mirror of
https://github.com/GTA-ASM/SanAndreasUnity
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32 lines
758 B
C#
32 lines
758 B
C#
/// <summary>
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/// GTA audio sharp namespace
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/// </summary>
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namespace GTAAudioSharp
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{
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/// <summary>
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/// GTA audio beat data structure
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/// </summary>
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public struct GTAAudioBeatData
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{
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/// <summary>
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/// Timing
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/// </summary>
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public readonly uint Timing;
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/// <summary>
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/// Control
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/// </summary>
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public readonly uint Control;
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/// <summary>
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/// Constructor
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/// </summary>
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/// <param name="timing">Timing</param>
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/// <param name="control">Control</param>
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internal GTAAudioBeatData(uint timing, uint control)
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{
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Timing = timing;
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Control = control;
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}
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}
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}
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