mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-28 07:20:33 +00:00
193 lines
6.2 KiB
C#
193 lines
6.2 KiB
C#
|
using System;
|
|||
|
using System.Collections.Generic;
|
|||
|
using System.ComponentModel;
|
|||
|
using System.Data;
|
|||
|
using System.Drawing;
|
|||
|
using System.Linq;
|
|||
|
using System.Text;
|
|||
|
using System.Threading.Tasks;
|
|||
|
using System.Windows.Forms;
|
|||
|
using Switch_Toolbox.Library.Forms;
|
|||
|
using Switch_Toolbox.Library;
|
|||
|
using Switch_Toolbox.Library.IO;
|
|||
|
using Switch_Toolbox.Library.Animations;
|
|||
|
using System.Text.RegularExpressions;
|
|||
|
using Bfres.Structs;
|
|||
|
|
|||
|
namespace FirstPlugin.Forms
|
|||
|
{
|
|||
|
public partial class AnimationLoader : STForm
|
|||
|
{
|
|||
|
public AnimationLoader()
|
|||
|
{
|
|||
|
InitializeComponent();
|
|||
|
|
|||
|
animTypeCB.Items.Add("Skeletal Animation");
|
|||
|
animTypeCB.Items.Add("Material Animation");
|
|||
|
animTypeCB.Items.Add("Bone Visibilty Animation");
|
|||
|
animTypeCB.Items.Add("Scene Animation");
|
|||
|
animTypeCB.Items.Add("Shape Animation");
|
|||
|
}
|
|||
|
|
|||
|
public void LoadFile(string fileName)
|
|||
|
{
|
|||
|
|
|||
|
}
|
|||
|
|
|||
|
public BFRES bfres;
|
|||
|
|
|||
|
private void btnOpen_Click(object sender, EventArgs e)
|
|||
|
{
|
|||
|
OpenFileDialog ofd = new OpenFileDialog();
|
|||
|
|
|||
|
List<IFileFormat> formats = new List<IFileFormat>();
|
|||
|
formats.Add(new BFRES());
|
|||
|
ofd.Filter = Utils.GetAllFilters(formats);
|
|||
|
|
|||
|
if (ofd.ShowDialog() == DialogResult.OK)
|
|||
|
{
|
|||
|
var format = STFileLoader.OpenFileFormat(ofd.FileName);
|
|||
|
|
|||
|
if (format != null)
|
|||
|
{
|
|||
|
if (format is SARC)
|
|||
|
{
|
|||
|
foreach (SARC.SarcEntry fileNode in ((SARC)format).Nodes)
|
|||
|
{
|
|||
|
if (fileNode.ImageKey == "bfres")
|
|||
|
{
|
|||
|
var sarcFile = STFileLoader.OpenFileFormat(fileNode.FullName, fileNode.Data, false, true);
|
|||
|
bfres = (BFRES)sarcFile;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
else if (format is BFRES)
|
|||
|
{
|
|||
|
bfres = (BFRES)format;
|
|||
|
}
|
|||
|
else
|
|||
|
throw new Exception("Failed to load bfres file. ");
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
private void LoadAnimations(TreeNodeCollection nodes)
|
|||
|
{
|
|||
|
string cbText = animTypeCB.GetItemText(animTypeCB.SelectedItem);
|
|||
|
animTreeView.Nodes.Clear();
|
|||
|
|
|||
|
foreach (var node in nodes)
|
|||
|
{
|
|||
|
if (node is BFRESGroupNode)
|
|||
|
{
|
|||
|
BFRESGroupNode group = (BFRESGroupNode)node;
|
|||
|
|
|||
|
switch (group.Type)
|
|||
|
{
|
|||
|
case BRESGroupType.SkeletalAnim:
|
|||
|
case BRESGroupType.MaterialAnim:
|
|||
|
case BRESGroupType.BoneVisAnim:
|
|||
|
case BRESGroupType.ShapeAnim:
|
|||
|
case BRESGroupType.SceneAnim:
|
|||
|
case BRESGroupType.MatVisAnim:
|
|||
|
case BRESGroupType.ShaderParamAnim:
|
|||
|
case BRESGroupType.ColorAnim:
|
|||
|
case BRESGroupType.TexSrtAnim:
|
|||
|
case BRESGroupType.TexPatAnim:
|
|||
|
AddAnims(group);
|
|||
|
break;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
private void AddAnims(TreeNode node)
|
|||
|
{
|
|||
|
foreach (TreeNode anim in node.Nodes)
|
|||
|
{
|
|||
|
animTreeView.Nodes.Add(anim);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
private void selectItem(object sender, TreeNodeMouseClickEventArgs e)
|
|||
|
{
|
|||
|
Viewport viewport = LibraryGUI.Instance.GetActiveViewport();
|
|||
|
|
|||
|
if (viewport == null)
|
|||
|
return;
|
|||
|
|
|||
|
if (e.Node is Animation)
|
|||
|
{
|
|||
|
string AnimName = e.Node.Text;
|
|||
|
AnimName = Regex.Match(AnimName, @"([A-Z][0-9][0-9])(.*)").Groups[0].ToString();
|
|||
|
if (AnimName.Length > 3)
|
|||
|
AnimName = AnimName.Substring(3);
|
|||
|
|
|||
|
Console.WriteLine("AnimName " + AnimName);
|
|||
|
|
|||
|
Animation running = new Animation(AnimName);
|
|||
|
running.ReplaceMe((Animation)e.Node);
|
|||
|
running.Tag = e.Node;
|
|||
|
|
|||
|
Queue<TreeNode> NodeQueue = new Queue<TreeNode>();
|
|||
|
foreach (TreeNode n in animTreeView.Nodes)
|
|||
|
{
|
|||
|
NodeQueue.Enqueue(n);
|
|||
|
}
|
|||
|
while (NodeQueue.Count > 0)
|
|||
|
{
|
|||
|
try
|
|||
|
{
|
|||
|
TreeNode n = NodeQueue.Dequeue();
|
|||
|
string NodeName = Regex.Match(n.Text, @"([A-Z][0-9][0-9])(.*)").Groups[0].ToString();
|
|||
|
if (NodeName.Length <= 3)
|
|||
|
Console.WriteLine(NodeName);
|
|||
|
else
|
|||
|
NodeName = NodeName.Substring(3);
|
|||
|
if (n is Animation)
|
|||
|
{
|
|||
|
if (n == e.Node)
|
|||
|
continue;
|
|||
|
if (NodeName.Equals(AnimName))
|
|||
|
{
|
|||
|
running.Children.Add(n);
|
|||
|
}
|
|||
|
}
|
|||
|
if (n is AnimationGroupNode)
|
|||
|
{
|
|||
|
foreach (TreeNode tn in n.Nodes)
|
|||
|
NodeQueue.Enqueue(tn);
|
|||
|
}
|
|||
|
}
|
|||
|
catch
|
|||
|
{
|
|||
|
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
if (LibraryGUI.Instance.GetAnimationPanel() != null)
|
|||
|
{
|
|||
|
Console.WriteLine("running" + running.Text);
|
|||
|
LibraryGUI.Instance.GetAnimationPanel().CurrentAnimation = running;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
private void animTypeCB_SelectedIndexChanged(object sender, EventArgs e)
|
|||
|
{
|
|||
|
if (animTypeCB.SelectedIndex >= 0)
|
|||
|
{
|
|||
|
if (bfres != null)
|
|||
|
{
|
|||
|
LoadAnimations(bfres.Nodes);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
private void animTreeView_AfterSelect(object sender, TreeViewEventArgs e)
|
|||
|
{
|
|||
|
|
|||
|
}
|
|||
|
}
|
|||
|
}
|