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https://github.com/GTA-ASM/SanAndreasUnity
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22 lines
No EOL
564 B
C#
22 lines
No EOL
564 B
C#
using System.IO;
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namespace SanAndreasUnity.Importing.Collision
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{
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public class FaceGroup
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{
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public const int Size = 2 * Vector3.Size + 2 * sizeof(ushort);
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public readonly Vector3 Min;
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public readonly Vector3 Max;
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public readonly int StartFace;
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public readonly int EndFace;
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public FaceGroup(BinaryReader reader)
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{
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Min = new Vector3(reader);
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Max = new Vector3(reader);
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StartFace = reader.ReadUInt16();
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EndFace = reader.ReadUInt16();
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}
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}
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} |