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https://github.com/GTA-ASM/SanAndreasUnity
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19 lines
378 B
C#
19 lines
378 B
C#
using UnityEngine;
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using SanAndreasUnity.Importing.Animation;
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namespace SanAndreasUnity.Behaviours.Weapons
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{
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public class Sawnoff : Weapon
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{
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protected override void InitWeapon ()
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{
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base.InitWeapon();
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this.CrouchAimAnim = new AnimId("COLT45", "colt45_crouchfire");
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this.CrouchSpineRotationOffset = WeaponsManager.Instance.crouchSpineRotationOffset2;
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}
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}
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}
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