedResources.SetupStatus == OpenTKSharedResources.SharedResourceStatus.Unitialized)
return;
switch (format)
{
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC1_UNORM):
renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedRgbaS3tcDxt1Ext;
break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC1_SRGB):
renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedRgbaS3tcDxt1Ext;
break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC2_UNORM):
renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedRgbaS3tcDxt3Ext;
break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC2_SRGB):
renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedSrgbAlphaS3tcDxt3Ext;
break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC3_UNORM):
renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedRgbaS3tcDxt5Ext;
break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC3_SRGB):
renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedSrgbAlphaS3tcDxt5Ext;
break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC4_UNORM):
renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedRedRgtc1;
break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC4_SNORM):
renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedSignedRedRgtc1;
break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC5_UNORM):
renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedRgRgtc2;
break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC5_SNORM):
//OpenTK doesn't load BC5 SNORM textures right so I'll use the same decompress method bntx has
byte[] fixBC5 = DDS_Decompress.DecompressBC5(renderedTex.data, renderedTex.width, renderedTex.height, true, true);
renderedTex.data = fixBC5;
renderedTex.pixelInternalFormat = PixelInternalFormat.Rgba;
renderedTex.pixelFormat = OpenTK.Graphics.OpenGL.PixelFormat.Rgba;
break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_TCS_R8_G8_B8_A8_UNORM):
renderedTex.pixelInternalFormat = PixelInternalFormat.Rgba;
renderedTex.pixelFormat = OpenTK.Graphics.OpenGL.PixelFormat.Rgba;
break;
}
renderedTex.display = loadImage(renderedTex);
}
public static int loadImage(RenderableTex t)
{
int texID = GL.GenTexture();
GL.BindTexture(TextureTarget.Texture2D, texID);
if (t.pixelInternalFormat != PixelInternalFormat.Rgba)
{
GL.CompressedTexImage2D<byte>(TextureTarget.Texture2D, 0, (InternalFormat)t.pixelInternalFormat,
t.width, t.height, 0, getImageSize(t), t.data);
//Debug.WriteLine(GL.GetError());
}
else
{
GL.TexImage2D<byte>(TextureTarget.Texture2D, 0, t.pixelInternalFormat, t.width, t.height, 0,
t.pixelFormat, PixelType.UnsignedByte, t.data);
}
GL.GenerateMipmap(GenerateMipmapTarget.Texture2D);
return texID;
}
public static int getImageSize(RenderableTex t)
{
switch (t.pixelInternalFormat)
{
case PixelInternalFormat.CompressedRgbaS3tcDxt1Ext:
case PixelInternalFormat.CompressedSrgbAlphaS3tcDxt1Ext:
case PixelInternalFormat.CompressedRedRgtc1:
case PixelInternalFormat.CompressedSignedRedRgtc1:
return (t.width * t.height / 2);
case PixelInternalFormat.CompressedRgbaS3tcDxt3Ext:
case PixelInternalFormat.CompressedSrgbAlphaS3tcDxt3Ext:
case PixelInternalFormat.CompressedRgbaS3tcDxt5Ext:
case PixelInternalFormat.CompressedSrgbAlphaS3tcDxt5Ext:
case PixelInternalFormat.CompressedSignedRgRgtc2:
case PixelInternalFormat.CompressedRgRgtc2:
return (t.width * t.height);
case PixelInternalFormat.Rgba:
return t.data.Length;
default:
return t.data.Length;
}
}
public unsafe Bitmap GLTextureToBitmap(RenderableTex t, int id)
{
Bitmap bitmap = new Bitmap(t.width, t.height);
System.Drawing.Imaging.BitmapData bitmapData = bitmap.LockBits(new Rectangle(0, 0, t.width, t.height), System.Drawing.Imaging.ImageLockMode.WriteOnly, System.Drawing.Imaging.PixelFormat.Format32bppArgb);
GL.BindTexture(TextureTarget.Texture2D, id);
GL.GetTexImage(TextureTarget.Texture2D, 0, OpenTK.Graphics.OpenGL.PixelFormat.Bgra, PixelType.UnsignedByte, bitmapData.Scan0);
bitmap.UnlockBits(bitmapData);
return bitmap;
}
public override void OnClick(TreeView treeView)
{
foreach (Control control in FirstPlugin.MainF.Controls)
{
if (control is DockPanel)
{
if (FirstPlugin.DockedEditorS == null)
{
FirstPlugin.DockedEditorS = new DockContent();
FirstPlugin.DockedEditorS.Show((DockPanel)control, PluginRuntime.FSHPDockState);
}
}
}
if (!EditorIsActive(FirstPlugin.DockedEditorS))
{
FirstPlugin.DockedEditorS.Controls.Clear();
FTEXEditor FTEXEditor = new FTEXEditor();
FTEXEditor.Text = Text;
FTEXEditor.Dock = DockStyle.Fill;
FTEXEditor.LoadPicture(DisplayTexture());
FTEXEditor.LoadProperty(this);
FirstPlugin.DockedEditorS.Controls.Add(FTEXEditor);
}
}
public bool EditorIsActive(DockContent dock)
{
foreach (Control ctrl in dock.Controls)
{
if (ctrl is FTEXEditor)
{
dock.Text = Text;
((FTEXEditor)ctrl).LoadPicture(DisplayTexture());
((FTEXEditor)ctrl).LoadProperty(this);
return true;
}
}
return false;
}
public class RenderableTex
{
public int width, height;
public int display;
public PixelInternalFormat pixelInternalFormat;
public PixelFormat pixelFormat;
public PixelType pixelType = PixelType.UnsignedByte;
public int mipMapCount;
public List<List<byte[]>> mipmaps = new List<List<byte[]>>();
public byte[] data
{
get
{
return mipmaps[0][0];
}
set
{
List<byte[]> mips = new List<byte[]>();
mips.Add(value);
mipmaps.Add(mips);
}
}
public class Surface
{
}
}
public Bitmap DisplayTexture(int DisplayMipIndex = 0, int ArrayIndex = 0)
{
if (renderedTex.mipmaps.Count <= 0)
{
throw new Exception("No texture data found");
}
uint width = (uint)Math.Max(1, renderedTex.width >> DisplayMipIndex);
uint height = (uint)Math.Max(1, renderedTex.height >> DisplayMipIndex);
byte[] data = renderedTex.mipmaps[ArrayIndex][DisplayMipIndex];
return DecodeBlock(data, width, height, format);
}
public static Bitmap DecodeBlock(byte[] data, uint Width, uint Height, int Format)
{
Bitmap decomp;
switch (Format)
{
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC1_UNORM):
decomp = DDS_Decompress.DecompressBC1(data, (int)Width, (int)Height, false); break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC1_SRGB):
decomp = DDS_Decompress.DecompressBC1(data, (int)Width, (int)Height, true); break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC3_UNORM):
decomp = DDS_Decompress.DecompressBC3(data, (int)Width, (int)Height, false); break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC3_SRGB):
decomp = DDS_Decompress.DecompressBC3(data, (int)Width, (int)Height, true); break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC4_UNORM):
decomp = DDS_Decompress.DecompressBC4(data, (int)Width, (int)Height, false); break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC4_SNORM):
decomp = DDS_Decompress.DecompressBC4(data, (int)Width, (int)Height, true); break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC5_UNORM):
decomp = DDS_Decompress.DecompressBC5(data, (int)Width, (int)Height, false); break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC5_SNORM):
decomp = DDS_Decompress.DecompressBC5(data, (int)Width, (int)Height, true); break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_TC_R8_G8_B8_A8_SNORM):
decomp = DDS_PixelDecode.DecodeR8G8B8A8(data, (int)Width, (int)Height); break;
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_TC_R8_G8_B8_A8_UINT):
decomp = DDS_PixelDecode.DecodeR8G8B8A8(data, (int)Width, (int)Height); break;
default:
decomp = Properties.Resources.TextureError;
Console.WriteLine($"Format {Format} not supported!");
break;
}
return decomp;
}
public Bitmap UpdateBitmap(Bitmap image)
{
return ColorComponentSelector(image, ChannelRed, ChannelGreen, ChannelBlue, ChannelAlpha);
}
public static Bitmap ColorComponentSelector(Bitmap image, GX2CompSel R, GX2CompSel G, GX2CompSel B, GX2CompSel A)
{
BitmapExtension.ColorSwapFilter color = new BitmapExtension.ColorSwapFilter();
if (R == GX2CompSel.ChannelR)
color.CompRed = BitmapExtension.ColorSwapFilter.Red.Red;
if (R == GX2CompSel.ChannelG)
color.CompRed = BitmapExtension.ColorSwapFilter.Red.Green;
if (R == GX2CompSel.ChannelB)
color.CompRed = BitmapExtension.ColorSwapFilter.Red.Blue;
if (R == GX2CompSel.ChannelA)
color.CompRed = BitmapExtension.ColorSwapFilter.Red.Alpha;
if (R == GX2CompSel.Always0)
color.CompRed = BitmapExtension.ColorSwapFilter.Red.One;
if (R == GX2CompSel.Always1)
color.CompRed = BitmapExtension.ColorSwapFilter.Red.Zero;
if (G == GX2CompSel.ChannelR)
color.CompGreen = BitmapExtension.ColorSwapFilter.Green.Red;
if (G == GX2CompSel.ChannelG)
color.CompGreen = BitmapExtension.ColorSwapFilter.Green.Green;
if (G == GX2CompSel.ChannelB)
color.CompGreen = BitmapExtension.ColorSwapFilter.Green.Blue;
if (G == GX2CompSel.ChannelA)
color.CompGreen = BitmapExtension.ColorSwapFilter.Green.Alpha;
if (G == GX2CompSel.Always0)
color.CompGreen = BitmapExtension.ColorSwapFilter.Green.One;
if (G == GX2CompSel.Always1)
color.CompGreen = BitmapExtension.ColorSwapFilter.Green.Zero;
if (B == GX2CompSel.ChannelR)
color.CompBlue = BitmapExtension.ColorSwapFilter.Blue.Red;
if (B == GX2CompSel.ChannelG)
color.CompBlue = BitmapExtension.ColorSwapFilter.Blue.Green;
if (B == GX2CompSel.ChannelB)
color.CompBlue = BitmapExtension.ColorSwapFilter.Blue.Blue;
if (B == GX2CompSel.ChannelA)
color.CompBlue = BitmapExtension.ColorSwapFilter.Blue.Alpha;
if (B == GX2CompSel.Always0)
color.CompBlue = BitmapExtension.ColorSwapFilter.Blue.One;
if (B == GX2CompSel.Always1)
color.CompBlue = BitmapExtension.ColorSwapFilter.Blue.Zero;
if (A == GX2CompSel.ChannelR)
color.CompAlpha = BitmapExtension.ColorSwapFilter.Alpha.Red;
if (A == GX2CompSel.ChannelG)
color.CompAlpha = BitmapExtension.ColorSwapFilter.Alpha.Green;
if (A == GX2CompSel.ChannelB)
color.CompAlpha = BitmapExtension.ColorSwapFilter.Alpha.Blue;
if (A == GX2CompSel.ChannelA)
color.CompAlpha = BitmapExtension.ColorSwapFilter.Alpha.Alpha;
if (A == GX2CompSel.Always0)
color.CompAlpha = BitmapExtension.ColorSwapFilter.Alpha.One;
if (A == GX2CompSel.Always1)
color.CompAlpha = BitmapExtension.ColorSwapFilter.Alpha.Zero;
return BitmapExtension.SwapRGB(image, color);
}
}
}