Switch-Toolbox/File_Format_Library/FileFormats/Layout/Common.cs

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4.9 KiB
C#
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Syroot.Maths;
using Toolbox.Library.IO;
using Toolbox.Library;
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using WeifenLuo.WinFormsUI.Docking;
namespace LayoutBXLYT
{
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public class LayoutDocked : DockContent
{
}
public class BasePane : SectionCommon
{
public bool DisplayInEditor { get; set; } = true;
public string Name { get; set; }
public Vector3F Translate { get; set; }
public Vector3F Rotate { get; set; }
public Vector2F Scale { get; set; }
public float Width { get; set; }
public float Height { get; set; }
public virtual OriginX originX { get; set; }
public virtual OriginY originY { get; set; }
public virtual OriginX ParentOriginX { get; set; }
public virtual OriginY ParentOriginY { get; set; }
public BasePane Parent { get; set; }
public List<BasePane> Childern { get; set; } = new List<BasePane>();
public bool HasChildern
{
get { return Childern.Count > 0; }
}
public CustomRectangle CreateRectangle()
{
int left = 0;
int right = 0;
int top = 0;
int bottom = 0;
//Do origin transforms
var transformed = TransformOrientation((int)Width, (int)Height);
//Now do parent transforms
Vector2 ParentWH = new Vector2(0, 0);
if (Parent != null && Parent is BasePane)
ParentWH = new Vector2((int)Parent.Width, (int)Parent.Height);
var transformedParent = TransformOrientation(ParentWH.X, ParentWH.Y);
// if (Parent != null)
// transformed -= transformedParent;
return new CustomRectangle(
transformed.X,
transformed.Y,
transformed.Z,
transformed.W);
}
private Vector4 TransformOrientation(int Width, int Height)
{
int left = 0;
int right = 0;
int top = 0;
int bottom = 0;
if (originX == OriginX.Left)
right = Width;
else if (originX == OriginX.Right)
left = -Width;
else //To center
{
left = -Width / 2;
right = Width / 2;
}
if (originY == OriginY.Top)
bottom = Height;
else if (originY == OriginY.Bottom)
top = -Height;
else //To center
{
top = -Height / 2;
bottom = Height / 2;
}
return new Vector4(left, right, top, bottom);
}
}
public enum OriginX : byte
{
Center = 0,
Left = 1,
Right = 2
};
public enum OriginY : byte
{
Center = 0,
Top = 1,
Bottom = 2
};
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public class BxlytHeader : IDisposable
{
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internal IFileFormat FileInfo;
public BasePane RootPane { get; set; }
public BasePane RootGroup { get; set; }
public virtual Dictionary<string, STGenericTexture> GetTextures { get; }
public virtual List<string> Textures { get; }
internal uint Version;
public string VersionFull
{
get
{
var major = Version >> 24;
var minor = Version >> 16 & 0xFF;
var micro = Version >> 8 & 0xFF;
var micro2 = Version & 0xFF;
return $"{major} {minor} {micro} {micro2}";
}
}
public uint VersionMajor
{
get { return Version >> 24; }
}
public uint VersionMinor
{
get { return Version >> 16 & 0xFF; }
}
public uint VersionMicro
{
get { return Version >> 8 & 0xFF; }
}
public uint VersionMicro2
{
get { return Version & 0xFF; }
}
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public void Dispose()
{
FileInfo.Unload();
}
}
public class SectionCommon
{
internal string Signature { get; set; }
internal uint SectionSize { get; set; }
internal byte[] Data { get; set; }
public virtual void Write(FileWriter writer, BxlytHeader header)
{
writer.WriteSignature(Signature);
if (Data != null)
{
writer.Write(Data.Length);
writer.Write(Data);
}
}
}
public class CustomRectangle
{
public int LeftPoint;
public int RightPoint;
public int TopPoint;
public int BottomPoint;
public CustomRectangle(int left, int right, int top, int bottom)
{
LeftPoint = left;
RightPoint = right;
TopPoint = top;
BottomPoint = bottom;
}
}
}