SanAndreasUnity/Assets/Scripts/Utilities
2020-05-31 19:09:58 +02:00
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GUI change predefined folders in FileBrowser on Linux - fix for #43 2020-05-31 19:09:49 +02:00
UI implement on-screen messages 2020-05-31 19:09:58 +02:00
AsyncLoader.cs Initial commit 2020-05-31 19:07:22 +02:00
AsyncLoader.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
CmdLineUtils.cs fix error 2020-05-31 19:09:43 +02:00
CmdLineUtils.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
ConcurrentQueue.cs show info about collections 2020-05-31 19:09:45 +02:00
ConcurrentQueue.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
Config.cs SanAndreasUnity.Utilities is a separate assembly 2020-05-31 19:09:50 +02:00
Config.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
CustomInput.cs aim button works 2020-05-31 19:09:47 +02:00
CustomInput.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Damageable.cs display inflicted damage as on-screen message 2020-05-31 19:09:58 +02:00
Damageable.cs.meta move Damageable class to Utilities assembly 2020-05-31 19:09:57 +02:00
DontDestroyOnLoad.cs Initial commit 2020-05-31 19:07:22 +02:00
DontDestroyOnLoad.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
F.cs add stats about current vehicle's radio 2020-05-31 19:09:57 +02:00
F.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
FrameStream.cs Initial commit 2020-05-31 19:07:22 +02:00
FrameStream.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
GLDebug.cs Initial commit 2020-05-31 19:07:22 +02:00
GLDebug.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
GUI.meta Initial commit 2020-05-31 19:07:22 +02:00
IState.cs Initial commit 2020-05-31 19:07:22 +02:00
IState.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
LoadingThread.cs move LoadingThread to SanAndreasUnity.Utilities assembly 2020-05-31 19:09:50 +02:00
LoadingThread.cs.meta move LoadingThread to SanAndreasUnity.Utilities assembly 2020-05-31 19:09:50 +02:00
NetUtils.cs net status will be available in Utilities namespace 2020-05-31 19:09:42 +02:00
NetUtils.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Profiler.cs Initial commit 2020-05-31 19:07:22 +02:00
Profiler.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Rotator.cs Initial commit 2020-05-31 19:07:22 +02:00
Rotator.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
SanAndreasUnity.Utilities.asmdef SanAndreasUnity.Utilities is a separate assembly 2020-05-31 19:09:50 +02:00
SanAndreasUnity.Utilities.asmdef.meta SanAndreasUnity.Utilities is a separate assembly 2020-05-31 19:09:50 +02:00
StateMachine.cs Initial commit 2020-05-31 19:07:22 +02:00
StateMachine.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Stats.cs Working on player stats 2020-05-31 19:09:41 +02:00
Stats.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Tools.cs Initial commit 2020-05-31 19:07:22 +02:00
Tools.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
TransformDataStruct.cs create TransformDataStruct struct 2020-05-31 19:09:50 +02:00
TransformDataStruct.cs.meta create TransformDataStruct struct 2020-05-31 19:09:50 +02:00
UI.meta Initial commit 2020-05-31 19:07:22 +02:00
WhenOnClient.cs fix WhenOnClient.Matches() 2020-05-31 19:09:48 +02:00
WhenOnClient.cs.meta Create some files 2020-05-31 19:09:41 +02:00
ZoneHelpers.cs ... 2020-05-31 19:09:56 +02:00
ZoneHelpers.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00