mirror of
https://github.com/GTA-ASM/SanAndreasUnity
synced 2024-12-20 17:33:12 +00:00
63 lines
1.2 KiB
C#
63 lines
1.2 KiB
C#
using System.Collections.Generic;
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using UnityEngine;
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namespace SanAndreasUnity.UI {
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public class ControlsWindow : PauseMenuWindow {
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ControlsWindow() {
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// set default parameters
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this.windowName = "Controls";
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this.useScrollView = true;
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}
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void Start () {
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this.RegisterButtonInPauseMenu ();
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// adjust rect
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this.windowRect = new Rect(Screen.width / 2 - 150, 30, 350, 400);
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}
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protected override void OnWindowGUI ()
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{
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GUILayout.Label ( GetControlsText() );
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}
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public static string GetControlsText() {
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return
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"V - Spawn vehicle\n\n" +
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"P - Change pedestrian model\n\n" +
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"W/A/S/D - Move player\n\n" +
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"Left Shift - Jump\n\n" +
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"Space - Sprint\n\n" +
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"Mouse Scroll - Zoom in / out player camera\n\n" +
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"E/Q - Next/previous weapon\n\n" +
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"Esc - Toggle pause menu\n\n" +
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"T - Fly mode\n\n" +
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"R - Fly through mode\n\n" +
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"Enter - Enter/exit vehicles\n\n" +
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"L - Turn off / on car lights\n\n" +
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"F10 - Toggle FPS\n\n" +
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"F9 - Toggle velocimeter\n\n" +
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"O - Toggle quality\n\n" +
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"B - Zoom out minimap\n\n" +
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"N - Zoom in minimap\n\n" +
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"M - Open the entire map\n\n" +
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"F8 - Show more info in the minimap";
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}
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}
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}
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