SanAndreasUnity/Assets
2020-06-20 18:06:24 +02:00
..
Materials improve enex look ; enex can be animated 2020-05-31 19:09:50 +02:00
MirrorLite@ee34eb4807 update submodule 2020-05-31 19:09:51 +02:00
Plugins delete audio library 2020-05-31 19:09:49 +02:00
Prefabs vehicle explosion logic done - vehicle parts are detached, have rigid bodies, and explosion force is applied to them 2020-06-20 16:16:11 +02:00
Resources correct the path in config file 2020-05-31 19:09:49 +02:00
Scenes assign messages container 2020-06-06 18:31:21 +02:00
Scripts randomize lifetime of detached parts 2020-06-20 18:06:24 +02:00
Shaders Initial commit 2020-05-31 19:07:22 +02:00
Standard Assets change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Textures Initial commit 2020-05-31 19:07:22 +02:00
Materials.meta Initial commit 2020-05-31 19:07:22 +02:00
MirrorLite.meta Opened Unity 2020-05-31 19:09:37 +02:00
Plugins.meta Initial commit 2020-05-31 19:07:22 +02:00
Prefabs.meta Initial commit 2020-05-31 19:07:22 +02:00
RagdollBuilder.cs add box collider for area around neck 2020-05-31 19:09:57 +02:00
RagdollBuilder.cs.meta add script 2020-05-31 19:09:57 +02:00
Resources.meta Initial commit 2020-05-31 19:07:22 +02:00
Scenes.meta Initial commit 2020-05-31 19:07:22 +02:00
Scripts.meta Initial commit 2020-05-31 19:07:22 +02:00
Shaders.meta Initial commit 2020-05-31 19:07:22 +02:00
Standard Assets.meta Initial commit 2020-05-31 19:07:22 +02:00
Textures.meta Initial commit 2020-05-31 19:07:22 +02:00