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Animation
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change script execution order for all (?) scripts
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2020-05-31 19:09:49 +02:00 |
Archive
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add ability to display all IFP packages in anim window
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2020-05-31 19:09:52 +02:00 |
Audio
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try to load from "sfx" folder if "SFX" folder does not exist
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2020-05-31 19:09:50 +02:00 |
Collision
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change script execution order for all (?) scripts
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2020-05-31 19:09:49 +02:00 |
Conversion
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don't log warnings for bones with id -1
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2020-05-31 19:09:53 +02:00 |
GXT
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change script execution order for all (?) scripts
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2020-05-31 19:09:49 +02:00 |
Items
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newly connected clients can see already existing detached parts
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2020-07-05 18:37:56 +02:00 |
RenderWareStream
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don't duplicate uv array
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2020-05-31 19:09:50 +02:00 |
Vehicles
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change script execution order for all (?) scripts
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2020-05-31 19:09:49 +02:00 |
Weapons
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Animation.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Archive.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Audio.meta
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create folder and asmdef file for audio importing
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2020-05-31 19:09:49 +02:00 |
Collision.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Conversion.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Frame.cs
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change access modifiers from internal to public
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2020-05-31 19:09:50 +02:00 |
Frame.cs.meta
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move Frame and FrameContainer to SanAndreasUnity.Importing assembly
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2020-05-31 19:09:50 +02:00 |
FrameContainer.cs
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support loading anims which have invalid bone ids
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2020-05-31 19:09:53 +02:00 |
FrameContainer.cs.meta
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move Frame and FrameContainer to SanAndreasUnity.Importing assembly
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2020-05-31 19:09:50 +02:00 |
GXT.meta
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Import gxt (#23)
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2020-05-31 19:09:49 +02:00 |
Items.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
RenderWareStream.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
SanAndreasUnity.Importing.asmdef
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create asmdef file for SanAndreasUnity.Importing
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2020-05-31 19:09:50 +02:00 |
SanAndreasUnity.Importing.asmdef.meta
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create asmdef file for SanAndreasUnity.Importing
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2020-05-31 19:09:50 +02:00 |
Types.cs
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Types.cs.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Vehicles.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Weapons.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |