mirror of
https://github.com/GTA-ASM/SanAndreasUnity
synced 2024-11-23 04:23:04 +00:00
37 lines
755 B
C#
37 lines
755 B
C#
using System.Collections;
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using UnityEngine;
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using UnityEngine.EventSystems;
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namespace SanAndreasUnity.Utilities
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{
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public class CustomEventSystemForMixingIMGUIAndNewUI : EventSystem
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{
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bool m_wasAnyElementActiveLastFrame = false;
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protected override void Start()
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{
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base.Start();
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StartCoroutine(this.Coroutine());
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}
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IEnumerator Coroutine()
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{
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while (true)
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{
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yield return null;
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m_wasAnyElementActiveLastFrame = GUIUtility.hotControl != 0;
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}
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}
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protected override void Update()
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{
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if (!m_wasAnyElementActiveLastFrame)
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base.Update();
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}
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}
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}
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