Events & Scripting
Events and Scripting
Any item can subscribe to arbitrary events, when the event happens, all items subscribed to the event will execute their script. This can be used to create more reactive and performant items which react to events rather than polling for a change.
sketchybar --subscribe <name> <event> ... <event>
where the events are:
<event> | description |
---|---|
front_app_switched | When the front application changes (not triggered if a different window of the same app is focused) |
space_change | When the active mission control space changes |
display_change | When the active display is changed |
system_will_sleep | When the system prepares to sleep |
system_woke | When the system has awaken from sleep |
mouse.entered | When the mouse enters over an item |
mouse.exited | When the mouse leaves an item |
mouse.clicked | When an item is clicked |
When an item is subscribed to these events the script is run and it gets passed the $SENDER
variable, which holds exactly the above names, to distinguish between the different events.
It is thus possible to have a script that reacts to each event differently e.g. via a switch for the $SENDER
variable in the script.
Alternatively a fixed update_freq can be --set, such that the event is routinely run to poll for change.
When an item invokes a script, the script has access to some environment variables, such as:
$NAME
$SENDER
Where $NAME
is the name of the item that has invoked the script and $SENDER
is the reason why the script is executed.
If an item is clicked the script has access to the additional variables:
$BUTTON
$MODIFIER
where the $BUTTON
can be left, right or other and specifies the mouse button that was used to click the item, while the $MODIFIER
is either shift, ctrl, alt or cmd and
specifies the modifier key held down while clicking the item.
Some events send additional information in the $INFO
variable
All scripts are forced to terminate after 60 seconds and do not run while the system is sleeping.
Creating custom events
This allows to define events which are triggered by a different application (see Trigger custom events). Items can also subscribe to these events for their script execution.
sketchybar --add event <name> [optional: <NSDistributedNotificationName>]
Optional: You can subscribe to the notifications sent to the NSDistributedNotificationCenter e.g.
the notification Spotify sends on track change: com.spotify.client.PlaybackStateChanged (example), or the
notification sent by the system when a bluetooth device connected, or disconnected: com.apple.bluetooth.state (example)
to create more responsive items. Custom events that subscribe to NSDistributedNotificationCenter notifications will receive additional notification information in the $INFO
variable if available.
Triggering custom events
This triggers a custom event that has been added before
sketchybar --trigger <event> [Optional: <envvar>=<value> ... <envvar>=<value>]
Optionaly you can add environment variables to the trigger command witch are passed to the script, e.g.:
sketchybar --trigger demo VAR=Test
will trigger the demo event and $VAR
will be available as an environment variable in the scripts that this event invokes.
This could be used to link the powerful event system of yabai to sketchybar by triggering the custom action via a yabai event.
Forcing all shell scripts to run and the bar to refresh
sketchybar --update