BaseState.cs
|
detect visible peds by AI peds
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2022-01-02 20:31:57 +01:00 |
ChaseState.cs
|
remove unused variable
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2021-10-19 23:33:35 +02:00 |
ChaseState.cs.meta
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chase state done
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2021-09-19 22:17:46 +02:00 |
EscapeState.cs
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introduce IPathMovementState
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2021-09-26 20:26:56 +02:00 |
EscapeState.cs.meta
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escape state done
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2021-09-19 22:33:51 +02:00 |
FollowState.cs
|
add random offset to aim target position
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2021-10-19 23:15:54 +02:00 |
FollowState.cs.meta
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follow state almost done
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2021-09-19 22:40:48 +02:00 |
IdleState.cs
|
make peds react to nearby gun shots
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2022-01-01 00:37:00 +01:00 |
IPathMovementState.cs
|
move classes to separate files
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2021-09-26 20:36:59 +02:00 |
IPathMovementState.cs.meta
|
move classes to separate files
|
2021-09-26 20:36:59 +02:00 |
PathMovementData.cs
|
move classes to separate files
|
2021-09-26 20:36:59 +02:00 |
PathMovementData.cs.meta
|
move classes to separate files
|
2021-09-26 20:36:59 +02:00 |
PedAI.cs
|
detect visible peds by AI peds
|
2022-01-02 20:31:57 +01:00 |
PedAI.cs.meta
|
assign SEO
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2021-10-21 12:22:38 +02:00 |
WalkAroundState.cs
|
...
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2022-01-02 21:57:41 +01:00 |