SanAndreasUnity/Assets/Scripts/Behaviours/Vehicles
2021-02-22 22:19:15 +01:00
..
Damage change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Damage.meta Initial commit 2020-05-31 19:07:22 +02:00
DriveByManager.cs camera offset is configurable 2020-05-31 19:09:53 +02:00
DriveByManager.cs.meta change SEO of some scripts 2020-05-31 19:09:56 +02:00
RadioStation.cs display radio station name 2020-05-31 19:09:57 +02:00
RadioStation.cs.meta radio (#69) 2020-05-31 19:09:51 +02:00
Vehicle.cs extract into static function 2021-02-13 22:52:43 +01:00
Vehicle.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Vehicle_Damage.cs don't detach ragdoll when ped is killed in a vehicle, except if vehicle exploded 2021-02-06 21:12:41 +01:00
Vehicle_Damage.cs.meta implement basic vehicle damage logic 2020-06-09 18:34:15 +02:00
Vehicle_Networking.cs Create some files 2020-05-31 19:09:41 +02:00
Vehicle_Networking.cs.meta Create some files 2020-05-31 19:09:41 +02:00
Vehicle_Physics.cs set vehicle's rigid body CollisionDetectionMode to continuous dynamic 2021-02-06 02:39:56 +01:00
Vehicle_Physics.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
Vehicle_Radio.cs add setting for radio volume 2021-01-02 23:22:52 +01:00
Vehicle_Radio.cs.meta radio (#69) 2020-05-31 19:09:51 +02:00
Vehicle_Spawning.cs unsupported vehicles will not cause spamming error messages - they are destroyed 2021-02-22 22:19:15 +01:00
Vehicle_Spawning.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
VehicleAPI.cs Initial commit 2020-05-31 19:07:22 +02:00
VehicleAPI.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
VehicleBlinker.cs Rename var 2020-05-31 19:09:39 +02:00
VehicleBlinker.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
VehicleController.cs use RigidBody's position for syncing, not transform's 2021-02-05 01:06:11 +01:00
VehicleController.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
VehicleManager.cs set vehicle's rigid body CollisionDetectionMode to continuous dynamic 2021-02-06 02:39:56 +01:00
VehicleManager.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
VehiclePhysicsConstants.cs Initial commit 2020-05-31 19:07:22 +02:00
VehiclePhysicsConstants.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
VehicleSpawner.cs Initial commit 2020-05-31 19:07:22 +02:00
VehicleSpawner.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00