mirror of
https://github.com/GTA-ASM/SanAndreasUnity
synced 2024-11-23 12:33:02 +00:00
133 lines
No EOL
4.4 KiB
C#
133 lines
No EOL
4.4 KiB
C#
using SanAndreasUnity.Utilities;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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namespace SanAndreasUnity.Importing.Archive
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{
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public class ImageArchive : IArchive, IDisposable
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{
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private struct ImageArchiveEntry
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{
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public readonly UInt32 Offset;
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public readonly UInt32 Size;
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public UInt32 End { get { return Offset + Size; } }
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public readonly String Name;
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public ImageArchiveEntry(BinaryReader reader)
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{
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Offset = reader.ReadUInt32() << 11;
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var sizeSecond = (uint) reader.ReadUInt16();
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var sizeFirst = (uint) reader.ReadUInt16();
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Size = (sizeFirst != 0) ? sizeFirst << 11 : sizeSecond << 11;
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Name = reader.ReadString(24);
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}
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}
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public static ImageArchive Load(String filePath)
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{
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UnityEngine.Debug.Log("Loading image archive: " + filePath);
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return new ImageArchive(new FileStream(filePath, FileMode.Open, FileAccess.Read));
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}
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private readonly Stream _stream;
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private readonly List<ImageArchiveEntry> _entries;
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private readonly Dictionary<String, ImageArchiveEntry> _fileDict;
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private readonly Dictionary<String, List<String>> _extDict;
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public readonly String Version;
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public readonly UInt32 EntryCount;
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public int NumLoadedEntries => _entries.Count;
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private ImageArchive(Stream stream)
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{
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_stream = stream;
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var fileStream = _stream as FileStream;
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string archiveName = fileStream != null ? Path.GetFileName(fileStream.Name) : string.Empty;
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long archiveSize = fileStream?.Length ?? 0;
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var reader = new BinaryReader(stream);
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Version = new String(reader.ReadChars(4));
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EntryCount = reader.ReadUInt32();
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_entries = new List<ImageArchiveEntry>();
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_fileDict = new Dictionary<string, ImageArchiveEntry>(StringComparer.InvariantCultureIgnoreCase);
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_extDict = new Dictionary<string, List<string>>(StringComparer.InvariantCultureIgnoreCase);
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if (Version != "VER2")
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{
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UnityEngine.Debug.LogWarning($"Archive {archiveName} has unsupported version {Version}, entry count {EntryCount}, size {archiveSize}");
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return;
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}
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for (var i = 0; i < EntryCount; ++i)
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{
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var entry = new ImageArchiveEntry(reader);
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if (_fileDict.ContainsKey(entry.Name))
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{
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UnityEngine.Debug.LogWarning($"file entry (name: {entry.Name}, size: {entry.Size}) already exists in archive {archiveName}");
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continue;
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}
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_entries.Add(entry);
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_fileDict.Add(entry.Name, entry);
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var ext = Path.GetExtension(entry.Name);
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if (ext == null)
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{
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UnityEngine.Debug.LogWarning("No file extension for: \"" + entry.Name + "\"");
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continue;
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}
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if (!_extDict.ContainsKey(ext))
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{
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_extDict.Add(ext, new List<string>());
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}
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_extDict[ext].Add(entry.Name);
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}
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}
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public IEnumerable<string> GetAllFiles()
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{
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return _entries.Select(e => e.Name);
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}
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public IEnumerable<string> GetFileNamesWithExtension(string ext)
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{
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return _extDict.ContainsKey(ext) ? _extDict[ext] : Enumerable.Empty<string>();
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}
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public bool ContainsFile(string name)
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{
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return _fileDict.ContainsKey(name);
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}
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public string GetFileName(long offset)
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{
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if (_fileDict.Count == 0) return null;
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if (offset < _entries.First().Offset) return null;
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if (offset >= _entries.Last().End) return null;
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return _entries.FirstOrDefault(x => x.Offset <= offset && x.End > offset).Name;
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}
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public Stream ReadFile(String name)
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{
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var entry = _fileDict[name];
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var stream = new FrameStream(_stream, entry.Offset, entry.Size);
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stream.Seek(0, SeekOrigin.Begin);
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return stream;
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}
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public void Dispose()
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{
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_stream.Dispose();
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}
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}
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} |