Switch-Toolbox/Switch_Toolbox_Library/DrawableContainer.cs

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C#
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using GL_EditorFramework.Interfaces;
using Switch_Toolbox.Library.Forms;
namespace Switch_Toolbox.Library
{
//Represents a container that stores multiple drawables
//These can be switched between the viewport
public class DrawableContainer
{
private string _name;
public string Name
{
set
{
List<string> Names = ObjectEditor.GetDrawableContainers().Select(o => o.Name).ToList();
foreach (string str in Names)
Console.WriteLine("STR NAME " + str);
_name = Utils.RenameDuplicateString(Names, value);
}
get
{
return _name;
}
}
public ContainerState ContainerState { get; set; }
public List<AbstractGlDrawable> Drawables = new List<AbstractGlDrawable>();
}
public enum ContainerState
{
Active,
Inactive,
Disposed,
}
}