.. |
GUI
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...
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2021-02-06 23:30:52 +01:00 |
UI
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assign SEO for on-screen message scripts
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2020-07-11 15:37:17 +02:00 |
AsyncLoader.cs
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new world loading system (#110)
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2021-07-18 06:03:43 +02:00 |
AsyncLoader.cs.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
CmdLineUtils.cs
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fix error
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2020-05-31 19:09:43 +02:00 |
CmdLineUtils.cs.meta
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change script execution order for all (?) scripts
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2020-05-31 19:09:49 +02:00 |
ConcurrentProducerConsumerSortedSet.cs
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new world loading system (#110)
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2021-07-18 06:03:43 +02:00 |
ConcurrentProducerConsumerSortedSet.cs.meta
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new world loading system (#110)
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2021-07-18 06:03:43 +02:00 |
ConcurrentQueue.cs
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new world loading system (#110)
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2021-07-18 06:03:43 +02:00 |
ConcurrentQueue.cs.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Config.cs
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...
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2021-01-26 23:29:34 +01:00 |
Config.cs.meta
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change script execution order for all (?) scripts
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2020-05-31 19:09:49 +02:00 |
ConfigManager.cs
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use ConfigManager to load config
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2021-01-26 23:29:01 +01:00 |
ConfigManager.cs.meta
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use ConfigManager to load config
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2021-01-26 23:29:01 +01:00 |
CustomInput.cs
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aim button works
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2020-05-31 19:09:47 +02:00 |
CustomInput.cs.meta
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change script execution order for all (?) scripts
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2020-05-31 19:09:49 +02:00 |
Damageable.cs
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add 'attackingPlayer' to DamageInfo
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2021-02-19 22:08:37 +01:00 |
Damageable.cs.meta
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move Damageable class to Utilities assembly
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2020-05-31 19:09:57 +02:00 |
DestroyWhenInHeadlessMode.cs
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new world loading system (#110)
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2021-07-18 06:03:43 +02:00 |
DestroyWhenInHeadlessMode.cs.meta
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new world loading system (#110)
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2021-07-18 06:03:43 +02:00 |
DestroyWhenNotOnServer.cs
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new world loading system (#110)
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2021-07-18 06:03:43 +02:00 |
DestroyWhenNotOnServer.cs.meta
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new world loading system (#110)
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2021-07-18 06:03:43 +02:00 |
DestroyWhenParticleSystemsFinish.cs
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destroy explosion when particle systems finish
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2020-06-21 14:56:21 +02:00 |
DestroyWhenParticleSystemsFinish.cs.meta
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assign SEO to new scripts
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2020-07-11 15:08:12 +02:00 |
DontDestroyOnLoad.cs
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Initial commit
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2020-05-31 19:07:22 +02:00 |
DontDestroyOnLoad.cs.meta
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change script execution order for all (?) scripts
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2020-05-31 19:09:49 +02:00 |
ExplosionForce.cs
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when vehicle explodes, all peds inside are killed - this also fixes Unity crash
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2021-01-05 05:56:39 +01:00 |
ExplosionForce.cs.meta
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assign SEO to new scripts
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2020-07-11 15:08:12 +02:00 |
F.cs
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remove unused function
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2021-09-07 01:04:23 +02:00 |
F.cs.meta
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change script execution order for all (?) scripts
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2020-05-31 19:09:49 +02:00 |
FaceTowardsCamera.cs
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new world loading system (#110)
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2021-07-18 06:03:43 +02:00 |
FaceTowardsCamera.cs.meta
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face lights toward camera every frame
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2021-06-26 01:47:52 +02:00 |
FrameStream.cs
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Initial commit
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2020-05-31 19:07:22 +02:00 |
FrameStream.cs.meta
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change script execution order for all (?) scripts
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2020-05-31 19:09:49 +02:00 |
GLDebug.cs
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Initial commit
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2020-05-31 19:07:22 +02:00 |
GLDebug.cs.meta
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change script execution order for all (?) scripts
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2020-05-31 19:09:49 +02:00 |
GUI.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
IState.cs
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Initial commit
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2020-05-31 19:07:22 +02:00 |
IState.cs.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
LoadingThread.cs
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new world loading system (#110)
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2021-07-18 06:03:43 +02:00 |
LoadingThread.cs.meta
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move LoadingThread to SanAndreasUnity.Utilities assembly
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2020-05-31 19:09:50 +02:00 |
NetUtils.cs
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net status will be available in Utilities namespace
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2020-05-31 19:09:42 +02:00 |
NetUtils.cs.meta
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change script execution order for all (?) scripts
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2020-05-31 19:09:49 +02:00 |
Profiler.cs
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Profiler.cs.meta
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change script execution order for all (?) scripts
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2020-05-31 19:09:49 +02:00 |
PushableByDamage.cs
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cleanup
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2021-01-05 04:26:17 +01:00 |
PushableByDamage.cs.meta
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change SEO
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2021-03-05 21:32:49 +01:00 |
Rotator.cs
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Rotator.cs.meta
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change script execution order for all (?) scripts
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2020-05-31 19:09:49 +02:00 |
SanAndreasUnity.Utilities.asmdef
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SanAndreasUnity.Utilities is a separate assembly
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2020-05-31 19:09:50 +02:00 |
SanAndreasUnity.Utilities.asmdef.meta
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SanAndreasUnity.Utilities is a separate assembly
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2020-05-31 19:09:50 +02:00 |
StartupSingleton.cs
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add StartupSingleton
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2021-09-07 00:04:15 +02:00 |
StartupSingleton.cs.meta
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add StartupSingleton
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2021-09-07 00:04:15 +02:00 |
StateMachine.cs
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Initial commit
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2020-05-31 19:07:22 +02:00 |
StateMachine.cs.meta
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change script execution order for all (?) scripts
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2020-05-31 19:09:49 +02:00 |
Stats.cs
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Working on player stats
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2020-05-31 19:09:41 +02:00 |
Stats.cs.meta
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change script execution order for all (?) scripts
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2020-05-31 19:09:49 +02:00 |
ThreadHelper.cs
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new world loading system (#110)
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2021-07-18 06:03:43 +02:00 |
ThreadHelper.cs.meta
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new world loading system (#110)
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2021-07-18 06:03:43 +02:00 |
Tools.cs
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Tools.cs.meta
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change script execution order for all (?) scripts
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2020-05-31 19:09:49 +02:00 |
TransformDataStruct.cs
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create TransformDataStruct struct
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2020-05-31 19:09:50 +02:00 |
TransformDataStruct.cs.meta
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create TransformDataStruct struct
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2020-05-31 19:09:50 +02:00 |
UI.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
WhenOnClient.cs
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fix WhenOnClient.Matches()
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2020-05-31 19:09:48 +02:00 |
WhenOnClient.cs.meta
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Create some files
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2020-05-31 19:09:41 +02:00 |
ZoneHelpers.cs
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...
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2020-05-31 19:09:56 +02:00 |
ZoneHelpers.cs.meta
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change script execution order for all (?) scripts
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2020-05-31 19:09:49 +02:00 |