mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-12-18 00:43:07 +00:00
97 lines
2.9 KiB
C#
97 lines
2.9 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Switch_Toolbox.Library.NodeWrappers;
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using Switch_Toolbox.Library.Forms;
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namespace FirstPlugin
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{
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public enum BCRESGroupType
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{
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Models,
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Textures,
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Lookups,
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Materials,
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Shaders,
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Cameras,
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Lights,
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Fogs,
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Scenes,
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SkeletalAnim,
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MaterialAnim,
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VisibiltyAnim,
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CameraAnim,
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LightAnim,
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EmitterAnim,
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Particles,
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}
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public class BCRESGroupNode : STGenericWrapper
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{
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public Dictionary<string, STGenericWrapper> ResourceNodes = new Dictionary<string, STGenericWrapper>();
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public BCRESGroupType Type;
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public BCRESGroupNode() : base()
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{
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ImageKey = "folder";
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LoadContextMenus();
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}
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public BCRESGroupNode(string name) : base() { Text = name; }
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public BCRESGroupNode(BCRESGroupType type) : base() { Type = type; SetNameByType(); }
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public override void LoadContextMenus()
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{
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ContextMenuStrip = new STContextMenuStrip();
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CanExport = false;
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CanReplace = false;
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CanRename = false;
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CanDelete = false;
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}
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public void SetNameByType()
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{
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Text = SetName();
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}
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private string SetName()
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{
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switch (Type)
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{
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case BCRESGroupType.Models: return "Models";
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case BCRESGroupType.Textures: return "Textures";
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case BCRESGroupType.Lookups: return "Lookups";
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case BCRESGroupType.Materials: return "Materials";
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case BCRESGroupType.Shaders: return "Shaders";
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case BCRESGroupType.Cameras: return "Cameras";
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case BCRESGroupType.Lights: return "Lights";
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case BCRESGroupType.Fogs: return "Fogs";
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case BCRESGroupType.Scenes: return "Scenes";
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case BCRESGroupType.SkeletalAnim: return "Skeletal Animations";
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case BCRESGroupType.MaterialAnim: return "Material Animations";
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case BCRESGroupType.VisibiltyAnim: return "Visibilty Animations";
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case BCRESGroupType.CameraAnim: return "Camera Animations";
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case BCRESGroupType.LightAnim: return "Light Animations";
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case BCRESGroupType.EmitterAnim: return "Emitter Animations";
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case BCRESGroupType.Particles: return "Particles";
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default:
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throw new System.Exception("Unknown type? " + Type);
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}
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}
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public void AddNode(STGenericWrapper node)
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{
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if (node.Text == string.Empty)
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throw new System.Exception("Text invalid. Must not be empty! ");
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Nodes.Add(node);
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ResourceNodes.Add(node.Text, node);
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}
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}
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}
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