SanAndreasUnity/Assets/Scripts/Importing/Audio/GTAAudioBeatData.cs
2020-05-31 19:09:49 +02:00

32 lines
758 B
C#

/// <summary>
/// GTA audio sharp namespace
/// </summary>
namespace GTAAudioSharp
{
/// <summary>
/// GTA audio beat data structure
/// </summary>
public struct GTAAudioBeatData
{
/// <summary>
/// Timing
/// </summary>
public readonly uint Timing;
/// <summary>
/// Control
/// </summary>
public readonly uint Control;
/// <summary>
/// Constructor
/// </summary>
/// <param name="timing">Timing</param>
/// <param name="control">Control</param>
internal GTAAudioBeatData(uint timing, uint control)
{
Timing = timing;
Control = control;
}
}
}