mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-12-30 06:43:09 +00:00
114 lines
3.3 KiB
C#
114 lines
3.3 KiB
C#
|
using System;
|
|||
|
using System.Collections.Generic;
|
|||
|
using System.Linq;
|
|||
|
using System.Text;
|
|||
|
using System.Threading.Tasks;
|
|||
|
using Switch_Toolbox;
|
|||
|
using System.Windows.Forms;
|
|||
|
using Switch_Toolbox.Library;
|
|||
|
using Switch_Toolbox.Library.IO;
|
|||
|
|
|||
|
namespace FirstPlugin
|
|||
|
{
|
|||
|
public class LZARC : IArchiveFile, IFileFormat
|
|||
|
{
|
|||
|
public FileType FileType { get; set; } = FileType.Archive;
|
|||
|
|
|||
|
public bool CanSave { get; set; }
|
|||
|
public string[] Description { get; set; } = new string[] { "LZARC" };
|
|||
|
public string[] Extension { get; set; } = new string[] { "*.lzarc" };
|
|||
|
public string FileName { get; set; }
|
|||
|
public string FilePath { get; set; }
|
|||
|
public IFileInfo IFileInfo { get; set; }
|
|||
|
|
|||
|
public bool CanAddFiles { get; set; }
|
|||
|
public bool CanRenameFiles { get; set; }
|
|||
|
public bool CanReplaceFiles { get; set; }
|
|||
|
public bool CanDeleteFiles { get; set; }
|
|||
|
|
|||
|
public bool Identify(System.IO.Stream stream)
|
|||
|
{
|
|||
|
using (var reader = new Switch_Toolbox.Library.IO.FileReader(stream, true))
|
|||
|
{
|
|||
|
return Utils.GetExtension(FileName) == ".lzarc";
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public Type[] Types
|
|||
|
{
|
|||
|
get
|
|||
|
{
|
|||
|
List<Type> types = new List<Type>();
|
|||
|
return types.ToArray();
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public List<FileEntry> files = new List<FileEntry>();
|
|||
|
|
|||
|
public IEnumerable<ArchiveFileInfo> Files => files;
|
|||
|
|
|||
|
public void Load(System.IO.Stream stream)
|
|||
|
{
|
|||
|
using (var reader = new FileReader(stream))
|
|||
|
{
|
|||
|
reader.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
|
|||
|
uint FileSize = reader.ReadUInt32();
|
|||
|
uint Unknown = reader.ReadUInt32();
|
|||
|
uint FileCount = reader.ReadUInt32();
|
|||
|
|
|||
|
for (int i = 0; i < FileCount; i++)
|
|||
|
{
|
|||
|
var file = new FileEntry();
|
|||
|
file.Read(reader);
|
|||
|
files.Add(file);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public void Unload()
|
|||
|
{
|
|||
|
|
|||
|
}
|
|||
|
|
|||
|
public byte[] Save()
|
|||
|
{
|
|||
|
return null;
|
|||
|
}
|
|||
|
|
|||
|
public bool AddFile(ArchiveFileInfo archiveFileInfo)
|
|||
|
{
|
|||
|
return false;
|
|||
|
}
|
|||
|
|
|||
|
public bool DeleteFile(ArchiveFileInfo archiveFileInfo)
|
|||
|
{
|
|||
|
return false;
|
|||
|
}
|
|||
|
|
|||
|
public class FileEntry : ArchiveFileInfo
|
|||
|
{
|
|||
|
public uint Unknown { get; set; }
|
|||
|
|
|||
|
public uint CompressedSize;
|
|||
|
public uint DecompressedSize;
|
|||
|
|
|||
|
public void Read(FileReader reader)
|
|||
|
{
|
|||
|
char[] name = reader.ReadChars(128);
|
|||
|
FileName = new string(name);
|
|||
|
uint Offset = reader.ReadUInt32();
|
|||
|
CompressedSize = reader.ReadUInt32();
|
|||
|
uint Unknown = reader.ReadUInt32();
|
|||
|
uint Unknown2 = reader.ReadUInt32();
|
|||
|
DecompressedSize = reader.ReadUInt32();
|
|||
|
|
|||
|
using (reader.TemporarySeek((int)Offset, System.IO.SeekOrigin.Begin))
|
|||
|
{
|
|||
|
FileData = reader.ReadBytes((int)CompressedSize);
|
|||
|
// STLibraryCompression.LZSS.Decompress(FileData, DecompressedSize);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|