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consistently use tables for better documentation
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98
README.md
98
README.md
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@ -226,36 +226,36 @@ A list of properties available to the *set* command is listed below (components
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* Background properties:
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| \<background_property\> | \<value\> | default | description |
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| :-------: | :------: | :-------: | ----------- |
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| `drawing` | `<boolean>` | `off` | If the `background` should be rendered |
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| `color` | `<argb_hex>` | `0x00000000` | Fill color of the `background` |
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| `border_color` | `<argb_hex>` | `0x00000000` | Color of the backgrounds border |
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| `border_width` | `<positive_integer>` | `0` | Width of the background border |
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| `height` | `<positive_integer>` | `0` | Overrides the `height` of the background |
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| `corner_radius` | `<positive_integer>` | `0` | Corner radius of the background |
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| `padding_left` | `<integer>` | `0` | Padding to the left of the `background` |
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| `padding_right` | `<integer>` | `0` | Padding to the right of the `background` |
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| `y_offset` | `<integer>` | `0` | Vertical offset applied to the `background` |
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| `shadow.<shadow_property>` | | | Backgrounds support all `shadow` properties |
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| `image.<image_property>` | | | Backgrounds support all `image` properties |
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* Shadow properties:
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| \<shadow_property\> | \<value\> | default | description |
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| :-------: | :------: | :-------: | ----------- |
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| `shadow.drawing` | `<boolean>` | `off` | If the shadow should be drawn |
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| `shadow.color` | `<argb_hex>` | 0xff000000 | Color of the shadow |
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| `shadow.angle` | `<positive_integer>` | 30 | Angle of the shadow |
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| `shadow.distance` | `<positive_integer>` | 5 | Distance of the shadow |
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| \<background_property\> | \<value\> | default | description |
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| :-------: | :------: | :-------: | ----------- |
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| `drawing` | `<boolean>` | `off` | If the `background` should be rendered |
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| `color` | `<argb_hex>` | `0x00000000` | Fill color of the `background` |
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| `border_color` | `<argb_hex>` | `0x00000000` | Color of the backgrounds border |
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| `border_width` | `<positive_integer>` | `0` | Width of the background border |
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| `height` | `<positive_integer>` | `0` | Overrides the `height` of the background |
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| `corner_radius` | `<positive_integer>` | `0` | Corner radius of the background |
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| `padding_left` | `<integer>` | `0` | Padding to the left of the `background` |
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| `padding_right` | `<integer>` | `0` | Padding to the right of the `background` |
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| `y_offset` | `<integer>` | `0` | Vertical offset applied to the `background` |
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| `image` | The path to a png or jpeg image file | `<path>` | |
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| `image.<image_property>` | | | Backgrounds support all `image` properties |
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| `shadow.<shadow_property>` | | | Backgrounds support all `shadow` properties |
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* Image properties (Can be resource intensive if many large images are drawn):
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| \<image_property\> | \<value\> | default | description |
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| :-------: | :------: | :-------: | ----------- |
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| `image` | The path to a png or jpeg image file | `<path>` | |
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| `image.drawing` | If the image should draw | `<boolean>` | `off` |
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| `image.scale` | The scale factor that should be applied to the image | `<positive_integer>` | `0` |
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| `drawing` | If the image should draw | `<boolean>` | `off` |
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| `scale` | The scale factor that should be applied to the image | `<positive_integer>` | `0` |
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* Shadow properties:
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| \<shadow_property\> | \<value\> | default | description |
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| :-------: | :------: | :-------: | ----------- |
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| `drawing` | `<boolean>` | `off` | If the shadow should be drawn |
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| `color` | `<argb_hex>` | `0xff000000` | Color of the shadow |
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| `angle` | `<positive_integer>` | `30` | Angle of the shadow |
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| `distance` | `<positive_integer>` | `5` | Distance of the shadow |
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### Changing the default values for all further items
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It is possible to change the *defaults* at every point in the configuration. All item created *after* changing the defaults will
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@ -266,11 +266,6 @@ sketchybar --default <property>=<value> ... <property>=<value>
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```
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this works for all item properties.
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It is also possible to reset the defaults via the command
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```bash
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sketchybar --default reset
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```
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### Type nomenclature
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| `type` | `values` |
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@ -279,6 +274,7 @@ sketchybar --default reset
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| `<argb_hex>` | Color as an 8 digit hex with alpha, red, green and blue channels |
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| `<path>` | An absolute file path |
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| `<string>` | Any UTF-8 string or symbol |
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| `<float>` | A floating point number |
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| `<integer>` | An integer |
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| `<positive_integer>` | A positive integer |
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| `<positive_integer list>` | A comma separated list of positive integers |
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@ -301,6 +297,12 @@ Additional graph properties:
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* *graph.fill_color*: optional property to override the automatically calculated fill color of the graph
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* *graph.line_width*: sets the line width of the associated graph
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| \<property\> | \<value\> | default | description |
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| :-------: | :------: | :-------: | ----------- |
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| `graph.color` | `<argb_hex>` | `0xcccccc` | Color of the graph line |
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| `graph.fill_color` | `<argb_hex>` | `0xcccccc` | Fill color of the graph |
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| `graph.line_width` | `<float>` | `0.5` | Width of the line in points |
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Push data points into the graph via:
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```bash
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sketchybar --push <name> <data point>
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@ -389,14 +391,17 @@ sketchybar --set <name> alias.color=<rgba_hex>
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<img src="https://user-images.githubusercontent.com/22680421/146688291-b8bc5e77-e6a2-42ee-bd9f-b3709c63d936.png" width="300"> <br>
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Popup menus are a powerful way to make further `items` accessible in a small popup window below any bar item.
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Every item has a popup available with the properties:
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* *popup.background.\<property\>*: All background properties are available for the popup
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* *popup.align*: Where to align the popup below the item (values: *left*, *right*, *center*, default: *left*)
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* *popup.horizontal*: If the popup should draw horizontally, by default popups will draw vertically (values: *on*, *off*, *toggle*, default: *off*)
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* *popup.drawing*: If the popup should draw (values: *on*, *off*, *toggle*, default: *off*)
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* *popup.y_offset*: The vertical offset for the popup anchor (default: 0)
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* *popup.height*: The vertical spacing between items in the vertical layout (default: bar height) (Only on HEAD)
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Items can be added to a popup menu by setting the `position` of those items to `popup.<name>` where <name> is the name of the item containing the popup.
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| \<property\> | \<value\> | default | description |
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| :-------: | :------: | :-------: | ----------- |
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| `popup.drawing` | `<boolean>` | `off` | If the `popup` should be rendered |
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| `popup.horizontal` | `<boolean>` | `off` | If the `popup` should render horizontally |
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| `popup.height` | `<positive_integer>` | bar height | The vertical spacing between items in a popup (Only on HEAD) |
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| `popup.y_offset` | `<integer>` | `0` | Vertical offset applied to the `popup` |
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| `popup.align` | `left`, `right`, `center` | `left` | Alignment of the popup with its parent item in the bar |
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| `popup.background.<background_property>` | | | Popups have a background and support all properties |
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Items can be added to a popup menu by setting the `position` of those items to `popup.<name>` where `<name>` is the name of the item containing the popup.
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You can find a demo implementation of this [here](https://github.com/FelixKratz/SketchyBar/discussions/12?sort=new#discussioncomment-1843975).
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## Batching of configuration commands
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@ -427,14 +432,17 @@ This can be used to create more reactive and performant items which react to eve
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sketchybar --subscribe <name> <event> ... <event>
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```
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where the events are:
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* *front_app_switched*: when the frontmost application changes (not triggered if a different app of the same window is focused)
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* *space_change*: when the space is changed
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* *display_change*: when the display is changed
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* *system_will_sleep*: when the system is preparing to sleep
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* *system_woke*: when the system has awaken from sleep
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* *mouse.entered*: when the mouse enters over an item
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* *mouse.exited*: when the mouse leaves an item
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* *mouse.clicked*: when an item is clicked
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| \<event\> | description |
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| :-------: | :------: |
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| `front_app_switched` | When the front application changes (not triggered if a different window of the same app is focused) |
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| `space_change` | When the active mission control space changes |
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| `display_change` | When the active display is changed |
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| `system_will_sleep` | When the system prepares to sleep |
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| `system_woke` | When the system has awaken from sleep |
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| `mouse.entered` | When the mouse enters over an item |
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| `mouse.exited` | When the mouse leaves an item |
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| `mouse.clicked` | When an item is clicked |
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When an item is subscribed to these events the *script* is run and it gets passed the `$SENDER` variable, which holds exactly the above names, to distinguish between the different events.
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It is thus possible to have a script that reacts to each event differently e.g. via a switch for the `$SENDER` variable in the *script*.
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