mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-12-24 03:43:08 +00:00
117 lines
4.8 KiB
C#
117 lines
4.8 KiB
C#
|
namespace FirstPlugin
|
|||
|
{
|
|||
|
partial class ShaderOptionsEditBox
|
|||
|
{
|
|||
|
/// <summary>
|
|||
|
/// Required designer variable.
|
|||
|
/// </summary>
|
|||
|
private System.ComponentModel.IContainer components = null;
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Clean up any resources being used.
|
|||
|
/// </summary>
|
|||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|||
|
protected override void Dispose(bool disposing)
|
|||
|
{
|
|||
|
if (disposing && (components != null))
|
|||
|
{
|
|||
|
components.Dispose();
|
|||
|
}
|
|||
|
base.Dispose(disposing);
|
|||
|
}
|
|||
|
|
|||
|
#region Windows Form Designer generated code
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Required method for Designer support - do not modify
|
|||
|
/// the contents of this method with the code editor.
|
|||
|
/// </summary>
|
|||
|
private void InitializeComponent()
|
|||
|
{
|
|||
|
this.textBoxName = new Switch_Toolbox.Library.Forms.STTextBox();
|
|||
|
this.textBoxValue = new Switch_Toolbox.Library.Forms.STTextBox();
|
|||
|
this.label1 = new Switch_Toolbox.Library.Forms.STLabel();
|
|||
|
this.label2 = new Switch_Toolbox.Library.Forms.STLabel();
|
|||
|
this.button1 = new Switch_Toolbox.Library.Forms.STButton();
|
|||
|
this.contentContainer.SuspendLayout();
|
|||
|
this.SuspendLayout();
|
|||
|
//
|
|||
|
// contentContainer
|
|||
|
//
|
|||
|
this.contentContainer.Controls.Add(this.button1);
|
|||
|
this.contentContainer.Controls.Add(this.label2);
|
|||
|
this.contentContainer.Controls.Add(this.label1);
|
|||
|
this.contentContainer.Controls.Add(this.textBoxValue);
|
|||
|
this.contentContainer.Controls.Add(this.textBoxName);
|
|||
|
this.contentContainer.Size = new System.Drawing.Size(244, 121);
|
|||
|
this.contentContainer.Controls.SetChildIndex(this.textBoxName, 0);
|
|||
|
this.contentContainer.Controls.SetChildIndex(this.textBoxValue, 0);
|
|||
|
this.contentContainer.Controls.SetChildIndex(this.label1, 0);
|
|||
|
this.contentContainer.Controls.SetChildIndex(this.label2, 0);
|
|||
|
this.contentContainer.Controls.SetChildIndex(this.button1, 0);
|
|||
|
//
|
|||
|
// textBoxName
|
|||
|
//
|
|||
|
this.textBoxName.Location = new System.Drawing.Point(75, 31);
|
|||
|
this.textBoxName.Name = "textBoxName";
|
|||
|
this.textBoxName.Size = new System.Drawing.Size(161, 20);
|
|||
|
this.textBoxName.TabIndex = 0;
|
|||
|
//
|
|||
|
// textBoxValue
|
|||
|
//
|
|||
|
this.textBoxValue.Location = new System.Drawing.Point(75, 57);
|
|||
|
this.textBoxValue.Name = "textBoxValue";
|
|||
|
this.textBoxValue.Size = new System.Drawing.Size(161, 20);
|
|||
|
this.textBoxValue.TabIndex = 1;
|
|||
|
//
|
|||
|
// label1
|
|||
|
//
|
|||
|
this.label1.AutoSize = true;
|
|||
|
this.label1.Location = new System.Drawing.Point(15, 31);
|
|||
|
this.label1.Name = "label1";
|
|||
|
this.label1.Size = new System.Drawing.Size(35, 13);
|
|||
|
this.label1.TabIndex = 2;
|
|||
|
this.label1.Text = "Name";
|
|||
|
//
|
|||
|
// label2
|
|||
|
//
|
|||
|
this.label2.AutoSize = true;
|
|||
|
this.label2.Location = new System.Drawing.Point(15, 57);
|
|||
|
this.label2.Name = "label2";
|
|||
|
this.label2.Size = new System.Drawing.Size(34, 13);
|
|||
|
this.label2.TabIndex = 3;
|
|||
|
this.label2.Text = "Value";
|
|||
|
//
|
|||
|
// button1
|
|||
|
//
|
|||
|
this.button1.DialogResult = System.Windows.Forms.DialogResult.OK;
|
|||
|
this.button1.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
|||
|
this.button1.Location = new System.Drawing.Point(185, 89);
|
|||
|
this.button1.Name = "button1";
|
|||
|
this.button1.Size = new System.Drawing.Size(51, 23);
|
|||
|
this.button1.TabIndex = 4;
|
|||
|
this.button1.Text = "Ok";
|
|||
|
this.button1.UseVisualStyleBackColor = true;
|
|||
|
//
|
|||
|
// ShaderOptionsEditBox
|
|||
|
//
|
|||
|
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
|||
|
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
|||
|
this.ClientSize = new System.Drawing.Size(250, 126);
|
|||
|
this.Name = "ShaderOptionsEditBox";
|
|||
|
this.Text = "Shader Option";
|
|||
|
this.contentContainer.ResumeLayout(false);
|
|||
|
this.contentContainer.PerformLayout();
|
|||
|
this.ResumeLayout(false);
|
|||
|
|
|||
|
}
|
|||
|
|
|||
|
#endregion
|
|||
|
|
|||
|
public Switch_Toolbox.Library.Forms.STTextBox textBoxName;
|
|||
|
public Switch_Toolbox.Library.Forms.STTextBox textBoxValue;
|
|||
|
private Switch_Toolbox.Library.Forms.STLabel label1;
|
|||
|
private Switch_Toolbox.Library.Forms.STLabel label2;
|
|||
|
private Switch_Toolbox.Library.Forms.STButton button1;
|
|||
|
}
|
|||
|
}
|