Switch-Toolbox/File_Format_Library/FileFormats/Archives/ARC.cs

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C#
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Toolbox;
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using System.Windows.Forms;
using Toolbox.Library;
using Toolbox.Library.IO;
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namespace FirstPlugin
{
public class ARC : IArchiveFile, IFileFormat
{
public FileType FileType { get; set; } = FileType.Archive;
public bool CanSave { get; set; }
public string[] Description { get; set; } = new string[] { "Mario Kart Arcade GP DX Layout Archive (PAC)" };
public string[] Extension { get; set; } = new string[] { "*.arc" };
public string FileName { get; set; }
public string FilePath { get; set; }
public IFileInfo IFileInfo { get; set; }
public bool CanAddFiles { get; set; }
public bool CanRenameFiles { get; set; }
public bool CanReplaceFiles { get; set; }
public bool CanDeleteFiles { get; set; }
public bool Identify(System.IO.Stream stream)
{
using (var reader = new Toolbox.Library.IO.FileReader(stream, true))
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{
return reader.ReadInt64() == 0x000000000000;
}
}
public Type[] Types
{
get
{
List<Type> types = new List<Type>();
return types.ToArray();
}
}
public List<FileEntry> files = new List<FileEntry>();
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public IEnumerable<ArchiveFileInfo> Files => files;
public void ClearFiles() { files.Clear(); }
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public void Load(System.IO.Stream stream)
{
using (var reader = new FileReader(stream))
{
reader.ByteOrder = Syroot.BinaryData.ByteOrder.LittleEndian;
long Identifier = reader.ReadInt64();
ulong ChunkSection1 = reader.ReadUInt64();
}
}
public void Unload()
{
}
public void Save(System.IO.Stream stream)
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{
}
public bool AddFile(ArchiveFileInfo archiveFileInfo)
{
return false;
}
public bool DeleteFile(ArchiveFileInfo archiveFileInfo)
{
return false;
}
public class FileEntry : ArchiveFileInfo
{
}
}
}