SanAndreasUnity/Assets/Scripts/Behaviours
2020-05-31 19:09:52 +02:00
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Audio change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Ped any NPC ped can be recruited 2020-05-31 19:09:52 +02:00
Vehicles destroy current clip before loading new one 2020-05-31 19:09:51 +02:00
Weapons change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
World "CellIds" is no longer available in Inspector 2020-05-31 19:09:51 +02:00
Audio.meta Initial commit 2020-05-31 19:07:22 +02:00
CharacterModelChanger.cs add it to namespace 2020-05-31 19:09:43 +02:00
CharacterModelChanger.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Damageable.cs Initial commit 2020-05-31 19:07:22 +02:00
Damageable.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
GameManager.cs set default physics update rate 2020-05-31 19:09:48 +02:00
GameManager.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Loader.cs add loading step for enexes 2020-05-31 19:09:51 +02:00
Loader.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
MapObject.cs Initial commit 2020-05-31 19:07:22 +02:00
MapObject.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
MiniMap.cs map window draws enexes 2020-05-31 19:09:50 +02:00
MiniMap.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
ModelViewer.cs Initial commit 2020-05-31 19:07:22 +02:00
ModelViewer.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
OutOfRangeDestroyer.cs improvement 2020-05-31 19:09:42 +02:00
OutOfRangeDestroyer.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Ped.meta Initial commit 2020-05-31 19:07:22 +02:00
PedestrianModelViewerUI.cs Initial commit 2020-05-31 19:07:22 +02:00
PedestrianModelViewerUI.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
PedManager.cs camera distance is configurable 2020-05-31 19:09:48 +02:00
PedManager.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
PedModel.cs don't call OnSpawn() from PedModel, but instead find ground from Start() 2020-05-31 19:09:50 +02:00
PedModel.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Player2Minimap.cs working on displaying players on minimap 2020-05-31 19:09:43 +02:00
Player2Minimap.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
SpawnManager.cs use enex exit positions as spawn positions for players, if exterior is not loaded 2020-05-31 19:09:50 +02:00
SpawnManager.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
UIManager.cs UIManager provides onGUI event 2020-05-31 19:09:49 +02:00
UIManager.cs.meta adjust SEO of some scripts which had it assigned 2020-05-31 19:09:49 +02:00
UIVehicleSpawner.cs improve vehicle spawning API, and add ability to request specific vehicle 2020-05-31 19:09:44 +02:00
UIVehicleSpawner.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Vehicle2Minimap.cs don't draw vehicles on minimap 2020-05-31 19:09:46 +02:00
Vehicle2Minimap.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Vehicles.meta Initial commit 2020-05-31 19:07:22 +02:00
Weapon.cs update audio library 2020-05-31 19:09:48 +02:00
Weapon.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
WeaponHolder.cs remove default SEO 2020-05-31 19:09:49 +02:00
WeaponHolder.cs.meta change SEO of scripts which had it configured in code 2020-05-31 19:09:49 +02:00
Weapons.meta Initial commit 2020-05-31 19:07:22 +02:00
World.meta Initial commit 2020-05-31 19:07:22 +02:00