SanAndreasUnity/Assets/Scripts/Behaviours
2020-05-31 19:09:41 +02:00
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Audio Remove spamming logs 2020-05-31 19:09:38 +02:00
Ped Destroy OutOfRangeDestroyer script on clients 2020-05-31 19:09:41 +02:00
Vehicles Update status of rigid body every frame 2020-05-31 19:09:41 +02:00
Weapons Initial commit 2020-05-31 19:07:22 +02:00
World Only update division loading when there are focus points available 2020-05-31 19:09:40 +02:00
Audio.meta Initial commit 2020-05-31 19:07:22 +02:00
CharacterModelChanger.cs Initial commit 2020-05-31 19:07:22 +02:00
CharacterModelChanger.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
Damageable.cs Initial commit 2020-05-31 19:07:22 +02:00
Damageable.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
Frame.cs Initial commit 2020-05-31 19:07:22 +02:00
Frame.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
FrameContainer.cs Initial commit 2020-05-31 19:07:22 +02:00
FrameContainer.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
GameManager.cs Initial commit 2020-05-31 19:07:22 +02:00
GameManager.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
Loader.cs Initial commit 2020-05-31 19:07:22 +02:00
Loader.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
LoadingThread.cs Initial commit 2020-05-31 19:07:22 +02:00
LoadingThread.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
MapObject.cs Initial commit 2020-05-31 19:07:22 +02:00
MapObject.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
MiniMap.cs Fix NRE in minimap when camera is null 2020-05-31 19:09:40 +02:00
MiniMap.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
ModelViewer.cs Initial commit 2020-05-31 19:07:22 +02:00
ModelViewer.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
OutOfRangeDestroyer.cs OutOfRangeDestroyer: don't increase out-of-range time if target object doesn't exist 2020-05-31 19:09:40 +02:00
OutOfRangeDestroyer.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
Ped.meta Initial commit 2020-05-31 19:07:22 +02:00
PedestrianModelViewerUI.cs Initial commit 2020-05-31 19:07:22 +02:00
PedestrianModelViewerUI.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
PedManager.cs Add configurable ped sync rate 2020-05-31 19:09:40 +02:00
PedManager.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
PedModel.cs Only load model on startup if it wasn't loaded so far 2020-05-31 19:09:38 +02:00
PedModel.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
SpawnManager.cs Destroy OutOfRangeDestroyer script on peds which are controlled by players 2020-05-31 19:09:41 +02:00
SpawnManager.cs.meta Create SpawnManager script 2020-05-31 19:09:37 +02:00
UIVehicleSpawner.cs Initial commit 2020-05-31 19:07:22 +02:00
UIVehicleSpawner.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
Vehicles.meta Initial commit 2020-05-31 19:07:22 +02:00
Weapon.cs Remove spamming logs 2020-05-31 19:09:38 +02:00
Weapon.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
WeaponHolder.cs Forbid 2020-05-31 19:09:38 +02:00
WeaponHolder.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
Weapons.meta Initial commit 2020-05-31 19:07:22 +02:00
World.meta Initial commit 2020-05-31 19:07:22 +02:00