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https://github.com/GTA-ASM/SanAndreasUnity
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18 lines
266 B
C#
18 lines
266 B
C#
using UnityEngine;
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using SanAndreasUnity.Importing.Animation;
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namespace SanAndreasUnity.Behaviours.Weapons
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{
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public class MP5 : Weapon
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{
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public override AnimId AimAnim {
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get {
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return new AnimId (AnimGroup.Uzi, AnimIndex.UZI_fire);
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}
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}
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}
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}
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