SanAndreasUnity/Assets/Scripts/Behaviours/Ped
2022-01-01 22:28:32 +01:00
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States detect when ped is under aim of other ped 2022-01-01 22:28:32 +01:00
DeadBody.cs refactor: add FocusPointManager 2021-09-08 16:26:11 +02:00
DeadBody.cs.meta change SEO 2021-03-05 21:32:49 +01:00
Ped.cs improve switching from aiming states to non-aiming states 2021-12-27 00:39:59 +01:00
Ped.cs.meta change SEO of scripts which had it configured in code 2020-05-31 19:09:49 +02:00
Ped_Damage.cs detect when ped is under aim of other ped 2022-01-01 22:28:32 +01:00
Ped_Damage.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
Ped_Networking.cs extract StateContainer class 2021-09-19 23:29:51 +02:00
Ped_Networking.cs.meta Working on ped networking 2020-05-31 19:09:37 +02:00
Ped_Spawning.cs change namespace 2021-09-19 20:09:11 +02:00
Ped_Spawning.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
Ped_Vehicle.cs when entering/exiting car, don't call API which moves ped in/out of vehicle, but instead send input to ped 2021-09-12 04:08:19 +02:00
Ped_Vehicle.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
PlayerController.cs small optimization for finding closest vehicle/seat 2020-05-31 19:09:57 +02:00
PlayerController.cs.meta change SEO of scripts which had it configured in code 2020-05-31 19:09:49 +02:00
States.meta Initial commit 2020-05-31 19:07:22 +02:00