mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-12-27 21:33:08 +00:00
117 lines
4.8 KiB
C#
117 lines
4.8 KiB
C#
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namespace FirstPlugin
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{
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partial class ShaderOptionsEditBox
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.textBoxName = new Switch_Toolbox.Library.Forms.STTextBox();
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this.textBoxValue = new Switch_Toolbox.Library.Forms.STTextBox();
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this.label1 = new Switch_Toolbox.Library.Forms.STLabel();
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this.label2 = new Switch_Toolbox.Library.Forms.STLabel();
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this.button1 = new Switch_Toolbox.Library.Forms.STButton();
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this.contentContainer.SuspendLayout();
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this.SuspendLayout();
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//
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// contentContainer
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//
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this.contentContainer.Controls.Add(this.button1);
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this.contentContainer.Controls.Add(this.label2);
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this.contentContainer.Controls.Add(this.label1);
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this.contentContainer.Controls.Add(this.textBoxValue);
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this.contentContainer.Controls.Add(this.textBoxName);
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this.contentContainer.Size = new System.Drawing.Size(244, 121);
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this.contentContainer.Controls.SetChildIndex(this.textBoxName, 0);
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this.contentContainer.Controls.SetChildIndex(this.textBoxValue, 0);
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this.contentContainer.Controls.SetChildIndex(this.label1, 0);
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this.contentContainer.Controls.SetChildIndex(this.label2, 0);
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this.contentContainer.Controls.SetChildIndex(this.button1, 0);
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//
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// textBoxName
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//
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this.textBoxName.Location = new System.Drawing.Point(75, 31);
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this.textBoxName.Name = "textBoxName";
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this.textBoxName.Size = new System.Drawing.Size(161, 20);
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this.textBoxName.TabIndex = 0;
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//
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// textBoxValue
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//
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this.textBoxValue.Location = new System.Drawing.Point(75, 57);
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this.textBoxValue.Name = "textBoxValue";
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this.textBoxValue.Size = new System.Drawing.Size(161, 20);
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this.textBoxValue.TabIndex = 1;
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//
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// label1
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//
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this.label1.AutoSize = true;
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this.label1.Location = new System.Drawing.Point(15, 31);
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this.label1.Name = "label1";
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this.label1.Size = new System.Drawing.Size(35, 13);
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this.label1.TabIndex = 2;
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this.label1.Text = "Name";
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//
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// label2
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//
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this.label2.AutoSize = true;
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this.label2.Location = new System.Drawing.Point(15, 57);
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this.label2.Name = "label2";
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this.label2.Size = new System.Drawing.Size(34, 13);
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this.label2.TabIndex = 3;
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this.label2.Text = "Value";
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//
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// button1
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//
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this.button1.DialogResult = System.Windows.Forms.DialogResult.OK;
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this.button1.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
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this.button1.Location = new System.Drawing.Point(185, 89);
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this.button1.Name = "button1";
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this.button1.Size = new System.Drawing.Size(51, 23);
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this.button1.TabIndex = 4;
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this.button1.Text = "Ok";
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this.button1.UseVisualStyleBackColor = true;
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//
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// ShaderOptionsEditBox
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(250, 126);
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this.Name = "ShaderOptionsEditBox";
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this.Text = "Shader Option";
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this.contentContainer.ResumeLayout(false);
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this.contentContainer.PerformLayout();
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this.ResumeLayout(false);
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}
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#endregion
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public Switch_Toolbox.Library.Forms.STTextBox textBoxName;
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public Switch_Toolbox.Library.Forms.STTextBox textBoxValue;
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private Switch_Toolbox.Library.Forms.STLabel label1;
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private Switch_Toolbox.Library.Forms.STLabel label2;
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private Switch_Toolbox.Library.Forms.STButton button1;
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}
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}
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