mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-16 17:48:01 +00:00
430 lines
27 KiB
C#
430 lines
27 KiB
C#
|
// https://github.com/KFreon/CSharpImageLibrary
|
|||
|
|
|||
|
// ReSharper disable InconsistentNaming
|
|||
|
|
|||
|
namespace CSharpImageLibrary.DDS
|
|||
|
{
|
|||
|
internal static class DX10_Helpers
|
|||
|
{
|
|||
|
#region Structs
|
|||
|
public struct LDRColour
|
|||
|
{
|
|||
|
public int R;
|
|||
|
public int G;
|
|||
|
public int B;
|
|||
|
public int A;
|
|||
|
|
|||
|
public LDRColour(byte R, byte G, byte B, byte A)
|
|||
|
{
|
|||
|
this.R = R;
|
|||
|
this.B = B;
|
|||
|
this.G = G;
|
|||
|
this.A = A;
|
|||
|
}
|
|||
|
|
|||
|
public override string ToString()
|
|||
|
{
|
|||
|
return $"R: {R}, G: {G}, B: {B}, A: {A}";
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
#endregion Structs
|
|||
|
|
|||
|
#region Constants
|
|||
|
internal const int BC67_WEIGHT_MAX = 64;
|
|||
|
internal const int BC67_WEIGHT_ROUND = 32;
|
|||
|
internal const int BC67_WEIGHT_SHIFT = 6;
|
|||
|
internal const int NUM_PIXELS_PER_BLOCK = 16;
|
|||
|
#endregion Constants
|
|||
|
|
|||
|
#region Tables
|
|||
|
// 3,64,16
|
|||
|
internal static byte[][][] PartitionTable = {
|
|||
|
// 1 Region case has no subsets (all 0)
|
|||
|
new[]
|
|||
|
{
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }
|
|||
|
},
|
|||
|
|
|||
|
new[]
|
|||
|
{ // BC6H/BC7 Partition Set for 2 Subsets
|
|||
|
new byte[] { 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1 }, // Shape 0
|
|||
|
new byte[] { 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 }, // Shape 1
|
|||
|
new byte[] { 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1 }, // Shape 2
|
|||
|
new byte[] { 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 1, 1, 1 }, // Shape 3
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 1 }, // Shape 4
|
|||
|
new byte[] { 0, 0, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1 }, // Shape 5
|
|||
|
new byte[] { 0, 0, 0, 1, 0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1 }, // Shape 6
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 1, 1, 1 }, // Shape 7
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1 }, // Shape 8
|
|||
|
new byte[] { 0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, // Shape 9
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1 }, // Shape 10
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1 }, // Shape 11
|
|||
|
new byte[] { 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, // Shape 12
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1 }, // Shape 13
|
|||
|
new byte[] { 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, // Shape 14
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 }, // Shape 15
|
|||
|
new byte[] { 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 1 }, // Shape 16
|
|||
|
new byte[] { 0, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0 }, // Shape 17
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 0 }, // Shape 18
|
|||
|
new byte[] { 0, 1, 1, 1, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0 }, // Shape 19
|
|||
|
new byte[] { 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0 }, // Shape 20
|
|||
|
new byte[] { 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 1, 1, 1, 0 }, // Shape 21
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0 }, // Shape 22
|
|||
|
new byte[] { 0, 1, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 1 }, // Shape 23
|
|||
|
new byte[] { 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0 }, // Shape 24
|
|||
|
new byte[] { 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0 }, // Shape 25
|
|||
|
new byte[] { 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0 }, // Shape 26
|
|||
|
new byte[] { 0, 0, 1, 1, 0, 1, 1, 0, 0, 1, 1, 0, 1, 1, 0, 0 }, // Shape 27
|
|||
|
new byte[] { 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0 }, // Shape 28
|
|||
|
new byte[] { 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0 }, // Shape 29
|
|||
|
new byte[] { 0, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 1, 0 }, // Shape 30
|
|||
|
new byte[] { 0, 0, 1, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 1, 0, 0 }, // Shape 31
|
|||
|
|
|||
|
// BC7 Partition Set for 2 Subsets (second-half)
|
|||
|
new byte[] { 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1 }, // Shape 32
|
|||
|
new byte[] { 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1 }, // Shape 33
|
|||
|
new byte[] { 0, 1, 0, 1, 1, 0, 1, 0, 0, 1, 0, 1, 1, 0, 1, 0 }, // Shape 34
|
|||
|
new byte[] { 0, 0, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 0, 0 }, // Shape 35
|
|||
|
new byte[] { 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0 }, // Shape 36
|
|||
|
new byte[] { 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0 }, // Shape 37
|
|||
|
new byte[] { 0, 1, 1, 0, 1, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 1 }, // Shape 38
|
|||
|
new byte[] { 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 1 }, // Shape 39
|
|||
|
new byte[] { 0, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 1, 0 }, // Shape 40
|
|||
|
new byte[] { 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0 }, // Shape 41
|
|||
|
new byte[] { 0, 0, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0, 0 }, // Shape 42
|
|||
|
new byte[] { 0, 0, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1, 0, 0 }, // Shape 43
|
|||
|
new byte[] { 0, 1, 1, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 1, 1, 0 }, // Shape 44
|
|||
|
new byte[] { 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1 }, // Shape 45
|
|||
|
new byte[] { 0, 1, 1, 0, 0, 1, 1, 0, 1, 0, 0, 1, 1, 0, 0, 1 }, // Shape 46
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0 }, // Shape 47
|
|||
|
new byte[] { 0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0 }, // Shape 48
|
|||
|
new byte[] { 0, 0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0 }, // Shape 49
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0 }, // Shape 50
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0 }, // Shape 51
|
|||
|
new byte[] { 0, 1, 1, 0, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1 }, // Shape 52
|
|||
|
new byte[] { 0, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 0, 1, 0, 0, 1 }, // Shape 53
|
|||
|
new byte[] { 0, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0 }, // Shape 54
|
|||
|
new byte[] { 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 0 }, // Shape 55
|
|||
|
new byte[] { 0, 1, 1, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 1 }, // Shape 56
|
|||
|
new byte[] { 0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 1, 1, 1, 0, 0, 1 }, // Shape 57
|
|||
|
new byte[] { 0, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1 }, // Shape 58
|
|||
|
new byte[] { 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1 }, // Shape 59
|
|||
|
new byte[] { 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1 }, // Shape 60
|
|||
|
new byte[] { 0, 0, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0 }, // Shape 61
|
|||
|
new byte[] { 0, 0, 1, 0, 0, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0 }, // Shape 62
|
|||
|
new byte[] { 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1 } // Shape 63
|
|||
|
},
|
|||
|
|
|||
|
new[]
|
|||
|
{ // BC7 Partition Set for 3 Subsets
|
|||
|
new byte[] { 0, 0, 1, 1, 0, 0, 1, 1, 0, 2, 2, 1, 2, 2, 2, 2 }, // Shape 0
|
|||
|
new byte[] { 0, 0, 0, 1, 0, 0, 1, 1, 2, 2, 1, 1, 2, 2, 2, 1 }, // Shape 1
|
|||
|
new byte[] { 0, 0, 0, 0, 2, 0, 0, 1, 2, 2, 1, 1, 2, 2, 1, 1 }, // Shape 2
|
|||
|
new byte[] { 0, 2, 2, 2, 0, 0, 2, 2, 0, 0, 1, 1, 0, 1, 1, 1 }, // Shape 3
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 2, 1, 1, 2, 2 }, // Shape 4
|
|||
|
new byte[] { 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 2, 2, 0, 0, 2, 2 }, // Shape 5
|
|||
|
new byte[] { 0, 0, 2, 2, 0, 0, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1 }, // Shape 6
|
|||
|
new byte[] { 0, 0, 1, 1, 0, 0, 1, 1, 2, 2, 1, 1, 2, 2, 1, 1 }, // Shape 7
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2 }, // Shape 8
|
|||
|
new byte[] { 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2 }, // Shape 9
|
|||
|
new byte[] { 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2 }, // Shape 10
|
|||
|
new byte[] { 0, 0, 1, 2, 0, 0, 1, 2, 0, 0, 1, 2, 0, 0, 1, 2 }, // Shape 11
|
|||
|
new byte[] { 0, 1, 1, 2, 0, 1, 1, 2, 0, 1, 1, 2, 0, 1, 1, 2 }, // Shape 12
|
|||
|
new byte[] { 0, 1, 2, 2, 0, 1, 2, 2, 0, 1, 2, 2, 0, 1, 2, 2 }, // Shape 13
|
|||
|
new byte[] { 0, 0, 1, 1, 0, 1, 1, 2, 1, 1, 2, 2, 1, 2, 2, 2 }, // Shape 14
|
|||
|
new byte[] { 0, 0, 1, 1, 2, 0, 0, 1, 2, 2, 0, 0, 2, 2, 2, 0 }, // Shape 15
|
|||
|
new byte[] { 0, 0, 0, 1, 0, 0, 1, 1, 0, 1, 1, 2, 1, 1, 2, 2 }, // Shape 16
|
|||
|
new byte[] { 0, 1, 1, 1, 0, 0, 1, 1, 2, 0, 0, 1, 2, 2, 0, 0 }, // Shape 17
|
|||
|
new byte[] { 0, 0, 0, 0, 1, 1, 2, 2, 1, 1, 2, 2, 1, 1, 2, 2 }, // Shape 18
|
|||
|
new byte[] { 0, 0, 2, 2, 0, 0, 2, 2, 0, 0, 2, 2, 1, 1, 1, 1 }, // Shape 19
|
|||
|
new byte[] { 0, 1, 1, 1, 0, 1, 1, 1, 0, 2, 2, 2, 0, 2, 2, 2 }, // Shape 20
|
|||
|
new byte[] { 0, 0, 0, 1, 0, 0, 0, 1, 2, 2, 2, 1, 2, 2, 2, 1 }, // Shape 21
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 2, 2, 0, 1, 2, 2 }, // Shape 22
|
|||
|
new byte[] { 0, 0, 0, 0, 1, 1, 0, 0, 2, 2, 1, 0, 2, 2, 1, 0 }, // Shape 23
|
|||
|
new byte[] { 0, 1, 2, 2, 0, 1, 2, 2, 0, 0, 1, 1, 0, 0, 0, 0 }, // Shape 24
|
|||
|
new byte[] { 0, 0, 1, 2, 0, 0, 1, 2, 1, 1, 2, 2, 2, 2, 2, 2 }, // Shape 25
|
|||
|
new byte[] { 0, 1, 1, 0, 1, 2, 2, 1, 1, 2, 2, 1, 0, 1, 1, 0 }, // Shape 26
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 1, 1, 0, 1, 2, 2, 1, 1, 2, 2, 1 }, // Shape 27
|
|||
|
new byte[] { 0, 0, 2, 2, 1, 1, 0, 2, 1, 1, 0, 2, 0, 0, 2, 2 }, // Shape 28
|
|||
|
new byte[] { 0, 1, 1, 0, 0, 1, 1, 0, 2, 0, 0, 2, 2, 2, 2, 2 }, // Shape 29
|
|||
|
new byte[] { 0, 0, 1, 1, 0, 1, 2, 2, 0, 1, 2, 2, 0, 0, 1, 1 }, // Shape 30
|
|||
|
new byte[] { 0, 0, 0, 0, 2, 0, 0, 0, 2, 2, 1, 1, 2, 2, 2, 1 }, // Shape 31
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 2, 1, 1, 2, 2, 1, 2, 2, 2 }, // Shape 32
|
|||
|
new byte[] { 0, 2, 2, 2, 0, 0, 2, 2, 0, 0, 1, 2, 0, 0, 1, 1 }, // Shape 33
|
|||
|
new byte[] { 0, 0, 1, 1, 0, 0, 1, 2, 0, 0, 2, 2, 0, 2, 2, 2 }, // Shape 34
|
|||
|
new byte[] { 0, 1, 2, 0, 0, 1, 2, 0, 0, 1, 2, 0, 0, 1, 2, 0 }, // Shape 35
|
|||
|
new byte[] { 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 0, 0, 0, 0 }, // Shape 36
|
|||
|
new byte[] { 0, 1, 2, 0, 1, 2, 0, 1, 2, 0, 1, 2, 0, 1, 2, 0 }, // Shape 37
|
|||
|
new byte[] { 0, 1, 2, 0, 2, 0, 1, 2, 1, 2, 0, 1, 0, 1, 2, 0 }, // Shape 38
|
|||
|
new byte[] { 0, 0, 1, 1, 2, 2, 0, 0, 1, 1, 2, 2, 0, 0, 1, 1 }, // Shape 39
|
|||
|
new byte[] { 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 0, 0, 0, 0, 1, 1 }, // Shape 40
|
|||
|
new byte[] { 0, 1, 0, 1, 0, 1, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2 }, // Shape 41
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 2, 1, 2, 1, 2, 1, 2, 1 }, // Shape 42
|
|||
|
new byte[] { 0, 0, 2, 2, 1, 1, 2, 2, 0, 0, 2, 2, 1, 1, 2, 2 }, // Shape 43
|
|||
|
new byte[] { 0, 0, 2, 2, 0, 0, 1, 1, 0, 0, 2, 2, 0, 0, 1, 1 }, // Shape 44
|
|||
|
new byte[] { 0, 2, 2, 0, 1, 2, 2, 1, 0, 2, 2, 0, 1, 2, 2, 1 }, // Shape 45
|
|||
|
new byte[] { 0, 1, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 1 }, // Shape 46
|
|||
|
new byte[] { 0, 0, 0, 0, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1 }, // Shape 47
|
|||
|
new byte[] { 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 2, 2, 2, 2 }, // Shape 48
|
|||
|
new byte[] { 0, 2, 2, 2, 0, 1, 1, 1, 0, 2, 2, 2, 0, 1, 1, 1 }, // Shape 49
|
|||
|
new byte[] { 0, 0, 0, 2, 1, 1, 1, 2, 0, 0, 0, 2, 1, 1, 1, 2 }, // Shape 50
|
|||
|
new byte[] { 0, 0, 0, 0, 2, 1, 1, 2, 2, 1, 1, 2, 2, 1, 1, 2 }, // Shape 51
|
|||
|
new byte[] { 0, 2, 2, 2, 0, 1, 1, 1, 0, 1, 1, 1, 0, 2, 2, 2 }, // Shape 52
|
|||
|
new byte[] { 0, 0, 0, 2, 1, 1, 1, 2, 1, 1, 1, 2, 0, 0, 0, 2 }, // Shape 53
|
|||
|
new byte[] { 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 2, 2, 2, 2 }, // Shape 54
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 2, 1, 1, 2, 2, 1, 1, 2 }, // Shape 55
|
|||
|
new byte[] { 0, 1, 1, 0, 0, 1, 1, 0, 2, 2, 2, 2, 2, 2, 2, 2 }, // Shape 56
|
|||
|
new byte[] { 0, 0, 2, 2, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 2, 2 }, // Shape 57
|
|||
|
new byte[] { 0, 0, 2, 2, 1, 1, 2, 2, 1, 1, 2, 2, 0, 0, 2, 2 }, // Shape 58
|
|||
|
new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 1, 1, 2 }, // Shape 59
|
|||
|
new byte[] { 0, 0, 0, 2, 0, 0, 0, 1, 0, 0, 0, 2, 0, 0, 0, 1 }, // Shape 60
|
|||
|
new byte[] { 0, 2, 2, 2, 1, 2, 2, 2, 0, 2, 2, 2, 1, 2, 2, 2 }, // Shape 61
|
|||
|
new byte[] { 0, 1, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2 }, // Shape 62
|
|||
|
new byte[] { 0, 1, 1, 1, 2, 0, 1, 1, 2, 2, 0, 1, 2, 2, 2, 0 } // Shape 63
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
|
|||
|
// 3,64,3
|
|||
|
internal static byte[][][] FixUpTable = {
|
|||
|
new[]
|
|||
|
{ // No fix-ups for 1st subset for BC6H or BC7
|
|||
|
new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 },
|
|||
|
new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 }, new byte[] { 0, 0, 0 }
|
|||
|
},
|
|||
|
|
|||
|
new[]
|
|||
|
{ // BC6H/BC7 Partition Set Fixups for 2 Subsets
|
|||
|
new byte[] { 0,15, 0 }, new byte[] { 0,15, 0 }, new byte[] { 0,15, 0 }, new byte[] { 0,15, 0 },
|
|||
|
new byte[] { 0,15, 0 }, new byte[] { 0,15, 0 }, new byte[] { 0,15, 0 }, new byte[] { 0,15, 0 },
|
|||
|
new byte[] { 0,15, 0 }, new byte[] { 0,15, 0 }, new byte[] { 0,15, 0 }, new byte[] { 0,15, 0 },
|
|||
|
new byte[] { 0,15, 0 }, new byte[] { 0,15, 0 }, new byte[] { 0,15, 0 }, new byte[] { 0,15, 0 },
|
|||
|
new byte[] { 0,15, 0 }, new byte[] { 0, 2, 0 }, new byte[] { 0, 8, 0 }, new byte[] { 0, 2, 0 },
|
|||
|
new byte[] { 0, 2, 0 }, new byte[] { 0, 8, 0 }, new byte[] { 0, 8, 0 }, new byte[] { 0,15, 0 },
|
|||
|
new byte[] { 0, 2, 0 }, new byte[] { 0, 8, 0 }, new byte[] { 0, 2, 0 }, new byte[] { 0, 2, 0 },
|
|||
|
new byte[] { 0, 8, 0 }, new byte[] { 0, 8, 0 }, new byte[] { 0, 2, 0 }, new byte[] { 0, 2, 0 },
|
|||
|
|
|||
|
// BC7 Partition Set Fixups for 2 Subsets (second-half)
|
|||
|
new byte[] { 0,15, 0 }, new byte[] { 0,15, 0 }, new byte[] { 0, 6, 0 }, new byte[] { 0, 8, 0 },
|
|||
|
new byte[] { 0, 2, 0 }, new byte[] { 0, 8, 0 }, new byte[] { 0,15, 0 }, new byte[] { 0,15, 0 },
|
|||
|
new byte[] { 0, 2, 0 }, new byte[] { 0, 8, 0 }, new byte[] { 0, 2, 0 }, new byte[] { 0, 2, 0 },
|
|||
|
new byte[] { 0, 2, 0 }, new byte[] { 0,15, 0 }, new byte[] { 0,15, 0 }, new byte[] { 0, 6, 0 },
|
|||
|
new byte[] { 0, 6, 0 }, new byte[] { 0, 2, 0 }, new byte[] { 0, 6, 0 }, new byte[] { 0, 8, 0 },
|
|||
|
new byte[] { 0,15, 0 }, new byte[] { 0,15, 0 }, new byte[] { 0, 2, 0 }, new byte[] { 0, 2, 0 },
|
|||
|
new byte[] { 0,15, 0 }, new byte[] { 0,15, 0 }, new byte[] { 0,15, 0 }, new byte[] { 0,15, 0 },
|
|||
|
new byte[] { 0,15, 0 }, new byte[] { 0, 2, 0 }, new byte[] { 0, 2, 0 }, new byte[] { 0,15, 0 }
|
|||
|
},
|
|||
|
|
|||
|
new[]
|
|||
|
{ // BC7 Partition Set Fixups for 3 Subsets
|
|||
|
new byte[] { 0, 3,15 }, new byte[] { 0, 3, 8 }, new byte[] { 0,15, 8 }, new byte[] { 0,15, 3 },
|
|||
|
new byte[] { 0, 8,15 }, new byte[] { 0, 3,15 }, new byte[] { 0,15, 3 }, new byte[] { 0,15, 8 },
|
|||
|
new byte[] { 0, 8,15 }, new byte[] { 0, 8,15 }, new byte[] { 0, 6,15 }, new byte[] { 0, 6,15 },
|
|||
|
new byte[] { 0, 6,15 }, new byte[] { 0, 5,15 }, new byte[] { 0, 3,15 }, new byte[] { 0, 3, 8 },
|
|||
|
new byte[] { 0, 3,15 }, new byte[] { 0, 3, 8 }, new byte[] { 0, 8,15 }, new byte[] { 0,15, 3 },
|
|||
|
new byte[] { 0, 3,15 }, new byte[] { 0, 3, 8 }, new byte[] { 0, 6,15 }, new byte[] { 0,10, 8 },
|
|||
|
new byte[] { 0, 5, 3 }, new byte[] { 0, 8,15 }, new byte[] { 0, 8, 6 }, new byte[] { 0, 6,10 },
|
|||
|
new byte[] { 0, 8,15 }, new byte[] { 0, 5,15 }, new byte[] { 0,15,10 }, new byte[] { 0,15, 8 },
|
|||
|
new byte[] { 0, 8,15 }, new byte[] { 0,15, 3 }, new byte[] { 0, 3,15 }, new byte[] { 0, 5,10 },
|
|||
|
new byte[] { 0, 6,10 }, new byte[] { 0,10, 8 }, new byte[] { 0, 8, 9 }, new byte[] { 0,15,10 },
|
|||
|
new byte[] { 0,15, 6 }, new byte[] { 0, 3,15 }, new byte[] { 0,15, 8 }, new byte[] { 0, 5,15 },
|
|||
|
new byte[] { 0,15, 3 }, new byte[] { 0,15, 6 }, new byte[] { 0,15, 6 }, new byte[] { 0,15, 8 },
|
|||
|
new byte[] { 0, 3,15 }, new byte[] { 0,15, 3 }, new byte[] { 0, 5,15 }, new byte[] { 0, 5,15 },
|
|||
|
new byte[] { 0, 5,15 }, new byte[] { 0, 8,15 }, new byte[] { 0, 5,15 }, new byte[] { 0,10,15 },
|
|||
|
new byte[] { 0, 5,15 }, new byte[] { 0,10,15 }, new byte[] { 0, 8,15 }, new byte[] { 0,13,15 },
|
|||
|
new byte[] { 0,15, 3 }, new byte[] { 0,12,15 }, new byte[] { 0, 3,15 }, new byte[] { 0, 3, 8 }
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
internal static int[] AWeights2 = { 0, 21, 43, 64 };
|
|||
|
internal static int[] AWeights3 = { 0, 9, 18, 27, 37, 46, 55, 64 };
|
|||
|
internal static int[] AWeights4 = { 0, 4, 9, 13, 17, 21, 26, 30, 34, 38, 43, 47, 51, 55, 60, 64 };
|
|||
|
#endregion Tables
|
|||
|
|
|||
|
|
|||
|
#region Decompression Helpers
|
|||
|
internal static int InterpolateA(LDRColour lDRColour1, LDRColour lDRColour2, int wa, int waPrec)
|
|||
|
{
|
|||
|
int[] weights;
|
|||
|
switch (waPrec)
|
|||
|
{
|
|||
|
case 2:
|
|||
|
weights = AWeights2;
|
|||
|
break;
|
|||
|
case 3:
|
|||
|
weights = AWeights3;
|
|||
|
break;
|
|||
|
case 4:
|
|||
|
weights = AWeights4;
|
|||
|
break;
|
|||
|
default:
|
|||
|
return 0;
|
|||
|
}
|
|||
|
return (lDRColour1.A * (BC67_WEIGHT_MAX - weights[wa]) + lDRColour2.A * weights[wa] + BC67_WEIGHT_ROUND) >> BC67_WEIGHT_SHIFT;
|
|||
|
}
|
|||
|
|
|||
|
internal static LDRColour InterpolateRGB(LDRColour lDRColour1, LDRColour lDRColour2, int wc, int wcPrec)
|
|||
|
{
|
|||
|
LDRColour temp = new LDRColour();
|
|||
|
int[] weights;
|
|||
|
switch (wcPrec)
|
|||
|
{
|
|||
|
case 2:
|
|||
|
weights = AWeights2;
|
|||
|
break;
|
|||
|
case 3:
|
|||
|
weights = AWeights3;
|
|||
|
break;
|
|||
|
case 4:
|
|||
|
weights = AWeights4;
|
|||
|
break;
|
|||
|
default:
|
|||
|
return temp;
|
|||
|
}
|
|||
|
temp.R = (lDRColour1.R * (BC67_WEIGHT_MAX - weights[wc]) + lDRColour2.R * weights[wc] + BC67_WEIGHT_ROUND) >> BC67_WEIGHT_SHIFT;
|
|||
|
temp.G = (lDRColour1.G * (BC67_WEIGHT_MAX - weights[wc]) + lDRColour2.G * weights[wc] + BC67_WEIGHT_ROUND) >> BC67_WEIGHT_SHIFT;
|
|||
|
temp.B = (lDRColour1.B * (BC67_WEIGHT_MAX - weights[wc]) + lDRColour2.B * weights[wc] + BC67_WEIGHT_ROUND) >> BC67_WEIGHT_SHIFT;
|
|||
|
return temp;
|
|||
|
}
|
|||
|
|
|||
|
internal static bool IsFixUpOffset(int partitions, int shape, int offset)
|
|||
|
{
|
|||
|
for (int i = 0; i <= partitions; i++)
|
|||
|
{
|
|||
|
if (offset == FixUpTable[partitions][shape][i])
|
|||
|
return true;
|
|||
|
}
|
|||
|
|
|||
|
return false;
|
|||
|
}
|
|||
|
|
|||
|
internal static LDRColour Unquantise(LDRColour colour, LDRColour rGBPrecisionWithP)
|
|||
|
{
|
|||
|
LDRColour temp = new LDRColour
|
|||
|
{
|
|||
|
R = Unquantise(colour.R, rGBPrecisionWithP.R),
|
|||
|
G = Unquantise(colour.G, rGBPrecisionWithP.G),
|
|||
|
B = Unquantise(colour.B, rGBPrecisionWithP.B),
|
|||
|
A = rGBPrecisionWithP.A > 0 ? Unquantise(colour.A, rGBPrecisionWithP.A) : 255
|
|||
|
};
|
|||
|
return temp;
|
|||
|
}
|
|||
|
|
|||
|
internal static int Unquantise(int r1, int r2)
|
|||
|
{
|
|||
|
int temp = r1 << (8 - r2);
|
|||
|
return temp | (temp >> r2);
|
|||
|
}
|
|||
|
|
|||
|
internal static int GetBit(byte[] source, int sourceStart, ref int start)
|
|||
|
{
|
|||
|
int uIndex = start >> 3;
|
|||
|
int ret = (source[sourceStart + uIndex] >> (start - (uIndex << 3))) & 0x01;
|
|||
|
start++;
|
|||
|
return ret;
|
|||
|
}
|
|||
|
|
|||
|
internal static int GetBits(byte[] source, int sourceStart, ref int start, int length)
|
|||
|
{
|
|||
|
if (length == 0)
|
|||
|
return 0;
|
|||
|
|
|||
|
int uIndex = start >> 3;
|
|||
|
int uBase = start - (uIndex << 3);
|
|||
|
int ret;
|
|||
|
|
|||
|
if (uBase + length > 8)
|
|||
|
{
|
|||
|
int firstIndexBits = 8 - uBase;
|
|||
|
int nextIndexBits = length - firstIndexBits;
|
|||
|
ret = (source[sourceStart + uIndex] >> uBase) | ((source[sourceStart + uIndex + 1] & ((1 << nextIndexBits) - 1)) << firstIndexBits);
|
|||
|
}
|
|||
|
else
|
|||
|
ret = (source[sourceStart + uIndex] >> uBase) & ((1 << length) - 1);
|
|||
|
|
|||
|
|
|||
|
start += length;
|
|||
|
return ret;
|
|||
|
}
|
|||
|
#endregion Decompression Helpers
|
|||
|
}
|
|||
|
}
|